[Mesa-dev] [PATCH] i965: Add RGBX8888 and RGBA8888 to EGL configure and reorder the list
Xu, Randy
randy.xu at intel.com
Fri May 19 01:19:22 UTC 2017
> -----Original Message-----
> From: Rob Herring [mailto:robh at kernel.org]
> Sent: Friday, May 19, 2017 6:01 AM
> To: Emil Velikov <emil.l.velikov at gmail.com>
> Cc: Chih-Wei Huang <cwhuang at android-x86.org>; ML mesa-dev <mesa-
> dev at lists.freedesktop.org>; Xu, Randy <randy.xu at intel.com>
> Subject: Re: [Mesa-dev] [PATCH] i965: Add RGBX8888 and RGBA8888 to EGL
> configure and reorder the list
>
> On Thu, May 18, 2017 at 5:25 AM, Emil Velikov <emil.l.velikov at gmail.com>
> wrote:
> > On 18 May 2017 at 05:10, Chih-Wei Huang <cwhuang at android-x86.org>
> wrote:
> >> 2017-05-18 12:01 GMT+08:00 Xu, Randy <randy.xu at intel.com>:
> >>>
> >>>> -----Original Message-----
> >>>> From: Palli, Tapani
> >>>> >
> >>>> > It's just applied. Isn't it?
> >>>> > Yesterday without this patch
> >>>> > the color format is mismatch apparently.
> >>>>
> >>>> Yeah we do need this. TBH I don't quite understand why but will try
> >>>> to figure it out. I remember we used to have a patch in
> >>>> Surfaceflinger at one point because visual was hardcoded there and this
> might be related.
> >>>>
> >>>> // Tapani
> >>>
> >>> Sorry, that's for different issue, I mix it with RGB565 blending one.
> >>> This patch is required because some Android GLES test apps, like
> gl2_basic, need to create RGBA8888 surface.
> >>
> >> Indeed it is.
> >>
> >> As Emil pointed out, the patch was merged before but reverted later
> >> since it broke desktop.
> >>
> >> So what's the current upstreaming plan?
> >>
> > No idea about a plan, but how you can fix it once and for all:
> >
> > Extend the loader extension(s) to have a get_caps() callback,
> > analogous to __DRIimageExtension::getCapabilities.
> > Then the DRI module will query [the loader] and advertise the
> > RGBX/RGBA visuals when possible.
>
> Could we do something compile time instead to enable just for Android?
> Seems like a lot of complexity when the platform needing these pixel formats
> doesn't need the backwards compatibility. Or maybe there are other things
> needing this interface?
I also wish that, can we use macro, like "#if ANDROID" ?
It's not necessary to enable these two visuals for all platform, but it's really important for Android.
>
> Rob
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