[Mesa-dev] [PATCH] spirv: Use correct type for sampled images
Jason Ekstrand
jason at jlekstrand.net
Mon Nov 6 16:21:24 UTC 2017
On Mon, Nov 6, 2017 at 2:37 AM, Alex Smith <asmith at feralinteractive.com>
wrote:
> We should use the result type of the OpSampledImage opcode, rather than
> the type of the underlying image/samplers.
>
> This resolves an issue when using separate images and shadow samplers
> with glslang. Example:
>
> layout (...) uniform samplerShadow s0;
> layout (...) uniform texture2D res0;
> ...
> float result = textureLod(sampler2DShadow(res0, s0), uv, 0);
>
> For this, for the combined OpSampledImage, the type of the base image
> was being used (which does not have the Depth flag set, whereas the
> result type does), therefore it was not being recognised as a shadow
> sampler. This led to the wrong LLVM intrinsics being emitted by RADV.
>
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
> Signed-off-by: Alex Smith <asmith at feralinteractive.com>
> Cc: "17.2 17.3" <mesa-stable at lists.freedesktop.org>
> ---
> src/compiler/spirv/spirv_to_nir.c | 10 ++++------
> src/compiler/spirv/vtn_private.h | 1 +
> src/compiler/spirv/vtn_variables.c | 1 +
> 3 files changed, 6 insertions(+), 6 deletions(-)
>
> diff --git a/src/compiler/spirv/spirv_to_nir.c
> b/src/compiler/spirv/spirv_to_nir.c
> index 6825e0d6a8..93a515d731 100644
> --- a/src/compiler/spirv/spirv_to_nir.c
> +++ b/src/compiler/spirv/spirv_to_nir.c
> @@ -1490,6 +1490,8 @@ vtn_handle_texture(struct vtn_builder *b, SpvOp
> opcode,
> struct vtn_value *val =
> vtn_push_value(b, w[2], vtn_value_type_sampled_image);
> val->sampled_image = ralloc(b, struct vtn_sampled_image);
> + val->sampled_image->type =
> + vtn_value(b, w[1], vtn_value_type_type)->type;
> val->sampled_image->image =
> vtn_value(b, w[3], vtn_value_type_pointer)->pointer;
> val->sampled_image->sampler =
> @@ -1516,16 +1518,12 @@ vtn_handle_texture(struct vtn_builder *b, SpvOp
> opcode,
> sampled = *sampled_val->sampled_image;
> } else {
> assert(sampled_val->value_type == vtn_value_type_pointer);
> + sampled.type = sampled_val->pointer->type;
> sampled.image = NULL;
> sampled.sampler = sampled_val->pointer;
> }
>
> - const struct glsl_type *image_type;
> - if (sampled.image) {
> - image_type = sampled.image->var->var->interface_type;
> - } else {
> - image_type = sampled.sampler->var->var->interface_type;
> - }
> + const struct glsl_type *image_type = sampled.type->type;
> const enum glsl_sampler_dim sampler_dim = glsl_get_sampler_dim(image_
> type);
> const bool is_array = glsl_sampler_type_is_array(image_type);
> const bool is_shadow = glsl_sampler_type_is_shadow(image_type);
> diff --git a/src/compiler/spirv/vtn_private.h b/src/compiler/spirv/vtn_
> private.h
> index 84584620fc..6b4645acc8 100644
> --- a/src/compiler/spirv/vtn_private.h
> +++ b/src/compiler/spirv/vtn_private.h
> @@ -411,6 +411,7 @@ struct vtn_image_pointer {
> };
>
> struct vtn_sampled_image {
> + struct vtn_type *type;
> struct vtn_pointer *image; /* Image or array of images */
> struct vtn_pointer *sampler; /* Sampler */
> };
> diff --git a/src/compiler/spirv/vtn_variables.c b/src/compiler/spirv/vtn_
> variables.c
> index 1cf9d597cf..9a69b4f6fc 100644
> --- a/src/compiler/spirv/vtn_variables.c
> +++ b/src/compiler/spirv/vtn_variables.c
> @@ -1805,6 +1805,7 @@ vtn_handle_variables(struct vtn_builder *b, SpvOp
> opcode,
> struct vtn_value *val =
> vtn_push_value(b, w[2], vtn_value_type_sampled_image);
> val->sampled_image = ralloc(b, struct vtn_sampled_image);
> + val->sampled_image->type = base_val->sampled_image->type;
> val->sampled_image->image =
> vtn_pointer_dereference(b, base_val->sampled_image->image,
> chain);
> val->sampled_image->sampler = base_val->sampled_image->sampler;
> --
> 2.13.6
>
>
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