[Mesa-dev] [PATCH 09/10] ac: remove usused v4f32
Timothy Arceri
tarceri at itsqueeze.com
Thu Nov 2 02:41:16 UTC 2017
---
src/amd/common/ac_nir_to_llvm.c | 4 ----
1 file changed, 4 deletions(-)
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index ac50debdde..ec51ed7007 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -127,22 +127,20 @@ struct nir_to_llvm_context {
LLVMValueRef esgs_ring;
LLVMValueRef gsvs_ring;
LLVMValueRef hs_ring_tess_offchip;
LLVMValueRef hs_ring_tess_factor;
LLVMValueRef prim_mask;
LLVMValueRef sample_pos_offset;
LLVMValueRef persp_sample, persp_center, persp_centroid;
LLVMValueRef linear_sample, linear_center, linear_centroid;
- LLVMTypeRef v4f32;
-
unsigned uniform_md_kind;
LLVMValueRef empty_md;
gl_shader_stage stage;
LLVMValueRef inputs[RADEON_LLVM_MAX_INPUTS * 4];
uint64_t input_mask;
uint64_t output_mask;
uint8_t num_output_clips;
uint8_t num_output_culls;
@@ -977,22 +975,20 @@ static void create_function(struct nir_to_llvm_context *ctx,
break;
default:
unreachable("Shader stage not implemented");
}
ctx->shader_info->num_user_sgprs = user_sgpr_idx;
}
static void setup_types(struct nir_to_llvm_context *ctx)
{
- ctx->v4f32 = LLVMVectorType(ctx->ac.f32, 4);
-
ctx->uniform_md_kind =
LLVMGetMDKindIDInContext(ctx->context, "amdgpu.uniform", 14);
ctx->empty_md = LLVMMDNodeInContext(ctx->context, NULL, 0);
}
static int get_llvm_num_components(LLVMValueRef value)
{
LLVMTypeRef type = LLVMTypeOf(value);
unsigned num_components = LLVMGetTypeKind(type) == LLVMVectorTypeKind
? LLVMGetVectorSize(type)
--
2.14.3
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