[Mesa-dev] [PATCH 1/6] ac: use the ac i32 llvm type
Timothy Arceri
tarceri at itsqueeze.com
Thu Nov 2 01:50:24 UTC 2017
---
src/amd/common/ac_nir_to_llvm.c | 360 ++++++++++++++++++++--------------------
1 file changed, 179 insertions(+), 181 deletions(-)
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 2ec30517e0..d792042925 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -130,21 +130,20 @@ struct nir_to_llvm_context {
LLVMValueRef hs_ring_tess_factor;
LLVMValueRef prim_mask;
LLVMValueRef sample_pos_offset;
LLVMValueRef persp_sample, persp_center, persp_centroid;
LLVMValueRef linear_sample, linear_center, linear_centroid;
LLVMTypeRef i1;
LLVMTypeRef i8;
LLVMTypeRef i16;
- LLVMTypeRef i32;
LLVMTypeRef i64;
LLVMTypeRef v2i32;
LLVMTypeRef v3i32;
LLVMTypeRef v4i32;
LLVMTypeRef v8i32;
LLVMTypeRef f64;
LLVMTypeRef f32;
LLVMTypeRef f16;
LLVMTypeRef v2f32;
LLVMTypeRef v4f32;
@@ -461,29 +460,29 @@ static LLVMValueRef
get_tcs_out_patch_stride(struct nir_to_llvm_context *ctx)
{
return unpack_param(&ctx->ac, ctx->tcs_out_layout, 0, 13);
}
static LLVMValueRef
get_tcs_out_patch0_offset(struct nir_to_llvm_context *ctx)
{
return LLVMBuildMul(ctx->builder,
unpack_param(&ctx->ac, ctx->tcs_out_offsets, 0, 16),
- LLVMConstInt(ctx->i32, 4, false), "");
+ LLVMConstInt(ctx->ac.i32, 4, false), "");
}
static LLVMValueRef
get_tcs_out_patch0_patch_data_offset(struct nir_to_llvm_context *ctx)
{
return LLVMBuildMul(ctx->builder,
unpack_param(&ctx->ac, ctx->tcs_out_offsets, 16, 16),
- LLVMConstInt(ctx->i32, 4, false), "");
+ LLVMConstInt(ctx->ac.i32, 4, false), "");
}
static LLVMValueRef
get_tcs_in_current_patch_offset(struct nir_to_llvm_context *ctx)
{
LLVMValueRef patch_stride = get_tcs_in_patch_stride(ctx);
LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
return LLVMBuildMul(ctx->builder, patch_stride, rel_patch_id, "");
}
@@ -663,21 +662,21 @@ radv_define_common_user_sgprs_phase2(struct nir_to_llvm_context *ctx,
} else
ctx->descriptor_sets[i] = NULL;
}
} else {
uint32_t desc_sgpr_idx = *user_sgpr_idx;
set_userdata_location_shader(ctx, AC_UD_INDIRECT_DESCRIPTOR_SETS, user_sgpr_idx, 2);
for (unsigned i = 0; i < num_sets; ++i) {
if (ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
set_userdata_location_indirect(&ctx->shader_info->user_sgprs_locs.descriptor_sets[i], desc_sgpr_idx, 2, i * 8);
- ctx->descriptor_sets[i] = ac_build_load_to_sgpr(&ctx->ac, desc_sets, LLVMConstInt(ctx->i32, i, false));
+ ctx->descriptor_sets[i] = ac_build_load_to_sgpr(&ctx->ac, desc_sets, LLVMConstInt(ctx->ac.i32, i, false));
} else
ctx->descriptor_sets[i] = NULL;
}
ctx->shader_info->need_indirect_descriptor_sets = true;
}
if (ctx->shader_info->info.needs_push_constants) {
set_userdata_location_shader(ctx, AC_UD_PUSH_CONSTANTS, user_sgpr_idx, 2);
}
@@ -686,24 +685,24 @@ radv_define_common_user_sgprs_phase2(struct nir_to_llvm_context *ctx,
static void
radv_define_vs_user_sgprs_phase1(struct nir_to_llvm_context *ctx,
gl_shader_stage stage,
bool has_previous_stage,
gl_shader_stage previous_stage,
struct arg_info *args)
{
if (!ctx->is_gs_copy_shader && (stage == MESA_SHADER_VERTEX || (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) {
if (ctx->shader_info->info.vs.has_vertex_buffers)
add_user_sgpr_argument(args, const_array(ctx->v4i32, 16), &ctx->vertex_buffers); /* vertex buffers */
- add_user_sgpr_argument(args, ctx->i32, &ctx->abi.base_vertex); // base vertex
- add_user_sgpr_argument(args, ctx->i32, &ctx->abi.start_instance);// start instance
+ add_user_sgpr_argument(args, ctx->ac.i32, &ctx->abi.base_vertex); // base vertex
+ add_user_sgpr_argument(args, ctx->ac.i32, &ctx->abi.start_instance);// start instance
if (ctx->shader_info->info.vs.needs_draw_id)
- add_user_sgpr_argument(args, ctx->i32, &ctx->abi.draw_id); // draw id
+ add_user_sgpr_argument(args, ctx->ac.i32, &ctx->abi.draw_id); // draw id
}
}
static void
radv_define_vs_user_sgprs_phase2(struct nir_to_llvm_context *ctx,
gl_shader_stage stage,
bool has_previous_stage,
gl_shader_stage previous_stage,
uint8_t *user_sgpr_idx)
{
@@ -733,179 +732,179 @@ static void create_function(struct nir_to_llvm_context *ctx,
allocate_user_sgprs(ctx, &user_sgpr_info);
if (user_sgpr_info.need_ring_offsets && !ctx->options->supports_spill) {
add_user_sgpr_argument(&args, const_array(ctx->v4i32, 16), &ctx->ring_offsets); /* address of rings */
}
switch (stage) {
case MESA_SHADER_COMPUTE:
radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
if (ctx->shader_info->info.cs.grid_components_used)
- add_user_sgpr_argument(&args, LLVMVectorType(ctx->i32, ctx->shader_info->info.cs.grid_components_used), &ctx->num_work_groups); /* grid size */
- add_sgpr_argument(&args, LLVMVectorType(ctx->i32, 3), &ctx->workgroup_ids);
- add_sgpr_argument(&args, ctx->i32, &ctx->tg_size);
- add_vgpr_argument(&args, LLVMVectorType(ctx->i32, 3), &ctx->local_invocation_ids);
+ add_user_sgpr_argument(&args, LLVMVectorType(ctx->ac.i32, ctx->shader_info->info.cs.grid_components_used), &ctx->num_work_groups); /* grid size */
+ add_sgpr_argument(&args, LLVMVectorType(ctx->ac.i32, 3), &ctx->workgroup_ids);
+ add_sgpr_argument(&args, ctx->ac.i32, &ctx->tg_size);
+ add_vgpr_argument(&args, LLVMVectorType(ctx->ac.i32, 3), &ctx->local_invocation_ids);
break;
case MESA_SHADER_VERTEX:
radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
radv_define_vs_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &args);
if (ctx->shader_info->info.needs_multiview_view_index || (!ctx->options->key.vs.as_es && !ctx->options->key.vs.as_ls && ctx->options->key.has_multiview_view_index))
- add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index);
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
if (ctx->options->key.vs.as_es)
- add_sgpr_argument(&args, ctx->i32, &ctx->es2gs_offset); // es2gs offset
+ add_sgpr_argument(&args, ctx->ac.i32, &ctx->es2gs_offset); // es2gs offset
else if (ctx->options->key.vs.as_ls)
- add_user_sgpr_argument(&args, ctx->i32, &ctx->ls_out_layout); // ls out layout
- add_vgpr_argument(&args, ctx->i32, &ctx->abi.vertex_id); // vertex id
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->ls_out_layout); // ls out layout
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.vertex_id); // vertex id
if (!ctx->is_gs_copy_shader) {
- add_vgpr_argument(&args, ctx->i32, &ctx->rel_auto_id); // rel auto id
- add_vgpr_argument(&args, ctx->i32, &ctx->vs_prim_id); // vs prim id
- add_vgpr_argument(&args, ctx->i32, &ctx->abi.instance_id); // instance id
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->rel_auto_id); // rel auto id
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->vs_prim_id); // vs prim id
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.instance_id); // instance id
}
break;
case MESA_SHADER_TESS_CTRL:
if (has_previous_stage) {
// First 6 system regs
- add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // param oc lds
- add_sgpr_argument(&args, ctx->i32, &ctx->merged_wave_info); // merged wave info
- add_sgpr_argument(&args, ctx->i32, &ctx->tess_factor_offset); // tess factor offset
+ add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // param oc lds
+ add_sgpr_argument(&args, ctx->ac.i32, &ctx->merged_wave_info); // merged wave info
+ add_sgpr_argument(&args, ctx->ac.i32, &ctx->tess_factor_offset); // tess factor offset
- add_sgpr_argument(&args, ctx->i32, NULL); // scratch offset
- add_sgpr_argument(&args, ctx->i32, NULL); // unknown
- add_sgpr_argument(&args, ctx->i32, NULL); // unknown
+ add_sgpr_argument(&args, ctx->ac.i32, NULL); // scratch offset
+ add_sgpr_argument(&args, ctx->ac.i32, NULL); // unknown
+ add_sgpr_argument(&args, ctx->ac.i32, NULL); // unknown
radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
radv_define_vs_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &args);
- add_user_sgpr_argument(&args, ctx->i32, &ctx->ls_out_layout); // ls out layout
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->ls_out_layout); // ls out layout
- add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_offchip_layout); // tcs offchip layout
- add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_out_offsets); // tcs out offsets
- add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_out_layout); // tcs out layout
- add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_in_layout); // tcs in layout
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_offsets); // tcs out offsets
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_layout); // tcs out layout
