[Mesa-dev] [PATCH 23/43] i965: Move SF compilation to the compiler

Jason Ekstrand jason at jlekstrand.net
Tue May 16 22:45:17 UTC 2017


---
 src/intel/Makefile.sources                         |   1 +
 .../compiler/brw_compile_sf.c}                     | 185 ++++++++++++++++-----
 src/intel/compiler/brw_compiler.h                  |  50 ++++++
 src/intel/compiler/brw_eu_defines.h                |   2 +
 src/mesa/drivers/dri/i965/Makefile.sources         |   2 -
 src/mesa/drivers/dri/i965/brw_context.h            |  14 --
 src/mesa/drivers/dri/i965/brw_defines.h            |   2 -
 src/mesa/drivers/dri/i965/brw_sf.c                 |  87 ++--------
 src/mesa/drivers/dri/i965/brw_sf.h                 | 111 -------------
 src/mesa/drivers/dri/i965/brw_sf_state.c           |   1 -
 10 files changed, 209 insertions(+), 246 deletions(-)
 rename src/{mesa/drivers/dri/i965/brw_sf_emit.c => intel/compiler/brw_compile_sf.c} (79%)
 delete mode 100644 src/mesa/drivers/dri/i965/brw_sf.h

diff --git a/src/intel/Makefile.sources b/src/intel/Makefile.sources
index 83200c3..a9520f4 100644
--- a/src/intel/Makefile.sources
+++ b/src/intel/Makefile.sources
@@ -23,6 +23,7 @@ DECODER_FILES = \
 COMPILER_FILES = \
 	compiler/brw_cfg.cpp \
 	compiler/brw_cfg.h \
+	compiler/brw_compile_sf.c \
 	compiler/brw_compiler.c \
 	compiler/brw_compiler.h \
 	compiler/brw_dead_control_flow.cpp \
diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c b/src/intel/compiler/brw_compile_sf.c
similarity index 79%
rename from src/mesa/drivers/dri/i965/brw_sf_emit.c
rename to src/intel/compiler/brw_compile_sf.c
index dc90503..91e8a6d 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_emit.c
+++ b/src/intel/compiler/brw_compile_sf.c
@@ -1,45 +1,73 @@
 /*
- Copyright (C) Intel Corp.  2006.  All Rights Reserved.
- Intel funded Tungsten Graphics to
- develop this 3D driver.
+ * Copyright © 2006 - 2017 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
 
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
+#include "brw_compiler.h"
+#include "brw_eu.h"
 
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
+#include "common/gen_debug.h"
 
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+struct brw_sf_compile {
+   struct brw_codegen func;
+   struct brw_sf_prog_key key;
+   struct brw_sf_prog_data prog_data;
 
- **********************************************************************/
- /*
-  * Authors:
-  *   Keith Whitwell <keithw at vmware.com>
-  */
+   struct brw_reg pv;
+   struct brw_reg det;
+   struct brw_reg dx0;
+   struct brw_reg dx2;
+   struct brw_reg dy0;
+   struct brw_reg dy2;
 
+   /* z and 1/w passed in seperately:
+    */
+   struct brw_reg z[3];
+   struct brw_reg inv_w[3];
 
-#include "main/macros.h"
-#include "main/enums.h"
+   /* The vertices:
+    */
+   struct brw_reg vert[3];
 
-#include "intel_batchbuffer.h"
+    /* Temporaries, allocated after last vertex reg.
+    */
+   struct brw_reg inv_det;
+   struct brw_reg a1_sub_a0;
+   struct brw_reg a2_sub_a0;
+   struct brw_reg tmp;
 
-#include "brw_defines.h"
-#include "brw_context.h"
-#include "brw_util.h"
-#include "brw_sf.h"
+   struct brw_reg m1Cx;
+   struct brw_reg m2Cy;
+   struct brw_reg m3C0;
 
+   GLuint nr_verts;
+   GLuint nr_attr_regs;
+   GLuint nr_setup_regs;
+   int urb_entry_read_offset;
+
+   /** The last known value of the f0.0 flag register. */
+   unsigned flag_value;
+
+   struct brw_vue_map vue_map;
+};
 
