[Mesa-dev] [PATCH 08/13] mesa: add no error version of framebuffer_texture_with_dims()
Timothy Arceri
tarceri at itsqueeze.com
Mon May 8 06:35:32 UTC 2017
---
src/mesa/main/fbobject.c | 23 +++++++++++++++++++++++
1 file changed, 23 insertions(+)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 85744e3..932d5fd 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -3297,20 +3297,43 @@ _mesa_framebuffer_texture(struct gl_context *ctx, struct gl_framebuffer *fb,
}
}
invalidate_framebuffer(fb);
mtx_unlock(&fb->Mutex);
}
static void
+framebuffer_texture_with_dims_no_error(int dims, GLenum target,
+ GLenum attachment, GLenum textarget,
+ GLuint texture, GLint level,
+ GLint layer, const char *caller)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ /* Get the framebuffer object */
+ struct gl_framebuffer *fb = get_framebuffer_target(ctx, target);
+
+ /* Get the texture object */
+ struct gl_texture_object *texObj =
+ get_texture_for_framebuffer(ctx, texture);
+
+ struct gl_renderbuffer_attachment *att =
+ get_attachment(ctx, fb, attachment, NULL);
+
+ _mesa_framebuffer_texture(ctx, fb, attachment, att, texObj, textarget,
+ level, layer, GL_FALSE);
+}
+
+
+static void
framebuffer_texture_with_dims(int dims, GLenum target,
GLenum attachment, GLenum textarget,
GLuint texture, GLint level, GLint layer,
const char *caller)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_framebuffer *fb;
struct gl_texture_object *texObj;
/* Get the framebuffer object */
--
2.9.3
More information about the mesa-dev
mailing list