[Mesa-dev] [PATCH libdrm] header: update drm_fourcc.h
Lucas Stach
l.stach at pengutronix.de
Tue May 2 14:35:29 UTC 2017
Mostly to pull in the Vivante tiling format modifiers, but some other
little changes included.
Signed-off-by: Lucas Stach <l.stach at pengutronix.de>
---
include/drm/drm_fourcc.h | 81 ++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 81 insertions(+)
diff --git a/include/drm/drm_fourcc.h b/include/drm/drm_fourcc.h
index 4d8da699a623..995c8f9c692f 100644
--- a/include/drm/drm_fourcc.h
+++ b/include/drm/drm_fourcc.h
@@ -26,6 +26,10 @@
#include "drm.h"
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
#define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \
((__u32)(c) << 16) | ((__u32)(d) << 24))
@@ -37,10 +41,17 @@
/* 8 bpp Red */
#define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
+/* 16 bpp Red */
+#define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
+
/* 16 bpp RG */
#define DRM_FORMAT_RG88 fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
#define DRM_FORMAT_GR88 fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
+/* 32 bpp RG */
+#define DRM_FORMAT_RG1616 fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
+#define DRM_FORMAT_GR1616 fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
+
/* 8 bpp RGB */
#define DRM_FORMAT_RGB332 fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
#define DRM_FORMAT_BGR233 fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
@@ -103,6 +114,20 @@
#define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
/*
+ * 2 plane RGB + A
+ * index 0 = RGB plane, same format as the corresponding non _A8 format has
+ * index 1 = A plane, [7:0] A
+ */
+#define DRM_FORMAT_XRGB8888_A8 fourcc_code('X', 'R', 'A', '8')
+#define DRM_FORMAT_XBGR8888_A8 fourcc_code('X', 'B', 'A', '8')
+#define DRM_FORMAT_RGBX8888_A8 fourcc_code('R', 'X', 'A', '8')
+#define DRM_FORMAT_BGRX8888_A8 fourcc_code('B', 'X', 'A', '8')
+#define DRM_FORMAT_RGB888_A8 fourcc_code('R', '8', 'A', '8')
+#define DRM_FORMAT_BGR888_A8 fourcc_code('B', '8', 'A', '8')
+#define DRM_FORMAT_RGB565_A8 fourcc_code('R', '5', 'A', '8')
+#define DRM_FORMAT_BGR565_A8 fourcc_code('B', '5', 'A', '8')
+
+/*
* 2 plane YCbCr
* index 0 = Y plane, [7:0] Y
* index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
@@ -150,11 +175,13 @@
/* Vendor Ids: */
#define DRM_FORMAT_MOD_NONE 0
+#define DRM_FORMAT_MOD_VENDOR_NONE 0
#define DRM_FORMAT_MOD_VENDOR_INTEL 0x01
#define DRM_FORMAT_MOD_VENDOR_AMD 0x02
#define DRM_FORMAT_MOD_VENDOR_NV 0x03
#define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
#define DRM_FORMAT_MOD_VENDOR_QCOM 0x05
+#define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
/* add more to the end as needed */
#define fourcc_mod_code(vendor, val) \
@@ -168,6 +195,16 @@
* authoritative source for all of these.
*/
+/*
+ * Linear Layout
+ *
+ * Just plain linear layout. Note that this is different from no specifying any
+ * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
+ * which tells the driver to also take driver-internal information into account
+ * and so might actually result in a tiled framebuffer.
+ */
+#define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0)
+
/* Intel framebuffer modifiers */
/*
@@ -229,4 +266,48 @@
*/
#define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1)
+/* Vivante framebuffer modifiers */
+
+/*
+ * Vivante 4x4 tiling layout
+ *
+ * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
+ * layout.
+ */
+#define DRM_FORMAT_MOD_VIVANTE_TILED fourcc_mod_code(VIVANTE, 1)
+
+/*
+ * Vivante 64x64 super-tiling layout
+ *
+ * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
+ * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
+ * major layout.
+ *
+ * For more information: see
+ * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
+ */
+#define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED fourcc_mod_code(VIVANTE, 2)
+
+/*
+ * Vivante 4x4 tiling layout for dual-pipe
+ *
+ * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
+ * different base address. Offsets from the base addresses are therefore halved
+ * compared to the non-split tiled layout.
+ */
+#define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED fourcc_mod_code(VIVANTE, 3)
+
+/*
+ * Vivante 64x64 super-tiling layout for dual-pipe
+ *
+ * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
+ * starts at a different base address. Offsets from the base addresses are
+ * therefore halved compared to the non-split super-tiled layout.
+ */
+#define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
+
+#if defined(__cplusplus)
+}
+#endif
+
#endif /* DRM_FOURCC_H */
--
2.11.0
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