[Mesa-dev] [PATCH v3 14/32] glsl: allow image qualifiers inside structures
Samuel Pitoiset
samuel.pitoiset at gmail.com
Tue May 2 20:53:35 UTC 2017
ARB_bindless_texture allows to declare images inside structures
which means that qualifiers like writeonly should be allowed.
I have a got a confirmation from Jeff Bolz (one author of the spec),
because the spec doesn't clearly explain this.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
---
src/compiler/glsl/glsl_parser.yy | 27 +++++++++++++++++++++++----
1 file changed, 23 insertions(+), 4 deletions(-)
diff --git a/src/compiler/glsl/glsl_parser.yy b/src/compiler/glsl/glsl_parser.yy
index 9cdc37eb9a..7b93d34fa3 100644
--- a/src/compiler/glsl/glsl_parser.yy
+++ b/src/compiler/glsl/glsl_parser.yy
@@ -2409,10 +2409,29 @@ struct_declaration:
ast_fully_specified_type *const type = $1;
type->set_location(@1);
- if (type->qualifier.flags.i != 0)
- _mesa_glsl_error(&@1, state,
- "only precision qualifiers may be applied to "
- "structure members");
+ if (state->has_bindless()) {
+ ast_type_qualifier input_layout_mask;
+
+ /* Allow to declare qualifiers for images. */
+ input_layout_mask.flags.i = 0;
+ input_layout_mask.flags.q.coherent = 1;
+ input_layout_mask.flags.q._volatile = 1;
+ input_layout_mask.flags.q.restrict_flag = 1;
+ input_layout_mask.flags.q.read_only = 1;
+ input_layout_mask.flags.q.write_only = 1;
+ input_layout_mask.flags.q.explicit_image_format = 1;
+
+ if ((type->qualifier.flags.i & ~input_layout_mask.flags.i) != 0) {
+ _mesa_glsl_error(&@1, state,
+ "only precision and image qualifiers may be "
+ "applied to structure members");
+ }
+ } else {
+ if (type->qualifier.flags.i != 0)
+ _mesa_glsl_error(&@1, state,
+ "only precision qualifiers may be applied to "
+ "structure members");
+ }
$$ = new(ctx) ast_declarator_list(type);
$$->set_location(@2);
--
2.12.2
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