[Mesa-dev] [PATCH 03/13] gallium/util: add threaded_context as a pipe_context wrapper

Nicolai Hähnle nhaehnle at gmail.com
Fri May 12 19:43:30 UTC 2017


On 12.05.2017 21:05, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> v2: - rename num_calls -> num_call_slots (for tc_call)
>     - rename num_calls -> num_total_call_slots (for tc_batch)
>     - rename num_offloaded/direct_calls -> num_offloaded/direct_slots
>     - declare slot[0] instead of slot[1]
>     - remove no-op leftover code from tc_draw_vbo
>     - use tc_set_resource_reference to fill threaded_transfer
>     - fix map flags for sparse buffers
>     - cosmetic changes

Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>


> ---
>  src/gallium/auxiliary/Makefile.sources             |    3 +
>  src/gallium/auxiliary/util/u_threaded_context.c    | 2305 ++++++++++++++++++++
>  src/gallium/auxiliary/util/u_threaded_context.h    |  349 +++
>  .../auxiliary/util/u_threaded_context_calls.h      |   66 +
>  4 files changed, 2723 insertions(+)
>  create mode 100644 src/gallium/auxiliary/util/u_threaded_context.c
>  create mode 100644 src/gallium/auxiliary/util/u_threaded_context.h
>  create mode 100644 src/gallium/auxiliary/util/u_threaded_context_calls.h
>
> diff --git a/src/gallium/auxiliary/Makefile.sources b/src/gallium/auxiliary/Makefile.sources
> index dbdb3ca..baebee6 100644
> --- a/src/gallium/auxiliary/Makefile.sources
> +++ b/src/gallium/auxiliary/Makefile.sources
> @@ -294,20 +294,23 @@ C_SOURCES := \
>  	util/u_surfaces.h \
>  	util/u_tests.c \
>  	util/u_tests.h \
>  	util/u_texture.c \
>  	util/u_texture.h \
>  	util/u_tile.c \
>  	util/u_tile.h \
>  	util/u_time.h \
>  	util/u_transfer.c \
>  	util/u_transfer.h \
> +	util/u_threaded_context.c \
> +	util/u_threaded_context.h \
> +	util/u_threaded_context_calls.h \
>  	util/u_upload_mgr.c \
>  	util/u_upload_mgr.h \
>  	util/u_vbuf.c \
>  	util/u_vbuf.h \
>  	util/u_video.h \
>  	util/u_viewport.h
>
>  NIR_SOURCES := \
>  	nir/tgsi_to_nir.c \
>  	nir/tgsi_to_nir.h
> diff --git a/src/gallium/auxiliary/util/u_threaded_context.c b/src/gallium/auxiliary/util/u_threaded_context.c
> new file mode 100644
> index 0000000..b44430f
> --- /dev/null
> +++ b/src/gallium/auxiliary/util/u_threaded_context.c
> @@ -0,0 +1,2305 @@
> +/**************************************************************************
> + *
> + * Copyright 2017 Advanced Micro Devices, Inc.
> + * All Rights Reserved.
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * on the rights to use, copy, modify, merge, publish, distribute, sub
> + * license, and/or sell copies of the Software, and to permit persons to whom
> + * the Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
> + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
> + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
> + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
> + * USE OR OTHER DEALINGS IN THE SOFTWARE.
> + *
> + **************************************************************************/
> +
> +#include "util/u_threaded_context.h"
> +#include "util/u_cpu_detect.h"
> +#include "util/u_format.h"
> +#include "util/u_inlines.h"
> +#include "util/u_memory.h"
> +#include "util/u_upload_mgr.h"
> +
> +/* 0 = disabled, 1 = assertions, 2 = printfs */
> +#define TC_DEBUG 0
> +
> +#if TC_DEBUG >= 1
> +#define tc_assert assert
> +#else
> +#define tc_assert(x)
> +#endif
> +
> +#if TC_DEBUG >= 2
> +#define tc_printf printf
> +#define tc_asprintf asprintf
> +#define tc_strcmp strcmp
> +#else
> +#define tc_printf(...)
> +#define tc_asprintf(...) 0
> +#define tc_strcmp(...) 0
> +#endif
> +
> +#define TC_SENTINEL 0x5ca1ab1e
> +
> +enum tc_call_id {
> +#define CALL(name) TC_CALL_##name,
> +#include "u_threaded_context_calls.h"
> +#undef CALL
> +   TC_NUM_CALLS,
> +};
> +
> +typedef void (*tc_execute)(struct pipe_context *pipe, union tc_payload *payload);
> +
> +static const tc_execute execute_func[TC_NUM_CALLS];
> +
> +static void
> +tc_batch_check(struct tc_batch *batch)
> +{
> +   tc_assert(batch->sentinel == TC_SENTINEL);
> +   tc_assert(batch->sentinel2 == TC_SENTINEL);
> +   tc_assert(batch->num_total_call_slots <= TC_CALLS_PER_BATCH);
> +}
> +
> +static void
> +tc_debug_check(struct threaded_context *tc)
> +{
> +   for (unsigned i = 0; i < TC_MAX_BATCHES; i++) {
> +      tc_batch_check(&tc->batch_slots[i]);
> +      tc_assert(tc->batch_slots[i].pipe == tc->pipe);
> +   }
> +}
> +
> +static void
> +tc_batch_execute(void *job, int thread_index)
> +{
> +   struct tc_batch *batch = job;
> +   struct pipe_context *pipe = batch->pipe;
> +   struct tc_call *last = &batch->call[batch->num_total_call_slots];
> +
> +   tc_batch_check(batch);
> +
> +   for (struct tc_call *iter = batch->call; iter != last;
> +        iter += iter->num_call_slots) {
> +      tc_assert(iter->sentinel == TC_SENTINEL);
> +      execute_func[iter->call_id](pipe, &iter->payload);
> +   }
> +
> +   tc_batch_check(batch);
> +   batch->num_total_call_slots = 0;
> +}
> +
> +static void
> +tc_batch_flush(struct threaded_context *tc)
> +{
> +   struct tc_batch *next = &tc->batch_slots[tc->next];
> +
> +   tc_assert(next->num_total_call_slots != 0);
> +   tc_batch_check(next);
> +   tc_debug_check(tc);
> +   p_atomic_add(&tc->num_offloaded_slots, next->num_total_call_slots);
> +
> +   util_queue_add_job(&tc->queue, next, &next->fence, tc_batch_execute,
> +                      NULL);
> +   tc->last = tc->next;
> +   tc->next = (tc->next + 1) % TC_MAX_BATCHES;
> +}
> +
> +/* This is the function that adds variable-sized calls into the current
> + * batch. It also flushes the batch if there is not enough space there.
> + * All other higher-level "add" functions use it.
> + */
> +static union tc_payload *
> +tc_add_sized_call(struct threaded_context *tc, enum tc_call_id id,
> +                  unsigned payload_size)
> +{
> +   struct tc_batch *next = &tc->batch_slots[tc->next];
> +   unsigned total_size = offsetof(struct tc_call, payload) + payload_size;
> +   unsigned num_call_slots = DIV_ROUND_UP(total_size, sizeof(struct tc_call));
> +
> +   tc_debug_check(tc);
> +
> +   if (unlikely(next->num_total_call_slots + num_call_slots > TC_CALLS_PER_BATCH)) {
> +      tc_batch_flush(tc);
> +      next = &tc->batch_slots[tc->next];
> +      tc_assert(next->num_total_call_slots == 0);
> +   }
> +
> +   tc_assert(util_queue_fence_is_signalled(&next->fence));
> +
> +   struct tc_call *call = &next->call[next->num_total_call_slots];
> +   next->num_total_call_slots += num_call_slots;
> +
> +   call->sentinel = TC_SENTINEL;
> +   call->call_id = id;
> +   call->num_call_slots = num_call_slots;
> +
> +   tc_debug_check(tc);
> +   return &call->payload;
> +}
> +
> +#define tc_add_struct_typed_call(tc, execute, type) \
> +   ((struct type*)tc_add_sized_call(tc, execute, sizeof(struct type)))
> +
> +#define tc_add_slot_based_call(tc, execute, type, num_slots) \
> +   ((struct type*)tc_add_sized_call(tc, execute, \
> +                                    sizeof(struct type) + \
> +                                    sizeof(((struct type*)NULL)->slot[0]) * \
> +                                    num_slots))
> +
> +static union tc_payload *
> +tc_add_small_call(struct threaded_context *tc, enum tc_call_id id)
> +{
> +   return tc_add_sized_call(tc, id, 0);
> +}
> +
> +static void
> +_tc_sync(struct threaded_context *tc, const char *info, const char *func)
> +{
> +   struct tc_batch *last = &tc->batch_slots[tc->last];
> +   struct tc_batch *next = &tc->batch_slots[tc->next];
> +   bool synced = false;
> +
> +   tc_debug_check(tc);
> +
> +   /* Only wait for queued calls... */
> +   if (!util_queue_fence_is_signalled(&last->fence)) {
> +      util_queue_fence_wait(&last->fence);
> +      synced = true;
> +   }
> +
> +   tc_debug_check(tc);
> +
> +   /* .. and execute unflushed calls directly. */
> +   if (next->num_total_call_slots) {
> +      p_atomic_add(&tc->num_direct_slots, next->num_total_call_slots);
> +      tc_batch_execute(next, 0);
> +      synced = true;
> +   }
> +
> +   if (synced) {
> +      p_atomic_inc(&tc->num_syncs);
> +
> +      if (tc_strcmp(func, "tc_destroy") != 0)
> +         tc_printf("sync %s %s\n", func, info);
> +   }
> +
> +   tc_debug_check(tc);
> +}
> +
> +#define tc_sync(tc) _tc_sync(tc, "", __func__)
> +#define tc_sync_msg(tc, info) _tc_sync(tc, info, __func__)
> +
> +static void
> +tc_set_resource_reference(struct pipe_resource **dst, struct pipe_resource *src)
> +{
> +   *dst = NULL;
> +   pipe_resource_reference(dst, src);
> +}
> +
> +void
> +threaded_resource_init(struct pipe_resource *res)
> +{
> +   struct threaded_resource *tres = threaded_resource(res);
> +
> +   tres->latest = &tres->b;
> +   util_range_init(&tres->valid_buffer_range);
> +   tres->base_valid_buffer_range = &tres->valid_buffer_range;
> +   tres->is_shared = false;
> +   tres->is_user_ptr = false;
> +}
> +
> +void
> +threaded_resource_deinit(struct pipe_resource *res)
> +{
> +   struct threaded_resource *tres = threaded_resource(res);
> +
> +   if (tres->latest != &tres->b)
> +           pipe_resource_reference(&tres->latest, NULL);
> +   util_range_destroy(&tres->valid_buffer_range);
> +}
> +
> +struct pipe_context *
> +threaded_context_unwrap_sync(struct pipe_context *pipe)
> +{
> +   if (!pipe || !pipe->priv)
> +      return pipe;
> +
> +   tc_sync(threaded_context(pipe));
> +   return (struct pipe_context*)pipe->priv;
> +}
> +
> +
> +/********************************************************************
> + * simple functions
> + */
> +
> +#define TC_FUNC1(func, m_payload, qualifier, type, deref, deref2) \
> +   static void \
> +   tc_call_##func(struct pipe_context *pipe, union tc_payload *payload) \
> +   { \
> +      pipe->func(pipe, deref2((type*)payload)); \
> +   } \
> +   \
> +   static void \
> +   tc_##func(struct pipe_context *_pipe, qualifier type deref param) \
> +   { \
> +      struct threaded_context *tc = threaded_context(_pipe); \
> +      type *p = (type*)tc_add_sized_call(tc, TC_CALL_##func, sizeof(type)); \
> +      *p = deref(param); \
> +   }
> +
> +TC_FUNC1(set_active_query_state, flags, , boolean, , *)
> +
> +TC_FUNC1(set_blend_color, blend_color, const, struct pipe_blend_color, *, )
> +TC_FUNC1(set_stencil_ref, stencil_ref, const, struct pipe_stencil_ref, *, )
> +TC_FUNC1(set_clip_state, clip_state, const, struct pipe_clip_state, *, )
> +TC_FUNC1(set_sample_mask, sample_mask, , unsigned, , *)
> +TC_FUNC1(set_min_samples, min_samples, , unsigned, , *)
> +TC_FUNC1(set_polygon_stipple, polygon_stipple, const, struct pipe_poly_stipple, *, )
> +
> +TC_FUNC1(texture_barrier, flags, , unsigned, , *)
> +TC_FUNC1(memory_barrier, flags, , unsigned, , *)
> +
