[Mesa-dev] [PATCH 11/13] mesa: add KHR_no_error support for NamedFramebufferTextureLayer

Timothy Arceri tarceri at itsqueeze.com
Mon May 8 06:35:35 UTC 2017


---
 src/mapi/glapi/gen/ARB_direct_state_access.xml |  2 +-
 src/mesa/main/fbobject.c                       | 32 ++++++++++++++++++++++++++
 src/mesa/main/fbobject.h                       |  5 ++++
 3 files changed, 38 insertions(+), 1 deletion(-)

diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml
index 3cb486e..2f3d60f 100644
--- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
+++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
@@ -171,21 +171,21 @@
       <param name="param" type="GLint" />
    </function>
 
    <function name="NamedFramebufferTexture">
       <param name="framebuffer" type="GLuint" />
       <param name="attachment" type="GLenum" />
       <param name="texture" type="GLuint" />
       <param name="level" type="GLint" />
    </function>
 
-   <function name="NamedFramebufferTextureLayer">
+   <function name="NamedFramebufferTextureLayer" no_error="true">
       <param name="framebuffer" type="GLuint" />
       <param name="attachment" type="GLenum" />
       <param name="texture" type="GLuint" />
       <param name="level" type="GLint" />
       <param name="layer" type="GLint" />
    </function>
 
    <function name="NamedFramebufferDrawBuffer">
       <param name="framebuffer" type="GLuint" />
       <param name="buf" type="GLenum" />
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 08e7347..1d3c1b5 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -3506,20 +3506,52 @@ _mesa_FramebufferTextureLayer(GLenum target, GLenum attachment,
       _mesa_get_and_validate_attachment(ctx, fb, attachment, func);
    if (!att)
       return;
 
    _mesa_framebuffer_texture(ctx, fb, attachment, att, texObj, textarget,
                              level, layer, GL_FALSE);
 }
 
 
 void GLAPIENTRY
+_mesa_NamedFramebufferTextureLayer_no_error(GLuint framebuffer,
+                                            GLenum attachment,
+                                            GLuint texture, GLint level,
+                                            GLint layer)
+{
+   GET_CURRENT_CONTEXT(ctx);
+
+   /* Get the framebuffer object */
+   struct gl_framebuffer *fb = _mesa_lookup_framebuffer(ctx, framebuffer);
+
+   /* Get the texture object */
+   struct gl_texture_object *texObj =
+      get_texture_for_framebuffer(ctx, texture);
+
+   struct gl_renderbuffer_attachment *att =
+      get_attachment(ctx, fb, attachment, NULL);
+
+   GLenum textarget = 0;
+   if (texObj) {
+      if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
+         assert(layer >= 0 && layer < 6);
+         textarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + layer;
+         layer = 0;
+      }
+   }
+
+   _mesa_framebuffer_texture(ctx, fb, attachment, att, texObj, textarget,
+                             level, layer, GL_FALSE);
+}
+
+
+void GLAPIENTRY
 _mesa_NamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment,
                                    GLuint texture, GLint level, GLint layer)
 {
    GET_CURRENT_CONTEXT(ctx);
    struct gl_framebuffer *fb;
    struct gl_texture_object *texObj;
    GLenum textarget = 0;
 
    const char *func = "glNamedFramebufferTextureLayer";
 
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index 7c32b87..a2f9264 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -242,20 +242,25 @@ _mesa_FramebufferTexture3D(GLenum target, GLenum attachment,
 
 extern void GLAPIENTRY
 _mesa_FramebufferTextureLayer_no_error(GLenum target, GLenum attachment,
                                        GLuint texture, GLint level,
                                        GLint layer);
 extern void GLAPIENTRY
 _mesa_FramebufferTextureLayer(GLenum target, GLenum attachment,
                                  GLuint texture, GLint level, GLint layer);
 
 extern void GLAPIENTRY
+_mesa_NamedFramebufferTextureLayer_no_error(GLuint framebuffer,
+                                            GLenum attachment,
+                                            GLuint texture, GLint level,
+                                            GLint layer);
+extern void GLAPIENTRY
 _mesa_NamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment,
                                    GLuint texture, GLint level, GLint layer);
 
 extern void GLAPIENTRY
 _mesa_FramebufferTexture(GLenum target, GLenum attachment,
                          GLuint texture, GLint level);
 
 extern void GLAPIENTRY
 _mesa_NamedFramebufferTexture(GLuint framebuffer, GLenum attachment,
                               GLuint texture, GLint level);
-- 
2.9.3



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