[Mesa-dev] [PATCH v2] mesa: Avoid leaking surface in st_renderbuffer_delete

Emil Velikov emil.l.velikov at gmail.com
Tue May 30 13:52:34 UTC 2017


On 22 May 2017 at 15:32, Emil Velikov <emil.l.velikov at gmail.com> wrote:
> On 29 April 2017 at 15:37, Bartosz Tomczyk <bartosz.tomczyk86 at gmail.com> wrote:
>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100741
>> Fixes: a5e733c6b52 mesa: drop current draw/read buffer when ctx is released
>> CC: Rob Clark <robdclark at gmail.com>
>> v2: add comment in code
>
> Reviewed-by: Emil Velikov <emil.velikov at collabora.com>
>
Seems like I've forgot to push this - shame on me. Should be sorted now.

Thanks for the patch and patience Bartosz.
Emil


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