[Mesa-dev] [PATCH 2/2] wglgears: fix up wglChoosePixelFormatARB() attribute list
Brian Paul
brianp at vmware.com
Wed May 3 19:49:40 UTC 2017
Specify WGL_DRAW_TO_WINDOW_ARB and WGL_COLOR_BITS_ARB.
Improve some comments, per Charmaine.
---
src/wgl/wglgears.c | 13 +++++++------
1 file changed, 7 insertions(+), 6 deletions(-)
diff --git a/src/wgl/wglgears.c b/src/wgl/wglgears.c
index 7d43822..d673143 100644
--- a/src/wgl/wglgears.c
+++ b/src/wgl/wglgears.c
@@ -421,11 +421,12 @@ make_window(const char *name, int x, int y, int width, int height)
}
if (use_srgb) {
- /* For sRGB we need to use the wglChoosePixelFormatARB() function,
- * and then create a new context, window, etc.
+ /* We can't query/use extension functions until after we've
+ * created and bound a rendering context (done above).
*
- * Note: we can't query/use extension functions until after we've
- * creatend and bound a rendering context.
+ * We can only set the pixel format of the window once, so we need to
+ * create a new device context in order to use the pixel format returned
+ * from wglChoosePixelFormatARB, and then create a new window.
*/
PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB_func =
(PFNWGLCHOOSEPIXELFORMATARBPROC)
@@ -434,8 +435,8 @@ make_window(const char *name, int x, int y, int width, int height)
static const int int_attribs[] = {
WGL_SUPPORT_OPENGL_ARB, TRUE,
- //WGL_COLOR_BITS_ARB, 24,
- //WGL_ALPHA_BITS_ARB, 8,
+ WGL_DRAW_TO_WINDOW_ARB, TRUE,
+ WGL_COLOR_BITS_ARB, 24, // at least 24-bits of RGB
WGL_DEPTH_BITS_ARB, 24,
WGL_DOUBLE_BUFFER_ARB, TRUE,
WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB, TRUE,
--
1.9.1
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