[Mesa-dev] [RFC PATCH 03/65] mesa: add support for unsigned 64-bit vertex attributes

Samuel Pitoiset samuel.pitoiset at gmail.com
Fri May 19 16:52:08 UTC 2017


This adds support in the VBO and array code to handle unsigned
64-bit vertex attributes as specified by ARB_bindless_texture.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/mapi/glapi/gen/apiexec.py |  3 +++
 src/mesa/main/api_loopback.c  |  4 ++++
 src/mesa/main/varray.c        | 18 ++++++++++++++++++
 src/mesa/vbo/vbo_attrib_tmp.h | 19 +++++++++++++++++++
 src/mesa/vbo/vbo_context.h    |  2 ++
 src/mesa/vbo/vbo_exec_api.c   | 12 +++++++++---
 6 files changed, 55 insertions(+), 3 deletions(-)

diff --git a/src/mapi/glapi/gen/apiexec.py b/src/mapi/glapi/gen/apiexec.py
index e5e1b7d78c..61eda4b0f9 100644
--- a/src/mapi/glapi/gen/apiexec.py
+++ b/src/mapi/glapi/gen/apiexec.py
@@ -291,4 +291,7 @@ functions = {
     "ProgramUniform2ui64vARB": exec_info(core=31),
     "ProgramUniform3ui64vARB": exec_info(core=31),
     "ProgramUniform4ui64vARB": exec_info(core=31),
+
+    # GL_ARB_bindless_texture
+    "GetVertexAttribLui64vARB": exec_info(core=31),
 }
diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c
index 36e5194b93..b552d17d6a 100644
--- a/src/mesa/main/api_loopback.c
+++ b/src/mesa/main/api_loopback.c
@@ -89,6 +89,8 @@
 #define ATTRIB3_D(index,x,y,z)     CALL_VertexAttribL3d(GET_DISPATCH(), (index,x,y,z))
 #define ATTRIB4_D(index,x,y,z,w)    CALL_VertexAttribL4d(GET_DISPATCH(), (index,x,y,z,w))
 
+#define ATTRIB1_UI64(index, x)     CALL_VertexAttribL1ui64ARB(GET_DISPATCH(), (index, x))
+
 void GLAPIENTRY
 _mesa_Color3b( GLbyte red, GLbyte green, GLbyte blue )
 {
@@ -1531,11 +1533,13 @@ _mesa_VertexAttribL1dv(GLuint index, const GLdouble *v)
 void GLAPIENTRY
 _mesa_VertexAttribL1ui64ARB(GLuint index, GLuint64EXT x)
 {
+   ATTRIB1_UI64(index, x);
 }
 
 void GLAPIENTRY
 _mesa_VertexAttribL1ui64vARB(GLuint index, const GLuint64EXT *v)
 {
+   ATTRIB1_UI64(index, v[0]);
 }
 
 void GLAPIENTRY
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index fcb53d3986..2100cd1b9e 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -1356,6 +1356,24 @@ _mesa_GetVertexAttribiv(GLuint index, GLenum pname, GLint *params)
 void GLAPIENTRY
 _mesa_GetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64EXT *params)
 {
+   GET_CURRENT_CONTEXT(ctx);
+
+   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
+      const GLuint64 *v =
+         (const GLuint64 *)get_current_attrib(ctx, index,
+                                              "glGetVertexAttribLui64vARB");
+      if (v != NULL) {
+         params[0] = v[0];
+         params[1] = v[1];
+         params[2] = v[2];
+         params[3] = v[3];
+      }
+   }
+   else {
+      params[0] = (GLuint64) get_vertex_array_attrib(ctx, ctx->Array.VAO,
+                                                     index, pname,
+                                                     "glGetVertexAttribLui64vARB");
+   }
 }
 
 
diff --git a/src/mesa/vbo/vbo_attrib_tmp.h b/src/mesa/vbo/vbo_attrib_tmp.h
index 08b441aafb..8328445b2b 100644
--- a/src/mesa/vbo/vbo_attrib_tmp.h
+++ b/src/mesa/vbo/vbo_attrib_tmp.h
@@ -41,6 +41,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
         FLOAT_AS_UNION(V2), FLOAT_AS_UNION(V3))
 #define ATTRD( A, N, V0, V1, V2, V3 ) \
     ATTR_UNION(A, N, GL_DOUBLE, double, V0, V1, V2, V3)
+#define ATTRUI64( A, N, V0, V1, V2, V3 ) \
+    ATTR_UNION(A, N, GL_UNSIGNED_INT64_ARB, uint64_t, V0, V1, V2, V3)
 
