[Mesa-dev] [PATCH 1/2] i965/draw: Do resolves properly for textures used by TXF
Jason Ekstrand
jason at jlekstrand.net
Wed Nov 1 03:01:04 UTC 2017
---
src/mesa/drivers/dri/i965/brw_draw.c | 33 +++++++++++++++++++++++++++++++++
1 file changed, 33 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index 809e722..2ae60d5 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -40,6 +40,7 @@
#include "swrast_setup/swrast_setup.h"
#include "drivers/common/meta.h"
#include "util/bitscan.h"
+#include "util/bitset.h"
#include "brw_blorp.h"
#include "brw_draw.h"
@@ -390,6 +391,24 @@ brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering)
memset(brw->draw_aux_buffer_disabled, 0,
sizeof(brw->draw_aux_buffer_disabled));
+ BITSET_DECLARE(used_for_txf, MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+ memset(used_for_txf, 0, sizeof(used_for_txf));
+
+ for (unsigned stage = 0; stage < MESA_SHADER_STAGES; stage++) {
+ if ((stage != MESA_SHADER_COMPUTE) != rendering)
+ continue;
+
+ const struct gl_program *prog = brw->programs[stage];
+ if (!prog)
+ continue;
+
+ unsigned mask = prog->SamplersUsed & prog->info.textures_used_by_txf;
+ while (mask) {
+ int s = u_bit_scan(&mask);
+ BITSET_SET(used_for_txf, prog->SamplerUnits[s]);
+ }
+ }
+
/* Resolve depth buffer and render cache of each enabled texture. */
int maxEnabledUnit = ctx->Texture._MaxEnabledTexImageUnit;
for (int i = 0; i <= maxEnabledUnit; i++) {
@@ -426,6 +445,20 @@ brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering)
min_layer, num_layers,
disable_aux);
+ /* If any programs are using it with texelFetch, we may need to also do
+ * a prepare with an sRGB format to ensure texelFetch works "properly".
+ */
+ if (BITSET_TEST(used_for_txf, i)) {
+ enum isl_format txf_format =
+ translate_tex_format(brw, tex_obj->_Format, GL_DECODE_EXT);
+ if (txf_format != view_format) {
+ intel_miptree_prepare_texture(brw, tex_obj->mt, txf_format,
+ min_level, num_levels,
+ min_layer, num_layers,
+ disable_aux);
+ }
+ }
+
brw_render_cache_set_check_flush(brw, tex_obj->mt->bo);
if (tex_obj->base.StencilSampling ||
--
2.5.0.400.gff86faf
More information about the mesa-dev
mailing list