[Mesa-dev] [PATCH 2/3] tgsi: store the sampler view type directly in the instruction
Nils Wallménius
nils.wallmenius at gmail.com
Wed May 17 10:28:44 UTC 2017
Hi Samuel,
A comment below.
Den 17 maj 2017 11:18 fm skrev "Samuel Pitoiset" <samuel.pitoiset at gmail.com
>:
RadeonSI needs to do a special lowering for Gather4 with integer
formats, but with bindless samplers we just can't access the index.
Instead, store the return type in the instruction like the target.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/gallium/auxiliary/tgsi/tgsi_ureg.c | 7 +++++--
src/gallium/auxiliary/tgsi/tgsi_ureg.h | 11 ++++++++---
src/gallium/include/pipe/p_shader_tokens.h | 2 ++
src/mesa/state_tracker/st_atifs_to_tgsi.c | 2 +-
src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 17 ++---------------
src/mesa/state_tracker/st_mesa_to_tgsi.c | 21 +++++++++++++++++++++
src/mesa/state_tracker/st_mesa_to_tgsi.h | 4 ++++
7 files changed, 43 insertions(+), 21 deletions(-)
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.c
b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
index 9eb00d0919..1cdb95cc95 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ureg.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
@@ -1289,7 +1289,7 @@ ureg_fixup_label(struct ureg_program *ureg,
void
ureg_emit_texture(struct ureg_program *ureg,
unsigned extended_token,
- unsigned target, unsigned num_offsets)
+ unsigned target, unsigned return_type, unsigned
num_offsets)
{
union tgsi_any_token *out, *insn;
@@ -1300,6 +1300,7 @@ ureg_emit_texture(struct ureg_program *ureg,
out[0].value = 0;
out[0].insn_texture.Texture = target;
+ out[0].insn_texture.ReturnType = return_type;
out[0].insn_texture.NumOffsets = num_offsets;
}
@@ -1386,6 +1387,7 @@ ureg_tex_insn(struct ureg_program *ureg,
const struct ureg_dst *dst,
unsigned nr_dst,
unsigned target,
+ unsigned return_type,
const struct tgsi_texture_offset *texoffsets,
unsigned nr_offset,
const struct ureg_src *src,
@@ -1407,7 +1409,8 @@ ureg_tex_insn(struct ureg_program *ureg,
nr_dst,
nr_src);
- ureg_emit_texture( ureg, insn.extended_token, target, nr_offset );
+ ureg_emit_texture( ureg, insn.extended_token, target, return_type,
+ nr_offset );
for (i = 0; i < nr_offset; i++)
ureg_emit_texture_offset( ureg, &texoffsets[i]);
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.h
b/src/gallium/auxiliary/tgsi/tgsi_ureg.h
index 6d2f5c0e99..54f95ba565 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ureg.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.h
@@ -555,6 +555,7 @@ ureg_tex_insn(struct ureg_program *ureg,
const struct ureg_dst *dst,
unsigned nr_dst,
unsigned target,
+ unsigned return_type,
const struct tgsi_texture_offset *texoffsets,
unsigned nr_offset,
const struct ureg_src *src,
@@ -596,7 +597,7 @@ ureg_emit_label(struct ureg_program *ureg,
void
ureg_emit_texture(struct ureg_program *ureg,
unsigned insn_token,
- unsigned target, unsigned num_offsets);
+ unsigned target, unsigned return_type, unsigned
num_offsets);
void
ureg_emit_texture_offset(struct ureg_program *ureg,
@@ -748,6 +749,7 @@ static inline void ureg_##op( struct ureg_program
*ureg, \
struct ureg_src src1 ) \
{ \
unsigned opcode = TGSI_OPCODE_##op; \
+ unsigned return_type = TGSI_RETURN_TYPE_UNKNOWN; \
struct ureg_emit_insn_result insn; \
if (ureg_dst_is_empty(dst)) \
return; \
@@ -756,7 +758,8 @@ static inline void ureg_##op( struct ureg_program
*ureg, \
dst.Saturate, \
1, \
2); \
- ureg_emit_texture( ureg, insn.extended_token, target, 0 ); \
+ ureg_emit_texture( ureg, insn.extended_token, target, \
+ return_type, 0 ); \
ureg_emit_dst( ureg, dst ); \
ureg_emit_src( ureg, src0 ); \
ureg_emit_src( ureg, src1 ); \
@@ -796,6 +799,7 @@ static inline void ureg_##op( struct ureg_program
*ureg, \
struct ureg_src src3 ) \
{ \
unsigned opcode = TGSI_OPCODE_##op; \
+ unsigned return_type = TGSI_RETURN_TYPE_UNKNOWN; \
struct ureg_emit_insn_result insn; \
if (ureg_dst_is_empty(dst)) \
return; \
@@ -804,7 +808,8 @@ static inline void ureg_##op( struct ureg_program
*ureg, \
dst.Saturate, \
1, \
4); \
- ureg_emit_texture( ureg, insn.extended_token, target, 0 ); \
+ ureg_emit_texture( ureg, insn.extended_token, target, \
+ return_type, 0 ); \
ureg_emit_dst( ureg, dst ); \
ureg_emit_src( ureg, src0 ); \
ureg_emit_src( ureg, src1 ); \
diff --git a/src/gallium/include/pipe/p_shader_tokens.h
b/src/gallium/include/pipe/p_shader_tokens.h
index a671121f10..dfc477a73c 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -233,6 +233,7 @@ enum tgsi_return_type {
TGSI_RETURN_TYPE_SINT,
TGSI_RETURN_TYPE_UINT,
TGSI_RETURN_TYPE_FLOAT,
+ TGSI_RETURN_TYPE_UNKNOWN,
TGSI_RETURN_TYPE_COUNT
};
@@ -695,6 +696,7 @@ struct tgsi_instruction_texture
unsigned Texture : 8; /* TGSI_TEXTURE_ */
unsigned NumOffsets : 4;
unsigned Padding : 20;
+ unsigned ReturnType : 3; /* TGSI_RETURN_TYPE_x */
Shouldn't Padding be adjusted here, and probably kept at the end?
