[Mesa-dev] [PATCH 2/2] glsl: apply the image format for members of structures
Samuel Pitoiset
samuel.pitoiset at gmail.com
Sat May 6 14:55:47 UTC 2017
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/compiler/glsl/ast_to_hir.cpp | 37 +++++++++++++++++++++++++++++--------
1 file changed, 29 insertions(+), 8 deletions(-)
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
index 7ae83dfd83..1114d9e459 100644
--- a/src/compiler/glsl/ast_to_hir.cpp
+++ b/src/compiler/glsl/ast_to_hir.cpp
@@ -7352,10 +7352,10 @@ ast_process_struct_or_iface_block_members(exec_list *instructions,
|| fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR);
}
- /* Image qualifiers are allowed on buffer variables, which can only
- * be defined inside shader storage buffer objects
+ /* Memory qualifiers are allowed on buffer and image variables, while
+ * the format qualifier is only accept for images.
*/
- if (layout && var_mode == ir_var_shader_storage) {
+ if (var_mode == ir_var_shader_storage || field_type->is_image()) {
/* For readonly and writeonly qualifiers the field definition,
* if set, overwrites the layout qualifier.
*/
@@ -7366,19 +7366,40 @@ ast_process_struct_or_iface_block_members(exec_list *instructions,
fields[i].memory_read_only = false;
fields[i].memory_write_only = true;
} else {
- fields[i].memory_read_only = layout->flags.q.read_only;
- fields[i].memory_write_only = layout->flags.q.write_only;
+ fields[i].memory_read_only =
+ layout ? layout->flags.q.read_only : 0;
+ fields[i].memory_write_only =
+ layout ? layout->flags.q.write_only : 0;
}
/* For other qualifiers, we set the flag if either the layout
* qualifier or the field qualifier are set
*/
fields[i].memory_coherent = qual->flags.q.coherent ||
- layout->flags.q.coherent;
+ (layout && layout->flags.q.coherent);
fields[i].memory_volatile = qual->flags.q._volatile ||
- layout->flags.q._volatile;
+ (layout && layout->flags.q._volatile);
fields[i].memory_restrict = qual->flags.q.restrict_flag ||
- layout->flags.q.restrict_flag;
+ (layout && layout->flags.q.restrict_flag);
+
+ if (field_type->is_image()) {
+ if (qual->flags.q.explicit_image_format) {
+ if (qual->image_base_type != field_type->sampled_type) {
+ _mesa_glsl_error(&loc, state, "format qualifier doesn't "
+ "match the base data type of the image");
+ }
+
+ fields[i].image_format = qual->image_format;
+ } else {
+ if (!qual->flags.q.write_only) {
+ _mesa_glsl_error(&loc, state, "image not qualified with "
+ "`writeonly' must have a format layout "
+ "qualifier");
+ }
+
+ fields[i].image_format = GL_NONE;
+ }
+ }
}
i++;
--
2.12.2
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