[Mesa-dev] [PATCH 1/6] ac: use the ac i32 llvm type

Nicolai Hähnle nhaehnle at gmail.com
Thu Nov 2 08:14:47 UTC 2017


For the series:

Acked-by: Nicolai Hähnle <nicolai.haehnle at amd.com>

On 02.11.2017 02:50, Timothy Arceri wrote:
> ---
>   src/amd/common/ac_nir_to_llvm.c | 360 ++++++++++++++++++++--------------------
>   1 file changed, 179 insertions(+), 181 deletions(-)
> 
> diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
> index 2ec30517e0..d792042925 100644
> --- a/src/amd/common/ac_nir_to_llvm.c
> +++ b/src/amd/common/ac_nir_to_llvm.c
> @@ -130,21 +130,20 @@ struct nir_to_llvm_context {
>   	LLVMValueRef hs_ring_tess_factor;
>   
>   	LLVMValueRef prim_mask;
>   	LLVMValueRef sample_pos_offset;
>   	LLVMValueRef persp_sample, persp_center, persp_centroid;
>   	LLVMValueRef linear_sample, linear_center, linear_centroid;
>   
>   	LLVMTypeRef i1;
>   	LLVMTypeRef i8;
>   	LLVMTypeRef i16;
> -	LLVMTypeRef i32;
>   	LLVMTypeRef i64;
>   	LLVMTypeRef v2i32;
>   	LLVMTypeRef v3i32;
>   	LLVMTypeRef v4i32;
>   	LLVMTypeRef v8i32;
>   	LLVMTypeRef f64;
>   	LLVMTypeRef f32;
>   	LLVMTypeRef f16;
>   	LLVMTypeRef v2f32;
>   	LLVMTypeRef v4f32;
> @@ -461,29 +460,29 @@ static LLVMValueRef
>   get_tcs_out_patch_stride(struct nir_to_llvm_context *ctx)
>   {
>   	return unpack_param(&ctx->ac, ctx->tcs_out_layout, 0, 13);
>   }
>   
>   static LLVMValueRef
>   get_tcs_out_patch0_offset(struct nir_to_llvm_context *ctx)
>   {
>   	return LLVMBuildMul(ctx->builder,
>   			    unpack_param(&ctx->ac, ctx->tcs_out_offsets, 0, 16),
> -			    LLVMConstInt(ctx->i32, 4, false), "");
> +			    LLVMConstInt(ctx->ac.i32, 4, false), "");
>   }
>   
>   static LLVMValueRef
>   get_tcs_out_patch0_patch_data_offset(struct nir_to_llvm_context *ctx)
>   {
>   	return LLVMBuildMul(ctx->builder,
>   			    unpack_param(&ctx->ac, ctx->tcs_out_offsets, 16, 16),
> -			    LLVMConstInt(ctx->i32, 4, false), "");
> +			    LLVMConstInt(ctx->ac.i32, 4, false), "");
>   }
>   
>   static LLVMValueRef
>   get_tcs_in_current_patch_offset(struct nir_to_llvm_context *ctx)
>   {
>   	LLVMValueRef patch_stride = get_tcs_in_patch_stride(ctx);
>   	LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
>   
>   	return LLVMBuildMul(ctx->builder, patch_stride, rel_patch_id, "");
>   }
> @@ -663,21 +662,21 @@ radv_define_common_user_sgprs_phase2(struct nir_to_llvm_context *ctx,
>   			} else
>   				ctx->descriptor_sets[i] = NULL;
>   		}
>   	} else {
>   		uint32_t desc_sgpr_idx = *user_sgpr_idx;
>   		set_userdata_location_shader(ctx, AC_UD_INDIRECT_DESCRIPTOR_SETS, user_sgpr_idx, 2);
>   
>   		for (unsigned i = 0; i < num_sets; ++i) {
>   			if (ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
>   				set_userdata_location_indirect(&ctx->shader_info->user_sgprs_locs.descriptor_sets[i], desc_sgpr_idx, 2, i * 8);
> -				ctx->descriptor_sets[i] = ac_build_load_to_sgpr(&ctx->ac, desc_sets, LLVMConstInt(ctx->i32, i, false));
> +				ctx->descriptor_sets[i] = ac_build_load_to_sgpr(&ctx->ac, desc_sets, LLVMConstInt(ctx->ac.i32, i, false));
>   
>   			} else
>   				ctx->descriptor_sets[i] = NULL;
>   		}
>   		ctx->shader_info->need_indirect_descriptor_sets = true;
>   	}
>   
>   	if (ctx->shader_info->info.needs_push_constants) {
>   		set_userdata_location_shader(ctx, AC_UD_PUSH_CONSTANTS, user_sgpr_idx, 2);
>   	}
> @@ -686,24 +685,24 @@ radv_define_common_user_sgprs_phase2(struct nir_to_llvm_context *ctx,
>   static void
>   radv_define_vs_user_sgprs_phase1(struct nir_to_llvm_context *ctx,
>                                    gl_shader_stage stage,
>                                    bool has_previous_stage,
>                                    gl_shader_stage previous_stage,
>                                    struct arg_info *args)
>   {
>   	if (!ctx->is_gs_copy_shader && (stage == MESA_SHADER_VERTEX || (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) {
>   		if (ctx->shader_info->info.vs.has_vertex_buffers)
>   			add_user_sgpr_argument(args, const_array(ctx->v4i32, 16), &ctx->vertex_buffers); /* vertex buffers */
> -		add_user_sgpr_argument(args, ctx->i32, &ctx->abi.base_vertex); // base vertex
> -		add_user_sgpr_argument(args, ctx->i32, &ctx->abi.start_instance);// start instance
> +		add_user_sgpr_argument(args, ctx->ac.i32, &ctx->abi.base_vertex); // base vertex
> +		add_user_sgpr_argument(args, ctx->ac.i32, &ctx->abi.start_instance);// start instance
>   		if (ctx->shader_info->info.vs.needs_draw_id)
> -			add_user_sgpr_argument(args, ctx->i32, &ctx->abi.draw_id); // draw id
> +			add_user_sgpr_argument(args, ctx->ac.i32, &ctx->abi.draw_id); // draw id
>   	}
>   }
>   
>   static void
>   radv_define_vs_user_sgprs_phase2(struct nir_to_llvm_context *ctx,
>                                    gl_shader_stage stage,
>                                    bool has_previous_stage,
>                                    gl_shader_stage previous_stage,
>                                    uint8_t *user_sgpr_idx)
>   {
> @@ -733,179 +732,179 @@ static void create_function(struct nir_to_llvm_context *ctx,
>   	allocate_user_sgprs(ctx, &user_sgpr_info);
>   
>   	if (user_sgpr_info.need_ring_offsets && !ctx->options->supports_spill) {
>   		add_user_sgpr_argument(&args, const_array(ctx->v4i32, 16), &ctx->ring_offsets); /* address of rings */
>   	}
>   
>   	switch (stage) {
>   	case MESA_SHADER_COMPUTE:
>   		radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
>   		if (ctx->shader_info->info.cs.grid_components_used)
> -			add_user_sgpr_argument(&args, LLVMVectorType(ctx->i32, ctx->shader_info->info.cs.grid_components_used), &ctx->num_work_groups); /* grid size */
> -		add_sgpr_argument(&args, LLVMVectorType(ctx->i32, 3), &ctx->workgroup_ids);
> -		add_sgpr_argument(&args, ctx->i32, &ctx->tg_size);
> -		add_vgpr_argument(&args, LLVMVectorType(ctx->i32, 3), &ctx->local_invocation_ids);
> +			add_user_sgpr_argument(&args, LLVMVectorType(ctx->ac.i32, ctx->shader_info->info.cs.grid_components_used), &ctx->num_work_groups); /* grid size */
> +		add_sgpr_argument(&args, LLVMVectorType(ctx->ac.i32, 3), &ctx->workgroup_ids);
> +		add_sgpr_argument(&args, ctx->ac.i32, &ctx->tg_size);
> +		add_vgpr_argument(&args, LLVMVectorType(ctx->ac.i32, 3), &ctx->local_invocation_ids);
>   		break;
>   	case MESA_SHADER_VERTEX:
>   		radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
>   		radv_define_vs_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &args);
>   		if (ctx->shader_info->info.needs_multiview_view_index || (!ctx->options->key.vs.as_es && !ctx->options->key.vs.as_ls && ctx->options->key.has_multiview_view_index))
> -			add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index);
> +			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
>   		if (ctx->options->key.vs.as_es)
> -			add_sgpr_argument(&args, ctx->i32, &ctx->es2gs_offset); // es2gs offset
> +			add_sgpr_argument(&args, ctx->ac.i32, &ctx->es2gs_offset); // es2gs offset
>   		else if (ctx->options->key.vs.as_ls)
> -			add_user_sgpr_argument(&args, ctx->i32, &ctx->ls_out_layout); // ls out layout
> -		add_vgpr_argument(&args, ctx->i32, &ctx->abi.vertex_id); // vertex id
> +			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->ls_out_layout); // ls out layout
> +		add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.vertex_id); // vertex id
>   		if (!ctx->is_gs_copy_shader) {
> -			add_vgpr_argument(&args, ctx->i32, &ctx->rel_auto_id); // rel auto id
> -			add_vgpr_argument(&args, ctx->i32, &ctx->vs_prim_id); // vs prim id
> -			add_vgpr_argument(&args, ctx->i32, &ctx->abi.instance_id); // instance id
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->rel_auto_id); // rel auto id
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->vs_prim_id); // vs prim id
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.instance_id); // instance id
>   		}
>   		break;
>   	case MESA_SHADER_TESS_CTRL:
>   		if (has_previous_stage) {
>   			// First 6 system regs
> -			add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // param oc lds
> -			add_sgpr_argument(&args, ctx->i32, &ctx->merged_wave_info); // merged wave info
> -			add_sgpr_argument(&args, ctx->i32, &ctx->tess_factor_offset); // tess factor offset
> +			add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // param oc lds
> +			add_sgpr_argument(&args, ctx->ac.i32, &ctx->merged_wave_info); // merged wave info
> +			add_sgpr_argument(&args, ctx->ac.i32, &ctx->tess_factor_offset); // tess factor offset
>   
> -			add_sgpr_argument(&args, ctx->i32, NULL); // scratch offset
> -			add_sgpr_argument(&args, ctx->i32, NULL); // unknown
> -			add_sgpr_argument(&args, ctx->i32, NULL); // unknown
> +			add_sgpr_argument(&args, ctx->ac.i32, NULL); // scratch offset
> +			add_sgpr_argument(&args, ctx->ac.i32, NULL); // unknown
> +			add_sgpr_argument(&args, ctx->ac.i32, NULL); // unknown
>   
>   			radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
>   			radv_define_vs_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &args);
> -			add_user_sgpr_argument(&args, ctx->i32, &ctx->ls_out_layout); // ls out layout
> +			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->ls_out_layout); // ls out layout
>   
> -			add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_offchip_layout); // tcs offchip layout
> -			add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_out_offsets); // tcs out offsets
> -			add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_out_layout); // tcs out layout
> -			add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_in_layout); // tcs in layout
> +			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout
