[Mesa-dev] [RFC PATCH v1 10/30] anv: Fix get_image_format_properties() - 3-channel formats
Lionel Landwerlin
lionel.g.landwerlin at intel.com
Tue Nov 7 15:42:31 UTC 2017
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
On 07/11/17 14:47, Chad Versace wrote:
> Teach it to calculate the format features for 3-channel formats.
>
> The goal is to incrementally fix get_image_format_properties() to return
> a correct result. Currently, it returns incorrect VkFormatFeatureFlags
> which the caller must clean up.
> ---
> src/intel/vulkan/anv_formats.c | 34 +++++++++++++++-------------------
> 1 file changed, 15 insertions(+), 19 deletions(-)
>
> diff --git a/src/intel/vulkan/anv_formats.c b/src/intel/vulkan/anv_formats.c
> index 151c1c9e066..e6d998204c8 100644
> --- a/src/intel/vulkan/anv_formats.c
> +++ b/src/intel/vulkan/anv_formats.c
> @@ -553,6 +553,21 @@ get_image_format_properties(const struct gen_device_info *devinfo,
> VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR;
> }
>
> + /* XXX: We handle 3-channel formats by switching them out for RGBX or
> + * RGBA formats behind-the-scenes. This works fine for textures
> + * because the upload process will fill in the extra channel.
> + * We could also support it for render targets, but it will take
> + * substantially more work and we have enough RGBX formats to handle
> + * what most clients will want.
> + */
> + if (vk_tiling == VK_IMAGE_TILING_OPTIMAL &&
> + base_isl_format != ISL_FORMAT_UNSUPPORTED &&
> + !util_is_power_of_two(isl_format_layouts[base_isl_format].bpb) &&
> + isl_format_rgb_to_rgbx(base_isl_format) == ISL_FORMAT_UNSUPPORTED) {
> + flags &= ~VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT;
> + flags &= ~VK_FORMAT_FEATURE_BLIT_DST_BIT;
> + }
> +
> return flags;
> }
>
> @@ -608,29 +623,10 @@ anv_physical_device_get_format_properties(struct anv_physical_device *physical_d
> if (format == NULL) {
> /* Nothing to do here */
> } else {
> - struct anv_format_plane linear_fmt;
> - linear_fmt = anv_get_format_plane(&physical_device->info, vk_format,
> - VK_IMAGE_ASPECT_COLOR_BIT,
> - VK_IMAGE_TILING_LINEAR);
> -
> linear = get_image_format_properties(&physical_device->info, vk_format,
> format, VK_IMAGE_TILING_LINEAR);
> tiled = get_image_format_properties(&physical_device->info, vk_format,
> format, VK_IMAGE_TILING_OPTIMAL);
> -
> - /* XXX: We handle 3-channel formats by switching them out for RGBX or
> - * RGBA formats behind-the-scenes. This works fine for textures
> - * because the upload process will fill in the extra channel.
> - * We could also support it for render targets, but it will take
> - * substantially more work and we have enough RGBX formats to handle
> - * what most clients will want.
> - */
> - if (linear_fmt.isl_format != ISL_FORMAT_UNSUPPORTED &&
> - !util_is_power_of_two(isl_format_layouts[linear_fmt.isl_format].bpb) &&
> - isl_format_rgb_to_rgbx(linear_fmt.isl_format) == ISL_FORMAT_UNSUPPORTED) {
> - tiled &= ~VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT &
> - ~VK_FORMAT_FEATURE_BLIT_DST_BIT;
> - }
> }
>
> if (format && format->can_ycbcr) {
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