[Mesa-dev] [PATCH 5/8] st/mesa: start adding support for hw atomics atom.

Nicolai Hähnle nhaehnle at gmail.com
Tue Nov 7 17:37:01 UTC 2017


On 07.11.2017 07:31, Dave Airlie wrote:
> From: Dave Airlie <airlied at redhat.com>
> 
> This adds a new atom that calls the new driver API to
> bind buffers containing hw atomics.
> 
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
>   src/mesa/state_tracker/st_atom_atomicbuf.c   | 37 ++++++++++++++++++++++++++++
>   src/mesa/state_tracker/st_atom_list.h        |  2 ++
>   src/mesa/state_tracker/st_cb_bufferobjects.c |  2 +-
>   src/mesa/state_tracker/st_context.c          |  9 ++++++-
>   src/mesa/state_tracker/st_context.h          |  1 +
>   5 files changed, 49 insertions(+), 2 deletions(-)
> 
> diff --git a/src/mesa/state_tracker/st_atom_atomicbuf.c b/src/mesa/state_tracker/st_atom_atomicbuf.c
> index ee5944f..9c518a0 100644
> --- a/src/mesa/state_tracker/st_atom_atomicbuf.c
> +++ b/src/mesa/state_tracker/st_atom_atomicbuf.c
> @@ -128,3 +128,40 @@ st_bind_cs_atomics(struct st_context *st)
>   
>      st_bind_atomics(st, prog, PIPE_SHADER_COMPUTE);
>   }
> +
> +void
> +st_bind_hw_atomic_buffers(struct st_context *st)
> +{
> +   struct pipe_shader_buffer buffers[PIPE_MAX_HW_ATOMIC_BUFFERS];
> +   int i;
> +   int num_buffers = 0;
> +
> +   if (!st->has_hw_atomics)
> +      return;
> +
> +   for (i = 0; i < MAX_COMBINED_ATOMIC_BUFFERS; i++) {
> +      struct gl_buffer_binding *binding = &st->ctx->AtomicBufferBindings[i];
> +      struct st_buffer_object *st_obj = st_buffer_object(binding->BufferObject);
> +      struct pipe_shader_buffer *sb = &buffers[num_buffers];
> +
> +      if (st_obj && st_obj->buffer) {
> +        sb->buffer = st_obj->buffer;
> +        sb->buffer_offset = binding->Offset;
> +        sb->buffer_size = st_obj->buffer->width0 - binding->Offset;
> +
> +        /* AutomaticSize is FALSE if the buffer was set with BindBufferRange.
> +         * Take the minimum just to be sure.
> +         */
> +        if (!binding->AutomaticSize)
> +          sb->buffer_size = MIN2(sb->buffer_size, (unsigned) binding->Size);
> +        num_buffers++;
> +      } else {
> +        sb->buffer = NULL;
> +        sb->buffer_offset = 0;
> +        sb->buffer_size = 0;
> +      }
> +   }
> +
> +   st->pipe->set_hw_atomic_buffers(st->pipe, 0, num_buffers,
> +                                   buffers);

This looks like it's likely incorrect if there are "gaps", i.e. atomic 
buffer bindings 0 and 2 are set and used by shaders, but 1 is not set.


> +}
> diff --git a/src/mesa/state_tracker/st_atom_list.h b/src/mesa/state_tracker/st_atom_list.h
> index b76854e..8f50a72 100644
> --- a/src/mesa/state_tracker/st_atom_list.h
> +++ b/src/mesa/state_tracker/st_atom_list.h
> @@ -66,6 +66,8 @@ ST_STATE(ST_NEW_GS_SSBOS, st_bind_gs_ssbos)
>   ST_STATE(ST_NEW_PIXEL_TRANSFER, st_update_pixel_transfer)
>   ST_STATE(ST_NEW_TESS_STATE, st_update_tess)
>   
> +ST_STATE(ST_NEW_HW_ATOMICS, st_bind_hw_atomic_buffers)
> +
>   /* this must be done after the vertex program update */
>   ST_STATE(ST_NEW_VERTEX_ARRAYS, st_update_array)
>   
> diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
> index 86ebfc6..03fae95 100644
> --- a/src/mesa/state_tracker/st_cb_bufferobjects.c
> +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
> @@ -348,7 +348,7 @@ bufferobj_data(struct gl_context *ctx,
>      if (st_obj->Base.UsageHistory & USAGE_TEXTURE_BUFFER)
>         ctx->NewDriverState |= ST_NEW_SAMPLER_VIEWS | ST_NEW_IMAGE_UNITS;
>      if (st_obj->Base.UsageHistory & USAGE_ATOMIC_COUNTER_BUFFER)
> -      ctx->NewDriverState |= ST_NEW_ATOMIC_BUFFER;
> +      ctx->NewDriverState |= st->has_hw_atomics ? ST_NEW_HW_ATOMICS : ST_NEW_ATOMIC_BUFFER;
>   
>      return GL_TRUE;
>   }
> diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
> index 5d8dd8b..e82090b 100644
> --- a/src/mesa/state_tracker/st_context.c
> +++ b/src/mesa/state_tracker/st_context.c
> @@ -405,6 +405,10 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
>      st->has_multi_draw_indirect =
>         screen->get_param(screen, PIPE_CAP_MULTI_DRAW_INDIRECT);
>   
> +   st->has_hw_atomics =
> +      screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
> +                               PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS) ? true : false;
> +
>      /* GL limits and extensions */
>      st_init_limits(pipe->screen, &ctx->Const, &ctx->Extensions);
>      st_init_extensions(pipe->screen, &ctx->Const,
> @@ -497,7 +501,10 @@ static void st_init_driver_flags(struct st_context *st)
>   
>      /* Shader resources */
>      f->NewTextureBuffer = ST_NEW_SAMPLER_VIEWS;
> -   f->NewAtomicBuffer = ST_NEW_ATOMIC_BUFFER;
> +   if (st->has_hw_atomics)
> +      f->NewAtomicBuffer = ST_NEW_HW_ATOMICS;
> +   else
> +      f->NewAtomicBuffer = ST_NEW_ATOMIC_BUFFER;
>      f->NewShaderStorageBuffer = ST_NEW_STORAGE_BUFFER;
>      f->NewImageUnits = ST_NEW_IMAGE_UNITS;
>   
> diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
> index ced915e..9f33eed 100644
> --- a/src/mesa/state_tracker/st_context.h
> +++ b/src/mesa/state_tracker/st_context.h
> @@ -129,6 +129,7 @@ struct st_context
>      boolean invalidate_on_gl_viewport;
>      boolean draw_needs_minmax_index;
>      boolean vertex_array_out_of_memory;
> +   boolean has_hw_atomics;
>   
>      /* Some state is contained in constant objects.
>       * Other state is just parameter values.
> 


-- 
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Aber vergiss niemals, wie sie sein sollte.


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