[Mesa-dev] [PATCH 3/3] ac: eliminate duplicated VS exports
Nicolai Hähnle
nhaehnle at gmail.com
Tue May 2 11:00:52 UTC 2017
On 02.05.2017 08:18, Dave Airlie wrote:
> On 1 May 2017 at 22:43, Marek Olšák <maraeo at gmail.com> wrote:
>> From: Marek Olšák <marek.olsak at amd.com>
>>
>> Only very few shaders have them (from 48486 shaders):
>
> For the series:
>
> Reviewed-by: Dave Airlie <airlied at redhat.com>
>
> (you might want to stop radeonsi running this pass on tess ctrl if you
> haven't already).
This:
if ((ctx->type != PIPE_SHADER_VERTEX &&
ctx->type != PIPE_SHADER_TESS_EVAL) ||
shader->key.as_ls ||
shader->key.as_es)
return;
already skips everything except VS and TES compiled as hardware VS stage.
For the series:
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
>
> Dave.
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