[Mesa-dev] [PATCH 1/7] radv/meta: add srgb conversion to end of resolve shader.

Dave Airlie airlied at gmail.com
Thu May 4 03:27:20 UTC 2017


From: Dave Airlie <airlied at redhat.com>

If we are resolving into an srgb dest, we need to convert
to linear so the store does the conversion back.

This should fix some wierdness seen when we subresolves
hit the compute path.

Signed-off-by: Dave Airlie <airlied at redhat.com>
---
 src/amd/vulkan/radv_meta_resolve_cs.c | 58 ++++++++++++++++++++++++++++++++---
 src/amd/vulkan/radv_private.h         |  1 +
 src/amd/vulkan/vk_format.h            |  7 +++++
 3 files changed, 61 insertions(+), 5 deletions(-)

diff --git a/src/amd/vulkan/radv_meta_resolve_cs.c b/src/amd/vulkan/radv_meta_resolve_cs.c
index dc4a1bb..99a3a06 100644
--- a/src/amd/vulkan/radv_meta_resolve_cs.c
+++ b/src/amd/vulkan/radv_meta_resolve_cs.c
@@ -32,7 +32,7 @@
 #include "vk_format.h"
 
 static nir_shader *
-build_resolve_compute_shader(struct radv_device *dev, bool is_integer, int samples)
+build_resolve_compute_shader(struct radv_device *dev, bool is_integer, bool is_srgb, int samples)
 {
 	nir_builder b;
 	char name[64];
@@ -45,7 +45,7 @@ build_resolve_compute_shader(struct radv_device *dev, bool is_integer, int sampl
 							     false,
 							     false,
 							     GLSL_TYPE_FLOAT);
-	snprintf(name, 64, "meta_resolve_cs-%d-%s", samples, is_integer ? "int" : "float");
+	snprintf(name, 64, "meta_resolve_cs-%d-%s", samples, is_integer ? "int" : (is_srgb ? "srgb" : "float"));
 	nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
 	b.shader->info->name = ralloc_strdup(b.shader, name);
 	b.shader->info->cs.local_size[0] = 16;
@@ -158,6 +158,44 @@ build_resolve_compute_shader(struct radv_device *dev, bool is_integer, int sampl
 		b.cursor = nir_after_cf_node(&outer_if->cf_node);
 
 	nir_ssa_def *newv = nir_load_var(&b, color);
+
+	if (is_srgb) {
+		nir_const_value v;
+		unsigned i;
+		v.u32[0] = 0x3b4d2e1c; // 0.00313080009
+
+		nir_ssa_def *cmp[3];
+		for (i = 0; i < 3; i++)
+			cmp[i] = nir_flt(&b, nir_channel(&b, newv, i),
+					 nir_build_imm(&b, 1, 32, v));
+
+		nir_ssa_def *ltvals[3];
+		v.f32[0] = 12.92;
+		for (i = 0; i < 3; i++)
+			ltvals[i] = nir_fmul(&b, nir_channel(&b, newv, i),
+					     nir_build_imm(&b, 1, 32, v));
+
+		nir_ssa_def *gtvals[3];
+
+		for (i = 0; i < 3; i++) {
+			v.f32[0] = 1.0/2.4;
+			gtvals[i] = nir_fpow(&b, nir_channel(&b, newv, i),
+					     nir_build_imm(&b, 1, 32, v));
+			v.f32[0] = 1.055;
+			gtvals[i] = nir_fmul(&b, gtvals[i],
+					     nir_build_imm(&b, 1, 32, v));
+			v.f32[0] = 0.055;
+			gtvals[i] = nir_fsub(&b, gtvals[i],
+					     nir_build_imm(&b, 1, 32, v));
+		}
+
+		nir_ssa_def *comp[4];
+		for (i = 0; i < 3; i++)
+			comp[i] = nir_bcsel(&b, cmp[i], ltvals[i], gtvals[i]);
+		comp[3] = nir_channels(&b, newv, 3);
+		newv = nir_vec(&b, comp, 4);
+	}
+
 	nir_ssa_def *coord = nir_iadd(&b, global_id, &dst_offset->dest.ssa);
 	nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store);
 	store->src[0] = nir_src_for_ssa(coord);
@@ -230,12 +268,13 @@ static VkResult
 create_resolve_pipeline(struct radv_device *device,
 			int samples,
 			bool is_integer,
+			bool is_srgb,
 			VkPipeline *pipeline)
 {
 	VkResult result;
 	struct radv_shader_module cs = { .nir = NULL };
 
