[Mesa-dev] [PATCH 00/17] st/mesa cleanup

Edmondo Tommasina edmondo.tommasina at gmail.com
Mon May 1 21:26:51 UTC 2017


This series (on top to the other series) is
Tested-by: Edmondo Tommasina <edmondo.tommasina at gmail.com>

Tested on Radeon RX 470:
* The Witcher 2
* Two Worlds
* Uningine Heaven/Valley/Superposition
* Civilization 5
* Wasteland 2
* The Talos Principle (OpenGL)

Thanks
edmondo

On Mon, May 1, 2017 at 2:52 PM, Marek Olšák <maraeo at gmail.com> wrote:
> Hi,
>
> These are mostly cleanups, but the last patches add uploading of
> zero-stride vertex attributes into st/mesa instead of relying on
> u_vbuf (which uses a slower path) or drivers.
>
> Some patches in this series depend on the pipe_vertex_buffer change
> sent in my previous gallium series.
>
> Most of the removed code is in st/mesa:
>    57 files changed, 417 insertions(+), 842 deletions(-)
>
> Please review.
>
> Marek
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