[Mesa-dev] [PATCH 1/6] aubinator: Dump sampler state pointers on gen6 too.

Rafael Antognolli rafael.antognolli at intel.com
Tue May 30 22:08:13 UTC 2017


We already have a function to dump sampler states, so do that for gen6
too.

Signed-off-by: Rafael Antognolli <rafael.antognolli at intel.com>
---
 src/intel/tools/aubinator.c | 11 +++++++++++
 1 file changed, 11 insertions(+)

diff --git a/src/intel/tools/aubinator.c b/src/intel/tools/aubinator.c
index 53b2a27..b1f1ff0 100644
--- a/src/intel/tools/aubinator.c
+++ b/src/intel/tools/aubinator.c
@@ -541,6 +541,14 @@ handle_3dstate_sampler_state_pointers(struct gen_spec *spec, uint32_t *p)
 }
 
 static void
+handle_3dstate_sampler_state_pointers_gen6(struct gen_spec *spec, uint32_t *p)
+{
+   dump_samplers(spec, p[1]);
+   dump_samplers(spec, p[2]);
+   dump_samplers(spec, p[3]);
+}
+
+static void
 handle_3dstate_viewport_state_pointers_cc(struct gen_spec *spec, uint32_t *p)
 {
    uint64_t start;
@@ -651,6 +659,8 @@ handle_load_register_imm(struct gen_spec *spec, uint32_t *p)
 #define _3DSTATE_SAMPLER_STATE_POINTERS_GS  0x782e0000
 #define _3DSTATE_SAMPLER_STATE_POINTERS_PS  0x782f0000
 
+#define _3DSTATE_SAMPLER_STATE_POINTERS     0x78020000
+
 #define _3DSTATE_VIEWPORT_STATE_POINTERS_CC 0x78230000
 #define _3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP 0x78210000
 #define _3DSTATE_BLEND_STATE_POINTERS       0x78240000
@@ -687,6 +697,7 @@ struct custom_handler {
    { _3DSTATE_SAMPLER_STATE_POINTERS_VS, handle_3dstate_sampler_state_pointers },
    { _3DSTATE_SAMPLER_STATE_POINTERS_GS, handle_3dstate_sampler_state_pointers },
    { _3DSTATE_SAMPLER_STATE_POINTERS_PS, handle_3dstate_sampler_state_pointers },
+   { _3DSTATE_SAMPLER_STATE_POINTERS, handle_3dstate_sampler_state_pointers_gen6 },
 
    { _3DSTATE_VIEWPORT_STATE_POINTERS_CC, handle_3dstate_viewport_state_pointers_cc },
    { _3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP, handle_3dstate_viewport_state_pointers_sf_clip },
-- 
2.9.3



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