[Mesa-dev] [PATCH 0/2] Two simple follow up patches for GLSL and bindless
Samuel Pitoiset
samuel.pitoiset at gmail.com
Sat May 6 14:55:45 UTC 2017
Noticed after sending the v3, I thought the issue was in GLSL->TGSI
but actually one important bit is missing when images are declared
inside structures.
Plese review!
Thanks.
Samuel Pitoiset (2):
glsl: store the image format in glsl_struct_field
glsl: apply the image format for members of structures
src/compiler/glsl/ast_to_hir.cpp | 37 ++++++++++++++++++++++++++-------
src/compiler/glsl/builtin_variables.cpp | 1 +
src/compiler/glsl_types.cpp | 3 +++
src/compiler/glsl_types.h | 8 ++++++-
4 files changed, 40 insertions(+), 9 deletions(-)
--
2.12.2
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