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_in_layout); // tcs in layout
if (ctx->shader_info->info.needs_multiview_view_index)
- add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index);
-
- add_vgpr_argument(&args, ctx->i32, &ctx->tcs_patch_id); // patch id
- add_vgpr_argument(&args, ctx->i32, &ctx->tcs_rel_ids); // rel ids;
- add_vgpr_argument(&args, ctx->i32, &ctx->abi.vertex_id); // vertex id
- add_vgpr_argument(&args, ctx->i32, &ctx->rel_auto_id); // rel auto id
- add_vgpr_argument(&args, ctx->i32, &ctx->vs_prim_id); // vs prim id
- add_vgpr_argument(&args, ctx->i32, &ctx->abi.instance_id); // instance id
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
+
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->tcs_patch_id); // patch id
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->tcs_rel_ids); // rel ids;
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.vertex_id); // vertex id
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->rel_auto_id); // rel auto id
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->vs_prim_id); // vs prim id
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.instance_id); // instance id
} else {
radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
- add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_offchip_layout); // tcs offchip layout
- add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_out_offsets); // tcs out offsets
- add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_out_layout); // tcs out layout
- add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_in_layout); // tcs in layout
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_offsets); // tcs out offsets
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_layout); // tcs out layout
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_in_layout); // tcs in layout
if (ctx->shader_info->info.needs_multiview_view_index)
- add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index);
- add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // param oc lds
- add_sgpr_argument(&args, ctx->i32, &ctx->tess_factor_offset); // tess factor offset
- add_vgpr_argument(&args, ctx->i32, &ctx->tcs_patch_id); // patch id
- add_vgpr_argument(&args, ctx->i32, &ctx->tcs_rel_ids); // rel ids;
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
+ add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // param oc lds
+ add_sgpr_argument(&args, ctx->ac.i32, &ctx->tess_factor_offset); // tess factor offset
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->tcs_patch_id); // patch id
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->tcs_rel_ids); // rel ids;
}
break;
case MESA_SHADER_TESS_EVAL:
radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
- add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_offchip_layout); // tcs offchip layout
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout
if (ctx->shader_info->info.needs_multiview_view_index || (!ctx->options->key.tes.as_es && ctx->options->key.has_multiview_view_index))
- add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index);
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
if (ctx->options->key.tes.as_es) {
- add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // OC LDS
- add_sgpr_argument(&args, ctx->i32, NULL); //
- add_sgpr_argument(&args, ctx->i32, &ctx->es2gs_offset); // es2gs offset
+ add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // OC LDS
+ add_sgpr_argument(&args, ctx->ac.i32, NULL); //
+ add_sgpr_argument(&args, ctx->ac.i32, &ctx->es2gs_offset); // es2gs offset
} else {
- add_sgpr_argument(&args, ctx->i32, NULL); //
- add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // OC LDS
+ add_sgpr_argument(&args, ctx->ac.i32, NULL); //
+ add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // OC LDS
}
add_vgpr_argument(&args, ctx->f32, &ctx->tes_u); // tes_u
add_vgpr_argument(&args, ctx->f32, &ctx->tes_v); // tes_v
- add_vgpr_argument(&args, ctx->i32, &ctx->tes_rel_patch_id); // tes rel patch id
- add_vgpr_argument(&args, ctx->i32, &ctx->tes_patch_id); // tes patch id
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->tes_rel_patch_id); // tes rel patch id
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->tes_patch_id); // tes patch id
break;
case MESA_SHADER_GEOMETRY:
if (has_previous_stage) {
// First 6 system regs
- add_sgpr_argument(&args, ctx->i32, &ctx->gs2vs_offset); // tess factor offset
- add_sgpr_argument(&args, ctx->i32, &ctx->merged_wave_info); // merged wave info
- add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // param oc lds
+ add_sgpr_argument(&args, ctx->ac.i32, &ctx->gs2vs_offset); // tess factor offset
+ add_sgpr_argument(&args, ctx->ac.i32, &ctx->merged_wave_info); // merged wave info
+ add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // param oc lds
- add_sgpr_argument(&args, ctx->i32, NULL); // scratch offset
- add_sgpr_argument(&args, ctx->i32, NULL); // unknown
- add_sgpr_argument(&args, ctx->i32, NULL); // unknown
+ add_sgpr_argument(&args, ctx->ac.i32, NULL); // scratch offset
+ add_sgpr_argument(&args, ctx->ac.i32, NULL); // unknown
+ add_sgpr_argument(&args, ctx->ac.i32, NULL); // unknown
radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
if (previous_stage == MESA_SHADER_TESS_EVAL)
- add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_offchip_layout); // tcs offchip layout
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout
else
radv_define_vs_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &args);
- add_user_sgpr_argument(&args, ctx->i32, &ctx->gsvs_ring_stride); // gsvs stride
- add_user_sgpr_argument(&args, ctx->i32, &ctx->gsvs_num_entries); // gsvs num entires
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->gsvs_ring_stride); // gsvs stride
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->gsvs_num_entries); // gsvs num entires
if (ctx->shader_info->info.needs_multiview_view_index)
- add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index);
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
- add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[0]); // vtx01
- add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[2]); // vtx23
- add_vgpr_argument(&args, ctx->i32, &ctx->gs_prim_id); // prim id
- add_vgpr_argument(&args, ctx->i32, &ctx->gs_invocation_id);
- add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[4]);
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[0]); // vtx01
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[2]); // vtx23
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_prim_id); // prim id
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_invocation_id);
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[4]);
if (previous_stage == MESA_SHADER_VERTEX) {
- add_vgpr_argument(&args, ctx->i32, &ctx->abi.vertex_id); // vertex id
- add_vgpr_argument(&args, ctx->i32, &ctx->rel_auto_id); // rel auto id
- add_vgpr_argument(&args, ctx->i32, &ctx->vs_prim_id); // vs prim id
- add_vgpr_argument(&args, ctx->i32, &ctx->abi.instance_id); // instance id
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.vertex_id); // vertex id
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->rel_auto_id); // rel auto id
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->vs_prim_id); // vs prim id
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.instance_id); // instance id
} else {
add_vgpr_argument(&args, ctx->f32, &ctx->tes_u); // tes_u
add_vgpr_argument(&args, ctx->f32, &ctx->tes_v); // tes_v
- add_vgpr_argument(&args, ctx->i32, &ctx->tes_rel_patch_id); // tes rel patch id
- add_vgpr_argument(&args, ctx->i32, &ctx->tes_patch_id); // tes patch id
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->tes_rel_patch_id); // tes rel patch id
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->tes_patch_id); // tes patch id
}
} else {
radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
radv_define_vs_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &args);
- add_user_sgpr_argument(&args, ctx->i32, &ctx->gsvs_ring_stride); // gsvs stride
- add_user_sgpr_argument(&args, ctx->i32, &ctx->gsvs_num_entries); // gsvs num entires
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->gsvs_ring_stride); // gsvs stride
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->gsvs_num_entries); // gsvs num entires
if (ctx->shader_info->info.needs_multiview_view_index)
- add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index);
- add_sgpr_argument(&args, ctx->i32, &ctx->gs2vs_offset); // gs2vs offset