 /**
  * Determine the vue slot corresponding to the given half of the given register.
@@ -119,7 +147,7 @@ static void do_twoside_color( struct brw_sf_compile *c )
 
    /* Already done in clip program:
     */
-   if (c->key.primitive == SF_UNFILLED_TRIS)
+   if (c->key.primitive == BRW_SF_PRIM_UNFILLED_TRIS)
       return;
 
    /* If the vertex shader provides backface color, do the selection. The VS
@@ -195,7 +223,7 @@ static void do_flatshade_triangle( struct brw_sf_compile *c )
 
    /* Already done in clip program:
     */
-   if (c->key.primitive == SF_UNFILLED_TRIS)
+   if (c->key.primitive == BRW_SF_PRIM_UNFILLED_TRIS)
       return;
 
    if (p->devinfo->gen == 5)
@@ -227,7 +255,7 @@ static void do_flatshade_line( struct brw_sf_compile *c )
 
    /* Already done in clip program:
     */
-   if (c->key.primitive == SF_UNFILLED_TRIS)
+   if (c->key.primitive == BRW_SF_PRIM_UNFILLED_TRIS)
       return;
 
    if (p->devinfo->gen == 5)
@@ -410,7 +438,7 @@ set_predicate_control_flag_value(struct brw_codegen *p,
    }
 }
 
-void brw_emit_tri_setup(struct brw_sf_compile *c, bool allocate)
+static void brw_emit_tri_setup(struct brw_sf_compile *c, bool allocate)
 {
    struct brw_codegen *p = &c->func;
    GLuint i;
@@ -499,7 +527,7 @@ void brw_emit_tri_setup(struct brw_sf_compile *c, bool allocate)
 
 
 
-void brw_emit_line_setup(struct brw_sf_compile *c, bool allocate)
+static void brw_emit_line_setup(struct brw_sf_compile *c, bool allocate)
 {
    struct brw_codegen *p = &c->func;
    GLuint i;
@@ -539,7 +567,7 @@ void brw_emit_line_setup(struct brw_sf_compile *c, bool allocate)
 
 	 brw_ADD(p, c->a1_sub_a0, a1, negate(a0));
 
- 	 brw_MUL(p, c->tmp, c->a1_sub_a0, c->dx0);
+	 brw_MUL(p, c->tmp, c->a1_sub_a0, c->dx0);
 	 brw_MUL(p, c->m1Cx, c->tmp, c->inv_det);
 
 	 brw_MUL(p, c->tmp, c->a1_sub_a0, c->dy0);
@@ -571,7 +599,7 @@ void brw_emit_line_setup(struct brw_sf_compile *c, bool allocate)
    brw_set_default_predicate_control(p, BRW_PREDICATE_NONE);
 }
 
-void brw_emit_point_sprite_setup(struct brw_sf_compile *c, bool allocate)
+static void brw_emit_point_sprite_setup(struct brw_sf_compile *c, bool allocate)
 {
    struct brw_codegen *p = &c->func;
    GLuint i;
@@ -663,7 +691,7 @@ void brw_emit_point_sprite_setup(struct brw_sf_compile *c, bool allocate)
 /* Points setup - several simplifications as all attributes are
  * constant across the face of the point (point sprites excluded!)
  */
-void brw_emit_point_setup(struct brw_sf_compile *c, bool allocate)
+static void brw_emit_point_setup(struct brw_sf_compile *c, bool allocate)
 {
    struct brw_codegen *p = &c->func;
    GLuint i;
@@ -722,7 +750,7 @@ void brw_emit_point_setup(struct brw_sf_compile *c, bool allocate)
    brw_set_default_predicate_control(p, BRW_PREDICATE_NONE);
 }
 
-void brw_emit_anyprim_setup( struct brw_sf_compile *c )
+static void brw_emit_anyprim_setup( struct brw_sf_compile *c )
 {
    struct brw_codegen *p = &c->func;
    struct brw_reg payload_prim = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, 1, 0);
@@ -771,6 +799,81 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c )
    brw_emit_point_setup( c, false );
 }
 
