[Mesa-dev] [PATCH 05/10] ac: use the ac f64 llvm type
Timothy Arceri
tarceri at itsqueeze.com
Thu Nov 2 02:41:12 UTC 2017
---
src/amd/common/ac_nir_to_llvm.c | 4 +---
1 file changed, 1 insertion(+), 3 deletions(-)
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index b0f0ea63ed..45eb613579 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -127,21 +127,20 @@ struct nir_to_llvm_context {
LLVMValueRef esgs_ring;
LLVMValueRef gsvs_ring;
LLVMValueRef hs_ring_tess_offchip;
LLVMValueRef hs_ring_tess_factor;
LLVMValueRef prim_mask;
LLVMValueRef sample_pos_offset;
LLVMValueRef persp_sample, persp_center, persp_centroid;
LLVMValueRef linear_sample, linear_center, linear_centroid;
- LLVMTypeRef f64;
LLVMTypeRef f32;
LLVMTypeRef f16;
LLVMTypeRef v2f32;
LLVMTypeRef v4f32;
unsigned uniform_md_kind;
LLVMValueRef empty_md;
gl_shader_stage stage;
LLVMValueRef inputs[RADEON_LLVM_MAX_INPUTS * 4];
@@ -983,21 +982,20 @@ static void create_function(struct nir_to_llvm_context *ctx,
unreachable("Shader stage not implemented");
}
ctx->shader_info->num_user_sgprs = user_sgpr_idx;
}
static void setup_types(struct nir_to_llvm_context *ctx)
{
ctx->f32 = LLVMFloatTypeInContext(ctx->context);
ctx->f16 = LLVMHalfTypeInContext(ctx->context);
- ctx->f64 = LLVMDoubleTypeInContext(ctx->context);
ctx->v2f32 = LLVMVectorType(ctx->f32, 2);
ctx->v4f32 = LLVMVectorType(ctx->f32, 4);
ctx->uniform_md_kind =
LLVMGetMDKindIDInContext(ctx->context, "amdgpu.uniform", 14);
ctx->empty_md = LLVMMDNodeInContext(ctx->context, NULL, 0);
}
static int get_llvm_num_components(LLVMValueRef value)
{
@@ -5316,21 +5314,21 @@ glsl_base_to_llvm_type(struct nir_to_llvm_context *ctx,
case GLSL_TYPE_UINT:
case GLSL_TYPE_BOOL:
case GLSL_TYPE_SUBROUTINE:
return ctx->ac.i32;
case GLSL_TYPE_FLOAT: /* TODO handle mediump */
return ctx->f32;
case GLSL_TYPE_INT64:
case GLSL_TYPE_UINT64:
return ctx->ac.i64;
case GLSL_TYPE_DOUBLE:
- return ctx->f64;
+ return ctx->ac.f64;
default:
unreachable("unknown GLSL type");
}
}
static LLVMTypeRef
glsl_to_llvm_type(struct nir_to_llvm_context *ctx,
const struct glsl_type *type)
{
if (glsl_type_is_scalar(type)) {
--
2.14.3
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