- add_sgpr_argument(&args, ctx->i32, &ctx->gs_wave_id); // wave id
- add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[0]); // vtx0
- add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[1]); // vtx1
- add_vgpr_argument(&args, ctx->i32, &ctx->gs_prim_id); // prim id
- add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[2]);
- add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[3]);
- add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[4]);
- add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[5]);
- add_vgpr_argument(&args, ctx->i32, &ctx->gs_invocation_id);
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
+ add_sgpr_argument(&args, ctx->ac.i32, &ctx->gs2vs_offset); // gs2vs offset
+ add_sgpr_argument(&args, ctx->ac.i32, &ctx->gs_wave_id); // wave id
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[0]); // vtx0
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[1]); // vtx1
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_prim_id); // prim id
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[2]);
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[3]);
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[4]);
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[5]);
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_invocation_id);
}
break;
case MESA_SHADER_FRAGMENT:
radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
if (ctx->shader_info->info.ps.needs_sample_positions)
- add_user_sgpr_argument(&args, ctx->i32, &ctx->sample_pos_offset); /* sample position offset */
- add_sgpr_argument(&args, ctx->i32, &ctx->prim_mask); /* prim mask */
+ add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->sample_pos_offset); /* sample position offset */
+ add_sgpr_argument(&args, ctx->ac.i32, &ctx->prim_mask); /* prim mask */
add_vgpr_argument(&args, ctx->v2i32, &ctx->persp_sample); /* persp sample */
add_vgpr_argument(&args, ctx->v2i32, &ctx->persp_center); /* persp center */
add_vgpr_argument(&args, ctx->v2i32, &ctx->persp_centroid); /* persp centroid */
add_vgpr_argument(&args, ctx->v3i32, NULL); /* persp pull model */
add_vgpr_argument(&args, ctx->v2i32, &ctx->linear_sample); /* linear sample */
add_vgpr_argument(&args, ctx->v2i32, &ctx->linear_center); /* linear center */
add_vgpr_argument(&args, ctx->v2i32, &ctx->linear_centroid); /* linear centroid */
add_vgpr_argument(&args, ctx->f32, NULL); /* line stipple tex */
add_vgpr_argument(&args, ctx->f32, &ctx->abi.frag_pos[0]); /* pos x float */
add_vgpr_argument(&args, ctx->f32, &ctx->abi.frag_pos[1]); /* pos y float */
add_vgpr_argument(&args, ctx->f32, &ctx->abi.frag_pos[2]); /* pos z float */
add_vgpr_argument(&args, ctx->f32, &ctx->abi.frag_pos[3]); /* pos w float */
- add_vgpr_argument(&args, ctx->i32, &ctx->abi.front_face); /* front face */
- add_vgpr_argument(&args, ctx->i32, &ctx->abi.ancillary); /* ancillary */
- add_vgpr_argument(&args, ctx->i32, &ctx->abi.sample_coverage); /* sample coverage */
- add_vgpr_argument(&args, ctx->i32, NULL); /* fixed pt */
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.front_face); /* front face */
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.ancillary); /* ancillary */
+ add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.sample_coverage); /* sample coverage */
+ add_vgpr_argument(&args, ctx->ac.i32, NULL); /* fixed pt */
break;
default:
unreachable("Shader stage not implemented");
}
ctx->main_function = create_llvm_function(
ctx->context, ctx->module, ctx->builder, NULL, 0, &args,
ctx->max_workgroup_size,
ctx->options->unsafe_math);
set_llvm_calling_convention(ctx->main_function, stage);
@@ -995,26 +994,25 @@ static void create_function(struct nir_to_llvm_context *ctx,
ctx->shader_info->num_user_sgprs = user_sgpr_idx;
}
static void setup_types(struct nir_to_llvm_context *ctx)
{
ctx->voidt = LLVMVoidTypeInContext(ctx->context);
ctx->i1 = LLVMIntTypeInContext(ctx->context, 1);
ctx->i8 = LLVMIntTypeInContext(ctx->context, 8);
ctx->i16 = LLVMIntTypeInContext(ctx->context, 16);
- ctx->i32 = LLVMIntTypeInContext(ctx->context, 32);
ctx->i64 = LLVMIntTypeInContext(ctx->context, 64);
- ctx->v2i32 = LLVMVectorType(ctx->i32, 2);
- ctx->v3i32 = LLVMVectorType(ctx->i32, 3);
- ctx->v4i32 = LLVMVectorType(ctx->i32, 4);
- ctx->v8i32 = LLVMVectorType(ctx->i32, 8);
+ ctx->v2i32 = LLVMVectorType(ctx->ac.i32, 2);
+ ctx->v3i32 = LLVMVectorType(ctx->ac.i32, 3);
+ ctx->v4i32 = LLVMVectorType(ctx->ac.i32, 4);
+ ctx->v8i32 = LLVMVectorType(ctx->ac.i32, 8);
ctx->f32 = LLVMFloatTypeInContext(ctx->context);
ctx->f16 = LLVMHalfTypeInContext(ctx->context);
ctx->f64 = LLVMDoubleTypeInContext(ctx->context);
ctx->v2f32 = LLVMVectorType(ctx->f32, 2);
ctx->v4f32 = LLVMVectorType(ctx->f32, 4);
ctx->uniform_md_kind =
LLVMGetMDKindIDInContext(ctx->context, "amdgpu.uniform", 14);
ctx->empty_md = LLVMMDNodeInContext(ctx->context, NULL, 0);
}
@@ -1337,39 +1335,39 @@ static LLVMValueRef emit_f2f16(struct nir_to_llvm_context *ctx,
LLVMValueRef result;
LLVMValueRef cond = NULL;
src0 = ac_to_float(&ctx->ac, src0);
result = LLVMBuildFPTrunc(ctx->builder, src0, ctx->f16, "");
if (ctx->options->chip_class >= VI) {
LLVMValueRef args[2];
/* Check if the result is a denormal - and flush to 0 if so. */
args[0] = result;
- args[1] = LLVMConstInt(ctx->i32, N_SUBNORMAL | P_SUBNORMAL, false);
+ args[1] = LLVMConstInt(ctx->ac.i32, N_SUBNORMAL | P_SUBNORMAL, false);
cond = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.class.f16", ctx->i1, args, 2, AC_FUNC_ATTR_READNONE);
}
/* need to convert back up to f32 */
result = LLVMBuildFPExt(ctx->builder, result, ctx->f32, "");
if (ctx->options->chip_class >= VI)
result = LLVMBuildSelect(ctx->builder, cond, ctx->ac.f32_0, result, "");
else {
/* for SI/CIK */
/* 0x38800000 is smallest half float value (2^-14) in 32-bit float,
* so compare the result and flush to 0 if it's smaller.
*/
LLVMValueRef temp, cond2;
temp = emit_intrin_1f_param(&ctx->ac, "llvm.fabs",
ctx->f32, result);
cond = LLVMBuildFCmp(ctx->builder, LLVMRealUGT,
- LLVMBuildBitCast(ctx->builder, LLVMConstInt(ctx->i32, 0x38800000, false), ctx->f32, ""),
+ LLVMBuildBitCast(ctx->builder, LLVMConstInt(ctx->ac.i32, 0x38800000, false), ctx->f32, ""),
temp, "");
cond2 = LLVMBuildFCmp(ctx->builder, LLVMRealUNE,
temp, ctx->ac.f32_0, "");
cond = LLVMBuildAnd(ctx->builder, cond, cond2, "");
result = LLVMBuildSelect(ctx->builder, cond, ctx->ac.f32_0, result, "");
}
return result;
}
static LLVMValueRef emit_umul_high(struct ac_llvm_context *ctx,
@@ -2236,41 +2234,41 @@ static LLVMValueRef visit_vulkan_resource_index(struct nir_to_llvm_context *ctx,
struct radv_descriptor_set_layout *layout = pipeline_layout->set[desc_set].layout;
unsigned base_offset = layout->binding[binding].offset;
LLVMValueRef offset, stride;
if (layout->binding[binding].type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC ||
layout->binding[binding].type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC) {
unsigned idx = pipeline_layout->set[desc_set].dynamic_offset_start +
layout->binding[binding].dynamic_offset_offset;
desc_ptr = ctx->push_constants;
base_offset = pipeline_layout->push_constant_size + 16 * idx;
- stride = LLVMConstInt(ctx->i32, 16, false);
+ stride = LLVMConstInt(ctx->ac.i32, 16, false);
} else
- stride = LLVMConstInt(ctx->i32, layout->binding[binding].size, false);
+ stride = LLVMConstInt(ctx->ac.i32, layout->binding[binding].size, false);
- offset = LLVMConstInt(ctx->i32, base_offset, false);
+ offset = LLVMConstInt(ctx->ac.i32, base_offset, false);
index = LLVMBuildMul(ctx->builder, index, stride, "");
offset = LLVMBuildAdd(ctx->builder, offset, index, "");
desc_ptr = ac_build_gep0(&ctx->ac, desc_ptr, offset);
desc_ptr = cast_ptr(ctx, desc_ptr, ctx->v4i32);
LLVMSetMetadata(desc_ptr, ctx->uniform_md_kind, ctx->empty_md);
return LLVMBuildLoad(ctx->builder, desc_ptr, "");
}
static LLVMValueRef visit_load_push_constant(struct nir_to_llvm_context *ctx,
nir_intrinsic_instr *instr)
{
LLVMValueRef ptr, addr;
- addr = LLVMConstInt(ctx->i32, nir_intrinsic_base(instr), 0);
+ addr = LLVMConstInt(ctx->ac.i32, nir_intrinsic_base(instr), 0);
addr = LLVMBuildAdd(ctx->builder, addr, get_src(ctx->nir, instr->src[0]), "");
ptr = ac_build_gep0(&ctx->ac, ctx->push_constants, addr);
ptr = cast_ptr(ctx, ptr, get_def_type(ctx->nir, &instr->dest.ssa));
return LLVMBuildLoad(ctx->builder, ptr, "");
}
static LLVMValueRef visit_get_buffer_size(struct ac_nir_context *ctx,
const nir_intrinsic_instr *instr)