+const unsigned *
+brw_compile_sf(const struct brw_compiler *compiler,
+               void *mem_ctx,
+               const struct brw_sf_prog_key *key,
+               struct brw_sf_prog_data *prog_data,
+               struct brw_vue_map *vue_map,
+               unsigned *final_assembly_size)
+{
+   struct brw_sf_compile c;
+   memset(&c, 0, sizeof(c));
+
+   /* Begin the compilation:
+    */
+   brw_init_codegen(compiler->devinfo, &c.func, mem_ctx);
+
+   c.key = *key;
+   c.vue_map = *vue_map;
+   if (c.key.do_point_coord) {
+      /*
+       * gl_PointCoord is a FS instead of VS builtin variable, thus it's
+       * not included in c.vue_map generated in VS stage. Here we add
+       * it manually to let SF shader generate the needed interpolation
+       * coefficient for FS shader.
+       */
+      c.vue_map.varying_to_slot[BRW_VARYING_SLOT_PNTC] = c.vue_map.num_slots;
+      c.vue_map.slot_to_varying[c.vue_map.num_slots++] = BRW_VARYING_SLOT_PNTC;
+   }
+   c.urb_entry_read_offset = BRW_SF_URB_ENTRY_READ_OFFSET;
+   c.nr_attr_regs = (c.vue_map.num_slots + 1)/2 - c.urb_entry_read_offset;
+   c.nr_setup_regs = c.nr_attr_regs;
+
+   c.prog_data.urb_read_length = c.nr_attr_regs;
+   c.prog_data.urb_entry_size = c.nr_setup_regs * 2;
 
+   /* Which primitive?  Or all three?
+    */
+   switch (key->primitive) {
+   case BRW_SF_PRIM_TRIANGLES:
+      c.nr_verts = 3;
+      brw_emit_tri_setup( &c, true );
+      break;
+   case BRW_SF_PRIM_LINES:
+      c.nr_verts = 2;
+      brw_emit_line_setup( &c, true );
+      break;
+   case BRW_SF_PRIM_POINTS:
+      c.nr_verts = 1;
+      if (key->do_point_sprite)
+	  brw_emit_point_sprite_setup( &c, true );
+      else
+	  brw_emit_point_setup( &c, true );
+      break;
+   case BRW_SF_PRIM_UNFILLED_TRIS:
+      c.nr_verts = 3;
+      brw_emit_anyprim_setup( &c );
+      break;
+   default:
+      unreachable("not reached");
+   }
 
+   /* FINISHME: SF programs use calculated jumps (i.e., JMPI with a register
+    * source). Compacting would be difficult.
+    */
+   /* brw_compact_instructions(&c.func, 0, 0, NULL); */
 
+   *prog_data = c.prog_data;
+
+   const unsigned *program = brw_get_program(&c.func, final_assembly_size);
+
+   if (unlikely(INTEL_DEBUG & DEBUG_SF)) {
+      fprintf(stderr, "sf:\n");
+      brw_disassemble(compiler->devinfo,
+                      program, 0, *final_assembly_size, stderr);
+      fprintf(stderr, "\n");
+   }
+
+   return program;
+}
diff --git a/src/intel/compiler/brw_compiler.h b/src/intel/compiler/brw_compiler.h
index b5b1ee9..1f7afac 100644
--- a/src/intel/compiler/brw_compiler.h
+++ b/src/intel/compiler/brw_compiler.h
@@ -260,6 +260,27 @@ struct brw_gs_prog_key
    struct brw_sampler_prog_key_data tex;
 };
 
+enum brw_sf_primitive {
+   BRW_SF_PRIM_POINTS = 0,
+   BRW_SF_PRIM_LINES = 1,
+   BRW_SF_PRIM_TRIANGLES = 2,
+   BRW_SF_PRIM_UNFILLED_TRIS = 3,
+};
+
+struct brw_sf_prog_key {
+   uint64_t attrs;
+   bool contains_flat_varying;
+   unsigned char interp_mode[65]; /* BRW_VARYING_SLOT_COUNT */
+   uint8_t point_sprite_coord_replace;
+   enum brw_sf_primitive primitive:2;
+   bool do_twoside_color:1;
+   bool frontface_ccw:1;
+   bool do_point_sprite:1;
+   bool do_point_coord:1;
+   bool sprite_origin_lower_left:1;
+   bool userclip_active:1;
+};
+
 /* A big lookup table is used to figure out which and how many
  * additional regs will inserted before the main payload in the WM
  * program execution.  These mainly relate to depth and stencil
@@ -871,6 +892,19 @@ struct brw_gs_prog_data
    unsigned char transform_feedback_swizzles[64 /* BRW_MAX_SOL_BINDINGS */];
 };
 