> +			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_offsets); // tcs out offsets
> +			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_layout); // tcs out layout
> +			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_in_layout); // tcs in layout
>   			if (ctx->shader_info->info.needs_multiview_view_index)
> -				add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index);
> -
> -			add_vgpr_argument(&args, ctx->i32, &ctx->tcs_patch_id); // patch id
> -			add_vgpr_argument(&args, ctx->i32, &ctx->tcs_rel_ids); // rel ids;
> -			add_vgpr_argument(&args, ctx->i32, &ctx->abi.vertex_id); // vertex id
> -			add_vgpr_argument(&args, ctx->i32, &ctx->rel_auto_id); // rel auto id
> -			add_vgpr_argument(&args, ctx->i32, &ctx->vs_prim_id); // vs prim id
> -			add_vgpr_argument(&args, ctx->i32, &ctx->abi.instance_id); // instance id
> +				add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
> +
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->tcs_patch_id); // patch id
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->tcs_rel_ids); // rel ids;
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.vertex_id); // vertex id
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->rel_auto_id); // rel auto id
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->vs_prim_id); // vs prim id
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.instance_id); // instance id
>   		} else {
>   			radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
> -			add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_offchip_layout); // tcs offchip layout
> -			add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_out_offsets); // tcs out offsets
> -			add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_out_layout); // tcs out layout
> -			add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_in_layout); // tcs in layout
> +			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout
> +			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_offsets); // tcs out offsets
> +			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_layout); // tcs out layout
> +			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_in_layout); // tcs in layout
>   			if (ctx->shader_info->info.needs_multiview_view_index)
> -				add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index);
> -			add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // param oc lds
> -			add_sgpr_argument(&args, ctx->i32, &ctx->tess_factor_offset); // tess factor offset
> -			add_vgpr_argument(&args, ctx->i32, &ctx->tcs_patch_id); // patch id
> -			add_vgpr_argument(&args, ctx->i32, &ctx->tcs_rel_ids); // rel ids;
> +				add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
> +			add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // param oc lds
> +			add_sgpr_argument(&args, ctx->ac.i32, &ctx->tess_factor_offset); // tess factor offset
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->tcs_patch_id); // patch id
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->tcs_rel_ids); // rel ids;
>   		}
>   		break;
>   	case MESA_SHADER_TESS_EVAL:
>   		radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
> -		add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_offchip_layout); // tcs offchip layout
> +		add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout
>   		if (ctx->shader_info->info.needs_multiview_view_index || (!ctx->options->key.tes.as_es && ctx->options->key.has_multiview_view_index))
> -			add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index);
> +			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
>   		if (ctx->options->key.tes.as_es) {
> -			add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // OC LDS
> -			add_sgpr_argument(&args, ctx->i32, NULL); //
> -			add_sgpr_argument(&args, ctx->i32, &ctx->es2gs_offset); // es2gs offset
> +			add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // OC LDS
> +			add_sgpr_argument(&args, ctx->ac.i32, NULL); //
> +			add_sgpr_argument(&args, ctx->ac.i32, &ctx->es2gs_offset); // es2gs offset
>   		} else {
> -			add_sgpr_argument(&args, ctx->i32, NULL); //
> -			add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // OC LDS
> +			add_sgpr_argument(&args, ctx->ac.i32, NULL); //
> +			add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // OC LDS
>   		}
>   		add_vgpr_argument(&args, ctx->f32, &ctx->tes_u); // tes_u
>   		add_vgpr_argument(&args, ctx->f32, &ctx->tes_v); // tes_v
> -		add_vgpr_argument(&args, ctx->i32, &ctx->tes_rel_patch_id); // tes rel patch id
> -		add_vgpr_argument(&args, ctx->i32, &ctx->tes_patch_id); // tes patch id
> +		add_vgpr_argument(&args, ctx->ac.i32, &ctx->tes_rel_patch_id); // tes rel patch id
> +		add_vgpr_argument(&args, ctx->ac.i32, &ctx->tes_patch_id); // tes patch id
>   		break;
>   	case MESA_SHADER_GEOMETRY:
>   		if (has_previous_stage) {
>   			// First 6 system regs
> -			add_sgpr_argument(&args, ctx->i32, &ctx->gs2vs_offset); // tess factor offset
> -			add_sgpr_argument(&args, ctx->i32, &ctx->merged_wave_info); // merged wave info
> -			add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // param oc lds
> +			add_sgpr_argument(&args, ctx->ac.i32, &ctx->gs2vs_offset); // tess factor offset
> +			add_sgpr_argument(&args, ctx->ac.i32, &ctx->merged_wave_info); // merged wave info
> +			add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // param oc lds
>   
> -			add_sgpr_argument(&args, ctx->i32, NULL); // scratch offset
> -			add_sgpr_argument(&args, ctx->i32, NULL); // unknown
> -			add_sgpr_argument(&args, ctx->i32, NULL); // unknown
> +			add_sgpr_argument(&args, ctx->ac.i32, NULL); // scratch offset
> +			add_sgpr_argument(&args, ctx->ac.i32, NULL); // unknown
> +			add_sgpr_argument(&args, ctx->ac.i32, NULL); // unknown
>   
>   			radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
>   			if (previous_stage == MESA_SHADER_TESS_EVAL)
> -				add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_offchip_layout); // tcs offchip layout
> +				add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout
>   			else
>   				radv_define_vs_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &args);
> -			add_user_sgpr_argument(&args, ctx->i32, &ctx->gsvs_ring_stride); // gsvs stride
> -			add_user_sgpr_argument(&args, ctx->i32, &ctx->gsvs_num_entries); // gsvs num entires
> +			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->gsvs_ring_stride); // gsvs stride
> +			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->gsvs_num_entries); // gsvs num entires
>   			if (ctx->shader_info->info.needs_multiview_view_index)
> -				add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index);
> +				add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
>   
> -			add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[0]); // vtx01
> -			add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[2]); // vtx23
> -			add_vgpr_argument(&args, ctx->i32, &ctx->gs_prim_id); // prim id
> -			add_vgpr_argument(&args, ctx->i32, &ctx->gs_invocation_id);
> -			add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[4]);
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[0]); // vtx01
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[2]); // vtx23
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_prim_id); // prim id
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_invocation_id);
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[4]);
>   
>   			if (previous_stage == MESA_SHADER_VERTEX) {
> -				add_vgpr_argument(&args, ctx->i32, &ctx->abi.vertex_id); // vertex id
> -				add_vgpr_argument(&args, ctx->i32, &ctx->rel_auto_id); // rel auto id
> -				add_vgpr_argument(&args, ctx->i32, &ctx->vs_prim_id); // vs prim id
> -				add_vgpr_argument(&args, ctx->i32, &ctx->abi.instance_id); // instance id
> +				add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.vertex_id); // vertex id
> +				add_vgpr_argument(&args, ctx->ac.i32, &ctx->rel_auto_id); // rel auto id
> +				add_vgpr_argument(&args, ctx->ac.i32, &ctx->vs_prim_id); // vs prim id
> +				add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.instance_id); // instance id
>   			} else {
>   				add_vgpr_argument(&args, ctx->f32, &ctx->tes_u); // tes_u
>   				add_vgpr_argument(&args, ctx->f32, &ctx->tes_v); // tes_v
> -				add_vgpr_argument(&args, ctx->i32, &ctx->tes_rel_patch_id); // tes rel patch id
> -				add_vgpr_argument(&args, ctx->i32, &ctx->tes_patch_id); // tes patch id
> +				add_vgpr_argument(&args, ctx->ac.i32, &ctx->tes_rel_patch_id); // tes rel patch id
> +				add_vgpr_argument(&args, ctx->ac.i32, &ctx->tes_patch_id); // tes patch id
>   			}
>   		} else {
>   			radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
>   			radv_define_vs_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &args);
> -			add_user_sgpr_argument(&args, ctx->i32, &ctx->gsvs_ring_stride); // gsvs stride
> -			add_user_sgpr_argument(&args, ctx->i32, &ctx->gsvs_num_entries); // gsvs num entires
> +			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->gsvs_ring_stride); // gsvs stride
> +			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->gsvs_num_entries); // gsvs num entires
>   			if (ctx->shader_info->info.needs_multiview_view_index)
> -				add_user_sgpr_argument(&args, ctx->i32, &ctx->view_index);
> -			add_sgpr_argument(&args, ctx->i32, &ctx->gs2vs_offset); // gs2vs offset
> -			add_sgpr_argument(&args, ctx->i32, &ctx->gs_wave_id); // wave id
> -			add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[0]); // vtx0
> -			add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[1]); // vtx1
> -			add_vgpr_argument(&args, ctx->i32, &ctx->gs_prim_id); // prim id
