[Mesa-dev] [PATCH 0/2] Two simple follow up patches for GLSL and bindless

Samuel Pitoiset samuel.pitoiset at gmail.com
Sat May 6 14:55:45 UTC 2017


Noticed after sending the v3, I thought the issue was in GLSL->TGSI
but actually one important bit is missing when images are declared
inside structures.

Plese review!
Thanks.

Samuel Pitoiset (2):
  glsl: store the image format in glsl_struct_field
  glsl: apply the image format for members of structures

 src/compiler/glsl/ast_to_hir.cpp        | 37 ++++++++++++++++++++++++++-------
 src/compiler/glsl/builtin_variables.cpp |  1 +
 src/compiler/glsl_types.cpp             |  3 +++
 src/compiler/glsl_types.h               |  8 ++++++-
 4 files changed, 40 insertions(+), 9 deletions(-)

-- 
2.12.2



More information about the mesa-dev mailing list