+struct brw_sf_prog_data {
+   uint32_t urb_read_length;
+   uint32_t total_grf;
+
+   /* Each vertex may have upto 12 attributes, 4 components each,
+    * except WPOS which requires only 2.  (11*4 + 2) == 44 ==> 11
+    * rows.
+    *
+    * Actually we use 4 for each, so call it 12 rows.
+    */
+   unsigned urb_entry_size;
+};
+
 #define DEFINE_PROG_DATA_DOWNCAST(stage)                       \
 static inline struct brw_##stage##_prog_data *                 \
 brw_##stage##_prog_data(struct brw_stage_prog_data *prog_data) \
@@ -961,6 +995,22 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data,
                char **error_str);
 
 /**
+ * Compile a strips and fans shader.
+ *
+ * This is a fixed-function shader determined entirely by the shader key and
+ * a VUE map.
+ *
+ * Returns the final assembly and the program's size.
+ */
+const unsigned *
+brw_compile_sf(const struct brw_compiler *compiler,
+               void *mem_ctx,
+               const struct brw_sf_prog_key *key,
+               struct brw_sf_prog_data *prog_data,
+               struct brw_vue_map *vue_map,
+               unsigned *final_assembly_size);
+
+/**
  * Compile a fragment shader.
  *
  * Returns the final assembly and the program's size.
diff --git a/src/intel/compiler/brw_eu_defines.h b/src/intel/compiler/brw_eu_defines.h
index ccc838d..1af835d 100644
--- a/src/intel/compiler/brw_eu_defines.h
+++ b/src/intel/compiler/brw_eu_defines.h
@@ -77,6 +77,8 @@
 #define URB_WRITE_PRIM_START		0x2
 #define URB_WRITE_PRIM_TYPE_SHIFT	2
 
+#define BRW_SPRITE_POINT_ENABLE  16
+
 # define GEN7_GS_CONTROL_DATA_FORMAT_GSCTL_CUT		0
 # define GEN7_GS_CONTROL_DATA_FORMAT_GSCTL_SID		1
 
diff --git a/src/mesa/drivers/dri/i965/Makefile.sources b/src/mesa/drivers/dri/i965/Makefile.sources
index d4e0bfd..bb03214 100644
--- a/src/mesa/drivers/dri/i965/Makefile.sources
+++ b/src/mesa/drivers/dri/i965/Makefile.sources
@@ -51,8 +51,6 @@ i965_FILES = \
 	brw_reset.c \
 	brw_sampler_state.c \
 	brw_sf.c \
-	brw_sf_emit.c \
-	brw_sf.h \
 	brw_sf_state.c \
 	brw_state_batch.c \
 	brw_state.h \
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 6b37500..5e72738 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -325,20 +325,6 @@ struct brw_program {
 };
 
 
-struct brw_sf_prog_data {
-   GLuint urb_read_length;
-   GLuint total_grf;
-
-   /* Each vertex may have upto 12 attributes, 4 components each,
-    * except WPOS which requires only 2.  (11*4 + 2) == 44 ==> 11
-    * rows.
-    *
-    * Actually we use 4 for each, so call it 12 rows.
-    */
-   GLuint urb_entry_size;
-};
-
-
 struct brw_clip_prog_data {
    GLuint curb_read_length;	/* user planes? */
    GLuint clip_mode;
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 130a1ed..7ce47ac 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -153,8 +153,6 @@
 #define BRW_FRONTWINDING_CW      0
 #define BRW_FRONTWINDING_CCW     1
 
-#define BRW_SPRITE_POINT_ENABLE  16
-
 #define BRW_CUT_INDEX_ENABLE     (1 << 10)
 