> -			add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[2]);
> -			add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[3]);
> -			add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[4]);
> -			add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[5]);
> -			add_vgpr_argument(&args, ctx->i32, &ctx->gs_invocation_id);
> +				add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
> +			add_sgpr_argument(&args, ctx->ac.i32, &ctx->gs2vs_offset); // gs2vs offset
> +			add_sgpr_argument(&args, ctx->ac.i32, &ctx->gs_wave_id); // wave id
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[0]); // vtx0
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[1]); // vtx1
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_prim_id); // prim id
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[2]);
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[3]);
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[4]);
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_vtx_offset[5]);
> +			add_vgpr_argument(&args, ctx->ac.i32, &ctx->gs_invocation_id);
>   		}
>   		break;
>   	case MESA_SHADER_FRAGMENT:
>   		radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
>   		if (ctx->shader_info->info.ps.needs_sample_positions)
> -			add_user_sgpr_argument(&args, ctx->i32, &ctx->sample_pos_offset); /* sample position offset */
> -		add_sgpr_argument(&args, ctx->i32, &ctx->prim_mask); /* prim mask */
> +			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->sample_pos_offset); /* sample position offset */
> +		add_sgpr_argument(&args, ctx->ac.i32, &ctx->prim_mask); /* prim mask */
>   		add_vgpr_argument(&args, ctx->v2i32, &ctx->persp_sample); /* persp sample */
>   		add_vgpr_argument(&args, ctx->v2i32, &ctx->persp_center); /* persp center */
>   		add_vgpr_argument(&args, ctx->v2i32, &ctx->persp_centroid); /* persp centroid */
>   		add_vgpr_argument(&args, ctx->v3i32, NULL); /* persp pull model */
>   		add_vgpr_argument(&args, ctx->v2i32, &ctx->linear_sample); /* linear sample */
>   		add_vgpr_argument(&args, ctx->v2i32, &ctx->linear_center); /* linear center */
>   		add_vgpr_argument(&args, ctx->v2i32, &ctx->linear_centroid); /* linear centroid */
>   		add_vgpr_argument(&args, ctx->f32, NULL);  /* line stipple tex */
>   		add_vgpr_argument(&args, ctx->f32, &ctx->abi.frag_pos[0]);  /* pos x float */
>   		add_vgpr_argument(&args, ctx->f32, &ctx->abi.frag_pos[1]);  /* pos y float */
>   		add_vgpr_argument(&args, ctx->f32, &ctx->abi.frag_pos[2]);  /* pos z float */
>   		add_vgpr_argument(&args, ctx->f32, &ctx->abi.frag_pos[3]);  /* pos w float */
> -		add_vgpr_argument(&args, ctx->i32, &ctx->abi.front_face);  /* front face */
> -		add_vgpr_argument(&args, ctx->i32, &ctx->abi.ancillary);  /* ancillary */
> -		add_vgpr_argument(&args, ctx->i32, &ctx->abi.sample_coverage);  /* sample coverage */
> -		add_vgpr_argument(&args, ctx->i32, NULL);  /* fixed pt */
> +		add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.front_face);  /* front face */
> +		add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.ancillary);  /* ancillary */
> +		add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.sample_coverage);  /* sample coverage */
> +		add_vgpr_argument(&args, ctx->ac.i32, NULL);  /* fixed pt */
>   		break;
>   	default:
>   		unreachable("Shader stage not implemented");
>   	}
>   
>   	ctx->main_function = create_llvm_function(
>   	    ctx->context, ctx->module, ctx->builder, NULL, 0, &args,
>   	    ctx->max_workgroup_size,
>   	    ctx->options->unsafe_math);
>   	set_llvm_calling_convention(ctx->main_function, stage);
> @@ -995,26 +994,25 @@ static void create_function(struct nir_to_llvm_context *ctx,
>   
>   	ctx->shader_info->num_user_sgprs = user_sgpr_idx;
>   }
>   
>   static void setup_types(struct nir_to_llvm_context *ctx)
>   {
>   	ctx->voidt = LLVMVoidTypeInContext(ctx->context);
>   	ctx->i1 = LLVMIntTypeInContext(ctx->context, 1);
>   	ctx->i8 = LLVMIntTypeInContext(ctx->context, 8);
>   	ctx->i16 = LLVMIntTypeInContext(ctx->context, 16);
> -	ctx->i32 = LLVMIntTypeInContext(ctx->context, 32);
>   	ctx->i64 = LLVMIntTypeInContext(ctx->context, 64);
> -	ctx->v2i32 = LLVMVectorType(ctx->i32, 2);
> -	ctx->v3i32 = LLVMVectorType(ctx->i32, 3);
> -	ctx->v4i32 = LLVMVectorType(ctx->i32, 4);
> -	ctx->v8i32 = LLVMVectorType(ctx->i32, 8);
> +	ctx->v2i32 = LLVMVectorType(ctx->ac.i32, 2);
> +	ctx->v3i32 = LLVMVectorType(ctx->ac.i32, 3);
> +	ctx->v4i32 = LLVMVectorType(ctx->ac.i32, 4);
> +	ctx->v8i32 = LLVMVectorType(ctx->ac.i32, 8);
>   	ctx->f32 = LLVMFloatTypeInContext(ctx->context);
>   	ctx->f16 = LLVMHalfTypeInContext(ctx->context);
>   	ctx->f64 = LLVMDoubleTypeInContext(ctx->context);
>   	ctx->v2f32 = LLVMVectorType(ctx->f32, 2);
>   	ctx->v4f32 = LLVMVectorType(ctx->f32, 4);
>   
>   	ctx->uniform_md_kind =
>   	    LLVMGetMDKindIDInContext(ctx->context, "amdgpu.uniform", 14);
>   	ctx->empty_md = LLVMMDNodeInContext(ctx->context, NULL, 0);
>   }
> @@ -1337,39 +1335,39 @@ static LLVMValueRef emit_f2f16(struct nir_to_llvm_context *ctx,
>   	LLVMValueRef result;
>   	LLVMValueRef cond = NULL;
>   
>   	src0 = ac_to_float(&ctx->ac, src0);
>   	result = LLVMBuildFPTrunc(ctx->builder, src0, ctx->f16, "");
>   
>   	if (ctx->options->chip_class >= VI) {
>   		LLVMValueRef args[2];
>   		/* Check if the result is a denormal - and flush to 0 if so. */
>   		args[0] = result;
> -		args[1] = LLVMConstInt(ctx->i32, N_SUBNORMAL | P_SUBNORMAL, false);
> +		args[1] = LLVMConstInt(ctx->ac.i32, N_SUBNORMAL | P_SUBNORMAL, false);
>   		cond = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.class.f16", ctx->i1, args, 2, AC_FUNC_ATTR_READNONE);
>   	}
>   
>   	/* need to convert back up to f32 */
>   	result = LLVMBuildFPExt(ctx->builder, result, ctx->f32, "");
>   
>   	if (ctx->options->chip_class >= VI)
>   		result = LLVMBuildSelect(ctx->builder, cond, ctx->ac.f32_0, result, "");
>   	else {
>   		/* for SI/CIK */
>   		/* 0x38800000 is smallest half float value (2^-14) in 32-bit float,
>   		 * so compare the result and flush to 0 if it's smaller.
>   		 */
>   		LLVMValueRef temp, cond2;
>   		temp = emit_intrin_1f_param(&ctx->ac, "llvm.fabs",
>   					    ctx->f32, result);
>   		cond = LLVMBuildFCmp(ctx->builder, LLVMRealUGT,
> -				     LLVMBuildBitCast(ctx->builder, LLVMConstInt(ctx->i32, 0x38800000, false), ctx->f32, ""),
> +				     LLVMBuildBitCast(ctx->builder, LLVMConstInt(ctx->ac.i32, 0x38800000, false), ctx->f32, ""),
>   				     temp, "");
>   		cond2 = LLVMBuildFCmp(ctx->builder, LLVMRealUNE,
>   				      temp, ctx->ac.f32_0, "");
>   		cond = LLVMBuildAnd(ctx->builder, cond, cond2, "");
>   		result = LLVMBuildSelect(ctx->builder, cond, ctx->ac.f32_0, result, "");
>   	}
>   	return result;
>   }
>   
>   static LLVMValueRef emit_umul_high(struct ac_llvm_context *ctx,
> @@ -2236,41 +2234,41 @@ static LLVMValueRef visit_vulkan_resource_index(struct nir_to_llvm_context *ctx,
>   	struct radv_descriptor_set_layout *layout = pipeline_layout->set[desc_set].layout;
>   	unsigned base_offset = layout->binding[binding].offset;
>   	LLVMValueRef offset, stride;
>   
>   	if (layout->binding[binding].type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC ||
>   	    layout->binding[binding].type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC) {
>   		unsigned idx = pipeline_layout->set[desc_set].dynamic_offset_start +
>   			layout->binding[binding].dynamic_offset_offset;
>   		desc_ptr = ctx->push_constants;
>   		base_offset = pipeline_layout->push_constant_size + 16 * idx;
> -		stride = LLVMConstInt(ctx->i32, 16, false);
> +		stride = LLVMConstInt(ctx->ac.i32, 16, false);
>   	} else
> -		stride = LLVMConstInt(ctx->i32, layout->binding[binding].size, false);
> +		stride = LLVMConstInt(ctx->ac.i32, layout->binding[binding].size, false);
>   
> -	offset = LLVMConstInt(ctx->i32, base_offset, false);
> +	offset = LLVMConstInt(ctx->ac.i32, base_offset, false);
>   	index = LLVMBuildMul(ctx->builder, index, stride, "");
>   	offset = LLVMBuildAdd(ctx->builder, offset, index, "");
>   	
>   	desc_ptr = ac_build_gep0(&ctx->ac, desc_ptr, offset);
>   	desc_ptr = cast_ptr(ctx, desc_ptr, ctx->v4i32);
>   	LLVMSetMetadata(desc_ptr, ctx->uniform_md_kind, ctx->empty_md);
>   
>   	return LLVMBuildLoad(ctx->builder, desc_ptr, "");
>   }
>   
>   static LLVMValueRef visit_load_push_constant(struct nir_to_llvm_context *ctx,
>                                                nir_intrinsic_instr *instr)
>   {
>   	LLVMValueRef ptr, addr;
>   
> -	addr = LLVMConstInt(ctx->i32, nir_intrinsic_base(instr), 0);
> +	addr = LLVMConstInt(ctx->ac.i32, nir_intrinsic_base(instr), 0);
>   	addr = LLVMBuildAdd(ctx->builder, addr, get_src(ctx->nir, instr->src[0]), "");
>   
>   	ptr = ac_build_gep0(&ctx->ac, ctx->push_constants, addr);
>   	ptr = cast_ptr(ctx, ptr, get_def_type(ctx->nir, &instr->dest.ssa));
>   
>   	return LLVMBuildLoad(ctx->builder, ptr, "");
>   }
>   
>   static LLVMValueRef visit_get_buffer_size(struct ac_nir_context *ctx,
>                                             const nir_intrinsic_instr *instr)
> @@ -2620,21 +2618,21 @@ static LLVMValueRef get_tcs_tes_buffer_address(struct nir_to_llvm_context *ctx,
>   {
>   	LLVMValueRef base_addr, vertices_per_patch, num_patches, total_vertices;
>   	LLVMValueRef param_stride, constant16;
>   	LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
>   
>   	vertices_per_patch = unpack_param(&ctx->ac, ctx->tcs_offchip_layout, 9, 6);
>   	num_patches = unpack_param(&ctx->ac, ctx->tcs_offchip_layout, 0, 9);
>   	total_vertices = LLVMBuildMul(ctx->builder, vertices_per_patch,