@@ -2620,21 +2618,21 @@ static LLVMValueRef get_tcs_tes_buffer_address(struct nir_to_llvm_context *ctx,
{
LLVMValueRef base_addr, vertices_per_patch, num_patches, total_vertices;
LLVMValueRef param_stride, constant16;
LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
vertices_per_patch = unpack_param(&ctx->ac, ctx->tcs_offchip_layout, 9, 6);
num_patches = unpack_param(&ctx->ac, ctx->tcs_offchip_layout, 0, 9);
total_vertices = LLVMBuildMul(ctx->builder, vertices_per_patch,
num_patches, "");
- constant16 = LLVMConstInt(ctx->i32, 16, false);
+ constant16 = LLVMConstInt(ctx->ac.i32, 16, false);
if (vertex_index) {
base_addr = LLVMBuildMul(ctx->builder, rel_patch_id,
vertices_per_patch, "");
base_addr = LLVMBuildAdd(ctx->builder, base_addr,
vertex_index, "");
param_stride = total_vertices;
} else {
base_addr = rel_patch_id;
@@ -2660,26 +2658,26 @@ static LLVMValueRef get_tcs_tes_buffer_address(struct nir_to_llvm_context *ctx,
static LLVMValueRef get_tcs_tes_buffer_address_params(struct nir_to_llvm_context *ctx,
unsigned param,
unsigned const_index,
bool is_compact,
LLVMValueRef vertex_index,
LLVMValueRef indir_index)
{
LLVMValueRef param_index;
if (indir_index)
- param_index = LLVMBuildAdd(ctx->builder, LLVMConstInt(ctx->i32, param, false),
+ param_index = LLVMBuildAdd(ctx->builder, LLVMConstInt(ctx->ac.i32, param, false),
indir_index, "");
else {
if (const_index && !is_compact)
param += const_index;
- param_index = LLVMConstInt(ctx->i32, param, false);
+ param_index = LLVMConstInt(ctx->ac.i32, param, false);
}
return get_tcs_tes_buffer_address(ctx, vertex_index, param_index);
}
static void
mark_tess_output(struct nir_to_llvm_context *ctx,
bool is_patch, uint32_t param)
{
if (is_patch) {
@@ -2703,31 +2701,31 @@ get_dw_address(struct nir_to_llvm_context *ctx,
if (vertex_index) {
dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
LLVMBuildMul(ctx->builder,
vertex_index,
stride, ""), "");
}
if (indir_index)
dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
LLVMBuildMul(ctx->builder, indir_index,
- LLVMConstInt(ctx->i32, 4, false), ""), "");
+ LLVMConstInt(ctx->ac.i32, 4, false), ""), "");
else if (const_index && !compact_const_index)
dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
- LLVMConstInt(ctx->i32, const_index, false), "");
+ LLVMConstInt(ctx->ac.i32, const_index, false), "");
dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
- LLVMConstInt(ctx->i32, param * 4, false), "");
+ LLVMConstInt(ctx->ac.i32, param * 4, false), "");
if (const_index && compact_const_index)
dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
- LLVMConstInt(ctx->i32, const_index, false), "");
+ LLVMConstInt(ctx->ac.i32, const_index, false), "");
return dw_addr;
}
static LLVMValueRef
build_varying_gather_values(struct ac_llvm_context *ctx, LLVMValueRef *values,
unsigned value_count, unsigned component)
{
LLVMValueRef vec = NULL;
if (value_count == 1) {
@@ -2909,21 +2907,21 @@ load_tes_input(struct nir_to_llvm_context *ctx,
if (instr->variables[0]->var->data.location == VARYING_SLOT_CLIP_DIST0 &&
is_compact && const_index > 3) {
const_index -= 3;
param++;
}
unsigned comp = instr->variables[0]->var->data.location_frac;
buf_addr = get_tcs_tes_buffer_address_params(ctx, param, const_index,
is_compact, vertex_index, indir_index);
- LLVMValueRef comp_offset = LLVMConstInt(ctx->i32, comp * 4, false);
+ LLVMValueRef comp_offset = LLVMConstInt(ctx->ac.i32, comp * 4, false);
buf_addr = LLVMBuildAdd(ctx->builder, buf_addr, comp_offset, "");
result = ac_build_buffer_load(&ctx->ac, ctx->hs_ring_tess_offchip, instr->num_components, NULL,
buf_addr, ctx->oc_lds, is_compact ? (4 * const_index) : 0, 1, 0, true, false);
result = trim_vector(&ctx->ac, result, instr->num_components);
result = LLVMBuildBitCast(ctx->builder, result, get_def_type(ctx->nir, &instr->dest.ssa), "");
return result;
}
static LLVMValueRef
@@ -2935,44 +2933,44 @@ load_gs_input(struct nir_to_llvm_context *ctx,
LLVMValueRef args[9];
unsigned param, vtx_offset_param;
LLVMValueRef value[4], result;
unsigned vertex_index;
get_deref_offset(ctx->nir, instr->variables[0],
false, &vertex_index, NULL,
&const_index, &indir_index);
vtx_offset_param = vertex_index;
assert(vtx_offset_param < 6);
vtx_offset = LLVMBuildMul(ctx->builder, ctx->gs_vtx_offset[vtx_offset_param],
- LLVMConstInt(ctx->i32, 4, false), "");
+ LLVMConstInt(ctx->ac.i32, 4, false), "");
param = shader_io_get_unique_index(instr->variables[0]->var->data.location);
unsigned comp = instr->variables[0]->var->data.location_frac;
for (unsigned i = comp; i < instr->num_components + comp; i++) {
if (ctx->ac.chip_class >= GFX9) {
LLVMValueRef dw_addr = ctx->gs_vtx_offset[vtx_offset_param];
dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
LLVMConstInt(ctx->ac.i32, param * 4 + i + const_index, 0), "");
value[i] = ac_lds_load(&ctx->ac, dw_addr);
} else {
args[0] = ctx->esgs_ring;
args[1] = vtx_offset;
- args[2] = LLVMConstInt(ctx->i32, (param * 4 + i + const_index) * 256, false);
+ args[2] = LLVMConstInt(ctx->ac.i32, (param * 4 + i + const_index) * 256, false);
args[3] = ctx->ac.i32_0;
args[4] = ctx->ac.i32_1; /* OFFEN */
args[5] = ctx->ac.i32_0; /* IDXEN */
args[6] = ctx->ac.i32_1; /* GLC */
args[7] = ctx->ac.i32_0; /* SLC */
args[8] = ctx->ac.i32_0; /* TFE */
value[i] = ac_build_intrinsic(&ctx->ac, "llvm.SI.buffer.load.dword.i32.i32",
- ctx->i32, args, 9,
+ ctx->ac.i32, args, 9,
AC_FUNC_ATTR_READONLY |
AC_FUNC_ATTR_LEGACY);
}
}
result = build_varying_gather_values(&ctx->ac, value, instr->num_components, comp);
return result;
}
static LLVMValueRef
@@ -3685,21 +3683,21 @@ static LLVMValueRef visit_image_size(struct ac_nir_context *ctx,
}
#define NOOP_WAITCNT 0xf7f
#define LGKM_CNT 0x07f
#define VM_CNT 0xf70
static void emit_waitcnt(struct nir_to_llvm_context *ctx,
unsigned simm16)
{
LLVMValueRef args[1] = {
- LLVMConstInt(ctx->i32, simm16, false),
+ LLVMConstInt(ctx->ac.i32, simm16, false),
};
ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.s.waitcnt",
ctx->voidt, args, 1, 0);
}
static void emit_barrier(struct nir_to_llvm_context *ctx)
{
/* SI only (thanks to a hw bug workaround):
* The real barrier instruction isn’t needed, because an entire patch
* always fits into a single wave.
@@ -3723,21 +3721,21 @@ static void emit_discard_if(struct ac_nir_context *ctx,
ctx->ac.i32_0, "");
ac_build_kill_if_false(&ctx->ac, cond);
}
static LLVMValueRef
visit_load_local_invocation_index(struct nir_to_llvm_context *ctx)
{
LLVMValueRef result;
LLVMValueRef thread_id = ac_get_thread_id(&ctx->ac);
result = LLVMBuildAnd(ctx->builder, ctx->tg_size,
- LLVMConstInt(ctx->i32, 0xfc0, false), "");
+ LLVMConstInt(ctx->ac.i32, 0xfc0, false), "");
return LLVMBuildAdd(ctx->builder, result, thread_id, "");
}
static LLVMValueRef visit_var_atomic(struct nir_to_llvm_context *ctx,
const nir_intrinsic_instr *instr)
{
LLVMValueRef ptr, result;
LLVMValueRef src = get_src(ctx->nir, instr->src[0]);
ptr = build_gep_for_deref(ctx->nir, instr->variables[0]);
@@ -3819,21 +3817,21 @@ static LLVMValueRef lookup_interp_param(struct nir_to_llvm_context *ctx,
return ctx->linear_sample;
break;
}
return NULL;
}
static LLVMValueRef load_sample_position(struct nir_to_llvm_context *ctx,
LLVMValueRef sample_id)
{
LLVMValueRef result;
- LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_PS_SAMPLE_POSITIONS, false));
+ LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_PS_SAMPLE_POSITIONS, false));
ptr = LLVMBuildBitCast(ctx->builder, ptr,
const_array(ctx->v2f32, 64), "");
sample_id = LLVMBuildAdd(ctx->builder, sample_id, ctx->sample_pos_offset, "");
result = ac_build_load_invariant(&ctx->ac, ptr, sample_id);
return result;
}
@@ -3879,78 +3877,78 @@ static LLVMValueRef visit_interp(struct nir_to_llvm_context *ctx,
/* fetch sample ID */
sample_position = load_sample_position(ctx, src0);
src_c0 = LLVMBuildExtractElement(ctx->builder, sample_position, ctx->ac.i32_0, "");
src_c0 = LLVMBuildFSub(ctx->builder, src_c0, halfval, "");
src_c1 = LLVMBuildExtractElement(ctx->builder, sample_position, ctx->ac.i32_1, "");
src_c1 = LLVMBuildFSub(ctx->builder, src_c1, halfval, "");
}
interp_param = lookup_interp_param(ctx, instr->variables[0]->var->data.interpolation, location);
- attr_number = LLVMConstInt(ctx->i32, input_index, false);
+ attr_number = LLVMConstInt(ctx->ac.i32, input_index, false);
if (location == INTERP_CENTER) {
LLVMValueRef ij_out[2];
LLVMValueRef ddxy_out = emit_ddxy_interp(ctx->nir, interp_param);
/*
* take the I then J parameters, and the DDX/Y for it, and
* calculate the IJ inputs for the interpolator.