 #define BRW_INDEX_BYTE     0
diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c
index 5b26979..0739306 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.c
+++ b/src/mesa/drivers/dri/i965/brw_sf.c
@@ -40,91 +40,28 @@
 #include "brw_defines.h"
 #include "brw_context.h"
 #include "brw_util.h"
-#include "brw_sf.h"
 #include "brw_state.h"
+#include "compiler/brw_eu.h"
 
 #include "util/ralloc.h"
 
 static void compile_sf_prog( struct brw_context *brw,
 			     struct brw_sf_prog_key *key )
 {
-   struct brw_sf_compile c;
-   const GLuint *program;
+   const unsigned *program;
    void *mem_ctx;
-   GLuint program_size;
-
-   memset(&c, 0, sizeof(c));
+   unsigned program_size;
 
    mem_ctx = ralloc_context(NULL);
-   /* Begin the compilation:
-    */
-   brw_init_codegen(&brw->screen->devinfo, &c.func, mem_ctx);
-
-   c.key = *key;
-   c.vue_map = brw->vue_map_geom_out;
-   if (c.key.do_point_coord) {
-      /*
-       * gl_PointCoord is a FS instead of VS builtin variable, thus it's
-       * not included in c.vue_map generated in VS stage. Here we add
-       * it manually to let SF shader generate the needed interpolation
-       * coefficient for FS shader.
-       */
-      c.vue_map.varying_to_slot[BRW_VARYING_SLOT_PNTC] = c.vue_map.num_slots;
-      c.vue_map.slot_to_varying[c.vue_map.num_slots++] = BRW_VARYING_SLOT_PNTC;
-   }
-   c.urb_entry_read_offset = BRW_SF_URB_ENTRY_READ_OFFSET;
-   c.nr_attr_regs = (c.vue_map.num_slots + 1)/2 - c.urb_entry_read_offset;
-   c.nr_setup_regs = c.nr_attr_regs;
-
-   c.prog_data.urb_read_length = c.nr_attr_regs;
-   c.prog_data.urb_entry_size = c.nr_setup_regs * 2;
-
-   /* Which primitive?  Or all three?
-    */
-   switch (key->primitive) {
-   case SF_TRIANGLES:
-      c.nr_verts = 3;
-      brw_emit_tri_setup( &c, true );
-      break;
-   case SF_LINES:
-      c.nr_verts = 2;
-      brw_emit_line_setup( &c, true );
-      break;
-   case SF_POINTS:
-      c.nr_verts = 1;
-      if (key->do_point_sprite)
-	  brw_emit_point_sprite_setup( &c, true );
-      else
-	  brw_emit_point_setup( &c, true );
-      break;
-   case SF_UNFILLED_TRIS:
-      c.nr_verts = 3;
-      brw_emit_anyprim_setup( &c );
-      break;
-   default:
-      unreachable("not reached");
-   }
 
-   /* FINISHME: SF programs use calculated jumps (i.e., JMPI with a register
-    * source). Compacting would be difficult.
-    */
-   /* brw_compact_instructions(&c.func, 0, 0, NULL); */
-
-   /* get the program
-    */
-   program = brw_get_program(&c.func, &program_size);
-
-   if (unlikely(INTEL_DEBUG & DEBUG_SF)) {
-      fprintf(stderr, "sf:\n");
-      brw_disassemble(&brw->screen->devinfo,
-                      c.func.store, 0, program_size, stderr);
-      fprintf(stderr, "\n");
-   }
+   struct brw_sf_prog_data prog_data;
+   program = brw_compile_sf(brw->screen->compiler, mem_ctx, key, &prog_data,
+                            &brw->vue_map_geom_out, &program_size);
 
