[Mesa-dev] [PATCH] st/glsl_to_tgsi: fix the DCE pass in presence of loops

Samuel Pitoiset samuel.pitoiset at gmail.com
Wed May 3 16:30:56 UTC 2017



On 05/03/2017 06:21 PM, Nicolai Hähnle wrote:
> On 02.05.2017 16:43, Samuel Pitoiset wrote:
>> The TGSI DCE pass doesn't eliminate dead assignments like
>> MOV TEMP[0], TEMP[1] in presence of loops because it assumes
>> that the visitor doesn't emit dead code. This assumption is
>> actually wrong and this situation happens.
>>
>> However, it appears that the merge_registers() pass accidentally
>> takes care of this for some weird reasons. But since this pass has
>> been disabled for RadeonSI and Nouveau, the renumber_registers()
>> pass which is called *after*, can't do its job correctly.
>>
>> This is because it assumes that no dead code is present. But if
>> there is still a dead assignment, it might re-use the TEMP
>> register id incorrectly and emits wrong code.
>>
>> This patches eliminates all dead assignments by tracking
>> all temporary register reads like what the renumber_registers()
>> actually does. The best solution would be to rewrite that DCE
>> pass entirely but it's more work.
>>
>> This should fix Unigine Heaven on RadeonSI and Nouveau.
>>
>> shader-db results with RadeonSI:
>>
>> 47109 shaders in 29632 tests
>> Totals:
>> SGPRS: 1919548 -> 1919572 (0.00 %)
>> VGPRS: 1139205 -> 1139209 (0.00 %)
>> Spilled SGPRs: 1865 -> 1867 (0.11 %)
>> Spilled VGPRs: 65 -> 65 (0.00 %)
>> Private memory VGPRs: 1184 -> 1184 (0.00 %)
>> Scratch size: 1308 -> 1308 (0.00 %) dwords per thread
>> Code Size: 60083036 -> 60083244 (0.00 %) bytes
>> LDS: 1077 -> 1077 (0.00 %) blocks
>> Max Waves: 431200 -> 431200 (0.00 %)
>> Wait states: 0 -> 0 (0.00 %)
>>
>> It's still interesting to disable the merge_registers() pass.
>>
>> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
>> ---
>>  src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 36 
>> +++++++++++++++++++++++++-----
>>  1 file changed, 31 insertions(+), 5 deletions(-)
>>
>> diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp 
>> b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
>> index 0f8688a41c..01b5a4dc98 100644
>> --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
>> +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
>> @@ -5085,9 +5085,13 @@ glsl_to_tgsi_visitor::eliminate_dead_code(void)
>>                                                       
>> glsl_to_tgsi_instruction *,
>>                                                       this->next_temp 
>> * 4);
>>     int *write_level = rzalloc_array(mem_ctx, int, this->next_temp * 4);
>> +   int *first_reads = rzalloc_array(mem_ctx, int, this->next_temp);
>>     int level = 0;
>>     int removed = 0;
>>
>> +   for (int i = 0; i < this->next_temp; i++)
>> +      first_reads[i] = -1;
> 
> As discussed offline, it would be good to fix renumber_registers to work 
> without this assumption.

I will have a look at this approach.

> 
> If you want to go ahead with this patch anyway / on top of this: the 
> value of first_reads doesn't seem to matter, so why not make it an array 
> of bool instead?

An array of bool is better.

> 
> Cheers,
> Nicolai
> 
> 
>> +
>>     foreach_in_list(glsl_to_tgsi_instruction, inst, 
>> &this->instructions) {
>>        assert(inst->dst[0].file != PROGRAM_TEMPORARY
>>               || inst->dst[0].index < this->next_temp);
>> @@ -5148,8 +5152,12 @@ glsl_to_tgsi_visitor::eliminate_dead_code(void)
>>                 src_chans |= 1 << GET_SWZ(inst->src[i].swizzle, 3);
>>
>>                 for (int c = 0; c < 4; c++) {
>> -                  if (src_chans & (1 << c))
>> +                  if (src_chans & (1 << c)) {
>>                       writes[4 * inst->src[i].index + c] = NULL;
>> +
>> +                     if (first_reads[inst->src[i].index] == -1)
>> +                        first_reads[inst->src[i].index] = level;
>> +                  }
>>                 }
>>              }
>>           }
>> @@ -5167,8 +5175,12 @@ glsl_to_tgsi_visitor::eliminate_dead_code(void)
>>                 src_chans |= 1 << 
>> GET_SWZ(inst->tex_offsets[i].swizzle, 3);
>>
>>                 for (int c = 0; c < 4; c++) {
>> -                  if (src_chans & (1 << c))
>> +                  if (src_chans & (1 << c)) {
>>                       writes[4 * inst->tex_offsets[i].index + c] = NULL;
>> +
>> +                     if (first_reads[inst->tex_offsets[i].index] == -1)
>> +                        first_reads[inst->tex_offsets[i].index] = level;
>> +                  }
>>                 }
>>              }
>>           }
>> @@ -5211,17 +5223,30 @@ glsl_to_tgsi_visitor::eliminate_dead_code(void)
>>      * the writemask of other instructions with dead channels.
>>      */
>>     foreach_in_list_safe(glsl_to_tgsi_instruction, inst, 
>> &this->instructions) {
>> -      if (!inst->dead_mask || !inst->dst[0].writemask)
>> +      bool dead_inst = false;
>> +
>> +      if (!inst->dst[0].writemask)
>>           continue;
>> +
>>        /* No amount of dead masks should remove memory stores */
>>        if (inst->info->is_store)
>>           continue;
>>
>> -      if ((inst->dst[0].writemask & ~inst->dead_mask) == 0) {
>> +      if (!inst->dead_mask) {
>> +         if (inst->dst[0].file == PROGRAM_TEMPORARY &&
>> +             first_reads[inst->dst[0].index] == -1) {
>> +            dead_inst = true;
>> +         }
>> +      } else {
>> +         if ((inst->dst[0].writemask & ~inst->dead_mask) == 0)
>> +            dead_inst = true;
>> +      }
>> +
>> +      if (dead_inst) {
>>           inst->remove();
>>           delete inst;
>>           removed++;
>> -      } else {
>> +      } else if (inst->dead_mask) {
>>           if (glsl_base_type_is_64bit(inst->dst[0].type)) {
>>              if (inst->dead_mask == WRITEMASK_XY ||
>>                  inst->dead_mask == WRITEMASK_ZW)
>> @@ -5232,6 +5257,7 @@ glsl_to_tgsi_visitor::eliminate_dead_code(void)
>>     }
>>
>>     ralloc_free(write_level);
>> +   ralloc_free(first_reads);
>>     ralloc_free(writes);
>>
>>     return removed;
>>
> 
> 


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