[Mesa-dev] [PATCH 1/4] glsl_to_tgsi: declare all SSBOs and atomics when indirect indexing is used
Marek Olšák
maraeo at gmail.com
Wed May 17 19:14:19 UTC 2017
From: Marek Olšák <marek.olsak at amd.com>
Only the first array element was declared, so tgsi_shader_info::
shader_buffers_declared didn't match what the shader was using.
---
src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 25 +++++++++++++------------
1 file changed, 13 insertions(+), 12 deletions(-)
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 54bc70f..e4d139e 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -413,21 +413,20 @@ public:
unsigned num_inputs;
unsigned num_input_arrays;
struct inout_decl outputs[4 * PIPE_MAX_SHADER_OUTPUTS];
unsigned num_outputs;
unsigned num_output_arrays;
int num_address_regs;
uint32_t samplers_used;
glsl_base_type sampler_types[PIPE_MAX_SAMPLERS];
int sampler_targets[PIPE_MAX_SAMPLERS]; /**< One of TGSI_TEXTURE_* */
- int buffers_used;
int images_used;
int image_targets[PIPE_MAX_SHADER_IMAGES];
unsigned image_formats[PIPE_MAX_SHADER_IMAGES];
bool indirect_addr_consts;
int wpos_transform_const;
int glsl_version;
bool native_integers;
bool have_sqrt;
bool have_fma;
@@ -4536,21 +4535,20 @@ glsl_to_tgsi_visitor::glsl_to_tgsi_visitor()
array_sizes = NULL;
max_num_arrays = 0;
next_array = 0;
num_inputs = 0;
num_outputs = 0;
num_input_arrays = 0;
num_output_arrays = 0;
num_immediates = 0;
num_address_regs = 0;
samplers_used = 0;
- buffers_used = 0;
images_used = 0;
indirect_addr_consts = false;
wpos_transform_const = -1;
glsl_version = 0;
native_integers = false;
mem_ctx = ralloc_context(NULL);
ctx = NULL;
prog = NULL;
shader_program = NULL;
shader = NULL;
@@ -4574,21 +4572,20 @@ extern "C" void free_glsl_to_tgsi_visitor(glsl_to_tgsi_visitor *v)
/**
* Count resources used by the given gpu program (number of texture
* samplers, etc).
*/
static void
count_resources(glsl_to_tgsi_visitor *v, gl_program *prog)
{
v->samplers_used = 0;
- v->buffers_used = 0;
v->images_used = 0;
foreach_in_list(glsl_to_tgsi_instruction, inst, &v->instructions) {
if (inst->info->is_tex) {
for (int i = 0; i < inst->sampler_array_size; i++) {
unsigned idx = inst->sampler_base + i;
v->samplers_used |= 1u << idx;
debug_assert(idx < (int)ARRAY_SIZE(v->sampler_types));
v->sampler_types[idx] = inst->tex_type;
@@ -4601,21 +4598,21 @@ count_resources(glsl_to_tgsi_visitor *v, gl_program *prog)
}
}
if (inst->tex_target == TEXTURE_EXTERNAL_INDEX)
prog->ExternalSamplersUsed |= 1 << inst->resource.index;
if (inst->resource.file != PROGRAM_UNDEFINED && (
is_resource_instruction(inst->op) ||
inst->op == TGSI_OPCODE_STORE)) {
if (inst->resource.file == PROGRAM_BUFFER) {
- v->buffers_used |= 1 << inst->resource.index;
+ /* nothing to do */
} else if (inst->resource.file == PROGRAM_MEMORY) {
v->use_shared_memory = true;
} else {
assert(inst->resource.file == PROGRAM_IMAGE);
for (int i = 0; i < inst->sampler_array_size; i++) {
unsigned idx = inst->sampler_base + i;
v->images_used |= 1 << idx;
v->image_targets[idx] =
st_translate_texture_target(inst->tex_target, false);
v->image_formats[idx] = inst->image_format;
@@ -6586,30 +6583,34 @@ st_translate_program(
break;
default:
unreachable("not reached");
}
ureg_DECL_sampler_view( ureg, i, program->sampler_targets[i],
type, type, type, type );
}
}
- for (i = 0; i < frag_const->MaxAtomicBuffers; i++) {
- if (program->buffers_used & (1 << i)) {
- t->buffers[i] = ureg_DECL_buffer(ureg, i, true);
+ /* Declare atomic and shader storage buffers. */
+ {
+ struct gl_program *prog = program->prog;
+
+ for (i = 0; i < prog->info.num_abos; i++) {
+ unsigned index = prog->sh.AtomicBuffers[i]->Binding;
+ assert(index < frag_const->MaxAtomicBuffers);
+ t->buffers[index] = ureg_DECL_buffer(ureg, index, true);
}
- }
- for (; i < frag_const->MaxAtomicBuffers + frag_const->MaxShaderStorageBlocks;
- i++) {
- if (program->buffers_used & (1 << i)) {
- t->buffers[i] = ureg_DECL_buffer(ureg, i, false);
+ assert(prog->info.num_ssbos <= frag_const->MaxShaderStorageBlocks);
+ for (i = 0; i < prog->info.num_ssbos; i++) {
+ unsigned index = frag_const->MaxAtomicBuffers + i;
+ t->buffers[index] = ureg_DECL_buffer(ureg, index, false);
}
}
if (program->use_shared_memory)
t->shared_memory = ureg_DECL_memory(ureg, TGSI_MEMORY_TYPE_SHARED);
for (i = 0; i < program->shader->Program->info.num_images; i++) {
if (program->images_used & (1 << i)) {
t->images[i] = ureg_DECL_image(ureg, i,
program->image_targets[i],
--
2.7.4
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