[Mesa-dev] [PATCH 1/2] st/mesa: use enum types instead of int/unsigned
Charmaine Lee
charmainel at vmware.com
Mon Nov 6 22:07:42 UTC 2017
For this series, Reviewed-by: Charmaine Lee <charmainel at vmware.com>
________________________________________
From: Brian Paul <brianp at vmware.com>
Sent: Monday, November 6, 2017 1:00:30 PM
To: mesa-dev at lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH 1/2] st/mesa: use enum types instead of int/unsigned
Use the proper enum types for various variables. Makes life in gdb
a little nicer.
---
src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 7 ++++---
src/mesa/state_tracker/st_glsl_to_tgsi_private.h | 6 +++---
src/mesa/state_tracker/st_mesa_to_tgsi.c | 6 +++---
src/mesa/state_tracker/st_mesa_to_tgsi.h | 7 ++++---
4 files changed, 14 insertions(+), 12 deletions(-)
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 54e1961..2048b59 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -179,10 +179,10 @@ public:
int num_address_regs;
uint32_t samplers_used;
glsl_base_type sampler_types[PIPE_MAX_SAMPLERS];
- int sampler_targets[PIPE_MAX_SAMPLERS]; /**< One of TGSI_TEXTURE_* */
+ enum tgsi_texture_type sampler_targets[PIPE_MAX_SAMPLERS];
int images_used;
int image_targets[PIPE_MAX_SHADER_IMAGES];
- unsigned image_formats[PIPE_MAX_SHADER_IMAGES];
+ enum pipe_format image_formats[PIPE_MAX_SHADER_IMAGES];
bool indirect_addr_consts;
int wpos_transform_const;
@@ -6489,7 +6489,8 @@ st_translate_program(
/* texture samplers */
for (i = 0; i < frag_const->MaxTextureImageUnits; i++) {
if (program->samplers_used & (1u << i)) {
- unsigned type = st_translate_texture_type(program->sampler_types[i]);
+ enum tgsi_return_type type =
+ st_translate_texture_type(program->sampler_types[i]);
t->samplers[i] = ureg_DECL_sampler(ureg, i);
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi_private.h b/src/mesa/state_tracker/st_glsl_to_tgsi_private.h
index d57525d..bdc7448 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi_private.h
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi_private.h
@@ -127,13 +127,13 @@ public:
unsigned is_64bit_expanded:1;
unsigned sampler_base:5;
unsigned sampler_array_size:6; /**< 1-based size of sampler array, 1 if not array */
- unsigned tex_target:4; /**< One of TEXTURE_*_INDEX */
+ gl_texture_index tex_target:5;
glsl_base_type tex_type:5;
unsigned tex_shadow:1;
- unsigned image_format:9;
+ enum pipe_format image_format:9;
unsigned tex_offset_num_offset:3;
unsigned dead_mask:4; /**< Used in dead code elimination */
- unsigned buffer_access:3; /**< buffer access type */
+ unsigned buffer_access:3; /**< bitmask of TGSI_MEMORY_x bits */
const struct tgsi_opcode_info *info;
};
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index fa9fa44..8a61776 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -166,8 +166,8 @@ src_register( struct st_translate *t,
/**
* Map mesa texture target to TGSI texture target.
*/
-unsigned
-st_translate_texture_target(GLuint textarget, GLboolean shadow)
+enum tgsi_texture_type
+st_translate_texture_target(gl_texture_index textarget, GLboolean shadow)
{
if (shadow) {
switch (textarget) {
@@ -225,7 +225,7 @@ st_translate_texture_target(GLuint textarget, GLboolean shadow)
/**
* Map GLSL base type to TGSI return type.
*/
-unsigned
+enum tgsi_return_type
st_translate_texture_type(enum glsl_base_type type)
{
switch (type) {
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.h b/src/mesa/state_tracker/st_mesa_to_tgsi.h
index 106cf85..06e8b70 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.h
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.h
@@ -30,6 +30,7 @@
#define ST_MESA_TO_TGSI_H
#include "main/glheader.h"
+#include "main/mtypes.h"
#include "pipe/p_compiler.h"
#include "pipe/p_defines.h"
@@ -62,10 +63,10 @@ st_translate_mesa_program(
const ubyte outputSemanticName[],
const ubyte outputSemanticIndex[]);
-unsigned
-st_translate_texture_target(GLuint textarget, GLboolean shadow);
+enum tgsi_texture_type
+st_translate_texture_target(gl_texture_index textarget, GLboolean shadow);
-unsigned
+enum tgsi_return_type
st_translate_texture_type(enum glsl_base_type type);
#if defined __cplusplus
--
1.9.1
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