[Mesa-dev] [PATCH 0/4] Call for testing: Gallium set_index_buffer removal etc.

Brian Paul brianp at vmware.com
Thu May 4 04:37:55 UTC 2017


On 05/01/2017 10:03 AM, Brian Paul wrote:
> On 05/01/2017 08:32 AM, Brian Paul wrote:
>> On 04/28/2017 05:12 PM, Marek Olšák wrote:
>>> Hi,
>>>
>>> This series shrinks various gallium structures and removes
>>> set_index_buffer in order to decrease CPU overhead.
>>>
>>>
>>> PART 1: Performance results
>>>
>>> All testing below was done with radeonsi, and I used the drawoverhead
>>> microbenchmark from mesa/demos ported to piglit and using GL 3.0
>>> Compat and GL 3.2 Core (same GL states in both contexts).
>>>
>>> 1) Performance difference for the removal of set_index_buffer only:
>>>
>>>    Compat: DrawElements: 5.1 -> 5.3 million draws/second
>>>    Core:   DrawElements: 5.1 -> 5.5 million draws/second
>>>
>>> The result is better for the core profile where u_vbuf is disabled.
>>>
>>>
>>> 2) Performance difference with all 4 patches (Core profile only)
>>>
>>>     DrawArrays: 8.3 -> 8.5 million draws/second
>>>     DrawElements: 5.2 -> 5.8 million draws/second
>>>
>>>
>>> 3) Performance difference with threaded Gallium (Core profile only):
>>>
>>>     DrawElements: 5.9 -> 7.1 million draws/second
>>>
>>> Threaded Gallium is still work in progress and might require
>>> a non-trivial amount of driver work.
>>>
>>>
>>> PART 2: Call for testing
>>>
>>> These drivers have been tested:
>>> - ddebug
>>> - llvmpipe
>>> - r300 (also with SWTCL)
>>> - r600
>>> - radeonsi
>>> - softpipe
>>> - trace
>>>
>>> These drivers need testing:
>>> - etnaviv
>>> - freedreno
>>> - nv30
>>> - nv50
>>> - nvc0
>>> - svga
>>> - swr
>>> - vc4
>>> - virgl
>>>
>>> The following state trackers might need testing:
>>> - nine
>>>
>>> You can get the patches by fetching:
>>>    git://people.freedesktop.org/~mareko/mesa gallium-cleanup
>>>
>>> I'd like to ask to you for testing drivers that I couldn't test.
>>> Please let me know when you're done testing and if things are good.
>>> After that, I'll push everything assuming the code review goes well.
>>> You can also ignore this if you don't mind fixing your driver in
>>> the master branch later.
>>
>> With our VMware driver there's a whole bunch of clipflat failures.  I'll
>> try to see if it's something simple, otherwise, it may take a day or two
>> to look closer.
>
> I think the attached patch fixes things (it should be merged with 3/4).
>   I need to do another full piglit run, at least...

I see two more regressions from master:

spec/nv_primitive_restart/primitive-restart-vbo_combined_vertex_and_index

and

spec/!opengl 3.1/primitive-restart-xfb flush: pass fail

I spent a little time debugging without success.  I'm not sure when I'll 
have time to resume.  I guess you can push the changes anyway and I'll 
try to patch things up later.

-Brian



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