>   	                              num_patches, "");
>   
> -	constant16 = LLVMConstInt(ctx->i32, 16, false);
> +	constant16 = LLVMConstInt(ctx->ac.i32, 16, false);
>   	if (vertex_index) {
>   		base_addr = LLVMBuildMul(ctx->builder, rel_patch_id,
>   		                         vertices_per_patch, "");
>   
>   		base_addr = LLVMBuildAdd(ctx->builder, base_addr,
>   		                         vertex_index, "");
>   
>   		param_stride = total_vertices;
>   	} else {
>   		base_addr = rel_patch_id;
> @@ -2660,26 +2658,26 @@ static LLVMValueRef get_tcs_tes_buffer_address(struct nir_to_llvm_context *ctx,
>   static LLVMValueRef get_tcs_tes_buffer_address_params(struct nir_to_llvm_context *ctx,
>   						      unsigned param,
>   						      unsigned const_index,
>   						      bool is_compact,
>   						      LLVMValueRef vertex_index,
>   						      LLVMValueRef indir_index)
>   {
>   	LLVMValueRef param_index;
>   
>   	if (indir_index)
> -		param_index = LLVMBuildAdd(ctx->builder, LLVMConstInt(ctx->i32, param, false),
> +		param_index = LLVMBuildAdd(ctx->builder, LLVMConstInt(ctx->ac.i32, param, false),
>   					   indir_index, "");
>   	else {
>   		if (const_index && !is_compact)
>   			param += const_index;
> -		param_index = LLVMConstInt(ctx->i32, param, false);
> +		param_index = LLVMConstInt(ctx->ac.i32, param, false);
>   	}
>   	return get_tcs_tes_buffer_address(ctx, vertex_index, param_index);
>   }
>   
>   static void
>   mark_tess_output(struct nir_to_llvm_context *ctx,
>   		 bool is_patch, uint32_t param)
>   
>   {
>   	if (is_patch) {
> @@ -2703,31 +2701,31 @@ get_dw_address(struct nir_to_llvm_context *ctx,
>   	if (vertex_index) {
>   		dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
>   				       LLVMBuildMul(ctx->builder,
>   						    vertex_index,
>   						    stride, ""), "");
>   	}
>   
>   	if (indir_index)
>   		dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
>   				       LLVMBuildMul(ctx->builder, indir_index,
> -						    LLVMConstInt(ctx->i32, 4, false), ""), "");
> +						    LLVMConstInt(ctx->ac.i32, 4, false), ""), "");
>   	else if (const_index && !compact_const_index)
>   		dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
> -				       LLVMConstInt(ctx->i32, const_index, false), "");
> +				       LLVMConstInt(ctx->ac.i32, const_index, false), "");
>   
>   	dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
> -			       LLVMConstInt(ctx->i32, param * 4, false), "");
> +			       LLVMConstInt(ctx->ac.i32, param * 4, false), "");
>   
>   	if (const_index && compact_const_index)
>   		dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
> -				       LLVMConstInt(ctx->i32, const_index, false), "");
> +				       LLVMConstInt(ctx->ac.i32, const_index, false), "");
>   	return dw_addr;
>   }
>   
>   static LLVMValueRef
>   build_varying_gather_values(struct ac_llvm_context *ctx, LLVMValueRef *values,
>   			    unsigned value_count, unsigned component)
>   {
>   	LLVMValueRef vec = NULL;
>   
>   	if (value_count == 1) {
> @@ -2909,21 +2907,21 @@ load_tes_input(struct nir_to_llvm_context *ctx,
>   	if (instr->variables[0]->var->data.location == VARYING_SLOT_CLIP_DIST0 &&
>   	    is_compact && const_index > 3) {
>   		const_index -= 3;
>   		param++;
>   	}
>   
>   	unsigned comp = instr->variables[0]->var->data.location_frac;
>   	buf_addr = get_tcs_tes_buffer_address_params(ctx, param, const_index,
>   						     is_compact, vertex_index, indir_index);
>   
> -	LLVMValueRef comp_offset = LLVMConstInt(ctx->i32, comp * 4, false);
> +	LLVMValueRef comp_offset = LLVMConstInt(ctx->ac.i32, comp * 4, false);
>   	buf_addr = LLVMBuildAdd(ctx->builder, buf_addr, comp_offset, "");
>   
>   	result = ac_build_buffer_load(&ctx->ac, ctx->hs_ring_tess_offchip, instr->num_components, NULL,
>   				      buf_addr, ctx->oc_lds, is_compact ? (4 * const_index) : 0, 1, 0, true, false);
>   	result = trim_vector(&ctx->ac, result, instr->num_components);
>   	result = LLVMBuildBitCast(ctx->builder, result, get_def_type(ctx->nir, &instr->dest.ssa), "");
>   	return result;
>   }
>   
>   static LLVMValueRef
> @@ -2935,44 +2933,44 @@ load_gs_input(struct nir_to_llvm_context *ctx,
>   	LLVMValueRef args[9];
>   	unsigned param, vtx_offset_param;
>   	LLVMValueRef value[4], result;
>   	unsigned vertex_index;
>   	get_deref_offset(ctx->nir, instr->variables[0],
>   			 false, &vertex_index, NULL,
>   			 &const_index, &indir_index);
>   	vtx_offset_param = vertex_index;
>   	assert(vtx_offset_param < 6);
>   	vtx_offset = LLVMBuildMul(ctx->builder, ctx->gs_vtx_offset[vtx_offset_param],
> -				  LLVMConstInt(ctx->i32, 4, false), "");
> +				  LLVMConstInt(ctx->ac.i32, 4, false), "");
>   
>   	param = shader_io_get_unique_index(instr->variables[0]->var->data.location);
>   
>   	unsigned comp = instr->variables[0]->var->data.location_frac;
>   	for (unsigned i = comp; i < instr->num_components + comp; i++) {
>   		if (ctx->ac.chip_class >= GFX9) {
>   			LLVMValueRef dw_addr = ctx->gs_vtx_offset[vtx_offset_param];
>   			dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
>   			                       LLVMConstInt(ctx->ac.i32, param * 4 + i + const_index, 0), "");
>   			value[i] = ac_lds_load(&ctx->ac, dw_addr);
>   		} else {
>   			args[0] = ctx->esgs_ring;
>   			args[1] = vtx_offset;
> -			args[2] = LLVMConstInt(ctx->i32, (param * 4 + i + const_index) * 256, false);
> +			args[2] = LLVMConstInt(ctx->ac.i32, (param * 4 + i + const_index) * 256, false);
>   			args[3] = ctx->ac.i32_0;
>   			args[4] = ctx->ac.i32_1; /* OFFEN */
>   			args[5] = ctx->ac.i32_0; /* IDXEN */
>   			args[6] = ctx->ac.i32_1; /* GLC */
>   			args[7] = ctx->ac.i32_0; /* SLC */
>   			args[8] = ctx->ac.i32_0; /* TFE */
>   
>   			value[i] = ac_build_intrinsic(&ctx->ac, "llvm.SI.buffer.load.dword.i32.i32",
> -			                              ctx->i32, args, 9,
> +			                              ctx->ac.i32, args, 9,
>   			                              AC_FUNC_ATTR_READONLY |
>   			                              AC_FUNC_ATTR_LEGACY);
>   		}
>   	}
>   	result = build_varying_gather_values(&ctx->ac, value, instr->num_components, comp);
>   
>   	return result;
>   }
>   
>   static LLVMValueRef
> @@ -3685,21 +3683,21 @@ static LLVMValueRef visit_image_size(struct ac_nir_context *ctx,
>   }
>   
>   #define NOOP_WAITCNT 0xf7f
>   #define LGKM_CNT 0x07f
>   #define VM_CNT 0xf70
>   
>   static void emit_waitcnt(struct nir_to_llvm_context *ctx,
>   			 unsigned simm16)
>   {
>   	LLVMValueRef args[1] = {
> -		LLVMConstInt(ctx->i32, simm16, false),
> +		LLVMConstInt(ctx->ac.i32, simm16, false),
>   	};
>   	ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.s.waitcnt",
>   			   ctx->voidt, args, 1, 0);
>   }
>   
>   static void emit_barrier(struct nir_to_llvm_context *ctx)
>   {
>   	/* SI only (thanks to a hw bug workaround):
>   	 * The real barrier instruction isn’t needed, because an entire patch
>   	 * always fits into a single wave.
> @@ -3723,21 +3721,21 @@ static void emit_discard_if(struct ac_nir_context *ctx,
>   			     ctx->ac.i32_0, "");
>   	ac_build_kill_if_false(&ctx->ac, cond);
>   }
>   
>   static LLVMValueRef
>   visit_load_local_invocation_index(struct nir_to_llvm_context *ctx)
>   {
>   	LLVMValueRef result;
>   	LLVMValueRef thread_id = ac_get_thread_id(&ctx->ac);
>   	result = LLVMBuildAnd(ctx->builder, ctx->tg_size,
> -			      LLVMConstInt(ctx->i32, 0xfc0, false), "");
> +			      LLVMConstInt(ctx->ac.i32, 0xfc0, false), "");
>   
>   	return LLVMBuildAdd(ctx->builder, result, thread_id, "");
>   }
>   
>   static LLVMValueRef visit_var_atomic(struct nir_to_llvm_context *ctx,
>   				     const nir_intrinsic_instr *instr)
>   {
>   	LLVMValueRef ptr, result;
>   	LLVMValueRef src = get_src(ctx->nir, instr->src[0]);
>   	ptr = build_gep_for_deref(ctx->nir, instr->variables[0]);
> @@ -3819,21 +3817,21 @@ static LLVMValueRef lookup_interp_param(struct nir_to_llvm_context *ctx,
>   			return ctx->linear_sample;
>   		break;
>   	}
>   	return NULL;
>   }
>   
>   static LLVMValueRef load_sample_position(struct nir_to_llvm_context *ctx,
>   					 LLVMValueRef sample_id)
>   {
>   	LLVMValueRef result;
> -	LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_PS_SAMPLE_POSITIONS, false));
> +	LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_PS_SAMPLE_POSITIONS, false));
>   
>   	ptr = LLVMBuildBitCast(ctx->builder, ptr,
>   			       const_array(ctx->v2f32, 64), "");
>   
>   	sample_id = LLVMBuildAdd(ctx->builder, sample_id, ctx->sample_pos_offset, "");
>   	result = ac_build_load_invariant(&ctx->ac, ptr, sample_id);
>   
>   	return result;
>   }
>   
> @@ -3879,78 +3877,78 @@ static LLVMValueRef visit_interp(struct nir_to_llvm_context *ctx,
>   
>   		/* fetch sample ID */
>   		sample_position = load_sample_position(ctx, src0);
>   
>   		src_c0 = LLVMBuildExtractElement(ctx->builder, sample_position, ctx->ac.i32_0, "");
>   		src_c0 = LLVMBuildFSub(ctx->builder, src_c0, halfval, "");
>   		src_c1 = LLVMBuildExtractElement(ctx->builder, sample_position, ctx->ac.i32_1, "");
>   		src_c1 = LLVMBuildFSub(ctx->builder, src_c1, halfval, "");
>   	}
>   	interp_param = lookup_interp_param(ctx, instr->variables[0]->var->data.interpolation, location);
> -	attr_number = LLVMConstInt(ctx->i32, input_index, false);
> +	attr_number = LLVMConstInt(ctx->ac.i32, input_index, false);
>   
>   	if (location == INTERP_CENTER) {
>   		LLVMValueRef ij_out[2];
>   		LLVMValueRef ddxy_out = emit_ddxy_interp(ctx->nir, interp_param);
>   
>   		/*
>   		 * take the I then J parameters, and the DDX/Y for it, and
>   		 * calculate the IJ inputs for the interpolator.