* temp1 = ddx * offset/sample.x + I;
* interp_param.I = ddy * offset/sample.y + temp1;
* temp1 = ddx * offset/sample.x + J;
* interp_param.J = ddy * offset/sample.y + temp1;
*/
for (unsigned i = 0; i < 2; i++) {
- LLVMValueRef ix_ll = LLVMConstInt(ctx->i32, i, false);
- LLVMValueRef iy_ll = LLVMConstInt(ctx->i32, i + 2, false);
+ LLVMValueRef ix_ll = LLVMConstInt(ctx->ac.i32, i, false);
+ LLVMValueRef iy_ll = LLVMConstInt(ctx->ac.i32, i + 2, false);
LLVMValueRef ddx_el = LLVMBuildExtractElement(ctx->builder,
ddxy_out, ix_ll, "");
LLVMValueRef ddy_el = LLVMBuildExtractElement(ctx->builder,
ddxy_out, iy_ll, "");
LLVMValueRef interp_el = LLVMBuildExtractElement(ctx->builder,
interp_param, ix_ll, "");
LLVMValueRef temp1, temp2;
interp_el = LLVMBuildBitCast(ctx->builder, interp_el,
ctx->f32, "");
temp1 = LLVMBuildFMul(ctx->builder, ddx_el, src_c0, "");
temp1 = LLVMBuildFAdd(ctx->builder, temp1, interp_el, "");
temp2 = LLVMBuildFMul(ctx->builder, ddy_el, src_c1, "");
temp2 = LLVMBuildFAdd(ctx->builder, temp2, temp1, "");
ij_out[i] = LLVMBuildBitCast(ctx->builder,
- temp2, ctx->i32, "");
+ temp2, ctx->ac.i32, "");
}
interp_param = ac_build_gather_values(&ctx->ac, ij_out, 2);
}
for (chan = 0; chan < 4; chan++) {
- LLVMValueRef llvm_chan = LLVMConstInt(ctx->i32, chan, false);
+ LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
if (interp_param) {
interp_param = LLVMBuildBitCast(ctx->builder,
interp_param, LLVMVectorType(ctx->f32, 2), "");
LLVMValueRef i = LLVMBuildExtractElement(
ctx->builder, interp_param, ctx->ac.i32_0, "");
LLVMValueRef j = LLVMBuildExtractElement(
ctx->builder, interp_param, ctx->ac.i32_1, "");
result[chan] = ac_build_fs_interp(&ctx->ac,
llvm_chan, attr_number,
ctx->prim_mask, i, j);
} else {
result[chan] = ac_build_fs_interp_mov(&ctx->ac,
- LLVMConstInt(ctx->i32, 2, false),
+ LLVMConstInt(ctx->ac.i32, 2, false),
llvm_chan, attr_number,
ctx->prim_mask);
}
}
return build_varying_gather_values(&ctx->ac, result, instr->num_components,
instr->variables[0]->var->data.location_frac);
}
static void
visit_emit_vertex(struct nir_to_llvm_context *ctx,
@@ -3965,21 +3963,21 @@ visit_emit_vertex(struct nir_to_llvm_context *ctx,
gs_next_vertex = LLVMBuildLoad(ctx->builder,
ctx->gs_next_vertex,
"");
/* If this thread has already emitted the declared maximum number of
* vertices, kill it: excessive vertex emissions are not supposed to
* have any effect, and GS threads have no externally observable
* effects other than emitting vertices.
*/
can_emit = LLVMBuildICmp(ctx->builder, LLVMIntULT, gs_next_vertex,
- LLVMConstInt(ctx->i32, ctx->gs_max_out_vertices, false), "");
+ LLVMConstInt(ctx->ac.i32, ctx->gs_max_out_vertices, false), "");
ac_build_kill_if_false(&ctx->ac, can_emit);
/* loop num outputs */
idx = 0;
for (unsigned i = 0; i < RADEON_LLVM_MAX_OUTPUTS; ++i) {
LLVMValueRef *out_ptr = &ctx->nir->outputs[i * 4];
int length = 4;
int slot = idx;
int slot_inc = 1;
@@ -3988,25 +3986,25 @@ visit_emit_vertex(struct nir_to_llvm_context *ctx,
if (i == VARYING_SLOT_CLIP_DIST0) {
/* pack clip and cull into a single set of slots */
length = ctx->num_output_clips + ctx->num_output_culls;
if (length > 4)
slot_inc = 2;
}
for (unsigned j = 0; j < length; j++) {
LLVMValueRef out_val = LLVMBuildLoad(ctx->builder,
out_ptr[j], "");
- LLVMValueRef voffset = LLVMConstInt(ctx->i32, (slot * 4 + j) * ctx->gs_max_out_vertices, false);
+ LLVMValueRef voffset = LLVMConstInt(ctx->ac.i32, (slot * 4 + j) * ctx->gs_max_out_vertices, false);
voffset = LLVMBuildAdd(ctx->builder, voffset, gs_next_vertex, "");
- voffset = LLVMBuildMul(ctx->builder, voffset, LLVMConstInt(ctx->i32, 4, false), "");
+ voffset = LLVMBuildMul(ctx->builder, voffset, LLVMConstInt(ctx->ac.i32, 4, false), "");
- out_val = LLVMBuildBitCast(ctx->builder, out_val, ctx->i32, "");
+ out_val = LLVMBuildBitCast(ctx->builder, out_val, ctx->ac.i32, "");
ac_build_buffer_store_dword(&ctx->ac, ctx->gsvs_ring,
out_val, 1,
voffset, ctx->gs2vs_offset, 0,
1, 1, true, true);
}
idx += slot_inc;
}
gs_next_vertex = LLVMBuildAdd(ctx->builder, gs_next_vertex,
@@ -4295,36 +4293,36 @@ static LLVMValueRef radv_get_sampler_desc(struct ac_shader_abi *abi,
offset += constant_index * stride;
if (desc_type == AC_DESC_SAMPLER && binding->immutable_samplers_offset &&
(!index || binding->immutable_samplers_equal)) {
if (binding->immutable_samplers_equal)
constant_index = 0;
const uint32_t *samplers = radv_immutable_samplers(layout, binding);
LLVMValueRef constants[] = {
- LLVMConstInt(ctx->i32, samplers[constant_index * 4 + 0], 0),
- LLVMConstInt(ctx->i32, samplers[constant_index * 4 + 1], 0),
- LLVMConstInt(ctx->i32, samplers[constant_index * 4 + 2], 0),
- LLVMConstInt(ctx->i32, samplers[constant_index * 4 + 3], 0),
+ LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 0], 0),
+ LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 1], 0),
+ LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 2], 0),
+ LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 3], 0),
};
return ac_build_gather_values(&ctx->ac, constants, 4);
}
assert(stride % type_size == 0);
if (!index)
index = ctx->ac.i32_0;
- index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->i32, stride / type_size, 0), "");
+ index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->ac.i32, stride / type_size, 0), "");
- list = ac_build_gep0(&ctx->ac, list, LLVMConstInt(ctx->i32, offset, 0));
+ list = ac_build_gep0(&ctx->ac, list, LLVMConstInt(ctx->ac.i32, offset, 0));
list = LLVMBuildPointerCast(builder, list, const_array(type, 0), "");
return ac_build_load_to_sgpr(&ctx->ac, list, index);
}
static LLVMValueRef get_sampler_desc(struct ac_nir_context *ctx,
const nir_deref_var *deref,
enum ac_descriptor_type desc_type,
const nir_tex_instr *tex_instr,
bool image, bool write)
@@ -5021,50 +5019,50 @@ handle_vs_input_decl(struct nir_to_llvm_context *ctx,
if (ctx->options->key.vs.instance_rate_inputs & (1u << index)) {
buffer_index = LLVMBuildAdd(ctx->builder, ctx->abi.instance_id,
ctx->abi.start_instance, "");
ctx->shader_info->vs.vgpr_comp_cnt = MAX2(3,
ctx->shader_info->vs.vgpr_comp_cnt);
} else
buffer_index = LLVMBuildAdd(ctx->builder, ctx->abi.vertex_id,
ctx->abi.base_vertex, "");
for (unsigned i = 0; i < attrib_count; ++i, ++idx) {
- t_offset = LLVMConstInt(ctx->i32, index + i, false);
+ t_offset = LLVMConstInt(ctx->ac.i32, index + i, false);
t_list = ac_build_load_to_sgpr(&ctx->ac, t_list_ptr, t_offset);
input = ac_build_buffer_load_format(&ctx->ac, t_list,
buffer_index,
- LLVMConstInt(ctx->i32, 0, false),
+ LLVMConstInt(ctx->ac.i32, 0, false),
true);
for (unsigned chan = 0; chan < 4; chan++) {
- LLVMValueRef llvm_chan = LLVMConstInt(ctx->i32, chan, false);
+ LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
ctx->inputs[radeon_llvm_reg_index_soa(idx, chan)] =
ac_to_integer(&ctx->ac, LLVMBuildExtractElement(ctx->builder,
input, llvm_chan, ""));
}
}
}
static void interp_fs_input(struct nir_to_llvm_context *ctx,
unsigned attr,
LLVMValueRef interp_param,
LLVMValueRef prim_mask,
LLVMValueRef result[4])
{
LLVMValueRef attr_number;
unsigned chan;
LLVMValueRef i, j;
bool interp = interp_param != NULL;
- attr_number = LLVMConstInt(ctx->i32, attr, false);
+ attr_number = LLVMConstInt(ctx->ac.i32, attr, false);
/* fs.constant returns the param from the middle vertex, so it's not
* really useful for flat shading. It's meant to be used for custom
* interpolation (but the intrinsic can't fetch from the other two
* vertices).