> +
> +/********************************************************************
> + * queries
> + */
> +
> +static struct pipe_query *
> +tc_create_query(struct pipe_context *_pipe, unsigned query_type,
> +                unsigned index)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct pipe_context *pipe = tc->pipe;
> +
> +   return pipe->create_query(pipe, query_type, index);
> +}
> +
> +static struct pipe_query *
> +tc_create_batch_query(struct pipe_context *_pipe, unsigned num_queries,
> +                      unsigned *query_types)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct pipe_context *pipe = tc->pipe;
> +
> +   return pipe->create_batch_query(pipe, num_queries, query_types);
> +}
> +
> +static void
> +tc_call_destroy_query(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   pipe->destroy_query(pipe, payload->query);
> +}
> +
> +static void
> +tc_destroy_query(struct pipe_context *_pipe, struct pipe_query *query)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct threaded_query *tq = threaded_query(query);
> +
> +   if (tq->head_unflushed.next)
> +      LIST_DEL(&tq->head_unflushed);
> +
> +   tc_add_small_call(tc, TC_CALL_destroy_query)->query = query;
> +}
> +
> +static void
> +tc_call_begin_query(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   pipe->begin_query(pipe, payload->query);
> +}
> +
> +static boolean
> +tc_begin_query(struct pipe_context *_pipe, struct pipe_query *query)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   union tc_payload *payload = tc_add_small_call(tc, TC_CALL_begin_query);
> +
> +   payload->query = query;
> +   return true; /* we don't care about the return value for this call */
> +}
> +
> +static void
> +tc_call_end_query(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   pipe->end_query(pipe, payload->query);
> +}
> +
> +static bool
> +tc_end_query(struct pipe_context *_pipe, struct pipe_query *query)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct threaded_query *tq = threaded_query(query);
> +   union tc_payload *payload = tc_add_small_call(tc, TC_CALL_end_query);
> +
> +   payload->query = query;
> +
> +   tq->flushed = false;
> +   if (!tq->head_unflushed.next)
> +      LIST_ADD(&tq->head_unflushed, &tc->unflushed_queries);
> +
> +   return true; /* we don't care about the return value for this call */
> +}
> +
> +static boolean
> +tc_get_query_result(struct pipe_context *_pipe,
> +                    struct pipe_query *query, boolean wait,
> +                    union pipe_query_result *result)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct threaded_query *tq = threaded_query(query);
> +   struct pipe_context *pipe = tc->pipe;
> +
> +   if (!tq->flushed)
> +      tc_sync_msg(tc, wait ? "wait" : "nowait");
> +
> +   bool success = pipe->get_query_result(pipe, query, wait, result);
> +
> +   if (success) {
> +      tq->flushed = true;
> +      if (tq->head_unflushed.next)
> +         LIST_DEL(&tq->head_unflushed);
> +   }
> +   return success;
> +}
> +
> +struct tc_query_result_resource {
> +   struct pipe_query *query;
> +   boolean wait;
> +   enum pipe_query_value_type result_type;
> +   int index;
> +   struct pipe_resource *resource;
> +   unsigned offset;
> +};
> +
> +static void
> +tc_call_get_query_result_resource(struct pipe_context *pipe,
> +                                  union tc_payload *payload)
> +{
> +   struct tc_query_result_resource *p = (struct tc_query_result_resource *)payload;
> +
> +   pipe->get_query_result_resource(pipe, p->query, p->wait, p->result_type,
> +                                   p->index, p->resource, p->offset);
> +   pipe_resource_reference(&p->resource, NULL);
> +}
> +
> +static void
> +tc_get_query_result_resource(struct pipe_context *_pipe,
> +                             struct pipe_query *query, boolean wait,
> +                             enum pipe_query_value_type result_type, int index,
> +                             struct pipe_resource *resource, unsigned offset)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct tc_query_result_resource *p =
> +      tc_add_struct_typed_call(tc, TC_CALL_get_query_result_resource,
> +                               tc_query_result_resource);
> +
> +   p->query = query;
> +   p->wait = wait;
> +   p->result_type = result_type;
> +   p->index = index;
> +   tc_set_resource_reference(&p->resource, resource);
> +   p->offset = offset;
> +}
> +
> +struct tc_render_condition {
> +   struct pipe_query *query;
> +   bool condition;
> +   unsigned mode;
> +};
> +
> +static void
> +tc_call_render_condition(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct tc_render_condition *p = (struct tc_render_condition *)payload;
> +   pipe->render_condition(pipe, p->query, p->condition, p->mode);
> +}
> +
> +static void
> +tc_render_condition(struct pipe_context *_pipe,
> +                    struct pipe_query *query, boolean condition,
> +                    uint mode)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct tc_render_condition *p =
> +      tc_add_struct_typed_call(tc, TC_CALL_render_condition, tc_render_condition);
> +
> +   p->query = query;
> +   p->condition = condition;
> +   p->mode = mode;
> +}
> +
> +
> +/********************************************************************
> + * constant (immutable) states
> + */
> +
> +#define TC_CSO_CREATE(name, sname) \
> +   static void * \
> +   tc_create_##name##_state(struct pipe_context *_pipe, \
> +                            const struct pipe_##sname##_state *state) \
> +   { \
> +      struct pipe_context *pipe = threaded_context(_pipe)->pipe; \
> +      return pipe->create_##name##_state(pipe, state); \
> +   }
> +
> +#define TC_CSO_BIND(name) TC_FUNC1(bind_##name##_state, cso, , void *, , *)
> +#define TC_CSO_DELETE(name) TC_FUNC1(delete_##name##_state, cso, , void *, , *)
> +
> +#define TC_CSO_WHOLE2(name, sname) \
> +   TC_CSO_CREATE(name, sname) \
> +   TC_CSO_BIND(name) \
> +   TC_CSO_DELETE(name)
> +
> +#define TC_CSO_WHOLE(name) TC_CSO_WHOLE2(name, name)
> +
> +TC_CSO_WHOLE(blend)
> +TC_CSO_WHOLE(rasterizer)
> +TC_CSO_WHOLE(depth_stencil_alpha)
> +TC_CSO_WHOLE(compute)
> +TC_CSO_WHOLE2(fs, shader)
> +TC_CSO_WHOLE2(vs, shader)
> +TC_CSO_WHOLE2(gs, shader)
> +TC_CSO_WHOLE2(tcs, shader)
> +TC_CSO_WHOLE2(tes, shader)
> +TC_CSO_CREATE(sampler, sampler)
> +TC_CSO_DELETE(sampler)
> +TC_CSO_BIND(vertex_elements)
> +TC_CSO_DELETE(vertex_elements)
> +
> +static void *
> +tc_create_vertex_elements_state(struct pipe_context *_pipe, unsigned count,
> +                                const struct pipe_vertex_element *elems)
> +{
> +   struct pipe_context *pipe = threaded_context(_pipe)->pipe;
> +
> +   return pipe->create_vertex_elements_state(pipe, count, elems);
> +}
> +
> +struct tc_sampler_states {
> +   ubyte shader, start, count;
> +   void *slot[0]; /* more will be allocated if needed */
> +};
> +
> +static void
> +tc_call_bind_sampler_states(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct tc_sampler_states *p = (struct tc_sampler_states *)payload;
> +   pipe->bind_sampler_states(pipe, p->shader, p->start, p->count, p->slot);
> +}
> +
> +static void
> +tc_bind_sampler_states(struct pipe_context *_pipe,
> +                       enum pipe_shader_type shader,
> +                       unsigned start, unsigned count, void **states)
> +{
> +   if (!count)
> +      return;
> +
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct tc_sampler_states *p =
> +      tc_add_slot_based_call(tc, TC_CALL_bind_sampler_states, tc_sampler_states, count);
> +
> +   p->shader = shader;
> +   p->start = start;
> +   p->count = count;
> +   memcpy(p->slot, states, count * sizeof(states[0]));
> +}
> +
> +
> +/********************************************************************
> + * immediate states
> + */
> +
> +static void
> +tc_call_set_framebuffer_state(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct pipe_framebuffer_state *p = (struct pipe_framebuffer_state *)payload;
> +
> +   pipe->set_framebuffer_state(pipe, p);
> +
> +   unsigned nr_cbufs = p->nr_cbufs;
> +   for (unsigned i = 0; i < nr_cbufs; i++)
> +      pipe_surface_reference(&p->cbufs[i], NULL);
> +   pipe_surface_reference(&p->zsbuf, NULL);
> +}
> +
> +static void
> +tc_set_framebuffer_state(struct pipe_context *_pipe,
> +                         const struct pipe_framebuffer_state *fb)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct pipe_framebuffer_state *p =
> +      tc_add_struct_typed_call(tc, TC_CALL_set_framebuffer_state,
> +                               pipe_framebuffer_state);
> +   unsigned nr_cbufs = fb->nr_cbufs;
> +
> +   p->width = fb->width;
> +   p->height = fb->height;
> +   p->samples = fb->samples;
> +   p->layers = fb->layers;
> +   p->nr_cbufs = nr_cbufs;
> +
> +   for (unsigned i = 0; i < nr_cbufs; i++) {
> +      p->cbufs[i] = NULL;
> +      pipe_surface_reference(&p->cbufs[i], fb->cbufs[i]);
> +   }
> +   p->zsbuf = NULL;
> +   pipe_surface_reference(&p->zsbuf, fb->zsbuf);
> +}
> +
> +static void
> +tc_call_set_tess_state(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   float *p = (float*)payload;
> +   pipe->set_tess_state(pipe, p, p + 4);
> +}
> +
> +static void
> +tc_set_tess_state(struct pipe_context *_pipe,
> +                  const float default_outer_level[4],
> +                  const float default_inner_level[2])
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   float *p = (float*)tc_add_sized_call(tc, TC_CALL_set_tess_state,
> +                                        sizeof(float) * 6);
> +
> +   memcpy(p, default_outer_level, 4 * sizeof(float));
> +   memcpy(p + 4, default_inner_level, 2 * sizeof(float));
> +}
> +
> +struct tc_constant_buffer {
> +   ubyte shader, index;
> +   struct pipe_constant_buffer cb;
> +};
> +
> +static void
> +tc_call_set_constant_buffer(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct tc_constant_buffer *p = (struct tc_constant_buffer *)payload;
> +
> +   pipe->set_constant_buffer(pipe,
> +                             p->shader,
> +                             p->index,
> +                             &p->cb);
> +   pipe_resource_reference(&p->cb.buffer, NULL);
> +}
> +
> +static void
> +tc_set_constant_buffer(struct pipe_context *_pipe,
> +                       uint shader, uint index,
> +                       const struct pipe_constant_buffer *cb)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct pipe_resource *buffer = NULL;
> +   unsigned offset;
> +
> +   /* This must be done before adding set_constant_buffer, because it could
> +    * generate e.g. transfer_unmap and flush partially-uninitialized
> +    * set_constant_buffer to the driver if it was done afterwards.