BR
Nils
};
/* for texture offsets in GLSL and DirectX.
diff --git a/src/mesa/state_tracker/st_atifs_to_tgsi.c
b/src/mesa/state_tracker/st_atifs_to_tgsi.c
index 8b9c332feb..ff20511d95 100644
--- a/src/mesa/state_tracker/st_atifs_to_tgsi.c
+++ b/src/mesa/state_tracker/st_atifs_to_tgsi.c
@@ -334,7 +334,7 @@ compile_setupinst(struct st_translate *t,
src[1] = t->samplers[r];
/* the texture target is still unknown, it will be fixed in the draw
call */
ureg_tex_insn(t->ureg, TGSI_OPCODE_TEX, dst, 1, TGSI_TEXTURE_2D,
- NULL, 0, src, 2);
+ TGSI_RETURN_TYPE_UNKNOWN, NULL, 0, src, 2);
} else if (texinst->Opcode == ATI_FRAGMENT_SHADER_PASS_OP) {
ureg_insn(t->ureg, TGSI_OPCODE_MOV, dst, 1, src, 1);
}
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 54bc70f57b..9620ef760f 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -5877,6 +5877,7 @@ compile_tgsi_instruction(struct st_translate *t,
inst->op,
dst, num_dst,
tex_target,
+ st_translate_texture_type(inst->tex_type),
texoffsets, inst->tex_offset_num_offset,
src, num_src);
return;
@@ -6570,24 +6571,10 @@ st_translate_program(
/* texture samplers */
for (i = 0; i < frag_const->MaxTextureImageUnits; i++) {
if (program->samplers_used & (1u << i)) {
- unsigned type;
+ unsigned type = st_translate_texture_type(
program->sampler_types[i]);
t->samplers[i] = ureg_DECL_sampler(ureg, i);
- switch (program->sampler_types[i]) {
- case GLSL_TYPE_INT:
- type = TGSI_RETURN_TYPE_SINT;
- break;
- case GLSL_TYPE_UINT:
- type = TGSI_RETURN_TYPE_UINT;
- break;
- case GLSL_TYPE_FLOAT:
- type = TGSI_RETURN_TYPE_FLOAT;
- break;
- default:
- unreachable("not reached");
- }
-
ureg_DECL_sampler_view( ureg, i, program->sampler_targets[i],
type, type, type, type );
}
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c
b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index b3721d8703..17cc5f4ea6 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -223,6 +223,26 @@ st_translate_texture_target(GLuint textarget,
GLboolean shadow)
/**
+ * Map GLSL base type to TGSI return type.
+ */
+unsigned
+st_translate_texture_type(enum glsl_base_type type)
+{
+ switch (type) {
+ case GLSL_TYPE_INT:
+ return TGSI_RETURN_TYPE_SINT;
+ case GLSL_TYPE_UINT:
+ return TGSI_RETURN_TYPE_UINT;
+ case GLSL_TYPE_FLOAT:
+ return TGSI_RETURN_TYPE_FLOAT;
+ default:
+ debug_assert(!"unexpected texture type");
+ return TGSI_RETURN_TYPE_UNKNOWN;
+ }
+}
+
+
+/**
* Translate a (1 << TEXTURE_x_INDEX) bit into a TGSI_TEXTURE_x enum.
*/
static unsigned
@@ -536,6 +556,7 @@ compile_instruction(
dst, num_dst,
st_translate_texture_target( inst->TexSrcTarget,
inst->TexShadow ),
+ TGSI_RETURN_TYPE_UNKNOWN,
NULL, 0,
src, num_src );
return;
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.h
b/src/mesa/state_tracker/st_mesa_to_tgsi.h
index b4d9af635a..106cf85a3e 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.h
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.h
@@ -34,6 +34,8 @@
#include "pipe/p_compiler.h"
#include "pipe/p_defines.h"
+#include "compiler/glsl_types.h"
+
#if defined __cplusplus
extern "C" {
#endif
@@ -63,6 +65,8 @@ st_translate_mesa_program(
unsigned
st_translate_texture_target(GLuint textarget, GLboolean shadow);
+unsigned
+st_translate_texture_type(enum glsl_base_type type);
#if defined __cplusplus
} /* extern "C" */
--
2.13.0
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