>   		 * temp1 = ddx * offset/sample.x + I;
>   		 * interp_param.I = ddy * offset/sample.y + temp1;
>   		 * temp1 = ddx * offset/sample.x + J;
>   		 * interp_param.J = ddy * offset/sample.y + temp1;
>   		 */
>   		for (unsigned i = 0; i < 2; i++) {
> -			LLVMValueRef ix_ll = LLVMConstInt(ctx->i32, i, false);
> -			LLVMValueRef iy_ll = LLVMConstInt(ctx->i32, i + 2, false);
> +			LLVMValueRef ix_ll = LLVMConstInt(ctx->ac.i32, i, false);
> +			LLVMValueRef iy_ll = LLVMConstInt(ctx->ac.i32, i + 2, false);
>   			LLVMValueRef ddx_el = LLVMBuildExtractElement(ctx->builder,
>   								      ddxy_out, ix_ll, "");
>   			LLVMValueRef ddy_el = LLVMBuildExtractElement(ctx->builder,
>   								      ddxy_out, iy_ll, "");
>   			LLVMValueRef interp_el = LLVMBuildExtractElement(ctx->builder,
>   									 interp_param, ix_ll, "");
>   			LLVMValueRef temp1, temp2;
>   
>   			interp_el = LLVMBuildBitCast(ctx->builder, interp_el,
>   						     ctx->f32, "");
>   
>   			temp1 = LLVMBuildFMul(ctx->builder, ddx_el, src_c0, "");
>   			temp1 = LLVMBuildFAdd(ctx->builder, temp1, interp_el, "");
>   
>   			temp2 = LLVMBuildFMul(ctx->builder, ddy_el, src_c1, "");
>   			temp2 = LLVMBuildFAdd(ctx->builder, temp2, temp1, "");
>   
>   			ij_out[i] = LLVMBuildBitCast(ctx->builder,
> -						     temp2, ctx->i32, "");
> +						     temp2, ctx->ac.i32, "");
>   		}
>   		interp_param = ac_build_gather_values(&ctx->ac, ij_out, 2);
>   
>   	}
>   
>   	for (chan = 0; chan < 4; chan++) {
> -		LLVMValueRef llvm_chan = LLVMConstInt(ctx->i32, chan, false);
> +		LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
>   
>   		if (interp_param) {
>   			interp_param = LLVMBuildBitCast(ctx->builder,
>   							interp_param, LLVMVectorType(ctx->f32, 2), "");
>   			LLVMValueRef i = LLVMBuildExtractElement(
>   				ctx->builder, interp_param, ctx->ac.i32_0, "");
>   			LLVMValueRef j = LLVMBuildExtractElement(
>   				ctx->builder, interp_param, ctx->ac.i32_1, "");
>   
>   			result[chan] = ac_build_fs_interp(&ctx->ac,
>   							  llvm_chan, attr_number,
>   							  ctx->prim_mask, i, j);
>   		} else {
>   			result[chan] = ac_build_fs_interp_mov(&ctx->ac,
> -							      LLVMConstInt(ctx->i32, 2, false),
> +							      LLVMConstInt(ctx->ac.i32, 2, false),
>   							      llvm_chan, attr_number,
>   							      ctx->prim_mask);
>   		}
>   	}
>   	return build_varying_gather_values(&ctx->ac, result, instr->num_components,
>   					   instr->variables[0]->var->data.location_frac);
>   }
>   
>   static void
>   visit_emit_vertex(struct nir_to_llvm_context *ctx,
> @@ -3965,21 +3963,21 @@ visit_emit_vertex(struct nir_to_llvm_context *ctx,
>   	gs_next_vertex = LLVMBuildLoad(ctx->builder,
>   				       ctx->gs_next_vertex,
>   				       "");
>   
>   	/* If this thread has already emitted the declared maximum number of
>   	 * vertices, kill it: excessive vertex emissions are not supposed to
>   	 * have any effect, and GS threads have no externally observable
>   	 * effects other than emitting vertices.
>   	 */
>   	can_emit = LLVMBuildICmp(ctx->builder, LLVMIntULT, gs_next_vertex,
> -				 LLVMConstInt(ctx->i32, ctx->gs_max_out_vertices, false), "");
> +				 LLVMConstInt(ctx->ac.i32, ctx->gs_max_out_vertices, false), "");
>   	ac_build_kill_if_false(&ctx->ac, can_emit);
>   
>   	/* loop num outputs */
>   	idx = 0;
>   	for (unsigned i = 0; i < RADEON_LLVM_MAX_OUTPUTS; ++i) {
>   		LLVMValueRef *out_ptr = &ctx->nir->outputs[i * 4];
>   		int length = 4;
>   		int slot = idx;
>   		int slot_inc = 1;
>   
> @@ -3988,25 +3986,25 @@ visit_emit_vertex(struct nir_to_llvm_context *ctx,
>   
>   		if (i == VARYING_SLOT_CLIP_DIST0) {
>   			/* pack clip and cull into a single set of slots */
>   			length = ctx->num_output_clips + ctx->num_output_culls;
>   			if (length > 4)
>   				slot_inc = 2;
>   		}
>   		for (unsigned j = 0; j < length; j++) {
>   			LLVMValueRef out_val = LLVMBuildLoad(ctx->builder,
>   							     out_ptr[j], "");
> -			LLVMValueRef voffset = LLVMConstInt(ctx->i32, (slot * 4 + j) * ctx->gs_max_out_vertices, false);
> +			LLVMValueRef voffset = LLVMConstInt(ctx->ac.i32, (slot * 4 + j) * ctx->gs_max_out_vertices, false);
>   			voffset = LLVMBuildAdd(ctx->builder, voffset, gs_next_vertex, "");
> -			voffset = LLVMBuildMul(ctx->builder, voffset, LLVMConstInt(ctx->i32, 4, false), "");
> +			voffset = LLVMBuildMul(ctx->builder, voffset, LLVMConstInt(ctx->ac.i32, 4, false), "");
>   
> -			out_val = LLVMBuildBitCast(ctx->builder, out_val, ctx->i32, "");
> +			out_val = LLVMBuildBitCast(ctx->builder, out_val, ctx->ac.i32, "");
>   
>   			ac_build_buffer_store_dword(&ctx->ac, ctx->gsvs_ring,
>   						    out_val, 1,
>   						    voffset, ctx->gs2vs_offset, 0,
>   						    1, 1, true, true);
>   		}
>   		idx += slot_inc;
>   	}
>   
>   	gs_next_vertex = LLVMBuildAdd(ctx->builder, gs_next_vertex,
> @@ -4295,36 +4293,36 @@ static LLVMValueRef radv_get_sampler_desc(struct ac_shader_abi *abi,
>   	offset += constant_index * stride;
>   
>   	if (desc_type == AC_DESC_SAMPLER && binding->immutable_samplers_offset &&
>   	    (!index || binding->immutable_samplers_equal)) {
>   		if (binding->immutable_samplers_equal)
>   			constant_index = 0;
>   
>   		const uint32_t *samplers = radv_immutable_samplers(layout, binding);
>   
>   		LLVMValueRef constants[] = {
> -			LLVMConstInt(ctx->i32, samplers[constant_index * 4 + 0], 0),
> -			LLVMConstInt(ctx->i32, samplers[constant_index * 4 + 1], 0),
> -			LLVMConstInt(ctx->i32, samplers[constant_index * 4 + 2], 0),
> -			LLVMConstInt(ctx->i32, samplers[constant_index * 4 + 3], 0),
> +			LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 0], 0),
> +			LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 1], 0),
> +			LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 2], 0),
> +			LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 3], 0),
>   		};
>   		return ac_build_gather_values(&ctx->ac, constants, 4);
>   	}
>   
>   	assert(stride % type_size == 0);
>   
>   	if (!index)
>   		index = ctx->ac.i32_0;
>   
> -	index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->i32, stride / type_size, 0), "");
> +	index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->ac.i32, stride / type_size, 0), "");
>   
> -	list = ac_build_gep0(&ctx->ac, list, LLVMConstInt(ctx->i32, offset, 0));
> +	list = ac_build_gep0(&ctx->ac, list, LLVMConstInt(ctx->ac.i32, offset, 0));
>   	list = LLVMBuildPointerCast(builder, list, const_array(type, 0), "");
>   
>   	return ac_build_load_to_sgpr(&ctx->ac, list, index);
>   }
>   
>   static LLVMValueRef get_sampler_desc(struct ac_nir_context *ctx,
>   				     const nir_deref_var *deref,
>   				     enum ac_descriptor_type desc_type,
>   				     const nir_tex_instr *tex_instr,
>   				     bool image, bool write)
> @@ -5021,50 +5019,50 @@ handle_vs_input_decl(struct nir_to_llvm_context *ctx,
>   	if (ctx->options->key.vs.instance_rate_inputs & (1u << index)) {
>   		buffer_index = LLVMBuildAdd(ctx->builder, ctx->abi.instance_id,
>   					    ctx->abi.start_instance, "");
>   		ctx->shader_info->vs.vgpr_comp_cnt = MAX2(3,
>   		                            ctx->shader_info->vs.vgpr_comp_cnt);
>   	} else
>   		buffer_index = LLVMBuildAdd(ctx->builder, ctx->abi.vertex_id,
>   					    ctx->abi.base_vertex, "");
>   
>   	for (unsigned i = 0; i < attrib_count; ++i, ++idx) {
> -		t_offset = LLVMConstInt(ctx->i32, index + i, false);
> +		t_offset = LLVMConstInt(ctx->ac.i32, index + i, false);
>   
>   		t_list = ac_build_load_to_sgpr(&ctx->ac, t_list_ptr, t_offset);
>   
>   		input = ac_build_buffer_load_format(&ctx->ac, t_list,
>   						    buffer_index,
> -						    LLVMConstInt(ctx->i32, 0, false),
> +						    LLVMConstInt(ctx->ac.i32, 0, false),
>   						    true);
>   
>   		for (unsigned chan = 0; chan < 4; chan++) {
> -			LLVMValueRef llvm_chan = LLVMConstInt(ctx->i32, chan, false);
> +			LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
>   			ctx->inputs[radeon_llvm_reg_index_soa(idx, chan)] =
>   				ac_to_integer(&ctx->ac, LLVMBuildExtractElement(ctx->builder,
>   							input, llvm_chan, ""));
>   		}
>   	}
>   }
>   
>   static void interp_fs_input(struct nir_to_llvm_context *ctx,
>   			    unsigned attr,
>   			    LLVMValueRef interp_param,
>   			    LLVMValueRef prim_mask,
>   			    LLVMValueRef result[4])
>   {
>   	LLVMValueRef attr_number;
>   	unsigned chan;
>   	LLVMValueRef i, j;
>   	bool interp = interp_param != NULL;
>   
> -	attr_number = LLVMConstInt(ctx->i32, attr, false);
> +	attr_number = LLVMConstInt(ctx->ac.i32, attr, false);
>   
>   	/* fs.constant returns the param from the middle vertex, so it's not
>   	 * really useful for flat shading. It's meant to be used for custom
>   	 * interpolation (but the intrinsic can't fetch from the other two
>   	 * vertices).