    brw_upload_cache(&brw->cache, BRW_CACHE_SF_PROG,
-		    &c.key, sizeof(c.key),
+		    key, sizeof(*key),
 		    program, program_size,
-		    &c.prog_data, sizeof(c.prog_data),
+		    &prog_data, sizeof(prog_data),
 		    &brw->sf.prog_offset, &brw->sf.prog_data);
    ralloc_free(mem_ctx);
 }
@@ -170,15 +107,15 @@ brw_upload_sf_prog(struct brw_context *brw)
        * program.
        */
       if (key.attrs & BITFIELD64_BIT(VARYING_SLOT_EDGE))
-	 key.primitive = SF_UNFILLED_TRIS;
+	 key.primitive = BRW_SF_PRIM_UNFILLED_TRIS;
       else
-	 key.primitive = SF_TRIANGLES;
+	 key.primitive = BRW_SF_PRIM_TRIANGLES;
       break;
    case GL_LINES:
-      key.primitive = SF_LINES;
+      key.primitive = BRW_SF_PRIM_LINES;
       break;
    case GL_POINTS:
-      key.primitive = SF_POINTS;
+      key.primitive = BRW_SF_PRIM_POINTS;
       break;
    }
 
diff --git a/src/mesa/drivers/dri/i965/brw_sf.h b/src/mesa/drivers/dri/i965/brw_sf.h
deleted file mode 100644
index 5450344..0000000
--- a/src/mesa/drivers/dri/i965/brw_sf.h
+++ /dev/null
@@ -1,111 +0,0 @@
-/*
- Copyright (C) Intel Corp.  2006.  All Rights Reserved.
- Intel funded Tungsten Graphics to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
-  * Authors:
-  *   Keith Whitwell <keithw at vmware.com>
-  */
-
-
-#ifndef BRW_SF_H
-#define BRW_SF_H
-
-
-#include "program/program.h"
-#include "brw_context.h"
-#include "compiler/brw_eu.h"
-
-
-#define SF_POINTS    0
-#define SF_LINES     1
-#define SF_TRIANGLES 2
-#define SF_UNFILLED_TRIS   3
-
-struct brw_sf_prog_key {
-   GLbitfield64 attrs;
-   bool contains_flat_varying;
-   unsigned char interp_mode[65]; /* BRW_VARYING_SLOT_COUNT */
-   uint8_t point_sprite_coord_replace;
-   GLuint primitive:2;
-   GLuint do_twoside_color:1;
-   GLuint frontface_ccw:1;
-   GLuint do_point_sprite:1;
-   GLuint do_point_coord:1;
-   GLuint sprite_origin_lower_left:1;
-   GLuint userclip_active:1;
-};
-
-struct brw_sf_compile {
-   struct brw_codegen func;
-   struct brw_sf_prog_key key;
-   struct brw_sf_prog_data prog_data;
-
-   struct brw_reg pv;
-   struct brw_reg det;
-   struct brw_reg dx0;
-   struct brw_reg dx2;
-   struct brw_reg dy0;
-   struct brw_reg dy2;
-
-   /* z and 1/w passed in seperately:
-    */
-   struct brw_reg z[3];
-   struct brw_reg inv_w[3];
-
-   /* The vertices:
-    */
-   struct brw_reg vert[3];
-
-    /* Temporaries, allocated after last vertex reg.
-    */
-   struct brw_reg inv_det;
-   struct brw_reg a1_sub_a0;
-   struct brw_reg a2_sub_a0;
-   struct brw_reg tmp;
-
-   struct brw_reg m1Cx;
-   struct brw_reg m2Cy;
-   struct brw_reg m3C0;
-
-   GLuint nr_verts;
-   GLuint nr_attr_regs;
-   GLuint nr_setup_regs;
-   int urb_entry_read_offset;
-
-   /** The last known value of the f0.0 flag register. */
-   unsigned flag_value;
-
-   struct brw_vue_map vue_map;
-};
-
-
-void brw_emit_tri_setup( struct brw_sf_compile *c, bool allocate );
-void brw_emit_line_setup( struct brw_sf_compile *c, bool allocate );
-void brw_emit_point_setup( struct brw_sf_compile *c, bool allocate );
-void brw_emit_point_sprite_setup( struct brw_sf_compile *c, bool allocate );
-void brw_emit_anyprim_setup( struct brw_sf_compile *c );
-
-#endif
diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
index 4ba57c3..f278486 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
@@ -39,7 +39,6 @@
 #include "brw_context.h"
 #include "brw_state.h"
 #include "brw_defines.h"
-#include "brw_sf.h"
 
 static void upload_sf_vp(struct brw_context *brw)
 {
-- 
2.5.0.400.gff86faf



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