> +    */
> +   if (cb && cb->user_buffer) {
> +      u_upload_data(tc->base.const_uploader, 0, cb->buffer_size, 64,
> +                    cb->user_buffer, &offset, &buffer);
> +   }
> +
> +   struct tc_constant_buffer *p =
> +      tc_add_struct_typed_call(tc, TC_CALL_set_constant_buffer,
> +                               tc_constant_buffer);
> +   p->shader = shader;
> +   p->index = index;
> +
> +   if (cb) {
> +      if (cb->user_buffer) {
> +         p->cb.buffer_size = cb->buffer_size;
> +         p->cb.user_buffer = NULL;
> +         p->cb.buffer_offset = offset;
> +         p->cb.buffer = buffer;
> +      } else {
> +         tc_set_resource_reference(&p->cb.buffer,
> +                                   cb->buffer);
> +         memcpy(&p->cb, cb, sizeof(*cb));
> +      }
> +   } else {
> +      memset(&p->cb, 0, sizeof(*cb));
> +   }
> +}
> +
> +struct tc_scissors {
> +   ubyte start, count;
> +   struct pipe_scissor_state slot[0]; /* more will be allocated if needed */
> +};
> +
> +static void
> +tc_call_set_scissor_states(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct tc_scissors *p = (struct tc_scissors *)payload;
> +   pipe->set_scissor_states(pipe, p->start, p->count, p->slot);
> +}
> +
> +static void
> +tc_set_scissor_states(struct pipe_context *_pipe,
> +                      unsigned start, unsigned count,
> +                      const struct pipe_scissor_state *states)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct tc_scissors *p =
> +      tc_add_slot_based_call(tc, TC_CALL_set_scissor_states, tc_scissors, count);
> +
> +   p->start = start;
> +   p->count = count;
> +   memcpy(&p->slot, states, count * sizeof(states[0]));
> +}
> +
> +struct tc_viewports {
> +   ubyte start, count;
> +   struct pipe_viewport_state slot[0]; /* more will be allocated if needed */
> +};
> +
> +static void
> +tc_call_set_viewport_states(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct tc_viewports *p = (struct tc_viewports *)payload;
> +   pipe->set_viewport_states(pipe, p->start, p->count, p->slot);
> +}
> +
> +static void
> +tc_set_viewport_states(struct pipe_context *_pipe,
> +                       unsigned start, unsigned count,
> +                       const struct pipe_viewport_state *states)
> +{
> +   if (!count)
> +      return;
> +
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct tc_viewports *p =
> +      tc_add_slot_based_call(tc, TC_CALL_set_viewport_states, tc_viewports, count);
> +
> +   p->start = start;
> +   p->count = count;
> +   memcpy(&p->slot, states, count * sizeof(states[0]));
> +}
> +
> +struct tc_window_rects {
> +   bool include;
> +   ubyte count;
> +   struct pipe_scissor_state slot[0]; /* more will be allocated if needed */
> +};
> +
> +static void
> +tc_call_set_window_rectangles(struct pipe_context *pipe,
> +                              union tc_payload *payload)
> +{
> +   struct tc_window_rects *p = (struct tc_window_rects *)payload;
> +   pipe->set_window_rectangles(pipe, p->include, p->count, p->slot);
> +}
> +
> +static void
> +tc_set_window_rectangles(struct pipe_context *_pipe, boolean include,
> +                         unsigned count,
> +                         const struct pipe_scissor_state *rects)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct tc_window_rects *p =
> +      tc_add_slot_based_call(tc, TC_CALL_set_window_rectangles, tc_window_rects, count);
> +
> +   p->include = include;
> +   p->count = count;
> +   memcpy(p->slot, rects, count * sizeof(rects[0]));
> +}
> +
> +struct tc_sampler_views {
> +   ubyte shader, start, count;
> +   struct pipe_sampler_view *slot[0]; /* more will be allocated if needed */
> +};
> +
> +static void
> +tc_call_set_sampler_views(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct tc_sampler_views *p = (struct tc_sampler_views *)payload;
> +   unsigned count = p->count;
> +
> +   pipe->set_sampler_views(pipe, p->shader, p->start, p->count, p->slot);
> +   for (unsigned i = 0; i < count; i++)
> +      pipe_sampler_view_reference(&p->slot[i], NULL);
> +}
> +
> +static void
> +tc_set_sampler_views(struct pipe_context *_pipe,
> +                     enum pipe_shader_type shader,
> +                     unsigned start, unsigned count,
> +                     struct pipe_sampler_view **views)
> +{
> +   if (!count)
> +      return;
> +
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct tc_sampler_views *p =
> +      tc_add_slot_based_call(tc, TC_CALL_set_sampler_views, tc_sampler_views, count);
> +
> +   p->shader = shader;
> +   p->start = start;
> +   p->count = count;
> +
> +   if (views) {
> +      for (unsigned i = 0; i < count; i++) {
> +         p->slot[i] = NULL;
> +         pipe_sampler_view_reference(&p->slot[i], views[i]);
> +      }
> +   } else {
> +      memset(p->slot, 0, count * sizeof(views[0]));
> +   }
> +}
> +
> +struct tc_shader_images {
> +   ubyte shader, start, count;
> +   struct pipe_image_view slot[0]; /* more will be allocated if needed */
> +};
> +
> +static void
> +tc_call_set_shader_images(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct tc_shader_images *p = (struct tc_shader_images *)payload;
> +   unsigned count = p->count;
> +
> +   pipe->set_shader_images(pipe, p->shader, p->start, p->count, p->slot);
> +
> +   for (unsigned i = 0; i < count; i++)
> +      pipe_resource_reference(&p->slot[i].resource, NULL);
> +}
> +
> +static void
> +tc_set_shader_images(struct pipe_context *_pipe,
> +                     enum pipe_shader_type shader,
> +                     unsigned start, unsigned count,
> +                     const struct pipe_image_view *images)
> +{
> +   if (!count)
> +      return;
> +
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct tc_shader_images *p =
> +      tc_add_slot_based_call(tc, TC_CALL_set_shader_images, tc_shader_images, count);
> +
> +   p->shader = shader;
> +   p->start = start;
> +   p->count = count;
> +
> +   if (images) {
> +      for (unsigned i = 0; i < count; i++) {
> +         tc_set_resource_reference(&p->slot[i].resource, images[i].resource);
> +
> +         if (images[i].access & PIPE_IMAGE_ACCESS_WRITE &&
> +             images[i].resource &&
> +             images[i].resource->target == PIPE_BUFFER) {
> +            struct threaded_resource *tres =
> +               threaded_resource(images[i].resource);
> +
> +            util_range_add(&tres->valid_buffer_range, images[i].u.buf.offset,
> +                           images[i].u.buf.offset + images[i].u.buf.size);
> +         }
> +      }
> +      memcpy(p->slot, images, count * sizeof(images[0]));
> +   } else {
> +      memset(p->slot, 0, count * sizeof(images[0]));
> +   }
> +}
> +
> +struct tc_shader_buffers {
> +   ubyte shader, start, count;
> +   struct pipe_shader_buffer slot[0]; /* more will be allocated if needed */
> +};
> +
> +static void
> +tc_call_set_shader_buffers(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct tc_shader_buffers *p = (struct tc_shader_buffers *)payload;
> +   unsigned count = p->count;
> +
> +   pipe->set_shader_buffers(pipe, p->shader, p->start, p->count, p->slot);
> +
> +   for (unsigned i = 0; i < count; i++)
> +      pipe_resource_reference(&p->slot[i].buffer, NULL);
> +}
> +
> +static void
> +tc_set_shader_buffers(struct pipe_context *_pipe, unsigned shader,
> +                      unsigned start, unsigned count,
> +                      const struct pipe_shader_buffer *buffers)
> +{
> +   if (!count)
> +      return;
> +
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct tc_shader_buffers *p =
> +      tc_add_slot_based_call(tc, TC_CALL_set_shader_buffers, tc_shader_buffers, count);
> +
> +   p->shader = shader;
> +   p->start = start;
> +   p->count = count;
> +
> +   if (buffers) {
> +      for (unsigned i = 0; i < count; i++) {
> +         struct pipe_shader_buffer *dst = &p->slot[i];
> +         const struct pipe_shader_buffer *src = buffers + i;
> +
> +         tc_set_resource_reference(&dst->buffer, src->buffer);
> +         dst->buffer_offset = src->buffer_offset;
> +         dst->buffer_size = src->buffer_size;
> +
> +         if (src->buffer) {
> +            struct threaded_resource *tres = threaded_resource(src->buffer);
> +
> +            util_range_add(&tres->valid_buffer_range, src->buffer_offset,
> +                           src->buffer_offset + src->buffer_size);
> +         }
> +      }
> +   } else {
> +      memset(p->slot, 0, count * sizeof(buffers[0]));
> +   }
> +}
> +
> +struct tc_vertex_buffers {
> +   ubyte start, count;
> +   bool unbind;
> +   struct pipe_vertex_buffer slot[0]; /* more will be allocated if needed */
> +};
> +
> +static void
> +tc_call_set_vertex_buffers(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct tc_vertex_buffers *p = (struct tc_vertex_buffers *)payload;
> +   unsigned count = p->count;
> +
> +   if (p->unbind) {
> +      pipe->set_vertex_buffers(pipe, p->start, count, NULL);
> +      return;
> +   }
> +
> +   for (unsigned i = 0; i < count; i++)
> +      tc_assert(!p->slot[i].is_user_buffer);
> +
> +   pipe->set_vertex_buffers(pipe, p->start, count, p->slot);
> +   for (unsigned i = 0; i < count; i++)
> +      pipe_resource_reference(&p->slot[i].buffer.resource, NULL);
> +}
> +
> +static void
> +tc_set_vertex_buffers(struct pipe_context *_pipe,
> +                      unsigned start, unsigned count,
> +                      const struct pipe_vertex_buffer *buffers)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +
> +   if (!count)
> +      return;
> +
> +   if (buffers) {
> +      struct tc_vertex_buffers *p =
> +         tc_add_slot_based_call(tc, TC_CALL_set_vertex_buffers, tc_vertex_buffers, count);
> +      p->start = start;
> +      p->count = count;
> +      p->unbind = false;
> +
> +      for (unsigned i = 0; i < count; i++) {
> +         struct pipe_vertex_buffer *dst = &p->slot[i];
> +         const struct pipe_vertex_buffer *src = buffers + i;
> +
> +         tc_assert(!src->is_user_buffer);
> +         dst->stride = src->stride;
> +         dst->is_user_buffer = false;
> +         tc_set_resource_reference(&dst->buffer.resource,
> +                                   src->buffer.resource);
> +         dst->buffer_offset = src->buffer_offset;
> +      }
> +   } else {
> +      struct tc_vertex_buffers *p =
> +         tc_add_slot_based_call(tc, TC_CALL_set_vertex_buffers, tc_vertex_buffers, 0);
> +      p->start = start;
> +      p->count = count;
> +      p->unbind = true;
> +   }
> +}
> +
> +struct tc_stream_outputs {
> +   unsigned count;
> +   struct pipe_stream_output_target *targets[PIPE_MAX_SO_BUFFERS];
> +   unsigned offsets[PIPE_MAX_SO_BUFFERS];
> +};
> +
> +static void
> +tc_call_set_stream_output_targets(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct tc_stream_outputs *p = (struct tc_stream_outputs *)payload;
> +   unsigned count = p->count;
> +
> +   pipe->set_stream_output_targets(pipe, count, p->targets, p->offsets);
> +   for (unsigned i = 0; i < count; i++)
> +      pipe_so_target_reference(&p->targets[i], NULL);
> +}
> +
> +static void
> +tc_set_stream_output_targets(struct pipe_context *_pipe,
> +                             unsigned count,
> +                             struct pipe_stream_output_target **tgs,
> +                             const unsigned *offsets)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct tc_stream_outputs *p =
> +      tc_add_struct_typed_call(tc, TC_CALL_set_stream_output_targets,
> +                               tc_stream_outputs);
> +
> +   for (unsigned i = 0; i < count; i++) {
> +      p->targets[i] = NULL;
> +      pipe_so_target_reference(&p->targets[i], tgs[i]);
> +   }
> +   p->count = count;
> +   memcpy(p->offsets, offsets, count * sizeof(unsigned));
> +}
> +
> +static void
> +tc_set_compute_resources(struct pipe_context *_pipe, unsigned start,
> +                         unsigned count, struct pipe_surface **resources)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct pipe_context *pipe = tc->pipe;
> +
> +   tc_sync(tc);
> +   pipe->set_compute_resources(pipe, start, count, resources);
> +}
> +
> +static void
> +tc_set_global_binding(struct pipe_context *_pipe, unsigned first,
> +                      unsigned count, struct pipe_resource **resources,
> +                      uint32_t **handles)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct pipe_context *pipe = tc->pipe;
> +
> +   tc_sync(tc);
> +   pipe->set_global_binding(pipe, first, count, resources, handles);
> +}
> +
> +
> +/********************************************************************
> + * views
> + */
> +
> +static struct pipe_surface *
> +tc_create_surface(struct pipe_context *_pipe,
> +                  struct pipe_resource *resource,
> +                  const struct pipe_surface *surf_tmpl)
> +{
> +   struct pipe_context *pipe = threaded_context(_pipe)->pipe;
> +   struct pipe_surface *view =
> +         pipe->create_surface(pipe, resource, surf_tmpl);
> +
> +   if (view)
> +      view->context = _pipe;
> +   return view;
> +}
> +
> +static void
> +tc_surface_destroy(struct pipe_context *_pipe,
> +                   struct pipe_surface *surf)
> +{
> +   struct pipe_context *pipe = threaded_context(_pipe)->pipe;
> +
> +   pipe->surface_destroy(pipe, surf);
> +}
> +
> +static struct pipe_sampler_view *
> +tc_create_sampler_view(struct pipe_context *_pipe,
> +                       struct pipe_resource *resource,
> +                       const struct pipe_sampler_view *templ)
> +{
> +   struct pipe_context *pipe = threaded_context(_pipe)->pipe;
> +   struct pipe_sampler_view *view =
> +         pipe->create_sampler_view(pipe, resource, templ);
> +
> +   if (view)
> +      view->context = _pipe;
> +   return view;
> +}
> +
> +static void
> +tc_sampler_view_destroy(struct pipe_context *_pipe,
> +                        struct pipe_sampler_view *view)
> +{
> +   struct pipe_context *pipe = threaded_context(_pipe)->pipe;
> +
> +   pipe->sampler_view_destroy(pipe, view);
> +}
> +