>   	 *
>   	 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
>   	 * to do the right thing. The only reason we use fs.constant is that
>   	 * fs.interp cannot be used on integers, because they can be equal
>   	 * to NaN.
> @@ -5073,30 +5071,30 @@ static void interp_fs_input(struct nir_to_llvm_context *ctx,
>   		interp_param = LLVMBuildBitCast(ctx->builder, interp_param,
>   						LLVMVectorType(ctx->f32, 2), "");
>   
>   		i = LLVMBuildExtractElement(ctx->builder, interp_param,
>   						ctx->ac.i32_0, "");
>   		j = LLVMBuildExtractElement(ctx->builder, interp_param,
>   						ctx->ac.i32_1, "");
>   	}
>   
>   	for (chan = 0; chan < 4; chan++) {
> -		LLVMValueRef llvm_chan = LLVMConstInt(ctx->i32, chan, false);
> +		LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
>   
>   		if (interp) {
>   			result[chan] = ac_build_fs_interp(&ctx->ac,
>   							  llvm_chan,
>   							  attr_number,
>   							  prim_mask, i, j);
>   		} else {
>   			result[chan] = ac_build_fs_interp_mov(&ctx->ac,
> -							      LLVMConstInt(ctx->i32, 2, false),
> +							      LLVMConstInt(ctx->ac.i32, 2, false),
>   							      llvm_chan,
>   							      attr_number,
>   							      prim_mask);
>   		}
>   	}
>   }
>   
>   static void
>   handle_fs_input_decl(struct nir_to_llvm_context *ctx,
>   		     struct nir_variable *variable)
> @@ -5329,21 +5327,21 @@ handle_shader_output_decl(struct ac_nir_context *ctx,
>   
>   static LLVMTypeRef
>   glsl_base_to_llvm_type(struct nir_to_llvm_context *ctx,
>   		       enum glsl_base_type type)
>   {
>   	switch (type) {
>   	case GLSL_TYPE_INT:
>   	case GLSL_TYPE_UINT:
>   	case GLSL_TYPE_BOOL:
>   	case GLSL_TYPE_SUBROUTINE:
> -		return ctx->i32;
> +		return ctx->ac.i32;
>   	case GLSL_TYPE_FLOAT: /* TODO handle mediump */
>   		return ctx->f32;
>   	case GLSL_TYPE_INT64:
>   	case GLSL_TYPE_UINT64:
>   		return ctx->i64;
>   	case GLSL_TYPE_DOUBLE:
>   		return ctx->f64;
>   	default:
>   		unreachable("unknown GLSL type");
>   	}
> @@ -5431,25 +5429,25 @@ emit_float_saturate(struct ac_llvm_context *ctx, LLVMValueRef v, float lo, float
>   {
>   	v = ac_to_float(ctx, v);
>   	v = emit_intrin_2f_param(ctx, "llvm.maxnum", ctx->f32, v, LLVMConstReal(ctx->f32, lo));
>   	return emit_intrin_2f_param(ctx, "llvm.minnum", ctx->f32, v, LLVMConstReal(ctx->f32, hi));
>   }
>   
>   
>   static LLVMValueRef emit_pack_int16(struct nir_to_llvm_context *ctx,
>   					LLVMValueRef src0, LLVMValueRef src1)
>   {
> -	LLVMValueRef const16 = LLVMConstInt(ctx->i32, 16, false);
> +	LLVMValueRef const16 = LLVMConstInt(ctx->ac.i32, 16, false);
>   	LLVMValueRef comp[2];
>   
> -	comp[0] = LLVMBuildAnd(ctx->builder, src0, LLVMConstInt(ctx-> i32, 65535, 0), "");
> -	comp[1] = LLVMBuildAnd(ctx->builder, src1, LLVMConstInt(ctx-> i32, 65535, 0), "");
> +	comp[0] = LLVMBuildAnd(ctx->builder, src0, LLVMConstInt(ctx->ac.i32, 65535, 0), "");
> +	comp[1] = LLVMBuildAnd(ctx->builder, src1, LLVMConstInt(ctx->ac.i32, 65535, 0), "");
>   	comp[1] = LLVMBuildShl(ctx->builder, comp[1], const16, "");
>   	return LLVMBuildOr(ctx->builder, comp[0], comp[1], "");
>   }
>   
>   /* Initialize arguments for the shader export intrinsic */
>   static void
>   si_llvm_init_export_args(struct nir_to_llvm_context *ctx,
>   			 LLVMValueRef *values,
>   			 unsigned target,
>   			 struct ac_export_args *args)
> @@ -5521,72 +5519,72 @@ si_llvm_init_export_args(struct nir_to_llvm_context *ctx,
>   			break;
>   
>   		case V_028714_SPI_SHADER_UNORM16_ABGR:
>   			for (unsigned chan = 0; chan < 4; chan++) {
>   				val[chan] = ac_build_clamp(&ctx->ac, values[chan]);
>   				val[chan] = LLVMBuildFMul(ctx->builder, val[chan],
>   							LLVMConstReal(ctx->f32, 65535), "");
>   				val[chan] = LLVMBuildFAdd(ctx->builder, val[chan],
>   							LLVMConstReal(ctx->f32, 0.5), "");
>   				val[chan] = LLVMBuildFPToUI(ctx->builder, val[chan],
> -							ctx->i32, "");
> +							ctx->ac.i32, "");
>   			}
>   
>   			args->compr = 1;
>   			args->out[0] = emit_pack_int16(ctx, val[0], val[1]);
>   			args->out[1] = emit_pack_int16(ctx, val[2], val[3]);
>   			break;
>   
>   		case V_028714_SPI_SHADER_SNORM16_ABGR:
>   			for (unsigned chan = 0; chan < 4; chan++) {
>   				val[chan] = emit_float_saturate(&ctx->ac, values[chan], -1, 1);
>   				val[chan] = LLVMBuildFMul(ctx->builder, val[chan],
>   							LLVMConstReal(ctx->f32, 32767), "");
>   
>   				/* If positive, add 0.5, else add -0.5. */
>   				val[chan] = LLVMBuildFAdd(ctx->builder, val[chan],
>   						LLVMBuildSelect(ctx->builder,
>   							LLVMBuildFCmp(ctx->builder, LLVMRealOGE,
>   								val[chan], ctx->ac.f32_0, ""),
>   							LLVMConstReal(ctx->f32, 0.5),
>   							LLVMConstReal(ctx->f32, -0.5), ""), "");
> -				val[chan] = LLVMBuildFPToSI(ctx->builder, val[chan], ctx->i32, "");
> +				val[chan] = LLVMBuildFPToSI(ctx->builder, val[chan], ctx->ac.i32, "");
>   			}
>   
>   			args->compr = 1;
>   			args->out[0] = emit_pack_int16(ctx, val[0], val[1]);
>   			args->out[1] = emit_pack_int16(ctx, val[2], val[3]);
>   			break;
>   
>   		case V_028714_SPI_SHADER_UINT16_ABGR: {
> -			LLVMValueRef max_rgb = LLVMConstInt(ctx->i32,
> +			LLVMValueRef max_rgb = LLVMConstInt(ctx->ac.i32,
>   							    is_int8 ? 255 : is_int10 ? 1023 : 65535, 0);
> -			LLVMValueRef max_alpha = !is_int10 ? max_rgb : LLVMConstInt(ctx->i32, 3, 0);
> +			LLVMValueRef max_alpha = !is_int10 ? max_rgb : LLVMConstInt(ctx->ac.i32, 3, 0);
>   
>   			for (unsigned chan = 0; chan < 4; chan++) {
>   				val[chan] = ac_to_integer(&ctx->ac, values[chan]);
>   				val[chan] = emit_minmax_int(&ctx->ac, LLVMIntULT, val[chan], chan == 3 ? max_alpha : max_rgb);
>   			}
>   
>   			args->compr = 1;
>   			args->out[0] = emit_pack_int16(ctx, val[0], val[1]);
>   			args->out[1] = emit_pack_int16(ctx, val[2], val[3]);
>   			break;
>   		}
>   
>   		case V_028714_SPI_SHADER_SINT16_ABGR: {
> -			LLVMValueRef max_rgb = LLVMConstInt(ctx->i32,
> +			LLVMValueRef max_rgb = LLVMConstInt(ctx->ac.i32,
>   							    is_int8 ? 127 : is_int10 ? 511 : 32767, 0);
> -			LLVMValueRef min_rgb = LLVMConstInt(ctx->i32,
> +			LLVMValueRef min_rgb = LLVMConstInt(ctx->ac.i32,
>   							    is_int8 ? -128 : is_int10 ? -512 : -32768, 0);
>   			LLVMValueRef max_alpha = !is_int10 ? max_rgb : ctx->ac.i32_1;
> -			LLVMValueRef min_alpha = !is_int10 ? min_rgb : LLVMConstInt(ctx->i32, -2, 0);
> +			LLVMValueRef min_alpha = !is_int10 ? min_rgb : LLVMConstInt(ctx->ac.i32, -2, 0);
>   
>   			/* Clamp. */
>   			for (unsigned chan = 0; chan < 4; chan++) {
>   				val[chan] = ac_to_integer(&ctx->ac, values[chan]);
>   				val[chan] = emit_minmax_int(&ctx->ac, LLVMIntSLT, val[chan], chan == 3 ? max_alpha : max_rgb);
>   				val[chan] = emit_minmax_int(&ctx->ac, LLVMIntSGT, val[chan], chan == 3 ? min_alpha : min_rgb);
>   			}
>   
>   			args->compr = 1;
>   			args->out[0] = emit_pack_int16(ctx, val[0], val[1]);
> @@ -5707,21 +5705,21 @@ handle_vs_outputs_post(struct nir_to_llvm_context *ctx,
>   		if (outinfo->writes_layer == true)
>   			pos_args[1].out[2] = layer_value;
>   		if (outinfo->writes_viewport_index == true) {
>   			if (ctx->options->chip_class >= GFX9) {
>   				/* GFX9 has the layer in out.z[10:0] and the viewport
>   				 * index in out.z[19:16].
