[Mesa-dev] [PATCH 09/17] st/mesa: use PIPE_MAX_ATTRIBS as the max number of vertex buffers
Marek Olšák
maraeo at gmail.com
Mon May 1 12:52:58 UTC 2017
From: Marek Olšák <marek.olsak at amd.com>
---
src/mesa/state_tracker/st_atom_array.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/state_tracker/st_atom_array.c b/src/mesa/state_tracker/st_atom_array.c
index 92485bd..be8c13c 100644
--- a/src/mesa/state_tracker/st_atom_array.c
+++ b/src/mesa/state_tracker/st_atom_array.c
@@ -625,21 +625,21 @@ setup_non_interleaved_attribs(struct st_context *st,
return TRUE;
}
void st_update_array(struct st_context *st)
{
struct gl_context *ctx = st->ctx;
const struct gl_vertex_array **arrays = ctx->Array._DrawArrays;
const struct st_vertex_program *vp;
const struct st_vp_variant *vpv;
- struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
+ struct pipe_vertex_buffer vbuffer[PIPE_MAX_ATTRIBS];
struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
unsigned num_vbuffers;
st->vertex_array_out_of_memory = FALSE;
/* No drawing has been done yet, so do nothing. */
if (!arrays)
return;
/* vertex program validation must be done before this */
--
2.7.4
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