[Mesa-dev] soft fp64 on evergreen
Dave Airlie
airlied at gmail.com
Fri May 26 06:13:48 UTC 2017
Hi Elie,
Thanks for the fp64 work.
I've pulled the latest branch from your repo and start running piglit
on a BARTS (r600g) GPU.
I've noticed a few asserts with a debug build in ir_validate, do you
test with --enable-debug?
I also notice some really large times in the GLSL->TGSI pass copy
propogation on mul/div tests with matrices, tests take a fair while to
complete.
Just wondering if you've seen anything like this?
Dave.
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