[Mesa-dev] [PATCH 05/14] mesa/main/ff_frag: Don't bother with VARYING_BIT_FOGC.
Gustaw Smolarczyk
wielkiegie at gmail.com
Thu Mar 30 18:09:24 UTC 2017
It's not used.
Signed-off-by: Gustaw Smolarczyk <wielkiegie at gmail.com>
---
src/mesa/main/ff_fragment_shader.cpp | 4 +---
1 file changed, 1 insertion(+), 3 deletions(-)
diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp
index 95c74e2b92..05641997de 100644
--- a/src/mesa/main/ff_fragment_shader.cpp
+++ b/src/mesa/main/ff_fragment_shader.cpp
@@ -449,10 +449,8 @@ static GLuint make_state_key( struct gl_context *ctx, struct state_key *key )
}
/* _NEW_FOG */
- if (ctx->Fog.Enabled) {
+ if (ctx->Fog.Enabled)
key->fog_mode = translate_fog_mode(ctx->Fog.Mode);
- inputs_referenced |= VARYING_BIT_FOGC; /* maybe */
- }
/* _NEW_BUFFERS */
key->num_draw_buffers = ctx->DrawBuffer->_NumColorDrawBuffers;
--
2.12.1
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