[Mesa-dev] [PATCH 2/4] glsl: make ast_node destructor virtual
Rob Herring
robh at kernel.org
Tue May 30 20:47:07 UTC 2017
Make ast_node destructor virtual to fix the following clang warning:
src/compiler/glsl/ast.h:51:4: warning: destructor called on non-final 'ast_node' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]
Signed-off-by: Rob Herring <robh at kernel.org>
---
src/compiler/glsl/ast.h | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/compiler/glsl/ast.h b/src/compiler/glsl/ast.h
index 9327e0397935..5515dabf0504 100644
--- a/src/compiler/glsl/ast.h
+++ b/src/compiler/glsl/ast.h
@@ -50,6 +50,8 @@ class ast_node {
public:
DECLARE_LINEAR_ZALLOC_CXX_OPERATORS(ast_node);
+ virtual ~ast_node() {};
+
/**
* Print an AST node in something approximating the original GLSL code
*/
--
2.11.0
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