[Mesa-dev] [PATCH 06/11] radeonsi: split shader dumping

Nicolai Hähnle nhaehnle at gmail.com
Mon May 8 15:35:56 UTC 2017


From: Nicolai Hähnle <nicolai.haehnle at amd.com>

Prepare for dumping compute shaders.
---
 src/gallium/drivers/radeonsi/si_debug.c | 30 ++++++++++++++++++------------
 1 file changed, 18 insertions(+), 12 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_debug.c b/src/gallium/drivers/radeonsi/si_debug.c
index 9634901..b9e912d 100644
--- a/src/gallium/drivers/radeonsi/si_debug.c
+++ b/src/gallium/drivers/radeonsi/si_debug.c
@@ -28,32 +28,38 @@
 #include "sid.h"
 #include "gfx9d.h"
 #include "sid_tables.h"
 #include "ddebug/dd_util.h"
 #include "util/u_memory.h"
 #include "ac_debug.h"
 
 DEBUG_GET_ONCE_OPTION(replace_shaders, "RADEON_REPLACE_SHADERS", NULL)
 
 static void si_dump_shader(struct si_screen *sscreen,
-			   struct si_shader_ctx_state *state, FILE *f)
+			   enum pipe_shader_type processor,
+			   const struct si_shader *shader, FILE *f)
 {
-	struct si_shader *current = state->current;
+	if (shader->shader_log)
+		fwrite(shader->shader_log, shader->shader_log_size, 1, f);
+	else
+		si_shader_dump(sscreen, shader, NULL, processor, f, false);
+}
+
+static void si_dump_gfx_shader(struct si_screen *sscreen,
+			       const struct si_shader_ctx_state *state, FILE *f)
+{
+	const struct si_shader *current = state->current;
 
 	if (!state->cso || !current)
 		return;
 
-	if (current->shader_log)
-		fwrite(current->shader_log, current->shader_log_size, 1, f);
-	else
-		si_shader_dump(sscreen, state->current, NULL,
-			       state->cso->info.processor, f, false);
+	si_dump_shader(sscreen, state->cso->info.processor, current, f);
 }
 
 /**
  * Shader compiles can be overridden with arbitrary ELF objects by setting
  * the environment variable RADEON_REPLACE_SHADERS=num1:filename1[;num2:filename2]
  */
 bool si_replace_shader(unsigned num, struct ac_shader_binary *binary)
 {
 	const char *p = debug_get_option_replace_shaders();
 	const char *semicolon;
@@ -746,25 +752,25 @@ static void si_dump_debug_state(struct pipe_context *ctx, FILE *f,
 {
 	struct si_context *sctx = (struct si_context*)ctx;
 
 	if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS)
 		si_dump_debug_registers(sctx, f);
 
 	if (flags & PIPE_DUMP_CURRENT_STATES)
 		si_dump_framebuffer(sctx, f);
 
 	if (flags & PIPE_DUMP_CURRENT_SHADERS) {
-		si_dump_shader(sctx->screen, &sctx->vs_shader, f);
-		si_dump_shader(sctx->screen, &sctx->tcs_shader, f);
-		si_dump_shader(sctx->screen, &sctx->tes_shader, f);
-		si_dump_shader(sctx->screen, &sctx->gs_shader, f);
-		si_dump_shader(sctx->screen, &sctx->ps_shader, f);
+		si_dump_gfx_shader(sctx->screen, &sctx->vs_shader, f);
+		si_dump_gfx_shader(sctx->screen, &sctx->tcs_shader, f);
+		si_dump_gfx_shader(sctx->screen, &sctx->tes_shader, f);
+		si_dump_gfx_shader(sctx->screen, &sctx->gs_shader, f);
+		si_dump_gfx_shader(sctx->screen, &sctx->ps_shader, f);
 
 		if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) {
 			si_dump_annotated_shaders(sctx, f);
 			si_dump_command("Active waves (raw data)", "umr -wa | column -t", f);
 			si_dump_command("Wave information", "umr -O bits -wa", f);
 		}
 
 		si_dump_descriptor_list(&sctx->descriptors[SI_DESCS_RW_BUFFERS],
 					"", "RW buffers", SI_NUM_RW_BUFFERS, f);
 		si_dump_descriptors(sctx, &sctx->vs_shader, f);
-- 
2.9.3



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