[Mesa-dev] soft fp64 on evergreen

Dave Airlie airlied at gmail.com
Fri May 26 06:13:48 UTC 2017


Hi Elie,

Thanks for the fp64 work.

I've pulled the latest branch from your repo and start running piglit
on a BARTS (r600g) GPU.

I've noticed a few asserts with a debug build in ir_validate, do you
test with --enable-debug?

I also notice some really large times in the GLSL->TGSI pass copy
propogation on mul/div tests with matrices, tests take a fair while to
complete.

Just wondering if you've seen anything like this?

Dave.


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