[Mesa-dev] [PATCH 4/4] intel/isl: Refactor gen8_choose_image_alignment_el

Jason Ekstrand jason at jlekstrand.net
Wed May 10 21:30:32 UTC 2017


---
 src/intel/isl/isl_gen8.c | 193 +++++++++++++----------------------------------
 1 file changed, 53 insertions(+), 140 deletions(-)

diff --git a/src/intel/isl/isl_gen8.c b/src/intel/isl/isl_gen8.c
index 01500b8..cd7c703 100644
--- a/src/intel/isl/isl_gen8.c
+++ b/src/intel/isl/isl_gen8.c
@@ -87,23 +87,33 @@ isl_gen8_choose_msaa_layout(const struct isl_device *dev,
    return true;
 }
 
-/**
- * Choose horizontal subimage alignment, in units of surface elements.
- */
-static uint32_t
-gen8_choose_halign_el(const struct isl_device *dev,
-                      const struct isl_surf_init_info *restrict info)
+void
+isl_gen8_choose_image_alignment_el(const struct isl_device *dev,
+                                   const struct isl_surf_init_info *restrict info,
+                                   enum isl_tiling tiling,
+                                   enum isl_dim_layout dim_layout,
+                                   enum isl_msaa_layout msaa_layout,
+                                   struct isl_extent3d *image_align_el)
 {
-   /* From the Broadwell PRM, Volume 2d "Command Reference: Structures",
-    * RENDER_SURFACE_STATE Surface Horizontal Alignment, p326:
-    *
-    *    - This field is intended to be set to HALIGN_8 only if the surface
-    *      was rendered as a depth buffer with Z16 format or a stencil buffer.
-    *      In this case it must be set to HALIGN_8 since these surfaces
-    *      support only alignment of 8.  For Z32 formats it must be set to
-    *      HALIGN_4.
-    *
-    * From the Broadwell PRM, Volume 4, "Memory Views" p. 186, the alignment
+   /* Handled by isl_choose_image_alignment_el */
+   assert(info->format != ISL_FORMAT_HIZ);
+
+   assert(!isl_tiling_is_std_y(tiling));
+
+   const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
+   if (fmtl->txc == ISL_TXC_CCS) {
+      /*
+       * Broadwell PRM Vol 7, "MCS Buffer for Render Target(s)" (p. 676):
+       *
+       *    "Mip-mapped and arrayed surfaces are supported with MCS buffer
+       *    layout with these alignments in the RT space: Horizontal
+       *    Alignment = 256 and Vertical Alignment = 128.
+       */
+      *image_align_el = isl_extent3d(256 / fmtl->bw, 128 / fmtl->bh, 1);
+      return;
+   }
+
+   /* From the Broadwell PRM, Volume 4, "Memory Views" p. 186, the alignment
     * parameters are summarized in the following table:
     *
     *     Surface Defined By | Surface Format  | Align Width | Align Height
@@ -118,19 +128,34 @@ gen8_choose_halign_el(const struct isl_device *dev,
     *                        |   all others    |   HALIGN    |   VALIGN
     *    -------------------------------------------------------------------
     */
-   if (isl_surf_usage_is_depth(info->usage))
-      return info->format == ISL_FORMAT_R16_UNORM ? 8 : 4;
+   if (isl_surf_usage_is_depth(info->usage)) {
+      if (info->format == ISL_FORMAT_R16_UNORM) {
+         *image_align_el = isl_extent3d(8, 4, 1);
+         return;
+      } else {
+         *image_align_el = isl_extent3d(4, 4, 1);
+         return;
+      }
+   } else if (isl_surf_usage_is_stencil(info->usage)) {
+      *image_align_el = isl_extent3d(8, 8, 1);
+      return;
+   } else if (isl_format_is_compressed(info->format)) {
+      /* Compressed formats all have alignment equal to block size. */
+      *image_align_el = isl_extent3d(1, 1, 1);
+      return;
+   }
 
-   if (isl_surf_usage_is_stencil(info->usage))
-      return 8;
+   /* For all other formats, the alignment is determined by the horizontal and
+    * vertical alignment fields of RENDER_SURFACE_STATE.  There are a few
+    * restrictions, but we generally have a choice.
+    */
 
-   /* All compressed formats in the above table have an alignment equal to
-    * their compression block size.  This translates to an alignment in
-    * elements of 1.
+   /* Vertical alignment is unrestricted so we choose the smallest allowed
+    * alignment because that will use the least memory
     */
-   if (isl_format_is_compressed(info->format))
-      return 1;
+   const uint32_t valign = 4;
 
+   bool needs_halign16 = false;
    if (!(info->usage & ISL_SURF_USAGE_DISABLE_AUX_BIT)) {
       /* From the Broadwell PRM, Volume 2d "Command Reference: Structures",
        * RENDER_SURFACE_STATE Surface Horizontal Alignment, p326:
@@ -142,8 +167,7 @@ gen8_choose_halign_el(const struct isl_device *dev,
        * or CCS_E. Depth buffers, including those that own an auxiliary HiZ
        * surface, are handled above and do not require HALIGN_16.
        */
-      assert(!isl_surf_usage_is_depth(info->usage));
-      return 16;
+      needs_halign16 = true;
    }
 
