[Mesa-dev] [RFC PATCH 43/65] st/mesa: add infrastructure for storing bound texture/image handles
Nicolai Hähnle
nhaehnle at gmail.com
Wed May 24 11:45:50 UTC 2017
On 19.05.2017 18:52, Samuel Pitoiset wrote:
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
> src/mesa/state_tracker/st_context.c | 2 +
> src/mesa/state_tracker/st_context.h | 11 ++++++
> src/mesa/state_tracker/st_texture.c | 77 +++++++++++++++++++++++++++++++++++++
> src/mesa/state_tracker/st_texture.h | 5 +++
> 4 files changed, 95 insertions(+)
>
> diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
> index c901764668..4dcc160b50 100644
> --- a/src/mesa/state_tracker/st_context.c
> +++ b/src/mesa/state_tracker/st_context.c
> @@ -292,6 +292,8 @@ st_destroy_context_priv(struct st_context *st, bool destroy_pipe)
> st_destroy_drawtex(st);
> st_destroy_perfmon(st);
> st_destroy_pbo_helpers(st);
> + st_destroy_bound_texture_handles(st);
> + st_destroy_bound_image_handles(st);
>
> for (shader = 0; shader < ARRAY_SIZE(st->state.sampler_views); shader++) {
> for (i = 0; i < ARRAY_SIZE(st->state.sampler_views[0]); i++) {
> diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
> index 520cd8d462..16f29669be 100644
> --- a/src/mesa/state_tracker/st_context.h
> +++ b/src/mesa/state_tracker/st_context.h
> @@ -79,6 +79,12 @@ struct st_bitmap_cache
> ubyte *buffer;
> };
>
> +struct st_bound_handle
> +{
> + unsigned num_handles;
> + uint64_t *handles;
> +};
Not super important, but maybe call this st_bound_handles (plural)? But
that's a nitpick, and either way, patches 32 (possibly with
inst->bindless removed) and 34-43 are
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
> +
> struct st_context
> {
> struct st_context_iface iface;
> @@ -271,6 +277,11 @@ struct st_context
> struct st_perf_monitor_group *perfmon;
>
> enum pipe_reset_status reset_status;
> +
> + /* Array of bound texture/image handles which are resident in the context.
> + */
> + struct st_bound_handle bound_texture_handles[PIPE_SHADER_TYPES];
> + struct st_bound_handle bound_image_handles[PIPE_SHADER_TYPES];
> };
>
>
> diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
> index 65f86f2b4f..cde7759a61 100644
> --- a/src/mesa/state_tracker/st_texture.c
> +++ b/src/mesa/state_tracker/st_texture.c
> @@ -421,6 +421,83 @@ st_create_color_map_texture(struct gl_context *ctx)
> return pt;
> }
>
> +/**
> + * Destroy bound texture handles for the given stage.
> + */
> +static void
> +st_destroy_bound_texture_handles_per_stage(struct st_context *st,
> + enum pipe_shader_type shader)
> +{
> + struct st_bound_handle *bound_handles = &st->bound_texture_handles[shader];
> + struct pipe_context *pipe = st->pipe;
> + unsigned i;
> +
> + if (likely(!bound_handles->num_handles))
> + return;
> +
> + for (i = 0; i < bound_handles->num_handles; i++) {
> + uint64_t handle = bound_handles->handles[i];
> +
> + pipe->make_texture_handle_resident(pipe, handle, false);
> + pipe->delete_texture_handle(pipe, handle);
> + }
> + free(bound_handles->handles);
> + bound_handles->num_handles = 0;
> +}
> +
> +
> +/**
> + * Destroy all bound texture handles in the context.
> + */
> +void
> +st_destroy_bound_texture_handles(struct st_context *st)
> +{
> + unsigned i;
> +
> + for (i = 0; i < PIPE_SHADER_TYPES; i++) {
> + st_destroy_bound_texture_handles_per_stage(st, i);
> + }
> +}
> +
> +
> +/**
> + * Destroy bound image handles for the given stage.
> + */
> +static void
> +st_destroy_bound_image_handles_per_stage(struct st_context *st,
> + enum pipe_shader_type shader)
> +{
> + struct st_bound_handle *bound_handles = &st->bound_image_handles[shader];
> + struct pipe_context *pipe = st->pipe;
> + unsigned i;
> +
> + if (likely(!bound_handles->num_handles))
> + return;
> +
> + for (i = 0; i < bound_handles->num_handles; i++) {
> + uint64_t handle = bound_handles->handles[i];
> +
> + pipe->make_image_handle_resident(pipe, handle, GL_READ_WRITE, false);
> + pipe->delete_image_handle(pipe, handle);
> + }
> + free(bound_handles->handles);
> + bound_handles->num_handles = 0;
> +}
> +
> +
> +/**
> + * Destroy all bound image handles in the context.
> + */
> +void
> +st_destroy_bound_image_handles(struct st_context *st)
> +{
> + unsigned i;
> +
> + for (i = 0; i < PIPE_SHADER_TYPES; i++) {
> + st_destroy_bound_image_handles_per_stage(st, i);
> + }
> +}
> +
>
> /**
> * Create a texture handle from a texture unit.
> diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
> index 7f8a0cb841..b97814cb16 100644
> --- a/src/mesa/state_tracker/st_texture.h
> +++ b/src/mesa/state_tracker/st_texture.h
> @@ -250,6 +250,11 @@ st_texture_image_copy(struct pipe_context *pipe,
> extern struct pipe_resource *
> st_create_color_map_texture(struct gl_context *ctx);
>
> +void
> +st_destroy_bound_texture_handles(struct st_context *st);
> +
> +void
> +st_destroy_bound_image_handles(struct st_context *st);
>
> bool
> st_etc_fallback(struct st_context *st, struct gl_texture_image *texImage);
>
--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
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