[Mesa-dev] [PATCH v2 4/6] mesa/main: Add conversion from double to uint64/int64 in GetUniform*i64v()

Iago Toral Quiroga itoral at igalia.com
Thu May 18 09:43:55 UTC 2017


v2:
  - need unsigned rounding for double->uint64 conversion (Nicolai)
  - use round() instead of IROUND() macros
---
 src/mesa/main/uniform_query.cpp | 14 ++++++++++++++
 1 file changed, 14 insertions(+)

diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp
index aca5416..b53f60b 100644
--- a/src/mesa/main/uniform_query.cpp
+++ b/src/mesa/main/uniform_query.cpp
@@ -580,6 +580,13 @@ _mesa_get_uniform(struct gl_context *ctx, GLuint program, GLint location,
                   memcpy(&dst[didx].u, &tmp, sizeof(tmp));
                   break;
                }
+               case GLSL_TYPE_DOUBLE: {
+                  double d;
+                  memcpy(&d, &src[sidx].f, sizeof(d));
+                  int64_t tmp = (int64_t) round(d);
+                  memcpy(&dst[didx].u, &tmp, sizeof(tmp));
+                  break;
+               }
                default:
                   assert(!"Should not get here.");
                   break;
@@ -618,6 +625,13 @@ _mesa_get_uniform(struct gl_context *ctx, GLuint program, GLint location,
                   memcpy(&dst[didx].u, &tmp, sizeof(tmp));
                   break;
                }
+               case GLSL_TYPE_DOUBLE: {
+                  double d;
+                  memcpy(&d, &src[sidx].f, sizeof(d));
+                  uint64_t tmp = (d < 0.0) ? 0ull : (uint64_t) round(d);
+                  memcpy(&dst[didx].u, &tmp, sizeof(tmp));
+                  break;
+               }
                default:
                   assert(!"Should not get here.");
                   break;
-- 
2.9.3



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