> +static struct pipe_stream_output_target *
> +tc_create_stream_output_target(struct pipe_context *_pipe,
> +                               struct pipe_resource *res,
> +                               unsigned buffer_offset,
> +                               unsigned buffer_size)
> +{
> +   struct pipe_context *pipe = threaded_context(_pipe)->pipe;
> +   struct threaded_resource *tres = threaded_resource(res);
> +   struct pipe_stream_output_target *view;
> +
> +   tc_sync(threaded_context(_pipe));
> +   util_range_add(&tres->valid_buffer_range, buffer_offset,
> +                  buffer_offset + buffer_size);
> +
> +   view = pipe->create_stream_output_target(pipe, res, buffer_offset,
> +                                            buffer_size);
> +   if (view)
> +      view->context = _pipe;
> +   return view;
> +}
> +
> +static void
> +tc_stream_output_target_destroy(struct pipe_context *_pipe,
> +                                struct pipe_stream_output_target *target)
> +{
> +   struct pipe_context *pipe = threaded_context(_pipe)->pipe;
> +
> +   pipe->stream_output_target_destroy(pipe, target);
> +}
> +
> +
> +/********************************************************************
> + * transfer
> + */
> +
> +struct tc_replace_buffer_storage {
> +   struct pipe_resource *dst;
> +   struct pipe_resource *src;
> +   tc_replace_buffer_storage_func func;
> +};
> +
> +static void
> +tc_call_replace_buffer_storage(struct pipe_context *pipe,
> +                               union tc_payload *payload)
> +{
> +   struct tc_replace_buffer_storage *p =
> +      (struct tc_replace_buffer_storage *)payload;
> +
> +   p->func(pipe, p->dst, p->src);
> +   pipe_resource_reference(&p->dst, NULL);
> +   pipe_resource_reference(&p->src, NULL);
> +}
> +
> +static bool
> +tc_invalidate_buffer(struct threaded_context *tc,
> +                     struct threaded_resource *tbuf)
> +{
> +   /* We can't check if the buffer is idle, so we invalidate it
> +    * unconditionally. */
> +   struct pipe_screen *screen = tc->base.screen;
> +   struct pipe_resource *new_buf;
> +
> +   /* Shared, pinned, and sparse buffers can't be reallocated. */
> +   if (tbuf->is_shared ||
> +       tbuf->is_user_ptr ||
> +       tbuf->b.flags & PIPE_RESOURCE_FLAG_SPARSE)
> +      return false;
> +
> +   /* Allocate a new one. */
> +   new_buf = screen->resource_create(screen, &tbuf->b);
> +   if (!new_buf)
> +      return false;
> +
> +   /* Replace the "latest" pointer. */
> +   if (tbuf->latest != &tbuf->b)
> +      pipe_resource_reference(&tbuf->latest, NULL);
> +
> +   tbuf->latest = new_buf;
> +   util_range_set_empty(&tbuf->valid_buffer_range);
> +
> +   /* The valid range should point to the original buffer. */
> +   threaded_resource(new_buf)->base_valid_buffer_range =
> +      &tbuf->valid_buffer_range;
> +
> +   /* Enqueue storage replacement of the original buffer. */
> +   struct tc_replace_buffer_storage *p =
> +      tc_add_struct_typed_call(tc, TC_CALL_replace_buffer_storage,
> +                               tc_replace_buffer_storage);
> +
> +   p->func = tc->replace_buffer_storage;
> +   tc_set_resource_reference(&p->dst, &tbuf->b);
> +   tc_set_resource_reference(&p->src, new_buf);
> +   return true;
> +}
> +
> +static unsigned
> +tc_improve_map_buffer_flags(struct threaded_context *tc,
> +                            struct threaded_resource *tres, unsigned usage,
> +                            unsigned offset, unsigned size)
> +{
> +   /* Sparse buffers can't be mapped directly and can't be reallocated
> +    * (fully invalidated). That may just be a radeonsi limitation, but
> +    * the threaded context must obey it with radeonsi.
> +    */
> +   if (tres->b.flags & PIPE_RESOURCE_FLAG_SPARSE) {
> +      /* We can use DISCARD_RANGE instead of full discard. This is the only
> +       * fast path for sparse buffers that doesn't need thread synchronization.
> +       */
> +      if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE)
> +         usage |= PIPE_TRANSFER_DISCARD_RANGE;
> +
> +      /* Allow DISCARD_WHOLE_RESOURCE and infering UNSYNCHRONIZED in drivers.
> +       * The threaded context doesn't do unsychronized mappings and invalida-
> +       * tions of sparse buffers, therefore a correct driver behavior won't
> +       * result in an incorrect behavior with the threaded context.
> +       */
> +      return usage;
> +   }
> +
> +   /* Handle CPU reads trivially. */
> +   if (usage & PIPE_TRANSFER_READ) {
> +      /* Driver aren't allowed to do buffer invalidations. */
> +      return (usage & ~PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) |
> +             TC_TRANSFER_MAP_NO_INVALIDATE |
> +             TC_TRANSFER_MAP_IGNORE_VALID_RANGE;
> +   }
> +
> +   /* See if the buffer range being mapped has never been initialized,
> +    * in which case it can be mapped unsynchronized. */
> +   if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED) &&
> +       !tres->is_shared &&
> +       !util_ranges_intersect(&tres->valid_buffer_range, offset, offset + size))
> +      usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
> +
> +   if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
> +      /* If discarding the entire range, discard the whole resource instead. */
> +      if (usage & PIPE_TRANSFER_DISCARD_RANGE &&
> +          offset == 0 && size == tres->b.width0)
> +         usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
> +
> +      /* Discard the whole resource if needed. */
> +      if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) {
> +         if (tc_invalidate_buffer(tc, tres))
> +            usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
> +         else
> +            usage |= PIPE_TRANSFER_DISCARD_RANGE; /* fallback */
> +      }
> +   }
> +
> +   /* We won't need this flag anymore. */
> +   /* TODO: We might not need TC_TRANSFER_MAP_NO_INVALIDATE with this. */
> +   usage &= ~PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
> +
> +   /* GL_AMD_pinned_memory and persistent mappings can't use staging
> +    * buffers. */
> +   if (usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
> +                PIPE_TRANSFER_PERSISTENT) ||
> +       tres->is_user_ptr)
> +      usage &= ~PIPE_TRANSFER_DISCARD_RANGE;
> +
> +   /* Unsychronized buffer mappings don't have to synchronize the thread. */
> +   if (usage & PIPE_TRANSFER_UNSYNCHRONIZED)
> +      usage |= TC_TRANSFER_MAP_THREADED_UNSYNC; /* notify the driver */
> +
> +   /* Never invalidate inside the driver and never infer "unsynchronized". */
> +   return usage |
> +          TC_TRANSFER_MAP_NO_INVALIDATE |
> +          TC_TRANSFER_MAP_IGNORE_VALID_RANGE;
> +}
> +
> +static void *
> +tc_transfer_map(struct pipe_context *_pipe,
> +                struct pipe_resource *resource, unsigned level,
> +                unsigned usage, const struct pipe_box *box,
> +                struct pipe_transfer **transfer)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct threaded_resource *tres = threaded_resource(resource);
> +   struct pipe_context *pipe = tc->pipe;
> +
> +   if (resource->target == PIPE_BUFFER) {
> +      usage = tc_improve_map_buffer_flags(tc, tres, usage, box->x, box->width);
> +
> +      /* Do a staging transfer within the threaded context. The driver should
> +       * only get resource_copy_region.
> +       */
> +      if (usage & PIPE_TRANSFER_DISCARD_RANGE) {
> +         struct threaded_transfer *ttrans = slab_alloc(&tc->pool_transfers);
> +         uint8_t *map;
> +
> +         ttrans->staging = NULL;
> +
> +         u_upload_alloc(tc->base.stream_uploader, 0,
> +                        box->width + (box->x % tc->map_buffer_alignment),
> +                        64, &ttrans->offset, &ttrans->staging, (void**)&map);
> +         if (!map) {
> +            slab_free(&tc->pool_transfers, ttrans);
> +            return NULL;
> +         }
> +
> +         tc_set_resource_reference(&ttrans->b.resource, resource);
> +         ttrans->b.level = 0;
> +         ttrans->b.usage = usage;
> +         ttrans->b.box = *box;
> +         ttrans->b.stride = 0;
> +         ttrans->b.layer_stride = 0;
> +         *transfer = &ttrans->b;
> +         return map + (box->x % tc->map_buffer_alignment);
> +      }
> +   }
> +
> +   /* Unsychronized buffer mappings don't have to synchronize the thread. */
> +   if (!(usage & TC_TRANSFER_MAP_THREADED_UNSYNC))
> +      tc_sync_msg(tc, resource->target != PIPE_BUFFER ? "  texture" :
> +                      usage & PIPE_TRANSFER_DISCARD_RANGE ? "  discard_range" :
> +                      usage & PIPE_TRANSFER_READ ? "  read" : "  ??");
> +
> +   return pipe->transfer_map(pipe, tres->latest ? tres->latest : resource,
> +                             level, usage, box, transfer);
> +}
> +
> +struct tc_transfer_flush_region {
> +   struct pipe_transfer *transfer;
> +   struct pipe_box box;
> +};
> +
> +static void
> +tc_call_transfer_flush_region(struct pipe_context *pipe,
> +                              union tc_payload *payload)
> +{
> +   struct tc_transfer_flush_region *p =
> +      (struct tc_transfer_flush_region *)payload;
> +
> +   pipe->transfer_flush_region(pipe, p->transfer, &p->box);
> +}
> +
> +struct tc_resource_copy_region {
> +   struct pipe_resource *dst;
> +   unsigned dst_level;
> +   unsigned dstx, dsty, dstz;
> +   struct pipe_resource *src;
> +   unsigned src_level;
> +   struct pipe_box src_box;
> +};
> +
> +static void
> +tc_resource_copy_region(struct pipe_context *_pipe,
> +                        struct pipe_resource *dst, unsigned dst_level,
> +                        unsigned dstx, unsigned dsty, unsigned dstz,
> +                        struct pipe_resource *src, unsigned src_level,
> +                        const struct pipe_box *src_box);
> +
> +static void
> +tc_buffer_do_flush_region(struct threaded_context *tc,
> +                          struct threaded_transfer *ttrans,
> +                          const struct pipe_box *box)
> +{
> +   struct threaded_resource *tres = threaded_resource(ttrans->b.resource);
> +
> +   if (ttrans->staging) {
> +      struct pipe_box src_box;
> +
> +      u_box_1d(ttrans->offset + box->x % tc->map_buffer_alignment,
> +               box->width, &src_box);
> +
> +      /* Copy the staging buffer into the original one. */
> +      tc_resource_copy_region(&tc->base, ttrans->b.resource, 0, box->x, 0, 0,
> +                              ttrans->staging, 0, &src_box);
> +   }
> +
> +   util_range_add(tres->base_valid_buffer_range, box->x, box->x + box->width);
> +}
> +
> +static void
> +tc_transfer_flush_region(struct pipe_context *_pipe,
> +                         struct pipe_transfer *transfer,
> +                         const struct pipe_box *rel_box)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct threaded_transfer *ttrans = threaded_transfer(transfer);
> +   struct threaded_resource *tres = threaded_resource(transfer->resource);
> +   unsigned required_usage = PIPE_TRANSFER_WRITE |
> +                             PIPE_TRANSFER_FLUSH_EXPLICIT;
> +
> +   if (tres->b.target == PIPE_BUFFER) {
> +      if ((transfer->usage & required_usage) == required_usage) {
> +         struct pipe_box box;
> +
> +         u_box_1d(transfer->box.x + rel_box->x, rel_box->width, &box);
> +         tc_buffer_do_flush_region(tc, ttrans, &box);
> +      }
> +
> +      /* Staging transfers don't send the call to the driver. */
> +      if (ttrans->staging)
> +         return;
> +   }
> +
> +   struct tc_transfer_flush_region *p =
> +      tc_add_struct_typed_call(tc, TC_CALL_transfer_flush_region,
> +                               tc_transfer_flush_region);
> +   p->transfer = transfer;
> +   p->box = *rel_box;
> +}
> +
> +static void
> +tc_call_transfer_unmap(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   pipe->transfer_unmap(pipe, payload->transfer);
> +}
> +
> +static void
> +tc_transfer_unmap(struct pipe_context *_pipe, struct pipe_transfer *transfer)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct threaded_transfer *ttrans = threaded_transfer(transfer);
> +   struct threaded_resource *tres = threaded_resource(transfer->resource);
> +
> +   if (tres->b.target == PIPE_BUFFER) {
> +      if (transfer->usage & PIPE_TRANSFER_WRITE &&
> +          !(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT))
> +         tc_buffer_do_flush_region(tc, ttrans, &transfer->box);
> +
> +      /* Staging transfers don't send the call to the driver. */
> +      if (ttrans->staging) {
> +         pipe_resource_reference(&ttrans->staging, NULL);
> +         pipe_resource_reference(&ttrans->b.resource, NULL);
> +         slab_free(&tc->pool_transfers, ttrans);
> +         return;
> +      }
> +   }
> +
> +   tc_add_small_call(tc, TC_CALL_transfer_unmap)->transfer = transfer;
> +}
> +
> +struct tc_buffer_subdata {
> +   struct pipe_resource *resource;
> +   unsigned usage, offset, size;
> +   char slot[0]; /* more will be allocated if needed */
> +};
> +
> +static void
> +tc_call_buffer_subdata(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct tc_buffer_subdata *p = (struct tc_buffer_subdata *)payload;
> +
> +   pipe->buffer_subdata(pipe, p->resource, p->usage, p->offset, p->size,
> +                        p->slot);
> +   pipe_resource_reference(&p->resource, NULL);
> +}
> +
> +static void
> +tc_buffer_subdata(struct pipe_context *_pipe,
> +                  struct pipe_resource *resource,
> +                  unsigned usage, unsigned offset,
> +                  unsigned size, const void *data)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct threaded_resource *tres = threaded_resource(resource);
> +
> +   if (!size)
> +      return;
> +
> +   usage |= PIPE_TRANSFER_WRITE |
> +            PIPE_TRANSFER_DISCARD_RANGE;
> +
> +   usage = tc_improve_map_buffer_flags(tc, tres, usage, offset, size);
> +
> +   /* Unsychronized and big transfers should use transfer_map. Also handle
> +    * full invalidations, because drivers aren't allowed to do them.
