[Mesa-dev] [PATCH 05/14] mesa/main/ff_frag: Don't bother with VARYING_BIT_FOGC.

Gustaw Smolarczyk wielkiegie at gmail.com
Thu Mar 30 18:09:24 UTC 2017


It's not used.

Signed-off-by: Gustaw Smolarczyk <wielkiegie at gmail.com>
---
 src/mesa/main/ff_fragment_shader.cpp | 4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp
index 95c74e2b92..05641997de 100644
--- a/src/mesa/main/ff_fragment_shader.cpp
+++ b/src/mesa/main/ff_fragment_shader.cpp
@@ -449,10 +449,8 @@ static GLuint make_state_key( struct gl_context *ctx,  struct state_key *key )
    }
 
    /* _NEW_FOG */
-   if (ctx->Fog.Enabled) {
+   if (ctx->Fog.Enabled)
       key->fog_mode = translate_fog_mode(ctx->Fog.Mode);
-      inputs_referenced |= VARYING_BIT_FOGC; /* maybe */
-   }
 
    /* _NEW_BUFFERS */
    key->num_draw_buffers = ctx->DrawBuffer->_NumColorDrawBuffers;
-- 
2.12.1



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