[Mesa-dev] [RFC PATCH 16/65] glsl: add ir_variable::is_bindless()
Nicolai Hähnle
nhaehnle at gmail.com
Wed May 24 11:32:49 UTC 2017
On 19.05.2017 18:52, Samuel Pitoiset wrote:
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
> src/compiler/glsl/ir.h | 11 +++++++++++
> 1 file changed, 11 insertions(+)
>
> diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h
> index 91e665cc1b..c816a327c1 100644
> --- a/src/compiler/glsl/ir.h
> +++ b/src/compiler/glsl/ir.h
> @@ -475,6 +475,17 @@ public:
> }
>
> /**
> + * Return whether this variable is a bindless sampler/image.
> + */
> + inline bool is_bindless() const
> + {
> + if (!this->type->contains_sampler() && !this->type->contains_image())
> + return false;
> +
> + return this->data.bindless || this->data.mode != ir_var_uniform;
> + }
This should really be called contains_bindless(), and the comment be
adjusted accordingly.
Cheers,
Nicolai
> +
> + /**
> * Set this->interface_type on a newly created variable.
> */
> void init_interface_type(const struct glsl_type *type)
>
--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
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