-	cs.nir = build_resolve_compute_shader(device, is_integer, samples);
+	cs.nir = build_resolve_compute_shader(device, is_integer, is_srgb, samples);
 
 	/* compute shader */
 
@@ -282,12 +321,15 @@ radv_device_init_meta_resolve_compute_state(struct radv_device *device)
 	for (uint32_t i = 0; i < MAX_SAMPLES_LOG2; ++i) {
 		uint32_t samples = 1 << i;
 
-		res = create_resolve_pipeline(device, samples, false,
+		res = create_resolve_pipeline(device, samples, false, false,
 					      &state->resolve_compute.rc[i].pipeline);
 
-		res = create_resolve_pipeline(device, samples, true,
+		res = create_resolve_pipeline(device, samples, true, false,
 					      &state->resolve_compute.rc[i].i_pipeline);
 
+		res = create_resolve_pipeline(device, samples, false, true,
+					      &state->resolve_compute.rc[i].srgb_pipeline);
+
 	}
 
 	return res;
@@ -305,6 +347,10 @@ radv_device_finish_meta_resolve_compute_state(struct radv_device *device)
 		radv_DestroyPipeline(radv_device_to_handle(device),
 				     state->resolve_compute.rc[i].i_pipeline,
 				     &state->alloc);
+
+		radv_DestroyPipeline(radv_device_to_handle(device),
+				     state->resolve_compute.rc[i].srgb_pipeline,
+				     &state->alloc);
 	}
 
 	radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
@@ -443,6 +489,8 @@ void radv_meta_resolve_compute_image(struct radv_cmd_buffer *cmd_buffer,
 			VkPipeline pipeline;
 			if (vk_format_is_int(src_image->vk_format))
 				pipeline = device->meta_state.resolve_compute.rc[samples_log2].i_pipeline;
+			else if (vk_format_is_srgb(src_image->vk_format))
+				pipeline = device->meta_state.resolve_compute.rc[samples_log2].srgb_pipeline;
 			else
 				pipeline = device->meta_state.resolve_compute.rc[samples_log2].pipeline;
 			if (cmd_buffer->state.compute_pipeline != radv_pipeline_from_handle(pipeline)) {
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index 1fe54bb..a02310b 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -415,6 +415,7 @@ struct radv_meta_state {
 		struct {
 			VkPipeline                                pipeline;
 			VkPipeline                                i_pipeline;
+			VkPipeline                                srgb_pipeline;
 		} rc[MAX_SAMPLES_LOG2];
 	} resolve_compute;
 
diff --git a/src/amd/vulkan/vk_format.h b/src/amd/vulkan/vk_format.h
index 13ac179..af71e29 100644
--- a/src/amd/vulkan/vk_format.h
+++ b/src/amd/vulkan/vk_format.h
@@ -396,6 +396,13 @@ vk_format_is_int(VkFormat format)
 	return channel >= 0 && desc->channel[channel].pure_integer;
 }
 
+static inline bool
+vk_format_is_srgb(VkFormat format)
+{
+	const struct vk_format_description *desc = vk_format_description(format);
+	return desc->colorspace == VK_FORMAT_COLORSPACE_SRGB;
+}
+
 static inline VkFormat
 vk_format_stencil_only(VkFormat format)
 {
-- 
2.7.4



More information about the mesa-dev mailing list