*
* Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
* to do the right thing. The only reason we use fs.constant is that
* fs.interp cannot be used on integers, because they can be equal
* to NaN.
@@ -5073,30 +5071,30 @@ static void interp_fs_input(struct nir_to_llvm_context *ctx,
interp_param = LLVMBuildBitCast(ctx->builder, interp_param,
LLVMVectorType(ctx->f32, 2), "");
i = LLVMBuildExtractElement(ctx->builder, interp_param,
ctx->ac.i32_0, "");
j = LLVMBuildExtractElement(ctx->builder, interp_param,
ctx->ac.i32_1, "");
}
for (chan = 0; chan < 4; chan++) {
- LLVMValueRef llvm_chan = LLVMConstInt(ctx->i32, chan, false);
+ LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
if (interp) {
result[chan] = ac_build_fs_interp(&ctx->ac,
llvm_chan,
attr_number,
prim_mask, i, j);
} else {
result[chan] = ac_build_fs_interp_mov(&ctx->ac,
- LLVMConstInt(ctx->i32, 2, false),
+ LLVMConstInt(ctx->ac.i32, 2, false),
llvm_chan,
attr_number,
prim_mask);
}
}
}
static void
handle_fs_input_decl(struct nir_to_llvm_context *ctx,
struct nir_variable *variable)
@@ -5329,21 +5327,21 @@ handle_shader_output_decl(struct ac_nir_context *ctx,
static LLVMTypeRef
glsl_base_to_llvm_type(struct nir_to_llvm_context *ctx,
enum glsl_base_type type)
{
switch (type) {
case GLSL_TYPE_INT:
case GLSL_TYPE_UINT:
case GLSL_TYPE_BOOL:
case GLSL_TYPE_SUBROUTINE:
- return ctx->i32;
+ return ctx->ac.i32;
case GLSL_TYPE_FLOAT: /* TODO handle mediump */
return ctx->f32;
case GLSL_TYPE_INT64:
case GLSL_TYPE_UINT64:
return ctx->i64;
case GLSL_TYPE_DOUBLE:
return ctx->f64;
default:
unreachable("unknown GLSL type");
}
@@ -5431,25 +5429,25 @@ emit_float_saturate(struct ac_llvm_context *ctx, LLVMValueRef v, float lo, float
{
v = ac_to_float(ctx, v);
v = emit_intrin_2f_param(ctx, "llvm.maxnum", ctx->f32, v, LLVMConstReal(ctx->f32, lo));
return emit_intrin_2f_param(ctx, "llvm.minnum", ctx->f32, v, LLVMConstReal(ctx->f32, hi));
}
static LLVMValueRef emit_pack_int16(struct nir_to_llvm_context *ctx,
LLVMValueRef src0, LLVMValueRef src1)
{
- LLVMValueRef const16 = LLVMConstInt(ctx->i32, 16, false);
+ LLVMValueRef const16 = LLVMConstInt(ctx->ac.i32, 16, false);
LLVMValueRef comp[2];
- comp[0] = LLVMBuildAnd(ctx->builder, src0, LLVMConstInt(ctx-> i32, 65535, 0), "");
- comp[1] = LLVMBuildAnd(ctx->builder, src1, LLVMConstInt(ctx-> i32, 65535, 0), "");
+ comp[0] = LLVMBuildAnd(ctx->builder, src0, LLVMConstInt(ctx->ac.i32, 65535, 0), "");
+ comp[1] = LLVMBuildAnd(ctx->builder, src1, LLVMConstInt(ctx->ac.i32, 65535, 0), "");
comp[1] = LLVMBuildShl(ctx->builder, comp[1], const16, "");
return LLVMBuildOr(ctx->builder, comp[0], comp[1], "");
}
/* Initialize arguments for the shader export intrinsic */
static void
si_llvm_init_export_args(struct nir_to_llvm_context *ctx,
LLVMValueRef *values,
unsigned target,
struct ac_export_args *args)
@@ -5521,72 +5519,72 @@ si_llvm_init_export_args(struct nir_to_llvm_context *ctx,
break;
case V_028714_SPI_SHADER_UNORM16_ABGR:
for (unsigned chan = 0; chan < 4; chan++) {
val[chan] = ac_build_clamp(&ctx->ac, values[chan]);
val[chan] = LLVMBuildFMul(ctx->builder, val[chan],
LLVMConstReal(ctx->f32, 65535), "");
val[chan] = LLVMBuildFAdd(ctx->builder, val[chan],
LLVMConstReal(ctx->f32, 0.5), "");
val[chan] = LLVMBuildFPToUI(ctx->builder, val[chan],
- ctx->i32, "");
+ ctx->ac.i32, "");
}
args->compr = 1;
args->out[0] = emit_pack_int16(ctx, val[0], val[1]);
args->out[1] = emit_pack_int16(ctx, val[2], val[3]);
break;
case V_028714_SPI_SHADER_SNORM16_ABGR:
for (unsigned chan = 0; chan < 4; chan++) {
val[chan] = emit_float_saturate(&ctx->ac, values[chan], -1, 1);
val[chan] = LLVMBuildFMul(ctx->builder, val[chan],
LLVMConstReal(ctx->f32, 32767), "");
/* If positive, add 0.5, else add -0.5. */
val[chan] = LLVMBuildFAdd(ctx->builder, val[chan],
LLVMBuildSelect(ctx->builder,
LLVMBuildFCmp(ctx->builder, LLVMRealOGE,
val[chan], ctx->ac.f32_0, ""),
LLVMConstReal(ctx->f32, 0.5),
LLVMConstReal(ctx->f32, -0.5), ""), "");
- val[chan] = LLVMBuildFPToSI(ctx->builder, val[chan], ctx->i32, "");
+ val[chan] = LLVMBuildFPToSI(ctx->builder, val[chan], ctx->ac.i32, "");
}
args->compr = 1;
args->out[0] = emit_pack_int16(ctx, val[0], val[1]);
args->out[1] = emit_pack_int16(ctx, val[2], val[3]);
break;
case V_028714_SPI_SHADER_UINT16_ABGR: {
- LLVMValueRef max_rgb = LLVMConstInt(ctx->i32,
+ LLVMValueRef max_rgb = LLVMConstInt(ctx->ac.i32,
is_int8 ? 255 : is_int10 ? 1023 : 65535, 0);
- LLVMValueRef max_alpha = !is_int10 ? max_rgb : LLVMConstInt(ctx->i32, 3, 0);
+ LLVMValueRef max_alpha = !is_int10 ? max_rgb : LLVMConstInt(ctx->ac.i32, 3, 0);
for (unsigned chan = 0; chan < 4; chan++) {
val[chan] = ac_to_integer(&ctx->ac, values[chan]);
val[chan] = emit_minmax_int(&ctx->ac, LLVMIntULT, val[chan], chan == 3 ? max_alpha : max_rgb);
}
args->compr = 1;
args->out[0] = emit_pack_int16(ctx, val[0], val[1]);
args->out[1] = emit_pack_int16(ctx, val[2], val[3]);
break;
}
case V_028714_SPI_SHADER_SINT16_ABGR: {
- LLVMValueRef max_rgb = LLVMConstInt(ctx->i32,
+ LLVMValueRef max_rgb = LLVMConstInt(ctx->ac.i32,
is_int8 ? 127 : is_int10 ? 511 : 32767, 0);
- LLVMValueRef min_rgb = LLVMConstInt(ctx->i32,
+ LLVMValueRef min_rgb = LLVMConstInt(ctx->ac.i32,
is_int8 ? -128 : is_int10 ? -512 : -32768, 0);
LLVMValueRef max_alpha = !is_int10 ? max_rgb : ctx->ac.i32_1;
- LLVMValueRef min_alpha = !is_int10 ? min_rgb : LLVMConstInt(ctx->i32, -2, 0);
+ LLVMValueRef min_alpha = !is_int10 ? min_rgb : LLVMConstInt(ctx->ac.i32, -2, 0);
/* Clamp. */
for (unsigned chan = 0; chan < 4; chan++) {
val[chan] = ac_to_integer(&ctx->ac, values[chan]);
val[chan] = emit_minmax_int(&ctx->ac, LLVMIntSLT, val[chan], chan == 3 ? max_alpha : max_rgb);
val[chan] = emit_minmax_int(&ctx->ac, LLVMIntSGT, val[chan], chan == 3 ? min_alpha : min_rgb);
}
args->compr = 1;
args->out[0] = emit_pack_int16(ctx, val[0], val[1]);
@@ -5707,21 +5705,21 @@ handle_vs_outputs_post(struct nir_to_llvm_context *ctx,
if (outinfo->writes_layer == true)
pos_args[1].out[2] = layer_value;
if (outinfo->writes_viewport_index == true) {
if (ctx->options->chip_class >= GFX9) {
/* GFX9 has the layer in out.z[10:0] and the viewport
* index in out.z[19:16].
