[Mesa-dev] [PATCH 14/17] st/mesa: simplify the signature of get_client_array
Marek Olšák
maraeo at gmail.com
Mon May 1 12:53:03 UTC 2017
From: Marek Olšák <marek.olsak at amd.com>
---
src/mesa/state_tracker/st_atom_array.c | 18 ++++++++----------
1 file changed, 8 insertions(+), 10 deletions(-)
diff --git a/src/mesa/state_tracker/st_atom_array.c b/src/mesa/state_tracker/st_atom_array.c
index f873460..cc9cac1 100644
--- a/src/mesa/state_tracker/st_atom_array.c
+++ b/src/mesa/state_tracker/st_atom_array.c
@@ -293,25 +293,23 @@ st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
break;
}
index = integer*2 + normalized;
assert(index <= 2);
assert(type >= GL_BYTE && type <= GL_FIXED);
return vertex_formats[type - GL_BYTE][index][size-1];
}
static const struct gl_vertex_array *
-get_client_array(const struct st_vertex_program *vp,
- const struct gl_vertex_array **arrays,
- int attr)
+get_client_array(const struct gl_vertex_array **arrays,
+ unsigned mesaAttr)
{
- const GLuint mesaAttr = vp->index_to_input[attr];
/* st_program uses 0xffffffff to denote a double placeholder attribute */
if (mesaAttr == ST_DOUBLE_ATTRIB_PLACEHOLDER)
return NULL;
return arrays[mesaAttr];
}
/**
* Examine the active arrays to determine if we have interleaved
* vertex arrays all living in one VBO, or all living in user space.
*/
@@ -324,21 +322,21 @@ is_interleaved_arrays(const struct st_vertex_program *vp,
const struct gl_buffer_object *firstBufObj = NULL;
GLint firstStride = -1;
const GLubyte *firstPtr = NULL;
GLboolean userSpaceBuffer = GL_FALSE;
for (attr = 0; attr < num_inputs; attr++) {
const struct gl_vertex_array *array;
const struct gl_buffer_object *bufObj;
GLsizei stride;
- array = get_client_array(vp, arrays, attr);
+ array = get_client_array(arrays, vp->index_to_input[attr]);
if (!array)
continue;
stride = array->StrideB; /* in bytes */
bufObj = array->BufferObj;
if (attr == 0) {
/* save info about the first array */
firstStride = stride;
firstPtr = array->Ptr;
firstBufObj = bufObj;
@@ -460,35 +458,35 @@ setup_interleaved_attribs(struct st_context *st,
GLboolean usingVBO; /* all arrays in a VBO? */
struct gl_buffer_object *bufobj;
GLsizei stride;
/* Find the lowest address of the arrays we're drawing,
* Init bufobj and stride.
*/
if (num_inputs) {
const struct gl_vertex_array *array;
- array = get_client_array(vp, arrays, 0);
+ array = get_client_array(arrays, vp->index_to_input[0]);
assert(array);
/* Since we're doing interleaved arrays, we know there'll be at most
* one buffer object and the stride will be the same for all arrays.
* Grab them now.
*/
bufobj = array->BufferObj;
stride = array->StrideB;
low_addr = arrays[vp->index_to_input[0]]->Ptr;
for (attr = 1; attr < num_inputs; attr++) {
const GLubyte *start;
- array = get_client_array(vp, arrays, attr);
+ array = get_client_array(arrays, vp->index_to_input[attr]);
if (!array)
continue;
start = array->Ptr;
low_addr = MIN2(low_addr, start);
}
}
else {
/* not sure we'll ever have zero inputs, but play it safe */
bufobj = NULL;
stride = 0;
@@ -496,21 +494,21 @@ setup_interleaved_attribs(struct st_context *st,
}
/* are the arrays in user space? */
usingVBO = _mesa_is_bufferobj(bufobj);
for (attr = 0; attr < num_inputs;) {
const struct gl_vertex_array *array;
unsigned src_offset;
unsigned src_format;
- array = get_client_array(vp, arrays, attr);
+ array = get_client_array(arrays, vp->index_to_input[attr]);
assert(array);
src_offset = (unsigned) (array->Ptr - low_addr);
assert(array->_ElementSize ==
_mesa_bytes_per_vertex_attrib(array->Size, array->Type));
src_format = st_pipe_vertex_format(array->Type,
array->Size,
array->Format,
array->Normalized,
@@ -569,28 +567,28 @@ setup_non_interleaved_attribs(struct st_context *st,
const struct gl_vertex_array **arrays,
unsigned num_inputs)
{
struct gl_context *ctx = st->ctx;
struct pipe_vertex_buffer vbuffer[PIPE_MAX_ATTRIBS];
struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS] = {{0}};
unsigned num_vbuffers = 0;
GLuint attr;
for (attr = 0; attr < num_inputs;) {
- const GLuint mesaAttr = vp->index_to_input[attr];
+ const unsigned mesaAttr = vp->index_to_input[attr];
const struct gl_vertex_array *array;
struct gl_buffer_object *bufobj;
GLsizei stride;
unsigned src_format;
unsigned bufidx;
- array = get_client_array(vp, arrays, attr);
+ array = get_client_array(arrays, mesaAttr);
assert(array);
bufidx = num_vbuffers++;
stride = array->StrideB;
bufobj = array->BufferObj;
assert(array->_ElementSize ==
_mesa_bytes_per_vertex_attrib(array->Size, array->Type));
if (_mesa_is_bufferobj(bufobj)) {
--
2.7.4
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