[Mesa-dev] [PATCH 1/4] glsl_to_tgsi: declare all SSBOs and atomics when indirect indexing is used
Nicolai Hähnle
nhaehnle at gmail.com
Thu May 18 08:09:46 UTC 2017
For the series:
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
On 17.05.2017 21:14, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> Only the first array element was declared, so tgsi_shader_info::
> shader_buffers_declared didn't match what the shader was using.
> ---
> src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 25 +++++++++++++------------
> 1 file changed, 13 insertions(+), 12 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> index 54bc70f..e4d139e 100644
> --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> @@ -413,21 +413,20 @@ public:
> unsigned num_inputs;
> unsigned num_input_arrays;
> struct inout_decl outputs[4 * PIPE_MAX_SHADER_OUTPUTS];
> unsigned num_outputs;
> unsigned num_output_arrays;
>
> int num_address_regs;
> uint32_t samplers_used;
> glsl_base_type sampler_types[PIPE_MAX_SAMPLERS];
> int sampler_targets[PIPE_MAX_SAMPLERS]; /**< One of TGSI_TEXTURE_* */
> - int buffers_used;
> int images_used;
> int image_targets[PIPE_MAX_SHADER_IMAGES];
> unsigned image_formats[PIPE_MAX_SHADER_IMAGES];
> bool indirect_addr_consts;
> int wpos_transform_const;
>
> int glsl_version;
> bool native_integers;
> bool have_sqrt;
> bool have_fma;
> @@ -4536,21 +4535,20 @@ glsl_to_tgsi_visitor::glsl_to_tgsi_visitor()
> array_sizes = NULL;
> max_num_arrays = 0;
> next_array = 0;
> num_inputs = 0;
> num_outputs = 0;
> num_input_arrays = 0;
> num_output_arrays = 0;
> num_immediates = 0;
> num_address_regs = 0;
> samplers_used = 0;
> - buffers_used = 0;
> images_used = 0;
> indirect_addr_consts = false;
> wpos_transform_const = -1;
> glsl_version = 0;
> native_integers = false;
> mem_ctx = ralloc_context(NULL);
> ctx = NULL;
> prog = NULL;
> shader_program = NULL;
> shader = NULL;
> @@ -4574,21 +4572,20 @@ extern "C" void free_glsl_to_tgsi_visitor(glsl_to_tgsi_visitor *v)
>
>
> /**
> * Count resources used by the given gpu program (number of texture
> * samplers, etc).
> */
> static void
> count_resources(glsl_to_tgsi_visitor *v, gl_program *prog)
> {
> v->samplers_used = 0;
> - v->buffers_used = 0;
> v->images_used = 0;
>
> foreach_in_list(glsl_to_tgsi_instruction, inst, &v->instructions) {
> if (inst->info->is_tex) {
> for (int i = 0; i < inst->sampler_array_size; i++) {
> unsigned idx = inst->sampler_base + i;
> v->samplers_used |= 1u << idx;
>
> debug_assert(idx < (int)ARRAY_SIZE(v->sampler_types));
> v->sampler_types[idx] = inst->tex_type;
> @@ -4601,21 +4598,21 @@ count_resources(glsl_to_tgsi_visitor *v, gl_program *prog)
> }
> }
>
> if (inst->tex_target == TEXTURE_EXTERNAL_INDEX)
> prog->ExternalSamplersUsed |= 1 << inst->resource.index;
>
> if (inst->resource.file != PROGRAM_UNDEFINED && (
> is_resource_instruction(inst->op) ||
> inst->op == TGSI_OPCODE_STORE)) {
> if (inst->resource.file == PROGRAM_BUFFER) {
> - v->buffers_used |= 1 << inst->resource.index;
> + /* nothing to do */
> } else if (inst->resource.file == PROGRAM_MEMORY) {
> v->use_shared_memory = true;
> } else {
> assert(inst->resource.file == PROGRAM_IMAGE);
> for (int i = 0; i < inst->sampler_array_size; i++) {
> unsigned idx = inst->sampler_base + i;
> v->images_used |= 1 << idx;
> v->image_targets[idx] =
> st_translate_texture_target(inst->tex_target, false);
> v->image_formats[idx] = inst->image_format;
> @@ -6586,30 +6583,34 @@ st_translate_program(
> break;
> default:
> unreachable("not reached");
> }
>
> ureg_DECL_sampler_view( ureg, i, program->sampler_targets[i],
> type, type, type, type );
> }
> }
>
> - for (i = 0; i < frag_const->MaxAtomicBuffers; i++) {
> - if (program->buffers_used & (1 << i)) {
> - t->buffers[i] = ureg_DECL_buffer(ureg, i, true);
> + /* Declare atomic and shader storage buffers. */
> + {
> + struct gl_program *prog = program->prog;
> +
> + for (i = 0; i < prog->info.num_abos; i++) {
> + unsigned index = prog->sh.AtomicBuffers[i]->Binding;
> + assert(index < frag_const->MaxAtomicBuffers);
> + t->buffers[index] = ureg_DECL_buffer(ureg, index, true);
> }
> - }
>
> - for (; i < frag_const->MaxAtomicBuffers + frag_const->MaxShaderStorageBlocks;
> - i++) {
> - if (program->buffers_used & (1 << i)) {
> - t->buffers[i] = ureg_DECL_buffer(ureg, i, false);
> + assert(prog->info.num_ssbos <= frag_const->MaxShaderStorageBlocks);
> + for (i = 0; i < prog->info.num_ssbos; i++) {
> + unsigned index = frag_const->MaxAtomicBuffers + i;
> + t->buffers[index] = ureg_DECL_buffer(ureg, index, false);
> }
> }
>
> if (program->use_shared_memory)
> t->shared_memory = ureg_DECL_memory(ureg, TGSI_MEMORY_TYPE_SHARED);
>
> for (i = 0; i < program->shader->Program->info.num_images; i++) {
> if (program->images_used & (1 << i)) {
> t->images[i] = ureg_DECL_image(ureg, i,
> program->image_targets[i],
>
--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
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