[Mesa-dev] [PATCH 1/4] nv50/ir: Fail if encountering unknown shader type

Pierre Moreau pierre.morrow at free.fr
Sat May 6 21:47:20 UTC 2017


Signed-off-by: Pierre Moreau <pierre.morrow at free.fr>
---
 src/gallium/drivers/nouveau/codegen/nv50_ir.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir.cpp
index b67a1ddbd5..1f640a348a 100644
--- a/src/gallium/drivers/nouveau/codegen/nv50_ir.cpp
+++ b/src/gallium/drivers/nouveau/codegen/nv50_ir.cpp
@@ -1214,8 +1214,8 @@ nv50_ir_generate_code(struct nv50_ir_prog_info *info)
    PROG_TYPE_CASE(FRAGMENT, FRAGMENT);
    PROG_TYPE_CASE(COMPUTE, COMPUTE);
    default:
-      type = nv50_ir::Program::TYPE_COMPUTE;
-      break;
+      INFO_DBG(info->dbgFlags, VERBOSE, "unsupported program type %u\n", type);
+      return -1;
    }
    INFO_DBG(info->dbgFlags, VERBOSE, "translating program of type %u\n", type);
 
-- 
2.12.2



More information about the mesa-dev mailing list