>   				 */
>   				LLVMValueRef v = viewport_index_value;
>   				v = ac_to_integer(&ctx->ac, v);
>   				v = LLVMBuildShl(ctx->builder, v,
> -						 LLVMConstInt(ctx->i32, 16, false),
> +						 LLVMConstInt(ctx->ac.i32, 16, false),
>   						 "");
>   				v = LLVMBuildOr(ctx->builder, v,
>   						ac_to_integer(&ctx->ac, pos_args[1].out[2]), "");
>   
>   				pos_args[1].out[2] = ac_to_float(&ctx->ac, v);
>   				pos_args[1].enabled_channels |= 1 << 2;
>   			} else {
>   				pos_args[1].out[3] = viewport_index_value;
>   				pos_args[1].enabled_channels |= 1 << 3;
>   			}
> @@ -5826,47 +5824,47 @@ handle_es_outputs_post(struct nir_to_llvm_context *ctx,
>   	outinfo->esgs_itemsize = (max_output_written + 1) * 16;
>   
>   	if (ctx->ac.chip_class  >= GFX9) {
>   		unsigned itemsize_dw = outinfo->esgs_itemsize / 4;
>   		LLVMValueRef vertex_idx = ac_get_thread_id(&ctx->ac);
>   		LLVMValueRef wave_idx = ac_build_bfe(&ctx->ac, ctx->merged_wave_info,
>   		                                     LLVMConstInt(ctx->ac.i32, 24, false),
>   		                                     LLVMConstInt(ctx->ac.i32, 4, false), false);
>   		vertex_idx = LLVMBuildOr(ctx->ac.builder, vertex_idx,
>   					 LLVMBuildMul(ctx->ac.builder, wave_idx,
> -						      LLVMConstInt(ctx->i32, 64, false), ""), "");
> +						      LLVMConstInt(ctx->ac.i32, 64, false), ""), "");
>   		lds_base = LLVMBuildMul(ctx->ac.builder, vertex_idx,
> -					LLVMConstInt(ctx->i32, itemsize_dw, 0), "");
> +					LLVMConstInt(ctx->ac.i32, itemsize_dw, 0), "");
>   	}
>   
>   	for (unsigned i = 0; i < RADEON_LLVM_MAX_OUTPUTS; ++i) {
>   		LLVMValueRef dw_addr;
>   		LLVMValueRef *out_ptr = &ctx->nir->outputs[i * 4];
>   		int param_index;
>   		int length = 4;
>   
>   		if (!(ctx->output_mask & (1ull << i)))
>   			continue;
>   
>   		if (i == VARYING_SLOT_CLIP_DIST0)
>   			length = ctx->num_output_clips + ctx->num_output_culls;
>   
>   		param_index = shader_io_get_unique_index(i);
>   
>   		if (lds_base) {
>   			dw_addr = LLVMBuildAdd(ctx->builder, lds_base,
> -			                       LLVMConstInt(ctx->i32, param_index * 4, false),
> +			                       LLVMConstInt(ctx->ac.i32, param_index * 4, false),
>   			                       "");
>   		}
>   		for (j = 0; j < length; j++) {
>   			LLVMValueRef out_val = LLVMBuildLoad(ctx->builder, out_ptr[j], "");
> -			out_val = LLVMBuildBitCast(ctx->builder, out_val, ctx->i32, "");
> +			out_val = LLVMBuildBitCast(ctx->builder, out_val, ctx->ac.i32, "");
>   
>   			if (ctx->ac.chip_class  >= GFX9) {
>   				ac_lds_store(&ctx->ac, dw_addr,
>   					     LLVMBuildLoad(ctx->builder, out_ptr[j], ""));
>   				dw_addr = LLVMBuildAdd(ctx->builder, dw_addr, ctx->ac.i32_1, "");
>   			} else {
>   				ac_build_buffer_store_dword(&ctx->ac,
>   				                            ctx->esgs_ring,
>   				                            out_val, 1,
>   				                            NULL, ctx->es2gs_offset,
> @@ -5892,21 +5890,21 @@ handle_ls_outputs_post(struct nir_to_llvm_context *ctx)
>   		if (!(ctx->output_mask & (1ull << i)))
>   			continue;
>   
>   		if (i == VARYING_SLOT_CLIP_DIST0)
>   			length = ctx->num_output_clips + ctx->num_output_culls;
>   		int param = shader_io_get_unique_index(i);
>   		mark_tess_output(ctx, false, param);
>   		if (length > 4)
>   			mark_tess_output(ctx, false, param + 1);
>   		LLVMValueRef dw_addr = LLVMBuildAdd(ctx->builder, base_dw_addr,
> -						    LLVMConstInt(ctx->i32, param * 4, false),
> +						    LLVMConstInt(ctx->ac.i32, param * 4, false),
>   						    "");
>   		for (unsigned j = 0; j < length; j++) {
>   			ac_lds_store(&ctx->ac, dw_addr,
>   				     LLVMBuildLoad(ctx->builder, out_ptr[j], ""));
>   			dw_addr = LLVMBuildAdd(ctx->builder, dw_addr, ctx->ac.i32_1, "");
>   		}
>   	}
>   }
>   
>   struct ac_build_if_state
> @@ -6037,72 +6035,72 @@ write_tess_factors(struct nir_to_llvm_context *ctx)
>   			LLVMBuildICmp(ctx->builder, LLVMIntEQ,
>   				      invocation_id, ctx->ac.i32_0, ""));
>   
>   	tess_inner_index = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER);
>   	tess_outer_index = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER);
>   
>   	mark_tess_output(ctx, true, tess_inner_index);
>   	mark_tess_output(ctx, true, tess_outer_index);
>   	lds_base = get_tcs_out_current_patch_data_offset(ctx);
>   	lds_inner = LLVMBuildAdd(ctx->builder, lds_base,
> -				 LLVMConstInt(ctx->i32, tess_inner_index * 4, false), "");
> +				 LLVMConstInt(ctx->ac.i32, tess_inner_index * 4, false), "");
>   	lds_outer = LLVMBuildAdd(ctx->builder, lds_base,
> -				 LLVMConstInt(ctx->i32, tess_outer_index * 4, false), "");
> +				 LLVMConstInt(ctx->ac.i32, tess_outer_index * 4, false), "");
>   
>   	for (i = 0; i < 4; i++) {
> -		inner[i] = LLVMGetUndef(ctx->i32);
> -		outer[i] = LLVMGetUndef(ctx->i32);
> +		inner[i] = LLVMGetUndef(ctx->ac.i32);
> +		outer[i] = LLVMGetUndef(ctx->ac.i32);
>   	}
>   
>   	// LINES reverseal
>   	if (ctx->options->key.tcs.primitive_mode == GL_ISOLINES) {
>   		outer[0] = out[1] = ac_lds_load(&ctx->ac, lds_outer);
>   		lds_outer = LLVMBuildAdd(ctx->builder, lds_outer,
> -					 LLVMConstInt(ctx->i32, 1, false), "");
> +					 LLVMConstInt(ctx->ac.i32, 1, false), "");
>   		outer[1] = out[0] = ac_lds_load(&ctx->ac, lds_outer);
>   	} else {
>   		for (i = 0; i < outer_comps; i++) {
>   			outer[i] = out[i] =
>   				ac_lds_load(&ctx->ac, lds_outer);
>   			lds_outer = LLVMBuildAdd(ctx->builder, lds_outer,
> -						 LLVMConstInt(ctx->i32, 1, false), "");
> +						 LLVMConstInt(ctx->ac.i32, 1, false), "");
>   		}
>   		for (i = 0; i < inner_comps; i++) {
>   			inner[i] = out[outer_comps+i] =
>   				ac_lds_load(&ctx->ac, lds_inner);
>   			lds_inner = LLVMBuildAdd(ctx->builder, lds_inner,
> -						 LLVMConstInt(ctx->i32, 1, false), "");
> +						 LLVMConstInt(ctx->ac.i32, 1, false), "");
>   		}
>   	}
>   
>   	/* Convert the outputs to vectors for stores. */
>   	vec0 = ac_build_gather_values(&ctx->ac, out, MIN2(stride, 4));
>   	vec1 = NULL;
>   
>   	if (stride > 4)
>   		vec1 = ac_build_gather_values(&ctx->ac, out + 4, stride - 4);
>   
>   
>   	buffer = ctx->hs_ring_tess_factor;
>   	tf_base = ctx->tess_factor_offset;
>   	byteoffset = LLVMBuildMul(ctx->builder, rel_patch_id,
> -				  LLVMConstInt(ctx->i32, 4 * stride, false), "");
> +				  LLVMConstInt(ctx->ac.i32, 4 * stride, false), "");
>   	unsigned tf_offset = 0;
>   
>   	if (ctx->options->chip_class <= VI) {
>   		ac_nir_build_if(&inner_if_ctx, ctx,
>   		                LLVMBuildICmp(ctx->builder, LLVMIntEQ,
>   		                              rel_patch_id, ctx->ac.i32_0, ""));
>   
>   		/* Store the dynamic HS control word. */
>   		ac_build_buffer_store_dword(&ctx->ac, buffer,
> -					    LLVMConstInt(ctx->i32, 0x80000000, false),
> +					    LLVMConstInt(ctx->ac.i32, 0x80000000, false),
>   					    1, ctx->ac.i32_0, tf_base,
>   					    0, 1, 0, true, false);
>   		tf_offset += 4;
>   
>   		ac_nir_build_endif(&inner_if_ctx);
>   	}
>   
>   	/* Store the tessellation factors. */
>   	ac_build_buffer_store_dword(&ctx->ac, buffer, vec0,
>   				    MIN2(stride, 4), byteoffset, tf_base,
> @@ -6113,32 +6111,32 @@ write_tess_factors(struct nir_to_llvm_context *ctx)
>   					    16 + tf_offset, 1, 0, true, false);
>   
>   	//store to offchip for TES to read - only if TES reads them