 
 /* float */
@@ -246,6 +248,9 @@ static inline float conv_i2_to_norm_float(const struct gl_context *ctx, int i2)
 #define ATTR3D( A, X, Y, Z )    ATTRD( A, 3, X, Y, Z, 1 )
 #define ATTR4D( A, X, Y, Z, W ) ATTRD( A, 4, X, Y, Z, W )
 
+#define ATTR1UIV64( A, V ) ATTRUI64( A, 1, (V)[0], 0, 0, 0 )
+#define ATTR1UI64( A, X )  ATTRUI64( A, 1, X, 0, 0, 0 )
+
 
 static void GLAPIENTRY
 TAG(Vertex2f)(GLfloat x, GLfloat y)
@@ -1305,11 +1310,25 @@ TAG(VertexAttribL4dv)(GLuint index, const GLdouble * v)
 static void GLAPIENTRY
 TAG(VertexAttribL1ui64ARB)(GLuint index, GLuint64EXT x)
 {
+   GET_CURRENT_CONTEXT(ctx);
+   if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx))
+      ATTR1UI64(0, x);
+   else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+      ATTR1UI64(VBO_ATTRIB_GENERIC0 + index, x);
+   else
+      ERROR(GL_INVALID_VALUE);
 }
 
 static void GLAPIENTRY
 TAG(VertexAttribL1ui64vARB)(GLuint index, const GLuint64EXT *v)
 {
+   GET_CURRENT_CONTEXT(ctx);
+   if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx))
+      ATTR1UIV64(0, v);
+   else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+      ATTR1UIV64(VBO_ATTRIB_GENERIC0 + index, v);
+   else
+      ERROR(GL_INVALID_VALUE);
 }
 
 #undef ATTR1FV
diff --git a/src/mesa/vbo/vbo_context.h b/src/mesa/vbo/vbo_context.h
index 5cf399ffcd..a54258455f 100644
--- a/src/mesa/vbo/vbo_context.h
+++ b/src/mesa/vbo/vbo_context.h
@@ -156,6 +156,7 @@ vbo_attrtype_to_integer_flag(GLenum format)
       return GL_FALSE;
    case GL_INT:
    case GL_UNSIGNED_INT:
+   case GL_UNSIGNED_INT64_ARB:
       return GL_TRUE;
    default:
       assert(0);
@@ -170,6 +171,7 @@ vbo_attrtype_to_double_flag(GLenum format)
    case GL_FLOAT:
    case GL_INT:
    case GL_UNSIGNED_INT:
+   case GL_UNSIGNED_INT64_ARB:
       return GL_FALSE;
    case GL_DOUBLE:
       return GL_TRUE;
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 4db4eef3b6..019f986f0b 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -176,11 +176,16 @@ vbo_exec_copy_to_current(struct vbo_exec_context *exec)
        */
       GLfloat *current = (GLfloat *)vbo->currval[i].Ptr;
       fi_type tmp[8]; /* space for doubles */
-      int dmul = exec->vtx.attrtype[i] == GL_DOUBLE ? 2 : 1;
+      int dmul = 1;
+
+      if (exec->vtx.attrtype[i] == GL_DOUBLE ||
+          exec->vtx.attrtype[i] == GL_UNSIGNED_INT64_ARB)
+         dmul = 2;
 
       assert(exec->vtx.attrsz[i]);
 
-      if (exec->vtx.attrtype[i] == GL_DOUBLE) {
+      if (exec->vtx.attrtype[i] == GL_DOUBLE ||
+          exec->vtx.attrtype[i] == GL_UNSIGNED_INT64_ARB) {
          memset(tmp, 0, sizeof(tmp));
          memcpy(tmp, exec->vtx.attrptr[i], exec->vtx.attrsz[i] * sizeof(GLfloat));
       } else {
@@ -241,7 +246,8 @@ vbo_exec_copy_from_current(struct vbo_exec_context *exec)
    GLint i;
 
    for (i = VBO_ATTRIB_POS + 1; i < VBO_ATTRIB_MAX; i++) {
-      if (exec->vtx.attrtype[i] == GL_DOUBLE) {
+      if (exec->vtx.attrtype[i] == GL_DOUBLE ||
+          exec->vtx.attrtype[i] == GL_UNSIGNED_INT64_ARB) {
          memcpy(exec->vtx.attrptr[i], vbo->currval[i].Ptr,
                 exec->vtx.attrsz[i] * sizeof(GLfloat));
       } else {
-- 
2.13.0



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