> +    */
> +   if (usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
> +                PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) ||
> +       size > TC_MAX_SUBDATA_BYTES) {
> +      struct pipe_transfer *transfer;
> +      struct pipe_box box;
> +      uint8_t *map = NULL;
> +
> +      u_box_1d(offset, size, &box);
> +
> +      map = tc_transfer_map(_pipe, resource, 0, usage, &box, &transfer);
> +      if (map) {
> +         memcpy(map, data, size);
> +         tc_transfer_unmap(_pipe, transfer);
> +      }
> +      return;
> +   }
> +
> +   util_range_add(&tres->valid_buffer_range, offset, offset + size);
> +
> +   /* The upload is small. Enqueue it. */
> +   struct tc_buffer_subdata *p =
> +      tc_add_slot_based_call(tc, TC_CALL_buffer_subdata, tc_buffer_subdata, size);
> +
> +   tc_set_resource_reference(&p->resource, resource);
> +   p->usage = usage;
> +   p->offset = offset;
> +   p->size = size;
> +   memcpy(p->slot, data, size);
> +}
> +
> +struct tc_texture_subdata {
> +   struct pipe_resource *resource;
> +   unsigned level, usage, stride, layer_stride;
> +   struct pipe_box box;
> +   char slot[0]; /* more will be allocated if needed */
> +};
> +
> +static void
> +tc_call_texture_subdata(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct tc_texture_subdata *p = (struct tc_texture_subdata *)payload;
> +
> +   pipe->texture_subdata(pipe, p->resource, p->level, p->usage, &p->box,
> +                         p->slot, p->stride, p->layer_stride);
> +   pipe_resource_reference(&p->resource, NULL);
> +}
> +
> +static void
> +tc_texture_subdata(struct pipe_context *_pipe,
> +                   struct pipe_resource *resource,
> +                   unsigned level, unsigned usage,
> +                   const struct pipe_box *box,
> +                   const void *data, unsigned stride,
> +                   unsigned layer_stride)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   unsigned size;
> +
> +   assert(box->height >= 1);
> +   assert(box->depth >= 1);
> +
> +   size = (box->depth - 1) * layer_stride +
> +          (box->height - 1) * stride +
> +          box->width * util_format_get_blocksize(resource->format);
> +   if (!size)
> +      return;
> +
> +   /* Small uploads can be enqueued, big uploads must sync. */
> +   if (size <= TC_MAX_SUBDATA_BYTES) {
> +      struct tc_texture_subdata *p =
> +         tc_add_slot_based_call(tc, TC_CALL_texture_subdata, tc_texture_subdata, size);
> +
> +      tc_set_resource_reference(&p->resource, resource);
> +      p->level = level;
> +      p->usage = usage;
> +      p->box = *box;
> +      p->stride = stride;
> +      p->layer_stride = layer_stride;
> +      memcpy(p->slot, data, size);
> +   } else {
> +      struct pipe_context *pipe = tc->pipe;
> +
> +      tc_sync(tc);
> +      pipe->texture_subdata(pipe, resource, level, usage, box, data,
> +                            stride, layer_stride);
> +   }
> +}
> +
> +
> +/********************************************************************
> + * miscellaneous
> + */
> +
> +#define TC_FUNC_SYNC_RET0(ret_type, func) \
> +   static ret_type \
> +   tc_##func(struct pipe_context *_pipe) \
> +   { \
> +      struct threaded_context *tc = threaded_context(_pipe); \
> +      struct pipe_context *pipe = tc->pipe; \
> +      tc_sync(tc); \
> +      return pipe->func(pipe); \
> +   }
> +
> +TC_FUNC_SYNC_RET0(enum pipe_reset_status, get_device_reset_status)
> +TC_FUNC_SYNC_RET0(uint64_t, get_timestamp)
> +
> +static void
> +tc_get_sample_position(struct pipe_context *_pipe,
> +                       unsigned sample_count, unsigned sample_index,
> +                       float *out_value)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct pipe_context *pipe = tc->pipe;
> +
> +   tc_sync(tc);
> +   pipe->get_sample_position(pipe, sample_count, sample_index,
> +                             out_value);
> +}
> +
> +static void
> +tc_set_device_reset_callback(struct pipe_context *_pipe,
> +                             const struct pipe_device_reset_callback *cb)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct pipe_context *pipe = tc->pipe;
> +
> +   tc_sync(tc);
> +   pipe->set_device_reset_callback(pipe, cb);
> +}
> +
> +struct tc_string_marker {
> +   int len;
> +   char slot[0]; /* more will be allocated if needed */
> +};
> +
> +static void
> +tc_call_emit_string_marker(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct tc_string_marker *p = (struct tc_string_marker *)payload;
> +   pipe->emit_string_marker(pipe, p->slot, p->len);
> +}
> +
> +static void
> +tc_emit_string_marker(struct pipe_context *_pipe,
> +                      const char *string, int len)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +
> +   if (len <= TC_MAX_STRING_MARKER_BYTES) {
> +      struct tc_string_marker *p =
> +         tc_add_slot_based_call(tc, TC_CALL_emit_string_marker, tc_string_marker, len);
> +
> +      memcpy(p->slot, string, len);
> +      p->len = len;
> +   } else {
> +      struct pipe_context *pipe = tc->pipe;
> +
> +      tc_sync(tc);
> +      pipe->emit_string_marker(pipe, string, len);
> +   }
> +}
> +
> +static void
> +tc_dump_debug_state(struct pipe_context *_pipe, FILE *stream,
> +                    unsigned flags)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct pipe_context *pipe = tc->pipe;
> +
> +   tc_sync(tc);
> +   pipe->dump_debug_state(pipe, stream, flags);
> +}
> +
> +static void
> +tc_set_debug_callback(struct pipe_context *_pipe,
> +                      const struct pipe_debug_callback *cb)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct pipe_context *pipe = tc->pipe;
> +
> +   tc_sync(tc);
> +   pipe->set_debug_callback(pipe, cb);
> +}
> +
> +static void
> +tc_create_fence_fd(struct pipe_context *_pipe,
> +                   struct pipe_fence_handle **fence, int fd)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct pipe_context *pipe = tc->pipe;
> +
> +   tc_sync(tc);
> +   pipe->create_fence_fd(pipe, fence, fd);
> +}
> +
> +static void
> +tc_fence_server_sync(struct pipe_context *_pipe,
> +                     struct pipe_fence_handle *fence)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct pipe_context *pipe = tc->pipe;
> +
> +   tc_sync(tc);
> +   pipe->fence_server_sync(pipe, fence);
> +}
> +
> +static struct pipe_video_codec *
> +tc_create_video_codec(struct pipe_context *_pipe,
> +                      const struct pipe_video_codec *templ)
> +{
> +   unreachable("Threaded context should not be enabled for video APIs");
> +   return NULL;
> +}
> +
> +static struct pipe_video_buffer *
> +tc_create_video_buffer(struct pipe_context *_pipe,
> +                       const struct pipe_video_buffer *templ)
> +{
> +   unreachable("Threaded context should not be enabled for video APIs");
> +   return NULL;
> +}
> +
> +
> +/********************************************************************
> + * draw, launch, clear, blit, copy, flush
> + */
> +
> +static void
> +tc_flush(struct pipe_context *_pipe, struct pipe_fence_handle **fence,
> +         unsigned flags)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct pipe_context *pipe = tc->pipe;
> +   struct threaded_query *tq, *tmp;
> +
> +   LIST_FOR_EACH_ENTRY_SAFE(tq, tmp, &tc->unflushed_queries, head_unflushed) {
> +      tq->flushed = true;
> +      LIST_DEL(&tq->head_unflushed);
> +   }
> +
> +   /* TODO: deferred flushes? */
> +   tc_sync_msg(tc, flags & PIPE_FLUSH_END_OF_FRAME ? "end of frame" :
> +                   flags & PIPE_FLUSH_DEFERRED ? "deferred fence" : "normal");
> +   pipe->flush(pipe, fence, flags);
> +}
> +
> +/* This is actually variable-sized, because indirect isn't allocated if it's
> + * not needed. */
> +struct tc_full_draw_info {
> +   struct pipe_draw_info draw;
> +   struct pipe_draw_indirect_info indirect;
> +};
> +
> +static void
> +tc_call_draw_vbo(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct tc_full_draw_info *info = (struct tc_full_draw_info*)payload;
> +
> +   pipe->draw_vbo(pipe, &info->draw);
> +   pipe_so_target_reference(&info->draw.count_from_stream_output, NULL);
> +   if (info->draw.index_size)
> +      pipe_resource_reference(&info->draw.index.resource, NULL);
> +   if (info->draw.indirect) {
> +      pipe_resource_reference(&info->indirect.buffer, NULL);
> +      pipe_resource_reference(&info->indirect.indirect_draw_count, NULL);
> +   }
> +}
> +
> +static struct tc_full_draw_info *
> +tc_add_draw_vbo(struct pipe_context *_pipe, bool indirect)
> +{
> +   return (struct tc_full_draw_info*)
> +          tc_add_sized_call(threaded_context(_pipe), TC_CALL_draw_vbo,
> +                            indirect ? sizeof(struct tc_full_draw_info) :
> +                                       sizeof(struct pipe_draw_info));
> +}
> +
> +static void
> +tc_draw_vbo(struct pipe_context *_pipe, const struct pipe_draw_info *info)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct pipe_draw_indirect_info *indirect = info->indirect;
> +   unsigned index_size = info->index_size;
> +   bool has_user_indices = info->has_user_indices;
> +
> +   if (index_size && has_user_indices) {
> +      unsigned size = info->count * index_size;
> +      struct pipe_resource *buffer = NULL;
> +      unsigned offset;
> +
> +      tc_assert(!indirect);
> +
> +      /* This must be done before adding draw_vbo, because it could generate
> +       * e.g. transfer_unmap and flush partially-uninitialized draw_vbo
> +       * to the driver if it was done afterwards.
