[Mesa-dev] [RFC PATCH 03/17] include/pipe: Define SPIRV as an IR
Pierre Moreau
pierre.morrow at free.fr
Wed May 3 21:56:51 UTC 2017
Signed-off-by: Pierre Moreau <pierre.morrow at free.fr>
---
src/gallium/include/pipe/p_defines.h | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index ce2cfd1d88..71991383c2 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -850,6 +850,7 @@ enum pipe_shader_ir
PIPE_SHADER_IR_LLVM,
PIPE_SHADER_IR_NATIVE,
PIPE_SHADER_IR_NIR,
+ PIPE_SHADER_IR_SPIRV
};
/**
--
2.12.2
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