[Mesa-dev] [PATCH] st/glsl_to_tgsi: make sure resource file for samplers is PROGRAM_SAMPLER

Nicolai Hähnle nhaehnle at gmail.com
Wed May 10 11:44:50 UTC 2017


On 10.05.2017 12:04, Samuel Pitoiset wrote:
> Ping?
>
> On 05/05/2017 03:36 PM, Samuel Pitoiset wrote:
>> Similar to how image resources are handled. That way we are sure
>> that inst->resource.file is PROGRAM_SAMPLER for "bound" samplers.
>>
>> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>

Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>


>> ---
>>   src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 18 +++++++++---------
>>   1 file changed, 9 insertions(+), 9 deletions(-)
>>
>> diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
>> b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
>> index 81c1d00dfb..25050834e3 100644
>> --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
>> +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
>> @@ -4149,7 +4149,6 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
>>      unsigned opcode = TGSI_OPCODE_NOP;
>>      const glsl_type *sampler_type = ir->sampler->type;
>>      unsigned sampler_array_size = 1, sampler_base = 0;
>> -   uint16_t sampler_index = 0;
>>      bool is_cube_array = false, is_cube_shadow = false;
>>      unsigned i;
>>   @@ -4380,10 +4379,16 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
>>         coord_dst.writemask = WRITEMASK_XYZW;
>>      }
>>   +   st_src_reg sampler(PROGRAM_SAMPLER, 0, GLSL_TYPE_UINT);
>> +
>>      get_deref_offsets(ir->sampler, &sampler_array_size, &sampler_base,
>> -                     &sampler_index, &reladdr, true);
>> -   if (reladdr.file != PROGRAM_UNDEFINED)
>> +                     (uint16_t *)&sampler.index, &reladdr, true);
>> +
>> +   if (reladdr.file != PROGRAM_UNDEFINED) {
>> +      sampler.reladdr = ralloc(mem_ctx, st_src_reg);
>> +      *sampler.reladdr = reladdr;
>>         emit_arl(ir, sampler_reladdr, reladdr);
>> +   }
>>        if (opcode == TGSI_OPCODE_TXD)
>>         inst = emit_asm(ir, opcode, result_dst, coord, dx, dy);
>> @@ -4414,15 +4419,10 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
>>      if (ir->shadow_comparator)
>>         inst->tex_shadow = GL_TRUE;
>>   -   inst->resource.index = sampler_index;
>> +   inst->resource = sampler;
>>      inst->sampler_array_size = sampler_array_size;
>>      inst->sampler_base = sampler_base;
>>   -   if (reladdr.file != PROGRAM_UNDEFINED) {
>> -      inst->resource.reladdr = ralloc(mem_ctx, st_src_reg);
>> -      memcpy(inst->resource.reladdr, &reladdr, sizeof(reladdr));
>> -   }
>> -
>>      if (ir->offset) {
>>         if (!inst->tex_offsets)
>>            inst->tex_offsets = rzalloc_array(inst, st_src_reg,
>> MAX_GLSL_TEXTURE_OFFSET);
>>
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