*/
LLVMValueRef v = viewport_index_value;
v = ac_to_integer(&ctx->ac, v);
v = LLVMBuildShl(ctx->builder, v,
- LLVMConstInt(ctx->i32, 16, false),
+ LLVMConstInt(ctx->ac.i32, 16, false),
"");
v = LLVMBuildOr(ctx->builder, v,
ac_to_integer(&ctx->ac, pos_args[1].out[2]), "");
pos_args[1].out[2] = ac_to_float(&ctx->ac, v);
pos_args[1].enabled_channels |= 1 << 2;
} else {
pos_args[1].out[3] = viewport_index_value;
pos_args[1].enabled_channels |= 1 << 3;
}
@@ -5826,47 +5824,47 @@ handle_es_outputs_post(struct nir_to_llvm_context *ctx,
outinfo->esgs_itemsize = (max_output_written + 1) * 16;
if (ctx->ac.chip_class >= GFX9) {
unsigned itemsize_dw = outinfo->esgs_itemsize / 4;
LLVMValueRef vertex_idx = ac_get_thread_id(&ctx->ac);
LLVMValueRef wave_idx = ac_build_bfe(&ctx->ac, ctx->merged_wave_info,
LLVMConstInt(ctx->ac.i32, 24, false),
LLVMConstInt(ctx->ac.i32, 4, false), false);
vertex_idx = LLVMBuildOr(ctx->ac.builder, vertex_idx,
LLVMBuildMul(ctx->ac.builder, wave_idx,
- LLVMConstInt(ctx->i32, 64, false), ""), "");
+ LLVMConstInt(ctx->ac.i32, 64, false), ""), "");
lds_base = LLVMBuildMul(ctx->ac.builder, vertex_idx,
- LLVMConstInt(ctx->i32, itemsize_dw, 0), "");
+ LLVMConstInt(ctx->ac.i32, itemsize_dw, 0), "");
}
for (unsigned i = 0; i < RADEON_LLVM_MAX_OUTPUTS; ++i) {
LLVMValueRef dw_addr;
LLVMValueRef *out_ptr = &ctx->nir->outputs[i * 4];
int param_index;
int length = 4;
if (!(ctx->output_mask & (1ull << i)))
continue;
if (i == VARYING_SLOT_CLIP_DIST0)
length = ctx->num_output_clips + ctx->num_output_culls;
param_index = shader_io_get_unique_index(i);
if (lds_base) {
dw_addr = LLVMBuildAdd(ctx->builder, lds_base,
- LLVMConstInt(ctx->i32, param_index * 4, false),
+ LLVMConstInt(ctx->ac.i32, param_index * 4, false),
"");
}
for (j = 0; j < length; j++) {
LLVMValueRef out_val = LLVMBuildLoad(ctx->builder, out_ptr[j], "");
- out_val = LLVMBuildBitCast(ctx->builder, out_val, ctx->i32, "");
+ out_val = LLVMBuildBitCast(ctx->builder, out_val, ctx->ac.i32, "");
if (ctx->ac.chip_class >= GFX9) {
ac_lds_store(&ctx->ac, dw_addr,
LLVMBuildLoad(ctx->builder, out_ptr[j], ""));
dw_addr = LLVMBuildAdd(ctx->builder, dw_addr, ctx->ac.i32_1, "");
} else {
ac_build_buffer_store_dword(&ctx->ac,
ctx->esgs_ring,
out_val, 1,
NULL, ctx->es2gs_offset,
@@ -5892,21 +5890,21 @@ handle_ls_outputs_post(struct nir_to_llvm_context *ctx)
if (!(ctx->output_mask & (1ull << i)))
continue;
if (i == VARYING_SLOT_CLIP_DIST0)
length = ctx->num_output_clips + ctx->num_output_culls;
int param = shader_io_get_unique_index(i);
mark_tess_output(ctx, false, param);
if (length > 4)
mark_tess_output(ctx, false, param + 1);
LLVMValueRef dw_addr = LLVMBuildAdd(ctx->builder, base_dw_addr,
- LLVMConstInt(ctx->i32, param * 4, false),
+ LLVMConstInt(ctx->ac.i32, param * 4, false),
"");
for (unsigned j = 0; j < length; j++) {
ac_lds_store(&ctx->ac, dw_addr,
LLVMBuildLoad(ctx->builder, out_ptr[j], ""));
dw_addr = LLVMBuildAdd(ctx->builder, dw_addr, ctx->ac.i32_1, "");
}
}
}
struct ac_build_if_state
@@ -6037,72 +6035,72 @@ write_tess_factors(struct nir_to_llvm_context *ctx)
LLVMBuildICmp(ctx->builder, LLVMIntEQ,
invocation_id, ctx->ac.i32_0, ""));
tess_inner_index = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER);
tess_outer_index = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER);
mark_tess_output(ctx, true, tess_inner_index);
mark_tess_output(ctx, true, tess_outer_index);
lds_base = get_tcs_out_current_patch_data_offset(ctx);
lds_inner = LLVMBuildAdd(ctx->builder, lds_base,
- LLVMConstInt(ctx->i32, tess_inner_index * 4, false), "");
+ LLVMConstInt(ctx->ac.i32, tess_inner_index * 4, false), "");
lds_outer = LLVMBuildAdd(ctx->builder, lds_base,
- LLVMConstInt(ctx->i32, tess_outer_index * 4, false), "");
+ LLVMConstInt(ctx->ac.i32, tess_outer_index * 4, false), "");
for (i = 0; i < 4; i++) {
- inner[i] = LLVMGetUndef(ctx->i32);
- outer[i] = LLVMGetUndef(ctx->i32);
+ inner[i] = LLVMGetUndef(ctx->ac.i32);
+ outer[i] = LLVMGetUndef(ctx->ac.i32);
}
// LINES reverseal
if (ctx->options->key.tcs.primitive_mode == GL_ISOLINES) {
outer[0] = out[1] = ac_lds_load(&ctx->ac, lds_outer);
lds_outer = LLVMBuildAdd(ctx->builder, lds_outer,
- LLVMConstInt(ctx->i32, 1, false), "");
+ LLVMConstInt(ctx->ac.i32, 1, false), "");
outer[1] = out[0] = ac_lds_load(&ctx->ac, lds_outer);
} else {
for (i = 0; i < outer_comps; i++) {
outer[i] = out[i] =
ac_lds_load(&ctx->ac, lds_outer);
lds_outer = LLVMBuildAdd(ctx->builder, lds_outer,
- LLVMConstInt(ctx->i32, 1, false), "");
+ LLVMConstInt(ctx->ac.i32, 1, false), "");
}
for (i = 0; i < inner_comps; i++) {
inner[i] = out[outer_comps+i] =
ac_lds_load(&ctx->ac, lds_inner);
lds_inner = LLVMBuildAdd(ctx->builder, lds_inner,
- LLVMConstInt(ctx->i32, 1, false), "");
+ LLVMConstInt(ctx->ac.i32, 1, false), "");
}
}
/* Convert the outputs to vectors for stores. */
vec0 = ac_build_gather_values(&ctx->ac, out, MIN2(stride, 4));
vec1 = NULL;
if (stride > 4)
vec1 = ac_build_gather_values(&ctx->ac, out + 4, stride - 4);
buffer = ctx->hs_ring_tess_factor;
tf_base = ctx->tess_factor_offset;
byteoffset = LLVMBuildMul(ctx->builder, rel_patch_id,
- LLVMConstInt(ctx->i32, 4 * stride, false), "");
+ LLVMConstInt(ctx->ac.i32, 4 * stride, false), "");
unsigned tf_offset = 0;
if (ctx->options->chip_class <= VI) {
ac_nir_build_if(&inner_if_ctx, ctx,
LLVMBuildICmp(ctx->builder, LLVMIntEQ,
rel_patch_id, ctx->ac.i32_0, ""));
/* Store the dynamic HS control word. */
ac_build_buffer_store_dword(&ctx->ac, buffer,
- LLVMConstInt(ctx->i32, 0x80000000, false),
+ LLVMConstInt(ctx->ac.i32, 0x80000000, false),
1, ctx->ac.i32_0, tf_base,
0, 1, 0, true, false);
tf_offset += 4;
ac_nir_build_endif(&inner_if_ctx);
}
/* Store the tessellation factors. */
ac_build_buffer_store_dword(&ctx->ac, buffer, vec0,
MIN2(stride, 4), byteoffset, tf_base,
@@ -6113,32 +6111,32 @@ write_tess_factors(struct nir_to_llvm_context *ctx)
16 + tf_offset, 1, 0, true, false);
//store to offchip for TES to read - only if TES reads them
if (ctx->options->key.tcs.tes_reads_tess_factors) {
LLVMValueRef inner_vec, outer_vec, tf_outer_offset;
LLVMValueRef tf_inner_offset;