> +       */
> +      u_upload_data(tc->base.stream_uploader, 0, size, 4, info->index.user,
> +                    &offset, &buffer);
> +      if (unlikely(!buffer))
> +         return;
> +
> +      struct tc_full_draw_info *p = tc_add_draw_vbo(_pipe, false);
> +      p->draw.count_from_stream_output = NULL;
> +      pipe_so_target_reference(&p->draw.count_from_stream_output,
> +                               info->count_from_stream_output);
> +      memcpy(&p->draw, info, sizeof(*info));
> +      p->draw.has_user_indices = false;
> +      p->draw.index.resource = buffer;
> +      p->draw.start = offset / index_size;
> +   } else {
> +      /* Non-indexed call or indexed with a real index buffer. */
> +      struct tc_full_draw_info *p = tc_add_draw_vbo(_pipe, indirect != NULL);
> +      p->draw.count_from_stream_output = NULL;
> +      pipe_so_target_reference(&p->draw.count_from_stream_output,
> +                               info->count_from_stream_output);
> +      if (index_size) {
> +         tc_set_resource_reference(&p->draw.index.resource,
> +                                   info->index.resource);
> +      }
> +      memcpy(&p->draw, info, sizeof(*info));
> +
> +      if (indirect) {
> +         tc_set_resource_reference(&p->draw.indirect->buffer, indirect->buffer);
> +         tc_set_resource_reference(&p->indirect.indirect_draw_count,
> +                                   indirect->indirect_draw_count);
> +         memcpy(&p->indirect, indirect, sizeof(*indirect));
> +         p->draw.indirect = &p->indirect;
> +      }
> +   }
> +}
> +
> +static void
> +tc_call_launch_grid(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct pipe_grid_info *p = (struct pipe_grid_info *)payload;
> +
> +   pipe->launch_grid(pipe, p);
> +   pipe_resource_reference(&p->indirect, NULL);
> +}
> +
> +static void
> +tc_launch_grid(struct pipe_context *_pipe,
> +               const struct pipe_grid_info *info)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct pipe_grid_info *p = tc_add_struct_typed_call(tc, TC_CALL_launch_grid,
> +                                                       pipe_grid_info);
> +   assert(info->input == NULL);
> +
> +   tc_set_resource_reference(&p->indirect, info->indirect);
> +   memcpy(p, info, sizeof(*info));
> +}
> +
> +static void
> +tc_call_resource_copy_region(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct tc_resource_copy_region *p = (struct tc_resource_copy_region *)payload;
> +
> +   pipe->resource_copy_region(pipe, p->dst, p->dst_level, p->dstx, p->dsty,
> +                              p->dstz, p->src, p->src_level, &p->src_box);
> +   pipe_resource_reference(&p->dst, NULL);
> +   pipe_resource_reference(&p->src, NULL);
> +}
> +
> +static void
> +tc_resource_copy_region(struct pipe_context *_pipe,
> +                        struct pipe_resource *dst, unsigned dst_level,
> +                        unsigned dstx, unsigned dsty, unsigned dstz,
> +                        struct pipe_resource *src, unsigned src_level,
> +                        const struct pipe_box *src_box)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct threaded_resource *tdst = threaded_resource(dst);
> +   struct tc_resource_copy_region *p =
> +      tc_add_struct_typed_call(tc, TC_CALL_resource_copy_region,
> +                               tc_resource_copy_region);
> +
> +   tc_set_resource_reference(&p->dst, dst);
> +   p->dst_level = dst_level;
> +   p->dstx = dstx;
> +   p->dsty = dsty;
> +   p->dstz = dstz;
> +   tc_set_resource_reference(&p->src, src);
> +   p->src_level = src_level;
> +   p->src_box = *src_box;
> +
> +   if (dst->target == PIPE_BUFFER)
> +      util_range_add(&tdst->valid_buffer_range, dstx, dstx + src_box->width);
> +}
> +
> +static void
> +tc_call_blit(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct pipe_blit_info *blit = (struct pipe_blit_info*)payload;
> +
> +   pipe->blit(pipe, blit);
> +   pipe_resource_reference(&blit->dst.resource, NULL);
> +   pipe_resource_reference(&blit->src.resource, NULL);
> +}
> +
> +static void
> +tc_blit(struct pipe_context *_pipe, const struct pipe_blit_info *info)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct pipe_blit_info *blit =
> +      tc_add_struct_typed_call(tc, TC_CALL_blit, pipe_blit_info);
> +
> +   tc_set_resource_reference(&blit->dst.resource, info->dst.resource);
> +   tc_set_resource_reference(&blit->src.resource, info->src.resource);
> +   memcpy(blit, info, sizeof(*info));
> +}
> +
> +struct tc_generate_mipmap {
> +   struct pipe_resource *res;
> +   enum pipe_format format;
> +   unsigned base_level;
> +   unsigned last_level;
> +   unsigned first_layer;
> +   unsigned last_layer;
> +};
> +
> +static void
> +tc_call_generate_mipmap(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct tc_generate_mipmap *p = (struct tc_generate_mipmap *)payload;
> +   bool result = pipe->generate_mipmap(pipe, p->res, p->format, p->base_level,
> +                                       p->last_level, p->first_layer,
> +                                       p->last_layer);
> +   assert(result);
> +   pipe_resource_reference(&p->res, NULL);
> +}
> +
> +static boolean
> +tc_generate_mipmap(struct pipe_context *_pipe,
> +                   struct pipe_resource *res,
> +                   enum pipe_format format,
> +                   unsigned base_level,
> +                   unsigned last_level,
> +                   unsigned first_layer,
> +                   unsigned last_layer)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct pipe_context *pipe = tc->pipe;
> +   struct pipe_screen *screen = pipe->screen;
> +   unsigned bind = PIPE_BIND_SAMPLER_VIEW;
> +
> +   if (util_format_is_depth_or_stencil(format))
> +      bind = PIPE_BIND_DEPTH_STENCIL;
> +   else
> +      bind = PIPE_BIND_RENDER_TARGET;
> +
> +   if (!screen->is_format_supported(screen, format, res->target,
> +                                    res->nr_samples, bind))
> +      return false;
> +
> +   struct tc_generate_mipmap *p =
> +      tc_add_struct_typed_call(tc, TC_CALL_generate_mipmap, tc_generate_mipmap);
> +
> +   tc_set_resource_reference(&p->res, res);
> +   p->format = format;
> +   p->base_level = base_level;
> +   p->last_level = last_level;
> +   p->first_layer = first_layer;
> +   p->last_layer = last_layer;
> +   return true;
> +}
> +
> +static void
> +tc_call_flush_resource(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   pipe->flush_resource(pipe, payload->resource);
> +   pipe_resource_reference(&payload->resource, NULL);
> +}
> +
> +static void
> +tc_flush_resource(struct pipe_context *_pipe,
> +                  struct pipe_resource *resource)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   union tc_payload *payload = tc_add_small_call(tc, TC_CALL_flush_resource);
> +
> +   tc_set_resource_reference(&payload->resource, resource);
> +}
> +
> +static void
> +tc_call_invalidate_resource(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   pipe->invalidate_resource(pipe, payload->resource);
> +   pipe_resource_reference(&payload->resource, NULL);
> +}
> +
> +static void
> +tc_invalidate_resource(struct pipe_context *_pipe,
> +                       struct pipe_resource *resource)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +
> +   if (resource->target == PIPE_BUFFER) {
> +      tc_invalidate_buffer(tc, threaded_resource(resource));
> +      return;
> +   }
> +
> +   union tc_payload *payload = tc_add_small_call(tc, TC_CALL_invalidate_resource);
> +   tc_set_resource_reference(&payload->resource, resource);
> +}
> +
> +struct tc_clear {
> +   unsigned buffers;
> +   union pipe_color_union color;
> +   double depth;
> +   unsigned stencil;
> +};
> +
> +static void
> +tc_call_clear(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct tc_clear *p = (struct tc_clear *)payload;
> +   pipe->clear(pipe, p->buffers, &p->color, p->depth, p->stencil);
> +}
> +
> +static void
> +tc_clear(struct pipe_context *_pipe, unsigned buffers,
> +         const union pipe_color_union *color, double depth,
> +         unsigned stencil)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct tc_clear *p = tc_add_struct_typed_call(tc, TC_CALL_clear, tc_clear);
> +
> +   p->buffers = buffers;
> +   p->color = *color;
> +   p->depth = depth;
> +   p->stencil = stencil;
> +}
> +
> +static void
> +tc_clear_render_target(struct pipe_context *_pipe,
> +                       struct pipe_surface *dst,
> +                       const union pipe_color_union *color,
> +                       unsigned dstx, unsigned dsty,
> +                       unsigned width, unsigned height,
> +                       bool render_condition_enabled)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct pipe_context *pipe = tc->pipe;
> +
> +   tc_sync(tc);
> +   pipe->clear_render_target(pipe, dst, color, dstx, dsty, width, height,
> +                             render_condition_enabled);
> +}
> +
> +static void
> +tc_clear_depth_stencil(struct pipe_context *_pipe,
> +                       struct pipe_surface *dst, unsigned clear_flags,
> +                       double depth, unsigned stencil, unsigned dstx,
> +                       unsigned dsty, unsigned width, unsigned height,
> +                       bool render_condition_enabled)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct pipe_context *pipe = tc->pipe;
> +
> +   tc_sync(tc);
> +   pipe->clear_depth_stencil(pipe, dst, clear_flags, depth, stencil,
> +                             dstx, dsty, width, height,
> +                             render_condition_enabled);
> +}
> +
> +struct tc_clear_buffer {
> +   struct pipe_resource *res;
> +   unsigned offset;
> +   unsigned size;
> +   char clear_value[16];
> +   int clear_value_size;
> +};
> +
> +static void
> +tc_call_clear_buffer(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct tc_clear_buffer *p = (struct tc_clear_buffer *)payload;
> +
> +   pipe->clear_buffer(pipe, p->res, p->offset, p->size, p->clear_value,
> +                      p->clear_value_size);
> +   pipe_resource_reference(&p->res, NULL);
> +}
> +
> +static void
> +tc_clear_buffer(struct pipe_context *_pipe, struct pipe_resource *res,
> +                unsigned offset, unsigned size,
> +                const void *clear_value, int clear_value_size)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct threaded_resource *tres = threaded_resource(res);
> +   struct tc_clear_buffer *p =
> +      tc_add_struct_typed_call(tc, TC_CALL_clear_buffer, tc_clear_buffer);
> +
> +   tc_set_resource_reference(&p->res, res);
> +   p->offset = offset;
> +   p->size = size;
> +   memcpy(p->clear_value, clear_value, clear_value_size);
> +   p->clear_value_size = clear_value_size;
> +
> +   util_range_add(&tres->valid_buffer_range, offset, offset + size);
> +}
> +
> +struct tc_clear_texture {
> +   struct pipe_resource *res;
> +   unsigned level;
> +   struct pipe_box box;
> +   char data[16];
> +};
> +
> +static void
> +tc_call_clear_texture(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct tc_clear_texture *p = (struct tc_clear_texture *)payload;
> +
> +   pipe->clear_texture(pipe, p->res, p->level, &p->box, p->data);
> +   pipe_resource_reference(&p->res, NULL);
> +}
> +
> +static void
> +tc_clear_texture(struct pipe_context *_pipe, struct pipe_resource *res,
> +                 unsigned level, const struct pipe_box *box, const void *data)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct tc_clear_texture *p =
> +      tc_add_struct_typed_call(tc, TC_CALL_clear_texture, tc_clear_texture);
> +
> +   tc_set_resource_reference(&p->res, res);
> +   p->level = level;
> +   p->box = *box;
> +   memcpy(p->data, data,
> +          util_format_get_blocksize(res->format));
> +}
> +
> +struct tc_resource_commit {
> +   struct pipe_resource *res;
> +   unsigned level;
> +   struct pipe_box box;
> +   bool commit;
> +};
> +
> +static void
> +tc_call_resource_commit(struct pipe_context *pipe, union tc_payload *payload)
> +{
> +   struct tc_resource_commit *p = (struct tc_resource_commit *)payload;
> +
> +   pipe->resource_commit(pipe, p->res, p->level, &p->box, p->commit);
> +   pipe_resource_reference(&p->res, NULL);
> +}
> +
> +static bool
> +tc_resource_commit(struct pipe_context *_pipe, struct pipe_resource *res,
> +                   unsigned level, struct pipe_box *box, bool commit)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct tc_resource_commit *p =
> +      tc_add_struct_typed_call(tc, TC_CALL_resource_commit, tc_resource_commit);
> +
> +   tc_set_resource_reference(&p->res, res);
> +   p->level = level;
> +   p->box = *box;
> +   p->commit = commit;
> +   return true; /* we don't care about the return value for this call */
> +}
> +
> +
> +/********************************************************************
> + * create & destroy
> + */
> +
> +static void
> +tc_destroy(struct pipe_context *_pipe)
> +{
> +   struct threaded_context *tc = threaded_context(_pipe);
> +   struct pipe_context *pipe = tc->pipe;
> +
> +   tc_sync(tc);
> +
> +   if (util_queue_is_initialized(&tc->queue)) {
> +      util_queue_destroy(&tc->queue);
> +
> +      for (unsigned i = 0; i < TC_MAX_BATCHES; i++)
> +         util_queue_fence_destroy(&tc->batch_slots[i].fence);
> +   }
> +
> +   if (tc->base.const_uploader &&
> +       tc->base.stream_uploader != tc->base.const_uploader)
> +      u_upload_destroy(tc->base.const_uploader);
> +
> +   if (tc->base.stream_uploader)
> +      u_upload_destroy(tc->base.stream_uploader);
> +
> +   slab_destroy_child(&tc->pool_transfers);
> +   pipe->destroy(pipe);
> +   FREE(tc);
> +}
> +
> +static const tc_execute execute_func[TC_NUM_CALLS] = {
> +#define CALL(name) tc_call_##name,
> +#include "u_threaded_context_calls.h"
> +#undef CALL
> +};
> +
> +/**
> + * Wrap an existing pipe_context into a threaded_context.
