[Mesa-dev] [PATCH 5/8] st/mesa: start adding support for hw atomics atom.
Nicolai Hähnle
nhaehnle at gmail.com
Tue Nov 7 17:37:01 UTC 2017
On 07.11.2017 07:31, Dave Airlie wrote:
> From: Dave Airlie <airlied at redhat.com>
>
> This adds a new atom that calls the new driver API to
> bind buffers containing hw atomics.
>
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
> src/mesa/state_tracker/st_atom_atomicbuf.c | 37 ++++++++++++++++++++++++++++
> src/mesa/state_tracker/st_atom_list.h | 2 ++
> src/mesa/state_tracker/st_cb_bufferobjects.c | 2 +-
> src/mesa/state_tracker/st_context.c | 9 ++++++-
> src/mesa/state_tracker/st_context.h | 1 +
> 5 files changed, 49 insertions(+), 2 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_atom_atomicbuf.c b/src/mesa/state_tracker/st_atom_atomicbuf.c
> index ee5944f..9c518a0 100644
> --- a/src/mesa/state_tracker/st_atom_atomicbuf.c
> +++ b/src/mesa/state_tracker/st_atom_atomicbuf.c
> @@ -128,3 +128,40 @@ st_bind_cs_atomics(struct st_context *st)
>
> st_bind_atomics(st, prog, PIPE_SHADER_COMPUTE);
> }
> +
> +void
> +st_bind_hw_atomic_buffers(struct st_context *st)
> +{
> + struct pipe_shader_buffer buffers[PIPE_MAX_HW_ATOMIC_BUFFERS];
> + int i;
> + int num_buffers = 0;
> +
> + if (!st->has_hw_atomics)
> + return;
> +
> + for (i = 0; i < MAX_COMBINED_ATOMIC_BUFFERS; i++) {
> + struct gl_buffer_binding *binding = &st->ctx->AtomicBufferBindings[i];
> + struct st_buffer_object *st_obj = st_buffer_object(binding->BufferObject);
> + struct pipe_shader_buffer *sb = &buffers[num_buffers];
> +
> + if (st_obj && st_obj->buffer) {
> + sb->buffer = st_obj->buffer;
> + sb->buffer_offset = binding->Offset;
> + sb->buffer_size = st_obj->buffer->width0 - binding->Offset;
> +
> + /* AutomaticSize is FALSE if the buffer was set with BindBufferRange.
> + * Take the minimum just to be sure.
> + */
> + if (!binding->AutomaticSize)
> + sb->buffer_size = MIN2(sb->buffer_size, (unsigned) binding->Size);
> + num_buffers++;
> + } else {
> + sb->buffer = NULL;
> + sb->buffer_offset = 0;
> + sb->buffer_size = 0;
> + }
> + }
> +
> + st->pipe->set_hw_atomic_buffers(st->pipe, 0, num_buffers,
> + buffers);
This looks like it's likely incorrect if there are "gaps", i.e. atomic
buffer bindings 0 and 2 are set and used by shaders, but 1 is not set.
> +}
> diff --git a/src/mesa/state_tracker/st_atom_list.h b/src/mesa/state_tracker/st_atom_list.h
> index b76854e..8f50a72 100644
> --- a/src/mesa/state_tracker/st_atom_list.h
> +++ b/src/mesa/state_tracker/st_atom_list.h
> @@ -66,6 +66,8 @@ ST_STATE(ST_NEW_GS_SSBOS, st_bind_gs_ssbos)
> ST_STATE(ST_NEW_PIXEL_TRANSFER, st_update_pixel_transfer)
> ST_STATE(ST_NEW_TESS_STATE, st_update_tess)
>
> +ST_STATE(ST_NEW_HW_ATOMICS, st_bind_hw_atomic_buffers)
> +
> /* this must be done after the vertex program update */
> ST_STATE(ST_NEW_VERTEX_ARRAYS, st_update_array)
>
> diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
> index 86ebfc6..03fae95 100644
> --- a/src/mesa/state_tracker/st_cb_bufferobjects.c
> +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
> @@ -348,7 +348,7 @@ bufferobj_data(struct gl_context *ctx,
> if (st_obj->Base.UsageHistory & USAGE_TEXTURE_BUFFER)
> ctx->NewDriverState |= ST_NEW_SAMPLER_VIEWS | ST_NEW_IMAGE_UNITS;
> if (st_obj->Base.UsageHistory & USAGE_ATOMIC_COUNTER_BUFFER)
> - ctx->NewDriverState |= ST_NEW_ATOMIC_BUFFER;
> + ctx->NewDriverState |= st->has_hw_atomics ? ST_NEW_HW_ATOMICS : ST_NEW_ATOMIC_BUFFER;
>
> return GL_TRUE;
> }
> diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
> index 5d8dd8b..e82090b 100644
> --- a/src/mesa/state_tracker/st_context.c
> +++ b/src/mesa/state_tracker/st_context.c
> @@ -405,6 +405,10 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
> st->has_multi_draw_indirect =
> screen->get_param(screen, PIPE_CAP_MULTI_DRAW_INDIRECT);
>
> + st->has_hw_atomics =
> + screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
> + PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS) ? true : false;
> +
> /* GL limits and extensions */
> st_init_limits(pipe->screen, &ctx->Const, &ctx->Extensions);
> st_init_extensions(pipe->screen, &ctx->Const,
> @@ -497,7 +501,10 @@ static void st_init_driver_flags(struct st_context *st)
>
> /* Shader resources */
> f->NewTextureBuffer = ST_NEW_SAMPLER_VIEWS;
> - f->NewAtomicBuffer = ST_NEW_ATOMIC_BUFFER;
> + if (st->has_hw_atomics)
> + f->NewAtomicBuffer = ST_NEW_HW_ATOMICS;
> + else
> + f->NewAtomicBuffer = ST_NEW_ATOMIC_BUFFER;
> f->NewShaderStorageBuffer = ST_NEW_STORAGE_BUFFER;
> f->NewImageUnits = ST_NEW_IMAGE_UNITS;
>
> diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
> index ced915e..9f33eed 100644
> --- a/src/mesa/state_tracker/st_context.h
> +++ b/src/mesa/state_tracker/st_context.h
> @@ -129,6 +129,7 @@ struct st_context
> boolean invalidate_on_gl_viewport;
> boolean draw_needs_minmax_index;
> boolean vertex_array_out_of_memory;
> + boolean has_hw_atomics;
>
> /* Some state is contained in constant objects.
> * Other state is just parameter values.
>
--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
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