[Mesa-dev] [PATCH 3/4] atomic: Duplicate fence before SwapBuffers
Daniel Stone
daniels at collabora.com
Tue May 2 10:52:08 UTC 2017
Duplicating the fence before we flush means that the implementation can
know that the fence needs to be CPU-visible. After flush it may be too
late.
Signed-off-by: Daniel Stone <daniels at collabora.com>
---
drm-atomic.c | 8 ++------
1 file changed, 2 insertions(+), 6 deletions(-)
diff --git a/drm-atomic.c b/drm-atomic.c
index 65caacd..25e04b1 100644
--- a/drm-atomic.c
+++ b/drm-atomic.c
@@ -230,16 +230,12 @@ static int atomic_run(const struct gbm *gbm, const struct egl *egl)
*/
gpu_fence = create_fence(egl, EGL_NO_NATIVE_FENCE_FD_ANDROID);
assert(gpu_fence);
-
- eglSwapBuffers(egl->display, egl->surface);
-
- /* after swapbuffers, gpu_fence should be flushed, so safe
- * to get fd:
- */
drm.kms_in_fence_fd = egl->eglDupNativeFenceFDANDROID(egl->display, gpu_fence);
egl->eglDestroySyncKHR(egl->display, gpu_fence);
assert(drm.kms_in_fence_fd != -1);
+ eglSwapBuffers(egl->display, egl->surface);
+
next_bo = gbm_surface_lock_front_buffer(gbm->surface);
fb = drm_fb_get_from_bo(next_bo);
if (!fb) {
--
2.12.2
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