[Mesa-dev] [PATCH v2 14/26] radeonsi: document some subtle details of fence_finish & fence_server_sync
Marek Olšák
maraeo at gmail.com
Mon Nov 6 20:57:13 UTC 2017
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Marek
On Mon, Nov 6, 2017 at 11:23 AM, Nicolai Hähnle <nhaehnle at gmail.com> wrote:
> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
>
> v2: remove the change to si_fence_server_sync, we'll handle that more
> robustly
>
> Reviewed-by: Marek Olšák <marek.olsak at amd.com> (v1)
> ---
> src/gallium/drivers/radeonsi/si_fence.c | 22 ++++++++++++++++++++++
> 1 file changed, 22 insertions(+)
>
> diff --git a/src/gallium/drivers/radeonsi/si_fence.c b/src/gallium/drivers/radeonsi/si_fence.c
> index 701e8df9cfc..81007192994 100644
> --- a/src/gallium/drivers/radeonsi/si_fence.c
> +++ b/src/gallium/drivers/radeonsi/si_fence.c
> @@ -168,20 +168,42 @@ static boolean si_fence_finish(struct pipe_screen *screen,
> }
> }
>
> if (!rfence->gfx)
> return true;
>
> /* Flush the gfx IB if it hasn't been flushed yet. */
> if (rctx &&
> rfence->gfx_unflushed.ctx == rctx &&
> rfence->gfx_unflushed.ib_index == rctx->num_gfx_cs_flushes) {
> + /* Section 4.1.2 (Signaling) of the OpenGL 4.6 (Core profile)
> + * spec says:
> + *
> + * "If the sync object being blocked upon will not be
> + * signaled in finite time (for example, by an associated
> + * fence command issued previously, but not yet flushed to
> + * the graphics pipeline), then ClientWaitSync may hang
> + * forever. To help prevent this behavior, if
> + * ClientWaitSync is called and all of the following are
> + * true:
> + *
> + * * the SYNC_FLUSH_COMMANDS_BIT bit is set in flags,
> + * * sync is unsignaled when ClientWaitSync is called,
> + * * and the calls to ClientWaitSync and FenceSync were
> + * issued from the same context,
> + *
> + * then the GL will behave as if the equivalent of Flush
> + * were inserted immediately after the creation of sync."
> + *
> + * This means we need to flush for such fences even when we're
> + * not going to wait.
> + */
> rctx->gfx.flush(rctx, timeout ? 0 : RADEON_FLUSH_ASYNC, NULL);
> rfence->gfx_unflushed.ctx = NULL;
>
> if (!timeout)
> return false;
>
> /* Recompute the timeout after all that. */
> if (timeout && timeout != PIPE_TIMEOUT_INFINITE) {
> int64_t time = os_time_get_nano();
> timeout = abs_timeout > time ? abs_timeout - time : 0;
> --
> 2.11.0
>
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