[Mesa-dev] [PATCH] ac/nir: for ubo load use correct num_components
Nicolai Hähnle
nhaehnle at gmail.com
Thu Nov 2 16:07:46 UTC 2017
On 31.10.2017 02:33, Dave Airlie wrote:
> From: Dave Airlie <airlied at redhat.com>
>
> I was hacking something stupid in doom, and hit an assert for the bitcast
> following this, it definitely looks like this should be the number of 32-bit
> components, not the instr level ones.
Agreed.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
>
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
> src/amd/common/ac_nir_to_llvm.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
> index a736d34..fb44d55 100644
> --- a/src/amd/common/ac_nir_to_llvm.c
> +++ b/src/amd/common/ac_nir_to_llvm.c
> @@ -2510,7 +2510,7 @@ static LLVMValueRef visit_load_ubo_buffer(struct ac_nir_context *ctx,
> }
>
>
> - ret = ac_build_gather_values(&ctx->ac, results, instr->num_components);
> + ret = ac_build_gather_values(&ctx->ac, results, num_components);
> return LLVMBuildBitCast(ctx->ac.builder, ret,
> get_def_type(ctx, &instr->dest.ssa), "");
> }
>
--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
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