[Mesa-dev] [RFC PATCH 00/65] ARB_bindless_texture for RadeonSI

Samuel Pitoiset samuel.pitoiset at gmail.com
Wed May 24 08:54:12 UTC 2017



On 05/24/2017 12:02 AM, Marek Olšák wrote:
> On Tue, May 23, 2017 at 12:33 AM, Dieter Nützel <Dieter at nuetzel-hh.de> wrote:
>> Hello Samuel,
>>
>> running this on radeonsi/RX580.
>> Didn't saw better numbers for Wine/TS2017 (TrainSimulator 2017) ever before.
>> But didn't feaguered if it (can) use bindless (with Wine/stagging). Do we
>> have a knob to toggle bindless on and off?
>> A key from Feral for DiRT Rally or the like would be very nice (my son would
>> go crazy). - He (nine years old) love (car) simulators. ~50 € is much for
>> 'testing'...
>>
>> So got my
>>
>> Tested-by: Dieter Nützel <Dieter at nuetzel-hh.de>
>>
>> Here come some output from 'ogl-samples'
>>
>> /opt/ogl-samples> ./build/release/gl-420-primitive-bindless-nv
>> ATTENTION: default value of option mesa_glthread overridden by environment.
>> OpenGL Version Needed 4.2 ( 4.5 Found )
>> Failed to find Extension: "GL_NV_shader_buffer_load"
>> Running Test
>> Test Ended
>> /opt/ogl-samples> ./build/release/gl-420-texture-bindless-nv
>> ATTENTION: default value of option mesa_glthread overridden by environment.
>> OpenGL Version Needed 4.2 ( 4.5 Found )
>> Failed to find Extension: "GL_NV_bindless_texture"
>> Running Test
>> Test Ended
>>
>> GL_ARB_bindless_texture 'faking' needed?
> 
> The test doesn't use ARB_bindless_texture. It only uses the NV
> variant, which we don't support.

Yeah, NV_bindless_texture is a different one.

> 
> Marek
> 


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