[Mesa-dev] [PATCH 3/6] glsl: fix broken indentation in do_structure_splitting()
Samuel Pitoiset
samuel.pitoiset at gmail.com
Thu May 25 18:07:15 UTC 2017
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/compiler/glsl/opt_structure_splitting.cpp | 29 ++++++++++++---------------
1 file changed, 13 insertions(+), 16 deletions(-)
diff --git a/src/compiler/glsl/opt_structure_splitting.cpp b/src/compiler/glsl/opt_structure_splitting.cpp
index f4c129e625..eac98b74cc 100644
--- a/src/compiler/glsl/opt_structure_splitting.cpp
+++ b/src/compiler/glsl/opt_structure_splitting.cpp
@@ -316,13 +316,13 @@ do_structure_splitting(exec_list *instructions)
/* Trim out variables we can't split. */
foreach_in_list_safe(variable_entry, entry, &refs.variable_list) {
if (debug) {
- printf("structure %s@%p: decl %d, whole_access %d\n",
- entry->var->name, (void *) entry->var, entry->declaration,
- entry->whole_structure_access);
+ printf("structure %s@%p: decl %d, whole_access %d\n",
+ entry->var->name, (void *) entry->var, entry->declaration,
+ entry->whole_structure_access);
}
if (!entry->declaration || entry->whole_structure_access) {
- entry->remove();
+ entry->remove();
}
}
@@ -339,20 +339,17 @@ do_structure_splitting(exec_list *instructions)
entry->mem_ctx = ralloc_parent(entry->var);
- entry->components = ralloc_array(mem_ctx,
- ir_variable *,
- type->length);
+ entry->components = ralloc_array(mem_ctx, ir_variable *, type->length);
for (unsigned int i = 0; i < entry->var->type->length; i++) {
- const char *name = ralloc_asprintf(mem_ctx, "%s_%s",
- entry->var->name,
- type->fields.structure[i].name);
-
- entry->components[i] =
- new(entry->mem_ctx) ir_variable(type->fields.structure[i].type,
- name,
- (ir_variable_mode) entry->var->data.mode);
- entry->var->insert_before(entry->components[i]);
+ const char *name = ralloc_asprintf(mem_ctx, "%s_%s", entry->var->name,
+ type->fields.structure[i].name);
+
+ entry->components[i] =
+ new(entry->mem_ctx) ir_variable(type->fields.structure[i].type,
+ name,
+ (ir_variable_mode) entry->var->data.mode);
+ entry->var->insert_before(entry->components[i]);
}
entry->var->remove();
--
2.13.0
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