> + *
> + * \param pipe                 pipe_context to wrap
> + * \param parent_transfer_pool parent slab pool set up for creating pipe_-
> + *                             transfer objects; the driver should have one
> + *                             in pipe_screen.
> + * \param replace_buffer  callback for replacing a pipe_resource's storage
> + *                        with another pipe_resource's storage.
> + * \param out  if successful, the threaded_context will be returned here in
> + *             addition to the return value if "out" != NULL
> + */
> +struct pipe_context *
> +threaded_context_create(struct pipe_context *pipe,
> +                        struct slab_parent_pool *parent_transfer_pool,
> +                        tc_replace_buffer_storage_func replace_buffer,
> +                        struct threaded_context **out)
> +{
> +   struct threaded_context *tc;
> +
> +   STATIC_ASSERT(sizeof(union tc_payload) <= 8);
> +   STATIC_ASSERT(sizeof(struct tc_call) <= 16);
> +
> +   if (!pipe)
> +      return NULL;
> +
> +   util_cpu_detect();
> +
> +   if (!debug_get_bool_option("GALLIUM_THREAD", util_cpu_caps.nr_cpus > 1))
> +      return pipe;
> +
> +   tc = CALLOC_STRUCT(threaded_context);
> +   if (!tc) {
> +      pipe->destroy(pipe);
> +      return NULL;
> +   }
> +
> +   /* The driver context isn't wrapped, so set its "priv" to NULL. */
> +   pipe->priv = NULL;
> +
> +   tc->pipe = pipe;
> +   tc->replace_buffer_storage = replace_buffer;
> +   tc->map_buffer_alignment =
> +      pipe->screen->get_param(pipe->screen, PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT);
> +   tc->base.priv = pipe; /* priv points to the wrapped driver context */
> +   tc->base.screen = pipe->screen;
> +   tc->base.destroy = tc_destroy;
> +
> +   tc->base.stream_uploader = u_upload_clone(&tc->base, pipe->stream_uploader);
> +   if (pipe->stream_uploader == pipe->const_uploader)
> +      tc->base.const_uploader = tc->base.stream_uploader;
> +   else
> +      tc->base.const_uploader = u_upload_clone(&tc->base, pipe->const_uploader);
> +
> +   if (!tc->base.stream_uploader || !tc->base.const_uploader)
> +      goto fail;
> +
> +   /* The queue size is the number of batches "waiting". Batches are removed
> +    * from the queue before being executed, so keep one tc_batch slot for that
> +    * execution. Also, keep one unused slot for an unflushed batch.
> +    */
> +   if (!util_queue_init(&tc->queue, "gallium_drv", TC_MAX_BATCHES - 2, 1))
> +      goto fail;
> +
> +   for (unsigned i = 0; i < TC_MAX_BATCHES; i++) {
> +      tc->batch_slots[i].sentinel = TC_SENTINEL;
> +      tc->batch_slots[i].sentinel2 = TC_SENTINEL;
> +      tc->batch_slots[i].pipe = pipe;
> +      util_queue_fence_init(&tc->batch_slots[i].fence);
> +   }
> +
> +   LIST_INITHEAD(&tc->unflushed_queries);
> +
> +   slab_create_child(&tc->pool_transfers, parent_transfer_pool);
> +
> +#define CTX_INIT(_member) \
> +   tc->base._member = tc->pipe->_member ? tc_##_member : NULL
> +
> +   CTX_INIT(flush);
> +   CTX_INIT(draw_vbo);
> +   CTX_INIT(launch_grid);
> +   CTX_INIT(resource_copy_region);
> +   CTX_INIT(blit);
> +   CTX_INIT(clear);
> +   CTX_INIT(clear_render_target);
> +   CTX_INIT(clear_depth_stencil);
> +   CTX_INIT(clear_buffer);
> +   CTX_INIT(clear_texture);
> +   CTX_INIT(flush_resource);
> +   CTX_INIT(generate_mipmap);
> +   CTX_INIT(render_condition);
> +   CTX_INIT(create_query);
> +   CTX_INIT(create_batch_query);
> +   CTX_INIT(destroy_query);
> +   CTX_INIT(begin_query);
> +   CTX_INIT(end_query);
> +   CTX_INIT(get_query_result);
> +   CTX_INIT(get_query_result_resource);
> +   CTX_INIT(set_active_query_state);
> +   CTX_INIT(create_blend_state);
> +   CTX_INIT(bind_blend_state);
> +   CTX_INIT(delete_blend_state);
> +   CTX_INIT(create_sampler_state);
> +   CTX_INIT(bind_sampler_states);
> +   CTX_INIT(delete_sampler_state);
> +   CTX_INIT(create_rasterizer_state);
> +   CTX_INIT(bind_rasterizer_state);
> +   CTX_INIT(delete_rasterizer_state);
> +   CTX_INIT(create_depth_stencil_alpha_state);
> +   CTX_INIT(bind_depth_stencil_alpha_state);
> +   CTX_INIT(delete_depth_stencil_alpha_state);
> +   CTX_INIT(create_fs_state);
> +   CTX_INIT(bind_fs_state);
> +   CTX_INIT(delete_fs_state);
> +   CTX_INIT(create_vs_state);
> +   CTX_INIT(bind_vs_state);
> +   CTX_INIT(delete_vs_state);
> +   CTX_INIT(create_gs_state);
> +   CTX_INIT(bind_gs_state);
> +   CTX_INIT(delete_gs_state);
> +   CTX_INIT(create_tcs_state);
> +   CTX_INIT(bind_tcs_state);
> +   CTX_INIT(delete_tcs_state);
> +   CTX_INIT(create_tes_state);
> +   CTX_INIT(bind_tes_state);
> +   CTX_INIT(delete_tes_state);
> +   CTX_INIT(create_compute_state);
> +   CTX_INIT(bind_compute_state);
> +   CTX_INIT(delete_compute_state);
> +   CTX_INIT(create_vertex_elements_state);
> +   CTX_INIT(bind_vertex_elements_state);
> +   CTX_INIT(delete_vertex_elements_state);
> +   CTX_INIT(set_blend_color);
> +   CTX_INIT(set_stencil_ref);
> +   CTX_INIT(set_sample_mask);
> +   CTX_INIT(set_min_samples);
> +   CTX_INIT(set_clip_state);
> +   CTX_INIT(set_constant_buffer);
> +   CTX_INIT(set_framebuffer_state);
> +   CTX_INIT(set_polygon_stipple);
> +   CTX_INIT(set_scissor_states);
> +   CTX_INIT(set_viewport_states);
> +   CTX_INIT(set_window_rectangles);
> +   CTX_INIT(set_sampler_views);
> +   CTX_INIT(set_tess_state);
> +   CTX_INIT(set_shader_buffers);
> +   CTX_INIT(set_shader_images);
> +   CTX_INIT(set_vertex_buffers);
> +   CTX_INIT(create_stream_output_target);
> +   CTX_INIT(stream_output_target_destroy);
> +   CTX_INIT(set_stream_output_targets);
> +   CTX_INIT(create_sampler_view);
> +   CTX_INIT(sampler_view_destroy);
> +   CTX_INIT(create_surface);
> +   CTX_INIT(surface_destroy);
> +   CTX_INIT(transfer_map);
> +   CTX_INIT(transfer_flush_region);
> +   CTX_INIT(transfer_unmap);
> +   CTX_INIT(buffer_subdata);
> +   CTX_INIT(texture_subdata);
> +   CTX_INIT(texture_barrier);
> +   CTX_INIT(memory_barrier);
> +   CTX_INIT(resource_commit);
> +   CTX_INIT(create_video_codec);
> +   CTX_INIT(create_video_buffer);
> +   CTX_INIT(set_compute_resources);
> +   CTX_INIT(set_global_binding);
> +   CTX_INIT(get_sample_position);
> +   CTX_INIT(invalidate_resource);
> +   CTX_INIT(get_device_reset_status);
> +   CTX_INIT(set_device_reset_callback);
> +   CTX_INIT(dump_debug_state);
> +   CTX_INIT(emit_string_marker);
> +   CTX_INIT(set_debug_callback);
> +   CTX_INIT(create_fence_fd);
> +   CTX_INIT(fence_server_sync);
> +   CTX_INIT(get_timestamp);
> +#undef CTX_INIT
> +
> +   if (out)
> +      *out = tc;
> +
> +   return &tc->base;
> +
> +fail:
> +   tc_destroy(&tc->base);
> +   return NULL;
> +}
> diff --git a/src/gallium/auxiliary/util/u_threaded_context.h b/src/gallium/auxiliary/util/u_threaded_context.h
> new file mode 100644
> index 0000000..ea58d4c
> --- /dev/null
> +++ b/src/gallium/auxiliary/util/u_threaded_context.h
> @@ -0,0 +1,349 @@
> +/**************************************************************************
> + *
> + * Copyright 2017 Advanced Micro Devices, Inc.
> + * All Rights Reserved.
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * on the rights to use, copy, modify, merge, publish, distribute, sub
> + * license, and/or sell copies of the Software, and to permit persons to whom
> + * the Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
> + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
> + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
> + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
> + * USE OR OTHER DEALINGS IN THE SOFTWARE.
> + *
> + **************************************************************************/
> +
> +/* This is a wrapper for pipe_context that executes all pipe_context calls
> + * in another thread.
> + *
> + *
> + * Guidelines for adopters and deviations from Gallium
> + * ---------------------------------------------------
> + *
> + * 1) pipe_context is wrapped. pipe_screen isn't wrapped. All pipe_screen
> + *    driver functions that take a context (fence_finish, texture_get_handle)
> + *    should manually unwrap pipe_context by doing:
> + *      pipe = threaded_context_unwrap_sync(pipe);
> + *
> + *    pipe_context::priv is used to unwrap the context, so drivers and state
> + *    trackers shouldn't use it.
> + *
> + *    No other objects are wrapped.
> + *
> + * 2) Drivers must subclass and initialize these structures:
> + *    - threaded_resource for pipe_resource (use threaded_resource_init/deinit)
> + *    - threaded_query for pipe_query (zero memory)
> + *    - threaded_transfer for pipe_transfer (zero memory)
> + *
> + * 3) The threaded context must not be enabled for contexts that can use video
> + *    codecs.
> + *
> + * 4) Changes in driver behavior:
> + *    - begin_query and end_query always return true; return values from
> + *      the driver are ignored.
> + *    - generate_mipmap uses is_format_supported to determine success;
> + *      the return value from the driver is ignored.
> + *    - resource_commit always returns true; failures are ignored.
> + *    - If a non-async debug callback is set, the threaded context keeps using
> + *      asynchronous execution. This is OK for shader-db, but the driver
> + *      shouldn't use the debug callback in any other way.
> + *
> + *
> + * Thread-safety requirements on context functions
> + * -----------------------------------------------
> + *
> + * These pipe_context functions are executed directly, so they shouldn't use
> + * pipe_context in an unsafe way. They are de-facto screen functions now:
> + * - create_query
> + * - create_batch_query
> + * - create_*_state (all CSOs and shaders)
> + *     - Make sure the shader compiler doesn't use any per-context stuff.
> + *       (e.g. LLVM target machine)
> + *     - Only pipe_context's debug callback for shader dumps is guaranteed to
> + *       be up to date, because set_debug_callback synchronizes execution.
> + * - create_surface
> + * - surface_destroy
> + * - create_sampler_view
> + * - sampler_view_destroy
> + * - stream_output_target_destroy
> + * - transfer_map (only unsychronized buffer mappings)
> + * - get_query_result (when threaded_query::flushed == true)
> + *
> + * Create calls causing a sync that can't be async due to driver limitations:
> + * - create_stream_output_target
> + *
> + *
> + * Transfer_map rules for buffer mappings
> + * --------------------------------------
> + *
> + * 1) If transfer_map has PIPE_TRANSFER_UNSYNCHRONIZED, the call is made
> + *    in the non-driver thread without flushing the queue. The driver will
> + *    receive TC_TRANSFER_MAP_THREADED_UNSYNC in addition to PIPE_TRANSFER_-
> + *    UNSYNCHRONIZED to indicate this.
> + *    Note that transfer_unmap is always enqueued and called from the driver
> + *    thread.