>   	if (ctx->options->key.tcs.tes_reads_tess_factors) {
>   		LLVMValueRef inner_vec, outer_vec, tf_outer_offset;
>   		LLVMValueRef tf_inner_offset;
>   		unsigned param_outer, param_inner;
>   
>   		param_outer = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER);
>   		tf_outer_offset = get_tcs_tes_buffer_address(ctx, NULL,
> -							     LLVMConstInt(ctx->i32, param_outer, 0));
> +							     LLVMConstInt(ctx->ac.i32, param_outer, 0));
>   
>   		outer_vec = ac_build_gather_values(&ctx->ac, outer,
>   						   util_next_power_of_two(outer_comps));
>   
>   		ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, outer_vec,
>   					    outer_comps, tf_outer_offset,
>   					    ctx->oc_lds, 0, 1, 0, true, false);
>   		if (inner_comps) {
>   			param_inner = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER);
>   			tf_inner_offset = get_tcs_tes_buffer_address(ctx, NULL,
> -								     LLVMConstInt(ctx->i32, param_inner, 0));
> +								     LLVMConstInt(ctx->ac.i32, param_inner, 0));
>   
>   			inner_vec = inner_comps == 1 ? inner[0] :
>   				ac_build_gather_values(&ctx->ac, inner, inner_comps);
>   			ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, inner_vec,
>   						    inner_comps, tf_inner_offset,
>   						    ctx->oc_lds, 0, 1, 0, true, false);
>   		}
>   	}
>   	ac_nir_build_endif(&if_ctx);
>   }
> @@ -6362,43 +6360,43 @@ ac_nir_eliminate_const_vs_outputs(struct nir_to_llvm_context *ctx)
>   			       outinfo->vs_output_param_offset,
>   			       VARYING_SLOT_MAX,
>   			       &outinfo->param_exports);
>   }
>   
>   static void
>   ac_setup_rings(struct nir_to_llvm_context *ctx)
>   {
>   	if ((ctx->stage == MESA_SHADER_VERTEX && ctx->options->key.vs.as_es) ||
>   	    (ctx->stage == MESA_SHADER_TESS_EVAL && ctx->options->key.tes.as_es)) {
> -		ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_ESGS_VS, false));
> +		ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_VS, false));
>   	}
>   
>   	if (ctx->is_gs_copy_shader) {
> -		ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_GSVS_VS, false));
> +		ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_VS, false));
>   	}
>   	if (ctx->stage == MESA_SHADER_GEOMETRY) {
>   		LLVMValueRef tmp;
> -		ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_ESGS_GS, false));
> -		ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_GSVS_GS, false));
> +		ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_GS, false));
> +		ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_GS, false));
>   
>   		ctx->gsvs_ring = LLVMBuildBitCast(ctx->builder, ctx->gsvs_ring, ctx->v4i32, "");
>   
> -		ctx->gsvs_ring = LLVMBuildInsertElement(ctx->builder, ctx->gsvs_ring, ctx->gsvs_num_entries, LLVMConstInt(ctx->i32, 2, false), "");
> +		ctx->gsvs_ring = LLVMBuildInsertElement(ctx->builder, ctx->gsvs_ring, ctx->gsvs_num_entries, LLVMConstInt(ctx->ac.i32, 2, false), "");
>   		tmp = LLVMBuildExtractElement(ctx->builder, ctx->gsvs_ring, ctx->ac.i32_1, "");
>   		tmp = LLVMBuildOr(ctx->builder, tmp, ctx->gsvs_ring_stride, "");
>   		ctx->gsvs_ring = LLVMBuildInsertElement(ctx->builder, ctx->gsvs_ring, tmp, ctx->ac.i32_1, "");
>   	}
>   
>   	if (ctx->stage == MESA_SHADER_TESS_CTRL ||
>   	    ctx->stage == MESA_SHADER_TESS_EVAL) {
> -		ctx->hs_ring_tess_offchip = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_HS_TESS_OFFCHIP, false));
> -		ctx->hs_ring_tess_factor = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_HS_TESS_FACTOR, false));
> +		ctx->hs_ring_tess_offchip = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_OFFCHIP, false));
> +		ctx->hs_ring_tess_factor = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_FACTOR, false));
>   	}
>   }
>   
>   static unsigned
>   ac_nir_get_max_workgroup_size(enum chip_class chip_class,
>   			      const struct nir_shader *nir)
>   {
>   	switch (nir->info.stage) {
>   	case MESA_SHADER_TESS_CTRL:
>   		return chip_class >= CIK ? 128 : 64;
> @@ -6554,21 +6552,21 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
>   		ac_nir_fixup_ls_hs_input_vgprs(&ctx);
>   
>   	for(int i = 0; i < shader_count; ++i) {
>   		ctx.stage = shaders[i]->info.stage;
>   		ctx.output_mask = 0;
>   		ctx.tess_outputs_written = 0;
>   		ctx.num_output_clips = shaders[i]->info.clip_distance_array_size;
>   		ctx.num_output_culls = shaders[i]->info.cull_distance_array_size;
>   
>   		if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) {
> -			ctx.gs_next_vertex = ac_build_alloca(&ctx.ac, ctx.i32, "gs_next_vertex");
> +			ctx.gs_next_vertex = ac_build_alloca(&ctx.ac, ctx.ac.i32, "gs_next_vertex");
>   
>   			ctx.gs_max_out_vertices = shaders[i]->info.gs.vertices_out;
>   		} else if (shaders[i]->info.stage == MESA_SHADER_TESS_EVAL) {
>   			ctx.tes_primitive_mode = shaders[i]->info.tess.primitive_mode;
>   		} else if (shaders[i]->info.stage == MESA_SHADER_VERTEX) {
>   			if (shader_info->info.vs.needs_instance_id) {
>   				ctx.shader_info->vs.vgpr_comp_cnt =
>   					MAX2(3, ctx.shader_info->vs.vgpr_comp_cnt);
>   			}
>   		} else if (shaders[i]->info.stage == MESA_SHADER_FRAGMENT) {
> @@ -6819,21 +6817,21 @@ void ac_compile_nir_shader(LLVMTargetMachineRef tm,
>   	ac_compile_llvm_module(tm, llvm_module, binary, config, shader_info, nir[0]->info.stage, dump_shader, options->supports_spill);
>   	for (int i = 0; i < nir_count; ++i)
>   		ac_fill_shader_info(shader_info, nir[i], options);
>   }
>   
>   static void
>   ac_gs_copy_shader_emit(struct nir_to_llvm_context *ctx)
>   {
>   	LLVMValueRef args[9];
>   	args[0] = ctx->gsvs_ring;
> -	args[1] = LLVMBuildMul(ctx->builder, ctx->abi.vertex_id, LLVMConstInt(ctx->i32, 4, false), "");
> +	args[1] = LLVMBuildMul(ctx->builder, ctx->abi.vertex_id, LLVMConstInt(ctx->ac.i32, 4, false), "");
>   	args[3] = ctx->ac.i32_0;
>   	args[4] = ctx->ac.i32_1;  /* OFFEN */
>   	args[5] = ctx->ac.i32_0; /* IDXEN */
>   	args[6] = ctx->ac.i32_1;  /* GLC */
>   	args[7] = ctx->ac.i32_1;  /* SLC */
>   	args[8] = ctx->ac.i32_0; /* TFE */
>   
>   	int idx = 0;
>   
>   	for (unsigned i = 0; i < RADEON_LLVM_MAX_OUTPUTS; ++i) {
> @@ -6845,27 +6843,27 @@ ac_gs_copy_shader_emit(struct nir_to_llvm_context *ctx)
>   
>   		if (i == VARYING_SLOT_CLIP_DIST0) {
>   			/* unpack clip and cull from a single set of slots */
>   			length = ctx->num_output_clips + ctx->num_output_culls;
>   			if (length > 4)
>   				slot_inc = 2;
>   		}
>   
>   		for (unsigned j = 0; j < length; j++) {
>   			LLVMValueRef value;
> -			args[2] = LLVMConstInt(ctx->i32,
> +			args[2] = LLVMConstInt(ctx->ac.i32,
>   					       (slot * 4 + j) *
>   					       ctx->gs_max_out_vertices * 16 * 4, false);
>   
>   			value = ac_build_intrinsic(&ctx->ac,
>   						   "llvm.SI.buffer.load.dword.i32.i32",
> -						   ctx->i32, args, 9,
> +						   ctx->ac.i32, args, 9,
>   						   AC_FUNC_ATTR_READONLY |
>   						   AC_FUNC_ATTR_LEGACY);
>   
>   			LLVMBuildStore(ctx->builder,
>   				       ac_to_float(&ctx->ac, value), ctx->nir->outputs[radeon_llvm_reg_index_soa(i, j)]);
>   		}
>   		idx += slot_inc;
>   	}
>   	handle_vs_outputs_post(ctx, false, &ctx->shader_info->vs.outinfo);
>   }
> 


-- 
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Aber vergiss niemals, wie sie sein sollte.


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