    /* XXX(chadv): I believe the hardware requires each image to be
@@ -151,118 +175,7 @@ gen8_choose_halign_el(const struct isl_device *dev,
     * many formats. Depending on the format's block size, we may need to
     * increase halign to 8.
     */
-   return 4;
-}
-
-/**
- * Choose vertical subimage alignment, in units of surface elements.
- */
-static uint32_t
-gen8_choose_valign_el(const struct isl_device *dev,
-                      const struct isl_surf_init_info *restrict info)
-{
-   /* From the Broadwell PRM > Volume 2d: Command Reference: Structures
-    * > RENDER_SURFACE_STATE Surface Vertical Alignment (p325):
-    *
-    *    - For Sampling Engine and Render Target Surfaces: This field
-    *      specifies the vertical alignment requirement in elements for the
-    *      surface. [...] An element is defined as a pixel in uncompresed
-    *      surface formats, and as a compression block in compressed surface
-    *      formats. For MSFMT_DEPTH_STENCIL type multisampled surfaces, an
-    *      element is a sample.
-    *
-    *    - This field is intended to be set to VALIGN_4 if the surface was
-    *      rendered as a depth buffer, for a multisampled (4x) render target,
-    *      or for a multisampled (8x) render target, since these surfaces
-    *      support only alignment of 4. Use of VALIGN_4 for other surfaces is
-    *      supported, but increases memory usage.
-    *
-    *    - This field is intended to be set to VALIGN_8 only if the surface
-    *       was rendered as a stencil buffer, since stencil buffer surfaces
-    *       support only alignment of 8. If set to VALIGN_8, Surface Format
-    *       must be R8_UINT.
-    *
-    * From the Broadwell PRM, Volume 4, "Memory Views" p. 186, the alignment
-    * parameters are summarized in the following table:
-    *
-    *     Surface Defined By | Surface Format  | Align Width | Align Height
-    *    --------------------+-----------------+-------------+--------------
-    *       DEPTH_BUFFER     |   D16_UNORM     |      8      |      4
-    *                        |     other       |      4      |      4
-    *    --------------------+-----------------+-------------+--------------
-    *       STENCIL_BUFFER   |      N/A        |      8      |      8
-    *    --------------------+-----------------+-------------+--------------
-    *       SURFACE_STATE    | BC*, ETC*, EAC* |      4      |      4
-    *                        |      FXT1       |      8      |      4
-    *                        |   all others    |   HALIGN    |   VALIGN
-    *    -------------------------------------------------------------------
-    */
-   if (isl_surf_usage_is_depth(info->usage))
-      return 4;
-
-   if (isl_surf_usage_is_stencil(info->usage))
-      return 8;
-
-   /* All compressed formats in the above table have an alignment equal to
-    * their compression block size.  This translates to an alignment in
-    * elements of 1.
-    */
-   if (isl_format_is_compressed(info->format))
-      return 1;
-
-   return 4;
-}
-
-void
-isl_gen8_choose_image_alignment_el(const struct isl_device *dev,
-                                   const struct isl_surf_init_info *restrict info,
-                                   enum isl_tiling tiling,
-                                   enum isl_dim_layout dim_layout,
-                                   enum isl_msaa_layout msaa_layout,
-                                   struct isl_extent3d *image_align_el)
-{
-   /* Handled by isl_choose_image_alignment_el */
-   assert(info->format != ISL_FORMAT_HIZ);
-
-   assert(!isl_tiling_is_std_y(tiling));
-
-   const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
-   if (fmtl->txc == ISL_TXC_CCS) {
-      /*
-       * Broadwell PRM Vol 7, "MCS Buffer for Render Target(s)" (p. 676):
-       *
-       *    "Mip-mapped and arrayed surfaces are supported with MCS buffer
-       *    layout with these alignments in the RT space: Horizontal
-       *    Alignment = 256 and Vertical Alignment = 128.
-       */
-      *image_align_el = isl_extent3d(256 / fmtl->bw, 128 / fmtl->bh, 1);
-      return;
-   }
-
-   /* The below text from the Broadwell PRM provides some insight into the
-    * hardware's requirements for LOD alignment.  From the Broadwell PRM >>
-    * Volume 5: Memory Views >> Surface Layout >> 2D Surfaces:
-    *
-    *    These [2D surfaces] must adhere to the following memory organization
-    *    rules:
-    *
-    *       - For non-compressed texture formats, each mipmap must start on an
-    *         even row within the monolithic rectangular area. For
-    *         1-texel-high mipmaps, this may require a row of padding below
-    *         the previous mipmap. This restriction does not apply to any
-    *         compressed texture formats; each subsequent (lower-res)
-    *         compressed mipmap is positioned directly below the previous
-    *         mipmap.
-    *
-    *       - Vertical alignment restrictions vary with memory tiling type:
-    *         1 DWord for linear, 16-byte (DQWord) for tiled. (Note that tiled
-    *         mipmaps are not required to start at the left edge of a tile
-    *         row.)
-    */
+   const uint32_t halign = needs_halign16 ? 16 : 4;
 
-   *image_align_el = (struct isl_extent3d) {
-      .w = gen8_choose_halign_el(dev, info),
-      .h = gen8_choose_valign_el(dev, info),
-      .d = 1,
-   };
+   *image_align_el = isl_extent3d(halign, valign, 1);
 }
-- 
2.5.0.400.gff86faf



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