> + *
> + * 2) The driver isn't allowed to infer unsychronized mappings by tracking
> + *    the valid buffer range. The threaded context always sends TC_TRANSFER_-
> + *    MAP_IGNORE_VALID_RANGE to indicate this. Ignoring the flag will lead
> + *    to failures.
> + *    The threaded context does its own detection of unsynchronized mappings.
> + *
> + * 3) The driver isn't allowed to do buffer invalidations by itself under any
> + *    circumstances. This is necessary for unsychronized maps to map the latest
> + *    version of the buffer. (because invalidations can be queued, while
> + *    unsychronized maps are not queued and they should return the latest
> + *    storage after invalidation). The threaded context always sends
> + *    TC_TRANSFER_MAP_NO_INVALIDATE into transfer_map and buffer_subdata to
> + *    indicate this. Ignoring the flag will lead to failures.
> + *    The threaded context uses its own buffer invalidation mechanism.
> + *
> + *
> + * Additional requirements
> + * -----------------------
> + *
> + * get_query_result:
> + *    If threaded_query::flushed == true, get_query_result should assume that
> + *    it's called from a non-driver thread, in which case the driver shouldn't
> + *    use the context in an unsafe way.
> + *
> + * replace_buffer_storage:
> + *    The driver has to implement this callback, which will be called when
> + *    the threaded context wants to replace a resource's backing storage with
> + *    another resource's backing storage. The threaded context uses it to
> + *    implement buffer invalidation. This call is always queued.
> + *
> + *
> + * Performance gotchas
> + * -------------------
> + *
> + * Buffer invalidations are done unconditionally - they don't check whether
> + * the buffer is busy. This can cause drivers to have more live allocations
> + * and CPU mappings than necessary.
> + *
> + *
> + * How it works (queue architecture)
> + * ---------------------------------
> + *
> + * There is a multithreaded queue consisting of batches, each batch consisting
> + * of call slots. Each call slot consists of an 8-byte header (call ID +
> + * call size + constant 32-bit marker for integrity checking) and an 8-byte
> + * body for per-call data. That is 16 bytes per call slot.
> + *
> + * Simple calls such as bind_xx_state(CSO) occupy only one call slot. Bigger
> + * calls occupy multiple call slots depending on the size needed by call
> + * parameters. That means that calls can have a variable size in the batch.
> + * For example, set_vertex_buffers(count = any, buffers = NULL) occupies only
> + * 1 call slot, but set_vertex_buffers(count = 5) occupies 6 call slots.
> + * Even though the first call slot can use only 8 bytes for data, additional
> + * call slots used by the same call can use all 16 bytes for data.
> + * For example, a call using 2 call slots has 24 bytes of space for data.
> + *
> + * Once a batch is full and there is no space for the next call, it's flushed,
> + * meaning that it's added to the queue for execution in the other thread.
> + * The batches are ordered in a ring and reused once they are idle again.
> + * The batching is necessary for low queue/mutex overhead.
> + *
> + */
> +
> +#ifndef U_THREADED_CONTEXT_H
> +#define U_THREADED_CONTEXT_H
> +
> +#include "pipe/p_context.h"
> +#include "pipe/p_state.h"
> +#include "util/u_queue.h"
> +#include "util/u_range.h"
> +#include "util/slab.h"
> +
> +/* These are transfer flags sent to drivers. */
> +/* Never infer whether it's safe to use unsychronized mappings: */
> +#define TC_TRANSFER_MAP_IGNORE_VALID_RANGE   (1u << 29)
> +/* Don't invalidate buffers: */
> +#define TC_TRANSFER_MAP_NO_INVALIDATE        (1u << 30)
> +/* transfer_map is called from a non-driver thread: */
> +#define TC_TRANSFER_MAP_THREADED_UNSYNC      (1u << 31)
> +
> +/* Size of the queue = number of batch slots in memory.
> + * - 1 batch is always idle and records new commands
> + * - 1 batch is being executed
> + * so the queue size is TC_MAX_BATCHES - 2 = number of waiting batches.
> + *
> + * Use a size as small as possible for low CPU L2 cache usage but large enough
> + * so that the queue isn't stalled too often for not having enough idle batch
> + * slots.
> + */
> +#define TC_MAX_BATCHES        10
> +
> +/* The size of one batch. Non-trivial calls (i.e. not setting a CSO pointer)
> + * can occupy multiple call slots.
> + *
> + * The idea is to have batches as small as possible but large enough so that
> + * the queuing and mutex overhead is negligible.
> + */
> +#define TC_CALLS_PER_BATCH    192
> +
> +/* Threshold for when to use the queue or sync. */
> +#define TC_MAX_STRING_MARKER_BYTES  512
> +
> +/* Threshold for when to enqueue buffer/texture_subdata as-is.
> + * If the upload size is greater than this, it will do instead:
> + * - for buffers: DISCARD_RANGE is done by the threaded context
> + * - for textures: sync and call the driver directly
> + */
> +#define TC_MAX_SUBDATA_BYTES        320
> +
> +typedef void (*tc_replace_buffer_storage_func)(struct pipe_context *ctx,
> +                                               struct pipe_resource *dst,
> +                                               struct pipe_resource *src);
> +
> +struct threaded_resource {
> +   struct pipe_resource b;
> +   const struct u_resource_vtbl *vtbl;
> +
> +   /* Since buffer invalidations are queued, we can't use the base resource
> +    * for unsychronized mappings. This points to the latest version of
> +    * the buffer after the latest invalidation. It's only used for unsychro-
> +    * nized mappings in the non-driver thread. Initially it's set to &b.
> +    */
> +   struct pipe_resource *latest;
> +
> +   /* The buffer range which is initialized (with a write transfer, streamout,
> +    * or writable shader resources). The remainder of the buffer is considered
> +    * invalid and can be mapped unsynchronized.
> +    *
> +    * This allows unsychronized mapping of a buffer range which hasn't been
> +    * used yet. It's for applications which forget to use the unsynchronized
> +    * map flag and expect the driver to figure it out.
> +    *
> +    * Drivers should set this to the full range for buffers backed by user
> +    * memory.
> +    */
> +   struct util_range valid_buffer_range;
> +
> +   /* If "this" is not the base instance of the buffer, but it's one of its
> +    * reallocations (set in "latest" of the base instance), this points to
> +    * the valid range of the base instance. It's used for transfers after
> +    * a buffer invalidation, because such transfers operate on "latest", not
> +    * the base instance. Initially it's set to &valid_buffer_range.
> +    */
> +   struct util_range *base_valid_buffer_range;
> +
> +   /* Drivers are required to update this for shared resources and user
> +    * pointers. */
> +   bool	is_shared;
> +   bool is_user_ptr;
> +};
> +
> +struct threaded_transfer {
> +   struct pipe_transfer b;
> +
> +   /* Staging buffer for DISCARD_RANGE transfers. */
> +   struct pipe_resource *staging;
> +
> +   /* Offset into the staging buffer, because the backing buffer is
> +    * sub-allocated. */
> +   unsigned offset;
> +};
> +
> +struct threaded_query {
> +   /* The query is added to the list in end_query and removed in flush. */
> +   struct list_head head_unflushed;
> +
> +   /* Whether pipe->flush has been called after end_query. */
> +   bool flushed;
> +};
> +
> +/* This is the second half of tc_call containing call data.
> + * Most calls will typecast this to the type they need, typically larger
> + * than 8 bytes.
> + */
> +union tc_payload {
> +   struct pipe_query *query;
> +   struct pipe_resource *resource;
> +   struct pipe_transfer *transfer;
> +   uint64_t __use_8_bytes;
> +};
> +
> +struct tc_call {
> +   unsigned sentinel;
> +   ushort num_call_slots;
> +   ushort call_id;
> +   union tc_payload payload;
> +};
> +
> +struct tc_batch {
> +   struct pipe_context *pipe;
> +   unsigned sentinel;
> +   unsigned num_total_call_slots;
> +   struct util_queue_fence fence;
> +   struct tc_call call[TC_CALLS_PER_BATCH];
> +   unsigned sentinel2;
> +};
> +
> +struct threaded_context {
> +   struct pipe_context base;
> +   struct pipe_context *pipe;
> +   struct slab_child_pool pool_transfers;
> +   tc_replace_buffer_storage_func replace_buffer_storage;
> +   unsigned map_buffer_alignment;
> +
> +   struct list_head unflushed_queries;
> +
> +   /* Counters for the HUD. */
> +   unsigned num_offloaded_slots;
> +   unsigned num_direct_slots;
> +   unsigned num_syncs;
> +
> +   struct util_queue queue;
> +   struct util_queue_fence *fence;
> +
> +   unsigned last, next;
> +   struct tc_batch batch_slots[TC_MAX_BATCHES];
> +};
> +
> +void threaded_resource_init(struct pipe_resource *res);
> +void threaded_resource_deinit(struct pipe_resource *res);
> +struct pipe_context *threaded_context_unwrap_sync(struct pipe_context *pipe);
> +
> +struct pipe_context *
> +threaded_context_create(struct pipe_context *pipe,
> +                        struct slab_parent_pool *parent_transfer_pool,
> +                        tc_replace_buffer_storage_func replace_buffer,
> +                        struct threaded_context **out);
> +
> +static inline struct threaded_context *
> +threaded_context(struct pipe_context *pipe)
> +{
> +   return (struct threaded_context*)pipe;
> +}
> +
> +static inline struct threaded_resource *
> +threaded_resource(struct pipe_resource *res)
> +{
> +   return (struct threaded_resource*)res;
> +}
> +
> +static inline struct threaded_query *
> +threaded_query(struct pipe_query *q)
> +{
> +   return (struct threaded_query*)q;
> +}
> +
> +static inline struct threaded_transfer *
> +threaded_transfer(struct pipe_transfer *transfer)
> +{
> +   return (struct threaded_transfer*)transfer;
> +}
> +
> +#endif
> diff --git a/src/gallium/auxiliary/util/u_threaded_context_calls.h b/src/gallium/auxiliary/util/u_threaded_context_calls.h
> new file mode 100644
> index 0000000..7dfccb0
> --- /dev/null
> +++ b/src/gallium/auxiliary/util/u_threaded_context_calls.h
> @@ -0,0 +1,66 @@
> +CALL(destroy_query)
> +CALL(begin_query)
> +CALL(end_query)
> +CALL(get_query_result_resource)
> +CALL(render_condition)
> +CALL(bind_sampler_states)
> +CALL(set_framebuffer_state)
> +CALL(set_tess_state)
> +CALL(set_constant_buffer)
> +CALL(set_scissor_states)
> +CALL(set_viewport_states)
> +CALL(set_window_rectangles)
> +CALL(set_sampler_views)
> +CALL(set_shader_images)
> +CALL(set_shader_buffers)
> +CALL(set_vertex_buffers)
> +CALL(set_stream_output_targets)
> +CALL(replace_buffer_storage)
> +CALL(transfer_flush_region)
> +CALL(transfer_unmap)
> +CALL(buffer_subdata)
> +CALL(texture_subdata)
> +CALL(emit_string_marker)
> +CALL(draw_vbo)
> +CALL(launch_grid)
> +CALL(resource_copy_region)
> +CALL(blit)
> +CALL(generate_mipmap)
> +CALL(flush_resource)
> +CALL(invalidate_resource)
> +CALL(clear)
> +CALL(clear_buffer)
> +CALL(clear_texture)
> +CALL(resource_commit)
> +CALL(set_active_query_state)
> +CALL(set_blend_color)
> +CALL(set_stencil_ref)
> +CALL(set_clip_state)
> +CALL(set_sample_mask)
> +CALL(set_min_samples)
> +CALL(set_polygon_stipple)
> +CALL(texture_barrier)
> +CALL(memory_barrier)
> +
> +CALL(bind_blend_state)
> +CALL(bind_rasterizer_state)
> +CALL(bind_depth_stencil_alpha_state)
> +CALL(bind_compute_state)
> +CALL(bind_fs_state)
> +CALL(bind_vs_state)
> +CALL(bind_gs_state)
> +CALL(bind_tcs_state)
> +CALL(bind_tes_state)
> +CALL(bind_vertex_elements_state)
> +
> +CALL(delete_blend_state)
> +CALL(delete_rasterizer_state)
> +CALL(delete_depth_stencil_alpha_state)
> +CALL(delete_compute_state)
> +CALL(delete_fs_state)
> +CALL(delete_vs_state)
> +CALL(delete_gs_state)
> +CALL(delete_tcs_state)
> +CALL(delete_tes_state)
> +CALL(delete_vertex_elements_state)
> +CALL(delete_sampler_state)
>


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Aber vergiss niemals, wie sie sein sollte.


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