[Mesa-dev] [PATCH 2/4] mesa: drop APPLE_vertex_array_object support

Timothy Arceri tarceri at itsqueeze.com
Mon May 15 23:06:31 UTC 2017


On 16/05/17 08:13, Ian Romanick wrote:
> On 04/23/2017 10:28 PM, Timothy Arceri wrote:
> 
>> diff --git a/src/mapi/glapi/gen/APPLE_vertex_array_object.xml b/src/mapi/glapi/gen/APPLE_vertex_array_object.xml
>> deleted file mode 100644
>> index 7312f9b..0000000
>> --- a/src/mapi/glapi/gen/APPLE_vertex_array_object.xml
>> +++ /dev/null
>> @@ -1,27 +0,0 @@
> 
> 
> So... I'm fairly sure this is going to break loading a _dri.so built
> without this patch by a libGL built with this patch.

I recall something like this coming up a few year ago, can you remind me 
again why this is a problem? Shouldn't these be updated in sync?

> 
>> -<?xml version="1.0"?>
>> -<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
>> -
>> -<OpenGLAPI>
>> -<category name="GL_APPLE_vertex_array_object" number="273">
>> -    <enum name="VERTEX_ARRAY_BINDING_APPLE"               value="0x85B5"/>
>> -
>> -    <function name="BindVertexArrayAPPLE" deprecated="3.1">
>> -        <param name="array" type="GLuint"/>
>> -    </function>
>> -
>> -    <function name="DeleteVertexArraysAPPLE" alias="DeleteVertexArrays">
>> -        <param name="n" type="GLsizei"/>
>> -	<param name="arrays" type="const GLuint *"/>
>> -    </function>
>> -
>> -    <function name="GenVertexArraysAPPLE" deprecated="3.1">
>> -        <param name="n" type="GLsizei"/>
>> -	<param name="arrays" type="GLuint *" count="n" output="true"/>
>> -    </function>
>> -
>> -    <function name="IsVertexArrayAPPLE" alias="IsVertexArray">
>> -        <param name="array" type="GLuint"/>
>> -	<return type="GLboolean"/>
>> -    </function>
>> -</category>
>> -</OpenGLAPI>
> 


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