[Mesa-dev] [PATCH 1/4] r600g: avoid redundant DB registerupdates

Marc Dietrich marvin24 at gmx.de
Wed May 3 09:31:24 UTC 2017


Hi Constantine,

Am Mittwoch, 3. Mai 2017, 05:48:14 CEST schrieb Constantine Kharlamov:
> On 03.05.2017 00:50, Constantine Kharlamov wrote:
> > On 28.04.2017 10:57, Marc Dietrich wrote:
> >> Hi Constantine,
> >> 
> >> Am Donnerstag, 27. April 2017, 21:04:37 CEST schrieb Constantine 
Kharlamov:
> >>> Please, could you try this patch. The change is: I'm setting dirty_zsbuf
> >>> in
> >>> r600_bind_blend_state_internal() as well. It was the difference between
> >>> radeonsi and r600 for CB updates, and my guess is, it might be relevant
> >>> to
> >>> DB ones as well.
> >> 
> >> ok, crash is gone and I get 2-3 fps more :-)
> >> 
> >> But some rendering glitches and:
> >> 
> >> radeon 0000:01:05.0: r600_cs_track_validate_db:696 htile surface too
> >> small
> >> 20480 for 262144 (256 256)
> >> radeon 0000:01:05.0: r600_packet3_check:1724 invalid cmd stream
> >> [drm:radeon_cs_ioctl [radeon]] *ERROR* Invalid command stream !
> >> radeon 0000:01:05.0: r600_cs_track_validate_db:696 htile surface too
> >> small
> > 
> > Thank you. Please, can you try this one. The change is solely debugging: I
> > set dirty_zsbuf in r600_clear() unconditionally, and print some info to
> > stderr.
> > 
> > Just run UH with this patch, and check if the errors you've seen
> > disappeared. If they still there — never mind, just tell that. Otherwise
> > redirect stderr to a file, wait for about as long as UH usually ran
> > before a couple of errors appeared, and send the log.> 
> > E.g. this is how I run UH with stderr redirected to /tmp/log:
> > 	LD_LIBRARY_PATH=/home/constantine/Projects/mesa-64/lib
> > 	LIBGL_DRIVERS_PATH=/home/constantine/Projects/mesa-64/lib/gallium
> > 	./heaven 2> /tmp/log> 
> > (note, to use LIBGL_DRIVERS_PATH you'd need to do "ln -s /etc/drirc
> > ~/.drirc" because UH has broken shaders, and with LIBGL_DRIVERS_PATH the
> > /etc/drirc for some reason not being read).
> > 
> > P.S.: sorry for the delays, I've got busy last time. I wanted to reply on
> > Sunday evening, but got distracted too.
> Omg, no idea how did the check I added in the prev. patch disappeared.

same glitches and invalid cs. You debug lines produced no output. Maybe you 
put them into the wrong code path?

When I set R600_HYPERZ=0, I still see glitches, but no CS stream rejected. 
Also I now get debug output (just: rtex->htile_buffer = (nil), level = 0, 
first_layer = 0, last_layer = 0, util_max_layer = 0).

Maybe we should continue this discussion on IRC? I'll ping you there.

Marc

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