unsigned param_outer, param_inner;
param_outer = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER);
tf_outer_offset = get_tcs_tes_buffer_address(ctx, NULL,
- LLVMConstInt(ctx->i32, param_outer, 0));
+ LLVMConstInt(ctx->ac.i32, param_outer, 0));
outer_vec = ac_build_gather_values(&ctx->ac, outer,
util_next_power_of_two(outer_comps));
ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, outer_vec,
outer_comps, tf_outer_offset,
ctx->oc_lds, 0, 1, 0, true, false);
if (inner_comps) {
param_inner = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER);
tf_inner_offset = get_tcs_tes_buffer_address(ctx, NULL,
- LLVMConstInt(ctx->i32, param_inner, 0));
+ LLVMConstInt(ctx->ac.i32, param_inner, 0));
inner_vec = inner_comps == 1 ? inner[0] :
ac_build_gather_values(&ctx->ac, inner, inner_comps);
ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, inner_vec,
inner_comps, tf_inner_offset,
ctx->oc_lds, 0, 1, 0, true, false);
}
}
ac_nir_build_endif(&if_ctx);
}
@@ -6362,43 +6360,43 @@ ac_nir_eliminate_const_vs_outputs(struct nir_to_llvm_context *ctx)
outinfo->vs_output_param_offset,
VARYING_SLOT_MAX,
&outinfo->param_exports);
}
static void
ac_setup_rings(struct nir_to_llvm_context *ctx)
{
if ((ctx->stage == MESA_SHADER_VERTEX && ctx->options->key.vs.as_es) ||
(ctx->stage == MESA_SHADER_TESS_EVAL && ctx->options->key.tes.as_es)) {
- ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_ESGS_VS, false));
+ ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_VS, false));
}
if (ctx->is_gs_copy_shader) {
- ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_GSVS_VS, false));
+ ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_VS, false));
}
if (ctx->stage == MESA_SHADER_GEOMETRY) {
LLVMValueRef tmp;
- ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_ESGS_GS, false));
- ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_GSVS_GS, false));
+ ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_GS, false));
+ ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_GS, false));
ctx->gsvs_ring = LLVMBuildBitCast(ctx->builder, ctx->gsvs_ring, ctx->v4i32, "");
- ctx->gsvs_ring = LLVMBuildInsertElement(ctx->builder, ctx->gsvs_ring, ctx->gsvs_num_entries, LLVMConstInt(ctx->i32, 2, false), "");
+ ctx->gsvs_ring = LLVMBuildInsertElement(ctx->builder, ctx->gsvs_ring, ctx->gsvs_num_entries, LLVMConstInt(ctx->ac.i32, 2, false), "");
tmp = LLVMBuildExtractElement(ctx->builder, ctx->gsvs_ring, ctx->ac.i32_1, "");
tmp = LLVMBuildOr(ctx->builder, tmp, ctx->gsvs_ring_stride, "");
ctx->gsvs_ring = LLVMBuildInsertElement(ctx->builder, ctx->gsvs_ring, tmp, ctx->ac.i32_1, "");
}
if (ctx->stage == MESA_SHADER_TESS_CTRL ||
ctx->stage == MESA_SHADER_TESS_EVAL) {
- ctx->hs_ring_tess_offchip = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_HS_TESS_OFFCHIP, false));
- ctx->hs_ring_tess_factor = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_HS_TESS_FACTOR, false));
+ ctx->hs_ring_tess_offchip = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_OFFCHIP, false));
+ ctx->hs_ring_tess_factor = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_FACTOR, false));
}
}
static unsigned
ac_nir_get_max_workgroup_size(enum chip_class chip_class,
const struct nir_shader *nir)
{
switch (nir->info.stage) {
case MESA_SHADER_TESS_CTRL:
return chip_class >= CIK ? 128 : 64;
@@ -6554,21 +6552,21 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
ac_nir_fixup_ls_hs_input_vgprs(&ctx);
for(int i = 0; i < shader_count; ++i) {
ctx.stage = shaders[i]->info.stage;
ctx.output_mask = 0;
ctx.tess_outputs_written = 0;
ctx.num_output_clips = shaders[i]->info.clip_distance_array_size;
ctx.num_output_culls = shaders[i]->info.cull_distance_array_size;
if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) {
- ctx.gs_next_vertex = ac_build_alloca(&ctx.ac, ctx.i32, "gs_next_vertex");
+ ctx.gs_next_vertex = ac_build_alloca(&ctx.ac, ctx.ac.i32, "gs_next_vertex");
ctx.gs_max_out_vertices = shaders[i]->info.gs.vertices_out;
} else if (shaders[i]->info.stage == MESA_SHADER_TESS_EVAL) {
ctx.tes_primitive_mode = shaders[i]->info.tess.primitive_mode;
} else if (shaders[i]->info.stage == MESA_SHADER_VERTEX) {
if (shader_info->info.vs.needs_instance_id) {
ctx.shader_info->vs.vgpr_comp_cnt =
MAX2(3, ctx.shader_info->vs.vgpr_comp_cnt);
}
} else if (shaders[i]->info.stage == MESA_SHADER_FRAGMENT) {
@@ -6819,21 +6817,21 @@ void ac_compile_nir_shader(LLVMTargetMachineRef tm,
ac_compile_llvm_module(tm, llvm_module, binary, config, shader_info, nir[0]->info.stage, dump_shader, options->supports_spill);
for (int i = 0; i < nir_count; ++i)
ac_fill_shader_info(shader_info, nir[i], options);
}
static void
ac_gs_copy_shader_emit(struct nir_to_llvm_context *ctx)
{
LLVMValueRef args[9];
args[0] = ctx->gsvs_ring;
- args[1] = LLVMBuildMul(ctx->builder, ctx->abi.vertex_id, LLVMConstInt(ctx->i32, 4, false), "");
+ args[1] = LLVMBuildMul(ctx->builder, ctx->abi.vertex_id, LLVMConstInt(ctx->ac.i32, 4, false), "");
args[3] = ctx->ac.i32_0;
args[4] = ctx->ac.i32_1; /* OFFEN */
args[5] = ctx->ac.i32_0; /* IDXEN */
args[6] = ctx->ac.i32_1; /* GLC */
args[7] = ctx->ac.i32_1; /* SLC */
args[8] = ctx->ac.i32_0; /* TFE */
int idx = 0;
for (unsigned i = 0; i < RADEON_LLVM_MAX_OUTPUTS; ++i) {
@@ -6845,27 +6843,27 @@ ac_gs_copy_shader_emit(struct nir_to_llvm_context *ctx)
if (i == VARYING_SLOT_CLIP_DIST0) {
/* unpack clip and cull from a single set of slots */
length = ctx->num_output_clips + ctx->num_output_culls;
if (length > 4)
slot_inc = 2;
}
for (unsigned j = 0; j < length; j++) {
LLVMValueRef value;
- args[2] = LLVMConstInt(ctx->i32,
+ args[2] = LLVMConstInt(ctx->ac.i32,
(slot * 4 + j) *
ctx->gs_max_out_vertices * 16 * 4, false);
value = ac_build_intrinsic(&ctx->ac,
"llvm.SI.buffer.load.dword.i32.i32",
- ctx->i32, args, 9,
+ ctx->ac.i32, args, 9,
AC_FUNC_ATTR_READONLY |
AC_FUNC_ATTR_LEGACY);
LLVMBuildStore(ctx->builder,
ac_to_float(&ctx->ac, value), ctx->nir->outputs[radeon_llvm_reg_index_soa(i, j)]);
}
idx += slot_inc;
}
handle_vs_outputs_post(ctx, false, &ctx->shader_info->vs.outinfo);
}
--
2.14.3
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